Showing 96 results where DEF is 200 and attribute is fire (took 636.302ยตs)
Card Image: Ancient Flamvell Deity

Ancient Flamvell Deity

Level 7 FIRE/Pyro Synchro Monster
2500 ATK / 200 DEF

1 FIRE Tuner + 1 or more non-Tuner Pyro-Type monsters
When this card is Synchro Summoned, remove from play cards from your opponent's Graveyard up to the number of cards in their hand. This card gains 200 ATK for each card removed from play by this effect.

Card Image: Awakening of the Possessed - Greater Inari Fire

Awakening of the Possessed - Greater Inari Fire

Level 5 FIRE/Pyro Effect Monster
2000 ATK / 200 DEF

You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn.
โ— When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice).
โ— If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.

Card Image: Battlin' Boxer Uppercutter

Battlin' Boxer Uppercutter

Level 4 FIRE/Warrior Effect Monster
1600 ATK / 200 DEF

If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects;
โ— Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter".
โ— Set 1 "Counter" Counter Trap from your GY to your field.
You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.

Card Image: Boost Warrior

Boost Warrior

Level 1 FIRE/Warrior Effect Monster
300 ATK / 200 DEF

If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.

Card Image: Bravo, Fighter Fur Hire

Bravo, Fighter Fur Hire

Level 4 FIRE/Reptile Effect Monster
1900 ATK / 200 DEF

During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn.

Card Image: Brotherhood of the Fire Fist - Leopard

Brotherhood of the Fire Fist - Leopard

Level 3 FIRE/Beast-Warrior Effect Monster
0 ATK / 200 DEF

During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.

Card Image: Brotherhood of the Fire Fist - Lion Emperor

Brotherhood of the Fire Fist - Lion Emperor

Rank 3 FIRE/Beast-Warrior XYZ Monster
2200 ATK / 200 DEF

2 Level 3 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.

Card Image: Brotherhood of the Fire Fist - Ram

Brotherhood of the Fire Fist - Ram

Level 3 FIRE/Beast-Warrior Effect Monster
800 ATK / 200 DEF

When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.

Card Image: Brotherhood of the Fire Fist - Spirit

Brotherhood of the Fire Fist - Spirit

Level 3 FIRE/Beast-Warrior Tuner Monster
500 ATK / 200 DEF

Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.

Card Image: Burial Bicorn Carnovorus

Burial Bicorn Carnovorus

Level 6 FIRE/Dinosaur Synchro Tuner Monster
2000 ATK / 200 DEF

1 Tuner + 1+ non-Tuner monsters
During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Burial Bicorn Carnovorus" once per turn.

Card Image: Burner, Dragon Ruler of Sparks

Burner, Dragon Ruler of Sparks

Level 3 FIRE/Dragon Effect Monster
1000 ATK / 200 DEF

You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck. It cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.

Card Image: Caninetaur

Caninetaur

Level 3 FIRE/Beast-Warrior Effect Monster
1500 ATK / 200 DEF

Once per turn, if this card battles an opponent's monster, during damage calculation (in either player's turn): You can send 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or Deck to the Graveyard, and if you do, this card gains ATK equal to the sent monster's Level x 100, until the end of the Battle Phase.

Card Image: Cataclysmic Scorching Sunburner

Cataclysmic Scorching Sunburner

Level 8 FIRE/Fairy Effect Monster
2600 ATK / 200 DEF

If a face-up FIRE monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can inflict damage to your opponent equal to half the ATK of 1 of those destroyed FIRE monsters in your GY. You can only use this effect of "Cataclysmic Scorching Sunburner" once per turn.

Card Image: Chow Len the Prophet

Chow Len the Prophet

Level 4 FIRE/Spellcaster Effect Monster
1800 ATK / 200 DEF

Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.

Card Image: Courageous Crimson Chevalier Bradamante

Courageous Crimson Chevalier Bradamante

Level 1 FIRE/Warrior Tuner Monster
500 ATK / 200 DEF

(This card is always treated as an "Infernoble Knight" card.)
You can discard this card, then target 1 Warrior monster you control; equip it with 1 Equip Spell from your Deck that can equip to it. When this card, not equipped with an Equip Card, is destroyed by battle with an opponent's monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card. You can only use each effect of "Courageous Crimson Chevalier Bradamante" once per turn.

Card Image: Decoy Dragon

Decoy Dragon

Level 2 FIRE/Dragon Effect Monster
300 ATK / 200 DEF

If this card is targeted for an attack: Target 1 Level 7 or higher Dragon-Type monster in your Graveyard; Special Summon it, and if you do, change the attack target to it and perform damage calculation.

Card Image: Dicelops

Dicelops

Level 4 FIRE/Machine Effect Monster
1800 ATK / 200 DEF

Once per turn: You can roll a six-sided die, then apply the result.
โ— 1: Look at your opponent's hand, also discard 1 card from their hand.
โ— 2, 3, 4, 5: Discard 1 card.
โ— 6: Discard your entire hand.

Card Image: Division

Division

Level 2 FIRE/Machine Effect Monster
200 ATK / 200 DEF

You can Tribute all face-up "Division(s)" you control: Special Summon up to twice that many "Machine Tokens" (Machine/FIRE/Level 1/ATK 200/DEF 200), and each time 1 is destroyed, your opponent takes 500 damage. If this card is banished: You can target any number of Tokens you control; destroy them. You can only use each effect of "Division" once per turn.

Card Image: Dora Dora

Dora Dora

Level 3 FIRE/Dragon Effect Monster
400 ATK / 200 DEF

If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of "Dora Dora" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each "Dora Dora" you control. Otherwise, place the excavated card on the bottom of your Deck.

Card Image: Dragoons of Draconia

Dragoons of Draconia

Level 4 FIRE/Beast-Warrior Pendulum Normal Monster
1800 ATK / 200 DEF

[ Pendulum Effect ]
Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.


[ Monster Effect ]


''Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.''

Card Image: Eka the Flame Buddy

Eka the Flame Buddy

Level 4 FIRE/Warrior Effect Monster
1500 ATK / 200 DEF

If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Eka the Flame Buddy" once per turn.

Card Image: Elementsaber Malo

Elementsaber Malo

Level 3 FIRE/Warrior Effect Monster
1700 ATK / 200 DEF

Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; send 1 "Elementsaber" or "Elemental Lord" monster from your Deck to the GY, except "Elementsaber Malo". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.

Card Image: Evoltile Pleuro

Evoltile Pleuro

Level 1 FIRE/Reptile Effect Monster
200 ATK / 200 DEF

If this card you control is destroyed and sent to your Graveyard: You can Special Summon 1 "Evolsaur" monster from your hand.

Card Image: Fire Cracker

Fire Cracker

Level 4 FIRE/Fiend Effect Monster
1700 ATK / 200 DEF

(Quick Effect): You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of "Fire Cracker" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters from this card that were placed by its effect, and if you do, inflict 300 damage to your opponent for each.

Card Image: Fire King Avatar Arvata

Fire King Avatar Arvata

Level 4 FIRE/Beast-Warrior Effect Monster
1800 ATK / 200 DEF

When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.

Card Image: Fire King Avatar Barong

Fire King Avatar Barong

Level 4 FIRE/Beast-Warrior Effect Monster
1800 ATK / 200 DEF

If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".

Card Image: Fire King Avatar Kirin

Fire King Avatar Kirin

Level 3 FIRE/Beast Effect Monster
1000 ATK / 200 DEF

If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.

Card Image: Fire King Avatar Rangbali

Fire King Avatar Rangbali

Level 4 FIRE/Beast-Warrior Effect Monster
1600 ATK / 200 DEF

If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.

Card Image: Fire King Avatar Yaksha

Fire King Avatar Yaksha

Level 4 FIRE/Beast-Warrior Effect Monster
1800 ATK / 200 DEF

If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.

Card Image: Fire King High Avatar Kirin

Fire King High Avatar Kirin

Level 8 FIRE/Beast Effect Monster
2400 ATK / 200 DEF

During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.

Card Image: Firebrand Hymnist

Firebrand Hymnist

Level 3 FIRE/Pyro Effect Monster
800 ATK / 200 DEF

When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.

Card Image: Flame Bufferlo

Flame Bufferlo

Level 3 FIRE/Cyberse Effect Monster
1400 ATK / 200 DEF

If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.

Card Image: Flamvell Archer

Flamvell Archer

Level 3 FIRE/Pyro Tuner Monster
1000 ATK / 200 DEF

Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all "Flamvell" monsters on the field gain 800 ATK until the End Phase.

Card Image: Flamvell Baby

Flamvell Baby

Level 1 FIRE/Pyro Tuner Monster
800 ATK / 200 DEF

During your Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up FIRE monster you control and have it gain 400 ATK.

Card Image: Flamvell Commando

Flamvell Commando

Level 6 FIRE/Pyro Effect Monster
2200 ATK / 200 DEF

This card cannot be Special Summoned. This card can only be Normal Summoned by Tributing 1 "Flamvell" monster you control. Once per turn, you can remove from play 1 monster in your Graveyard with 200 DEF to inflict damage to your opponent equal to that monster's ATK.

Card Image: Flamvell Dragnov

Flamvell Dragnov

Level 2 FIRE/Dragon Effect Monster
1100 ATK / 200 DEF

When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can remove from play this card in your Graveyard, along with 1 face-up FIRE monster you control, to add 1 "Flamvell Dragnov" from your Deck to your hand.

Card Image: Flamvell Firedog

Flamvell Firedog

Level 4 FIRE/Beast Effect Monster
1900 ATK / 200 DEF

When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".

Card Image: Flamvell Grunika

Flamvell Grunika

Level 4 FIRE/Dragon Effect Monster
1700 ATK / 200 DEF

When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200.

Card Image: Flamvell Magician

Flamvell Magician

Level 4 FIRE/Spellcaster Tuner Monster
1400 ATK / 200 DEF

While you control an "Ally of Justice" monster(s), this card gains 400 ATK.

Card Image: Flamvell Poun

Flamvell Poun

Level 1 FIRE/Pyro Effect Monster
200 ATK / 200 DEF

When this card is destroyed by battle and sent to the Graveyard: You can add 1 monster with 200 DEF from your Deck to your hand.

Card Image: Fox Fire

Fox Fire

Level 2 FIRE/Pyro Effect Monster
300 ATK / 200 DEF

During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.

Card Image: Guardragon Promineses

Guardragon Promineses

Level 1 FIRE/Dragon Effect Monster
500 ATK / 200 DEF

You can send this card from your hand or field to the GY, then target 1 Dragon monster you control; it gains 500 ATK/DEF until the end of your opponent's turn. If a Normal Monster(s) is sent to your GY, while this card is in the GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Guardragon Promineses" once per turn.

Card Image: Guerilla Kite

Guerilla Kite

Level 4 FIRE/Fiend Tuner Monster
1600 ATK / 200 DEF

If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn.

Card Image: Gundari

Gundari

Level 4 FIRE/Pyro Spirit Monster
1000 ATK / 200 DEF

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).

Card Image: Hazy Flame Cerbereus

Hazy Flame Cerbereus

Level 6 FIRE/Beast Effect Monster
2000 ATK / 200 DEF

You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.

Card Image: Hazy Flame Hydra

Hazy Flame Hydra

Level 6 FIRE/Dinosaur Effect Monster
2300 ATK / 200 DEF

Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
โ— When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material.

Card Image: Hazy Flame Hyppogrif

Hazy Flame Hyppogrif

Level 6 FIRE/Pyro Effect Monster
2100 ATK / 200 DEF

Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 other FIRE monster; this card gains 300 ATK.

Card Image: Heavy Knight of the Flame

Heavy Knight of the Flame

Level 4 FIRE/Zombie Gemini Monster
1800 ATK / 200 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
โ— At the start of the Damage Step, if this card attacked a Special Summoned monster: You can banish that monster.

Card Image: Hinezumi Hanabi

Hinezumi Hanabi

Level 4 FIRE/Beast Effect Monster
2000 ATK / 200 DEF

Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage.

Card Image: Inari Fire

Inari Fire

Level 4 FIRE/Pyro Effect Monster
1500 ATK / 200 DEF

You can only control 1 "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.

Card Image: Infernoble Knight Astolfo

Infernoble Knight Astolfo

Level 1 FIRE/Warrior Effect Monster
500 ATK / 200 DEF

You can banish 1 FIRE Warrior monster from your hand or GY; Special Summon this card from your hand, then you can make this card's Level become the Level of that banished monster. You can banish this card from your GY; Special Summon this banished card during your second Standby Phase after this effect's activation, then you can Special Summon 1 of your FIRE Warrior monsters that is banished or in your GY. You can only use each effect of "Infernoble Knight Astolfo" once per Duel.

Card Image: Infernoble Knight Emperor Charles

Infernoble Knight Emperor Charles

Level 9 FIRE/Warrior Synchro Monster
3000 ATK / 200 DEF

1 Tuner + 1+ non-Tuner monsters
If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Emperor Charles" once per turn.

Card Image: Infernoid Decatron

Infernoid Decatron

Level 1 FIRE/Fiend Tuner Monster
500 ATK / 200 DEF

If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.

Card Image: Jurrac Aeolo

Jurrac Aeolo

Level 1 FIRE/Dinosaur Tuner Monster
200 ATK / 200 DEF

You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.

Card Image: Kayenn, the Master Magma Blacksmith

Kayenn, the Master Magma Blacksmith

Level 3 FIRE/Rock Effect Monster
1200 ATK / 200 DEF

You can banish this card from your Graveyard; all face-up "Laval" monsters you currently control gain 400 ATK.

Card Image: Laval Archer

Laval Archer

Level 4 FIRE/Pyro Effect Monster
1000 ATK / 200 DEF

If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 "Laval" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). If this card is in your GY: You can target 1 FIRE monster you control; destroy it, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only use this effect of "Laval Archer" once per turn.

Card Image: Laval Dual Slasher

Laval Dual Slasher

Level 5 FIRE/Warrior Synchro Monster
2400 ATK / 200 DEF

1 Tuner + 1 or more non-Tuner FIRE monsters
This card gains effects based on the number of "Laval" monsters in your Graveyard:
โ— 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row.
โ— 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

Card Image: Laval Forest Sprite

Laval Forest Sprite

Level 2 FIRE/Pyro Tuner Monster
300 ATK / 200 DEF

When this card is sent from the field to the Graveyard: All face-up "Laval" monsters you currently control gain 200 ATK for each "Laval" monster in your Graveyard, until the End Phase.

Card Image: Laval Lakeside Lady

Laval Lakeside Lady

Level 3 FIRE/Pyro Tuner Monster
200 ATK / 200 DEF

If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.

Card Image: Laval Lancelord

Laval Lancelord

Level 6 FIRE/Warrior Effect Monster
2100 ATK / 200 DEF

You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand.

Card Image: Laval Magma Cannoneer

Laval Magma Cannoneer

Level 4 FIRE/Pyro Effect Monster
1700 ATK / 200 DEF

Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.

Card Image: Laval Volcano Handmaiden

Laval Volcano Handmaiden

Level 1 FIRE/Pyro Tuner Monster
100 ATK / 200 DEF

When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.

Card Image: Lavalval Exlord

Lavalval Exlord

Level 8 FIRE/Warrior Synchro Monster
2900 ATK / 200 DEF

1 Tuner + 1+ non-Tuner FIRE monsters
When your opponent activates an effect of a monster on the field or in their hand (Quick Effect): You can destroy that monster, and if you do, inflict 1000 damage to your opponent. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon up to 3 non-Synchro FIRE monsters with 200 DEF from your GY in Defense Position, but negate their effects. You can only use each effect of "Lavalval Exlord" once per turn.

Card Image: Lavalval Salamander

Lavalval Salamander

Level 7 FIRE/Dragon Synchro Monster
2600 ATK / 200 DEF

1 Tuner + 1+ non-Tuner FIRE monsters
If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position.

Card Image: Legendary Fire King Ponix

Legendary Fire King Ponix

Level 1 FIRE/Winged Beast Effect Monster
500 ATK / 200 DEF

If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.

Card Image: Master Craftsman Gamil

Master Craftsman Gamil

Level 2 FIRE/Pyro Effect Monster
200 ATK / 200 DEF

During the Damage Step, when a face-up monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 300 ATK until the end of this turn.

Card Image: Naglfar, Generaider Boss of Fire

Naglfar, Generaider Boss of Fire

Level 9 FIRE/Beast-Warrior Effect Monster
3100 ATK / 200 DEF

You can only control 1 "Naglfar, Generaider Boss of Fire". If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Generaider" monster or 1 Beast-Warrior monster you control instead. You can only use this effect of "Naglfar, Generaider Boss of Fire" once per turn.

Card Image: Nemeses Flag

Nemeses Flag

Level 2 FIRE/Pyro Effect Monster
1100 ATK / 200 DEF

You can target 1 of your banished monsters, except "Nemeses Flag"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 "Nemeses" monster from your Deck to your hand, except "Nemeses Flag". You can only use each effect of "Nemeses Flag" once per turn.

Card Image: Neo Flamvell Hedgehog

Neo Flamvell Hedgehog

Level 3 FIRE/Pyro Tuner Monster
800 ATK / 200 DEF

If this card is destroyed by battle, select 1 card in your opponent's Graveyard and remove it from play. If this card on the field is destroyed by a card effect, select 1 FIRE monster with 200 or less DEF in your Graveyard, except "Neo Flamvell Hedgehog", and add it to your hand.

Card Image: Neo Flamvell Lady

Neo Flamvell Lady

Level 4 FIRE/Pyro Effect Monster
1600 ATK / 200 DEF

(Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your opponent's GY; banish that card. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except "Neo Flamvell Lady". You can only use each effect of "Neo Flamvell Lady" once per turn.

Card Image: Neo Flamvell Origin

Neo Flamvell Origin

Level 2 FIRE/Pyro Tuner Monster
500 ATK / 200 DEF

If you control a face-up "Flamvell" monster, except "Neo Flamvell Origin", and your opponent has 3 or less cards in their Graveyard, you can Special Summon this card from your hand.

Card Image: Neo Flamvell Sabre

Neo Flamvell Sabre

Level 4 FIRE/Pyro Effect Monster
1500 ATK / 200 DEF

While your opponent has 4 or less cards in their Graveyard, this card gains 600 ATK. While your opponent has 8 or more cards in their Graveyard, this card loses 300 ATK.

Card Image: Neo Flamvell Shaman

Neo Flamvell Shaman

Level 3 FIRE/Pyro Effect Monster
1700 ATK / 200 DEF

If this card destroys an opponent's monster by battle while you have 3 or more "Flamvell" monsters in your Graveyard, select 1 card in your opponent's Graveyard and remove it from play. If your opponent does not have any Spell Cards in their Graveyard when this effect activates, inflict 500 damage to your opponent.

Card Image: Number 59: Crooked Cook

Number 59: Crooked Cook

Rank 4 FIRE/Warrior XYZ Monster
2300 ATK / 200 DEF

2 Level 4 monsters
While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.

Card Image: Old Entity Cthugua

Old Entity Cthugua

Level 4 FIRE/Pyro Synchro Monster
2200 ATK / 200 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
โ— If it is Xyz Summoned: Draw 1 card.

Card Image: R-Genex Magma

R-Genex Magma

Level 3 FIRE/Pyro Effect Monster
1000 ATK / 200 DEF

When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand.

Card Image: Raging Flame Sprite

Raging Flame Sprite

Level 3 FIRE/Pyro Effect Monster
100 ATK / 200 DEF

This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK.

Card Image: Red Potan

Red Potan

Level 1 FIRE/Fairy Effect Monster
100 ATK / 200 DEF

You can target 1 "Potan" monster you control; treat it as a Tuner until the end of the next turn. If a monster is Synchro Summoned while you control this monster: You can Special Summon 1 "Potan" monster from your hand or Deck. You can only use each effect of "Red Potan" once per turn.

Card Image: Red Resonator

Red Resonator

Level 2 FIRE/Fiend Tuner Monster
600 ATK / 200 DEF

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.

Card Image: Rogue of Endymion

Rogue of Endymion

Level 3 FIRE/Spellcaster Effect Monster
1500 ATK / 200 DEF

If this card is Normal or Special Summoned: Place 1 Spell Counter on it. You can remove 1 Spell Counter from this card and discard 1 Spellcaster monster; Set 1 Continuous Spell directly from your Deck, but for the rest of this turn you cannot activate it, or activate cards, or the effects of cards, with its name. You can only use each effect of "Rogue of Endymion" once per turn.

Card Image: Sage of Strength - Akash

Sage of Strength - Akash

Level 5 FIRE/Machine Effect Monster
2400 ATK / 200 DEF

(This card is always treated as a "Sky Striker" card.)
You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn.

Card Image: Salamangreat Coyote

Salamangreat Coyote

Level 3 FIRE/Cyberse Effect Monster
1000 ATK / 200 DEF

During the End Phase, if this card is in the GY because it was sent there as Link Material this turn: You can activate 1 of the following effects.
โ— Target 1 "Salamangreat" monster in your GY, except "Salamangreat Coyote"; Special Summon it in Defense Position.
โ— Target 1 "Salamangreat" card in your GY, except "Salamangreat Coyote"; add it to your hand.
You can only use this effect of "Salamangreat Coyote" once per turn.

Card Image: Salamangreat Fennec

Salamangreat Fennec

Level 3 FIRE/Cyberse Effect Monster
1600 ATK / 200 DEF

If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.

Card Image: Salamangreat Fowl

Salamangreat Fowl

Level 4 FIRE/Cyberse Effect Monster
1800 ATK / 200 DEF

If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.

Card Image: Snake-Eye Oak

Snake-Eye Oak

Level 1 FIRE/Pyro Effect Monster
900 ATK / 200 DEF

If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn.

Card Image: Snake-Eyes Poplar

Snake-Eyes Poplar

Level 1 FIRE/Pyro Effect Monster
700 ATK / 200 DEF

If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.

Card Image: Soul Resonator

Soul Resonator

Level 3 FIRE/Fiend Tuner Monster
500 ATK / 200 DEF

If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.

Card Image: Star Mine

Star Mine

Level 4 FIRE/Pyro Synchro Monster
2000 ATK / 200 DEF

1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Star Mine(s)" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster in this card's adjacent zone is destroyed by your opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent.

Card Image: Steam Knight - BULLauncher

Steam Knight - BULLauncher

Level 4 FIRE/Beast-Warrior Normal Monster
1800 ATK / 200 DEF

''"BULLauncher" is a support machine specializing in bombardment and daytime combat that not only has the constantly refined "Coc-OS" and "BFS Armor", but it also has 3 "Foil-Packers" installed within it under orders of "Madera" after repeated trial and error. By installing a "Beef-Rifle" or other armaments, it can be used as medium- and long-range support for the "Steam Knights" and their operations. Also, "BULLauncher" can be combined with "WINGear", which specializes in high-speed aerial combat, and "BOARms", which specializes in melee and assault combat, to cause the high-calorie "Steam Jushin - BW" to descend upon this world.''

Card Image: Steam Knight - Hamburk

Steam Knight - Hamburk

Level 8 FIRE/Warrior Normal Monster
2500 ATK / 200 DEF

''One of the knights, he is equipped with "BFS Armor", which is made of a dense steel carefully refined at the factory, and "Foil-Packer", a special mechanism that can be converted into various weapons depending on the state of combat, thanks to it being linked with the highly analytical "Coc-OS". Although "Hamburk" is equipped with the usual suite of equipment, he is incredibly popular thanks to his combat style being extremely high calorie. His power is further enhanced by the blessings of the goddess "Madera".''

Card Image: Sublimation Knight

Sublimation Knight

Level 3 FIRE/Warrior Effect Monster
1300 ATK / 200 DEF

If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.

Card Image: Sword Ryzeal

Sword Ryzeal

Level 4 FIRE/Thunder Effect Monster
1500 ATK / 200 DEF

If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.

Card Image: Totem Five

Totem Five

Level 3 FIRE/Rock Effect Monster
500 ATK / 200 DEF

If 5 monsters are Special Summoned at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed.

Card Image: Xeno Meteorus

Xeno Meteorus

Level 6 FIRE/Dinosaur Tuner Monster
2000 ATK / 200 DEF

If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.

Card Image: Xyz-Raypierce

Xyz-Raypierce

Level 4 FIRE/Dragon Effect Monster
1700 ATK / 200 DEF

You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn.

Card Image: Zalamander Catalyzer

Zalamander Catalyzer

Level 4 FIRE/Fiend Effect Monster
1600 ATK / 200 DEF

You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.

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