Showing 120 results where ATK > DEF (took 202.434µs)
Card Image: Blackwing Armor Master

Blackwing Armor Master

Level 7 DARK/Winged Beast Synchro Effect
2500 ATK / 1500 DEF

1 "Blackwing" Tuner + 1 or more non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.

Card Image: Blackwing Tamer - Obsidian Hawk Joe

Blackwing Tamer - Obsidian Hawk Joe

Level 7 DARK/Warrior Synchro Effect
2600 ATK / 2000 DEF

1 "Blackwing" Tuner + 1 or more non-Tuner "Blackwing" monsters
You can target 1 Level 5 or higher Winged Beast-Type monster in your Graveyard; Special Summon it. During either player's turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other "Blackwing" monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of "Blackwing Tamer - Obsidian Hawk Joe" once per turn.

Card Image: Blade Armor Ninja

Blade Armor Ninja

Level 4 WIND/Warrior Xyz Effect
2200 ATK / 1000 DEF

2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.

Card Image: Blade Bounzer

Blade Bounzer

Level 4 EARTH/Warrior Effect
1800 ATK / 1400 DEF

Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase.

Card Image: Blade Knight

Blade Knight

Level 4 LIGHT/Warrior Effect
1600 ATK / 1000 DEF

Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.

Card Image: Blade Rabbit

Blade Rabbit

Level 2 EARTH/Beast Effect
400 ATK / 300 DEF

When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.

Card Image: Blast Asmodian

Blast Asmodian

Level 3 FIRE/Fiend Effect
1000 ATK / 300 DEF

If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.

Card Image: Blaster, Dragon Ruler of Infernos

Blaster, Dragon Ruler of Infernos 5

Level 7 FIRE/Dragon Effect
2800 ATK / 1800 DEF

If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.

Card Image: Blaze Fenix, the Burning Bombardment Bird

Blaze Fenix, the Burning Bombardment Bird 70

Level 8 FIRE/Pyro Fusion Effect
2800 ATK / 2300 DEF

1 Machine-Type monster + 1 Pyro-Type monster
Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.

Card Image: Blaze, Supreme Ruler of all Dragons

Blaze, Supreme Ruler of all Dragons

Level 7 FIRE/Dragon Xyz Effect
2800 ATK / 1800 DEF

2 Level 7 monsters
Once per turn: You can detach 1 material from this card; destroy 2 cards (1 from your hand or field, and 1 your opponent controls). You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY; Special Summon this card from your GY, but return it to the Extra Deck when it leaves the field. You can only use this effect of "Blaze, Supreme Ruler of all Dragons" once per turn.

Card Image: Blazing Inpachi

Blazing Inpachi

Level 4 FIRE/Pyro Normal
1850 ATK / 0 DEF

A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.

Card Image: Blindly Loyal Goblin

Blindly Loyal Goblin

Level 4 EARTH/Warrior Effect
1800 ATK / 1500 DEF

As long as this card remains face-up on the field, control of this card cannot switch.

Card Image: Blizzard Dragon

Blizzard Dragon

Level 4 WATER/Dragon Effect
1800 ATK / 1000 DEF

Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn.

Card Image: Blizzard Princess

Blizzard Princess

Level 8 WATER/Spellcaster Effect
2800 ATK / 2100 DEF

You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. After this card was Normal Summoned, your opponent cannot activate Spell/Trap Cards for the rest of that turn.

Card Image: Blizzard Thunderbird

Blizzard Thunderbird

Level 4 WATER/Winged Beast Effect
1600 ATK / 1400 DEF

You can discard 1 card; Special Summon 2 WATER Winged Beast-Type monsters, 1 from your hand and 1 from your Graveyard, except "Blizzard Thunderbird", then return this card from the field to the hand. You can only use this effect of "Blizzard Thunderbird" once per turn.

Card Image: Blizzard Warrior

Blizzard Warrior

Level 3 WATER/Warrior Effect
1400 ATK / 400 DEF

If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return that card to either the top or the bottom of their Deck.

Card Image: Blood Mefist

Blood Mefist

Level 8 DARK/Fiend Synchro Effect
2800 ATK / 1300 DEF

1 Tuner + 1 or more non-Tuner monsters
Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent.

Card Image: Blowback Dragon

Blowback Dragon

Level 6 DARK/Machine Effect
2300 ATK / 1200 DEF

Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.

Card Image: Blue Dragon Ninja

Blue Dragon Ninja

Level 5 WATER/Sea Serpent Effect
2100 ATK / 1200 DEF

Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.

Card Image: Blue Dragon Summoner

Blue Dragon Summoner

Level 4 WIND/Spellcaster Effect
1500 ATK / 600 DEF

If this card is sent from the field to the GY: You can add 1 Dragon, Warrior, or Spellcaster Normal Monster from your Deck to your hand.

Card Image: Blue Flame Swordsman

Blue Flame Swordsman

Level 4 FIRE/Warrior Effect
1800 ATK / 1600 DEF

Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.

Card Image: Blue Rose Dragon

Blue Rose Dragon

Level 4 DARK/Dragon Effect
1600 ATK / 1200 DEF

When this card on the field is destroyed and sent to the GY: You can target 1 "Black Rose Dragon" or 1 Plant monster in your GY; Special Summon that monster.

Card Image: Blue Thunder T-45

Blue Thunder T-45

Level 4 LIGHT/Machine Effect
1700 ATK / 1000 DEF

If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.

Card Image: Blue-Eyed Silver Zombie

Blue-Eyed Silver Zombie

Level 3 DARK/Zombie Normal
900 ATK / 700 DEF

The beams from the eyes of this creature are said to turn enemies into zombies.

Card Image: Blue-Eyes Alternative Ultimate Dragon

Blue-Eyes Alternative Ultimate Dragon

Level 12 LIGHT/Dragon Fusion Effect
4500 ATK / 3800 DEF

"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.

Card Image: Blue-Eyes Alternative White Dragon

Blue-Eyes Alternative White Dragon

Level 8 LIGHT/Dragon Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.

Card Image: Blue-Eyes Chaos Dragon

Blue-Eyes Chaos Dragon

Level 8 DARK/Dragon Ritual Effect
3000 ATK / 0 DEF

You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.

Card Image: Blue-Eyes Chaos MAX Dragon

Blue-Eyes Chaos MAX Dragon

Level 8 DARK/Dragon Ritual Effect
4000 ATK / 0 DEF

You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.

Card Image: Blue-Eyes Jet Dragon

Blue-Eyes Jet Dragon

Level 8 LIGHT/Dragon Effect
3000 ATK / 0 DEF

Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.

Card Image: Blue-Eyes Shining Dragon

Blue-Eyes Shining Dragon

Level 10 LIGHT/Dragon Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Blue-Eyes Ultimate Dragon". Gains 300 ATK for each Dragon monster in your GY. When a card or effect is activated that targets this card (Quick Effect): You can negate that effect.

Card Image: Blue-Eyes Solid Dragon

Blue-Eyes Solid Dragon

Level 8 LIGHT/Dragon Effect
2500 ATK / 2000 DEF

If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Blue-Eyes White Dragon" from your Deck. You can only use each effect of "Blue-Eyes Solid Dragon" once per turn.

Card Image: Blue-Eyes Toon Dragon

Blue-Eyes Toon Dragon

Level 8 LIGHT/Dragon Toon Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.

Card Image: Blue-Eyes Toon Ultimate Dragon

Blue-Eyes Toon Ultimate Dragon

Level 12 LIGHT/Dragon Fusion Toon Effect
4500 ATK / 3800 DEF

"Blue-Eyes Toon Dragon" + 2 Toon monsters
Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Your Toon monsters can attack directly. Once per turn: You can add 1 "Toon" card, or 1 card that mentions a "Toon" card's name, from your GY to your hand. During damage calculation, if your Toon monster is attacked: You can banish it until the end of the Damage Step.

Card Image: Blue-Eyes Twin Burst Dragon

Blue-Eyes Twin Burst Dragon

Level 10 LIGHT/Dragon Fusion Effect
3000 ATK / 2500 DEF

"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.

Card Image: Blue-Eyes Tyrant Dragon

Blue-Eyes Tyrant Dragon

Level 8 LIGHT/Dragon Fusion Effect
3400 ATK / 2900 DEF

"Blue-Eyes White Dragon" + 1 Dragon monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.

Card Image: Blue-Eyes Ultimate Dragon

Blue-Eyes Ultimate Dragon

Level 12 LIGHT/Dragon Fusion
4500 ATK / 3800 DEF

"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

Card Image: Blue-Eyes White Dragon

Blue-Eyes White Dragon

Level 8 LIGHT/Dragon Normal
3000 ATK / 2500 DEF

This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

Card Image: Blue-Eyes White Dragon, the White Phantom Beast

Blue-Eyes White Dragon, the White Phantom Beast

Level 8 LIGHT/Dragon Effect
3000 ATK / 2500 DEF

When a card or effect is activated that targets this card on the field (Quick Effect): You can discard 1 card; negate that effect. You can only use each of the following effects of "Blue-Eyes White Dragon, the White Phantom Beast" once per turn. When this card is added from the Deck to your hand, or your monster is destroyed by battle: You can reveal this card in your hand; Special Summon it. If this card is Special Summoned from the hand or Deck: You can destroy all monsters your opponent controls, also you cannot attack directly for the rest of this turn, except with "Blue-Eyes" monsters.

Card Image: Blue-Winged Crown

Blue-Winged Crown

Level 4 WIND/Winged Beast Normal
1600 ATK / 1200 DEF

With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight.

Card Image: Boar Soldier

Boar Soldier

Level 4 EARTH/Beast-Warrior Effect
2000 ATK / 500 DEF

If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points.

Card Image: Bolt Penguin

Bolt Penguin

Level 3 WATER/Thunder Normal
1100 ATK / 800 DEF

With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.

Card Image: Bone Archfiend

Bone Archfiend

Level 4 DARK/Fiend Effect
1800 ATK / 0 DEF

If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.

Card Image: Bone Crusher

Bone Crusher

Level 4 EARTH/Zombie Effect
1600 ATK / 200 DEF

When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.

Card Image: Bone Mouse

Bone Mouse

Level 1 DARK/Zombie Normal
400 ATK / 300 DEF

''A mouse that has returned as a zombie to seek revenge on cats.''

Card Image: Boneheimer

Boneheimer

Level 3 WATER/Aqua Normal
850 ATK / 400 DEF

This monster wanders the seas, sucking dry any creatures it may encounter.

Card Image: Bonfire Colossus

Bonfire Colossus

Level 8 FIRE/Beast-Warrior Effect
2600 ATK / 2200 DEF

If you control a FIRE monster, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.

Card Image: Boo Koo

Boo Koo

Level 2 DARK/Spellcaster Normal
650 ATK / 500 DEF

''A book-like wizard with a wealth of magic written inside.''

Card Image: Boost Warrior

Boost Warrior

Level 1 FIRE/Warrior Effect
300 ATK / 200 DEF

If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.

Card Image: Boot Staggered

Boot Staggered

Level 5 LIGHT/Cyberse Effect
2300 ATK / 500 DEF

When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of "Boot Staggered" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Stag Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).

Card Image: Borreload eXcharge Dragon

Borreload eXcharge Dragon

Level 4 DARK/Dragon Xyz Effect
3000 ATK / 2500 DEF

2 Level 4 DARK Dragon monsters
Neither player can target this Xyz Summoned card with monster effects, except its own. Once per turn: You can detach 1 material from this card, then target 1 face-up monster on the field; it loses 600 ATK/DEF, then, you can Special Summon 1 "Borrel" monster from your GY, but banish it during the End Phase, also you cannot Special Summon other monsters or attack directly for the rest of this turn.

Card Image: Borreload Fatalflare Dragon

Borreload Fatalflare Dragon

Level 8 DARK/Dragon Fusion Effect
2500 ATK / 2000 DEF

1 DARK Link Monster + 1 DARK monster
If this card is Fusion Summoned: You can add 1 "Rokket" monster from your Deck to your hand. You can target 1 DARK monster you control; equip it with 1 DARK Link Monster from your GY or banishment as an Equip Spell that gives it 500 ATK. If this card is sent to the GY as Link Material: You can target 1 card on the field; destroy it. You can only use each effect of "Borreload Fatalflare Dragon" once per turn.

Card Image: Borreload Furious Dragon

Borreload Furious Dragon

Level 8 DARK/Dragon Fusion Effect
3000 ATK / 2500 DEF

2 DARK Dragon monsters
(Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but neither player can activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.

Card Image: Borreload Riot Dragon

Borreload Riot Dragon

Level 8 DARK/Dragon Ritual Effect
3000 ATK / 2500 DEF

You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.

Card Image: Borreload Savage Dragon

Borreload Savage Dragon

Level 8 DARK/Dragon Synchro Effect
3000 ATK / 2500 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.

Card Image: Botanical Girl

Botanical Girl

Level 3 WATER/Plant Effect
1300 ATK / 1100 DEF

When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.

Card Image: Bowganian

Bowganian

Level 3 DARK/Machine Effect
1300 ATK / 1000 DEF

Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.

Card Image: BOXer

BOXer

Level 4 EARTH/Warrior Effect
1800 ATK / 1000 DEF

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead.

Card Image: Bracchio-raidus

Bracchio-raidus

Level 6 WATER/Dinosaur Fusion
2200 ATK / 2000 DEF

"Two-Headed King Rex" + "Crawling Dragon #2"

Card Image: Brain Crusher

Brain Crusher

Level 7 DARK/Insect Effect
2400 ATK / 1500 DEF

Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the Graveyard this turn while you controlled it: You can target 1 of those destroyed monsters in the Graveyard; Special Summon that target.

Card Image: Brain Golem

Brain Golem

Level 6 DARK/Fiend Effect
2500 ATK / 1800 DEF

Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.

Card Image: Bramble Rose Dragon

Bramble Rose Dragon 1

Level 7 FIRE/Plant Synchro Effect
2400 ATK / 1800 DEF

1 Plant Tuner + 1+ non-Tuner monsters
Each time your opponent activates a monster effect, inflict 600 damage to your opponent, and if you do, all monsters your opponent currently controls lose 600 ATK. You can only use each of the following effects of "Bramble Rose Dragon" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Black Rose Dragon" from your Extra Deck (this is treated as a Synchro Summon). You can banish this card from your GY; Special Summon 1 Level 4 or lower Plant Tuner from your GY.

Card Image: Brave Scizzar

Brave Scizzar

Level 4 DARK/Machine Normal
1300 ATK / 1000 DEF

Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size.

Card Image: Brave-Eyes Pendulum Dragon

Brave-Eyes Pendulum Dragon

Level 8 DARK/Dragon Fusion Effect
3000 ATK / 2000 DEF

1 "Pendulum Dragon" monster + 1 Warrior-Type monster
When this card is Fusion Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also, for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.

Card Image: Bravedrive

Bravedrive

Level 4 FIRE/Cyberse Effect
1500 ATK / 1000 DEF

Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn.

Card Image: Bravo, Fighter Fur Hire

Bravo, Fighter Fur Hire

Level 4 FIRE/Reptile Effect
1900 ATK / 200 DEF

During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn.

Card Image: Breaker the Dark Magical Warrior

Breaker the Dark Magical Warrior

Level 6 DARK/Spellcaster Effect
1600 ATK / 1000 DEF

If this card is Normal Summoned: Place 2 Spell Counters on it. If this card is Pendulum Summoned: Place 3 Spell Counters on it. Gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn.

Card Image: Breaker the Magical Warrior

Breaker the Magical Warrior

Level 4 DARK/Spellcaster Effect
1600 ATK / 1000 DEF

If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Card Image: Bri Synchron

Bri Synchron

Level 4 EARTH/Machine Tuner Effect
1500 ATK / 1100 DEF

If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated.

Card Image: Bright Star Dragon

Bright Star Dragon

Level 4 LIGHT/Dragon Effect
1900 ATK / 1000 DEF

When this card is Normal Summoned: You can target 1 other face-up monster on the field; increase that target's Level by 2 until the end of this turn.

Card Image: Brigrand the Glory Dragon

Brigrand the Glory Dragon

Level 8 DARK/Beast Fusion Effect
2500 ATK / 2000 DEF

"Fallen of Albaz" + 1 Level 8 or higher monster
Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn.

Card Image: Brionac, Dragon of the Ice Barrier

Brionac, Dragon of the Ice Barrier

Level 6 WATER/Sea Serpent Synchro Effect
2300 ATK / 1400 DEF

1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

Card Image: Brionac, the Magical Ice Dragon

Brionac, the Magical Ice Dragon

Level 6 WATER/Sea Serpent Synchro Effect
2300 ATK / 1400 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can discard 1 card, then target 1 card on the field; return it to the hand. If this card is Special Summoned from the GY: You can discard 1 card, then target 1 card on the field; return it to the hand. You can only use each effect of "Brionac, the Magical Ice Dragon" once per turn.

Card Image: Brohunder

Brohunder

Level 4 LIGHT/Thunder Effect
900 ATK / 400 DEF

When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your Deck to your hand, except "Brohunder".

Card Image: Brotherhood of the Fire Fist - Bear

Brotherhood of the Fire Fist - Bear

Level 4 FIRE/Beast-Warrior Effect
1600 ATK / 1200 DEF

Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.

Card Image: Brotherhood of the Fire Fist - Buffalo

Brotherhood of the Fire Fist - Buffalo

Level 4 FIRE/Beast-Warrior Effect
1700 ATK / 1000 DEF

If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.

Card Image: Brotherhood of the Fire Fist - Coyote

Brotherhood of the Fire Fist - Coyote

Level 5 FIRE/Beast-Warrior Effect
2000 ATK / 500 DEF

If you control a "Fire Formation" Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand).

Card Image: Brotherhood of the Fire Fist - Dragon

Brotherhood of the Fire Fist - Dragon

Level 4 FIRE/Beast-Warrior Effect
1800 ATK / 400 DEF

Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.

Card Image: Brotherhood of the Fire Fist - Eland

Brotherhood of the Fire Fist - Eland

Level 6 FIRE/Beast-Warrior Ritual Effect
2400 ATK / 2000 DEF

You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.

Card Image: Brotherhood of the Fire Fist - Gorilla

Brotherhood of the Fire Fist - Gorilla

Level 4 FIRE/Beast-Warrior Effect
1600 ATK / 1000 DEF

Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target.

Card Image: Brotherhood of the Fire Fist - Lion Emperor

Brotherhood of the Fire Fist - Lion Emperor

Level 3 FIRE/Beast-Warrior Xyz Effect
2200 ATK / 200 DEF

2 Level 3 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.

Card Image: Brotherhood of the Fire Fist - Panda

Brotherhood of the Fire Fist - Panda

Level 5 FIRE/Beast-Warrior Effect
2100 ATK / 400 DEF

If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.

Card Image: Brotherhood of the Fire Fist - Ram

Brotherhood of the Fire Fist - Ram

Level 3 FIRE/Beast-Warrior Effect
800 ATK / 200 DEF

When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.

Card Image: Brotherhood of the Fire Fist - Rhino

Brotherhood of the Fire Fist - Rhino

Level 4 FIRE/Beast-Warrior Effect
1700 ATK / 1400 DEF

If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.

Card Image: Brotherhood of the Fire Fist - Rooster

Brotherhood of the Fire Fist - Rooster

Level 3 FIRE/Beast-Warrior Effect
1500 ATK / 100 DEF

When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.

Card Image: Brotherhood of the Fire Fist - Snake

Brotherhood of the Fire Fist - Snake

Level 4 FIRE/Beast-Warrior Effect
1800 ATK / 600 DEF

Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.

Card Image: Brotherhood of the Fire Fist - Spirit

Brotherhood of the Fire Fist - Spirit

Level 3 FIRE/Beast-Warrior Tuner Effect
500 ATK / 200 DEF

Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.

Card Image: Brotherhood of the Fire Fist - Swallow

Brotherhood of the Fire Fist - Swallow

Level 5 FIRE/Beast-Warrior Effect
2000 ATK / 800 DEF

You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type monsters you control cannot be targeted by your opponent's card effects.

Card Image: Brotherhood of the Fire Fist - Swan

Brotherhood of the Fire Fist - Swan

Level 8 FIRE/Beast-Warrior Fusion Effect
2600 ATK / 2200 DEF

2 Beast-Warrior monsters
If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.

Card Image: Brotherhood of the Fire Fist - Tiger King

Brotherhood of the Fire Fist - Tiger King

Level 4 FIRE/Beast-Warrior Xyz Effect
2200 ATK / 1800 DEF

2 Level 4 Beast-Warrior monsters
When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.

Card Image: Broww, Huntsman of Dark World

Broww, Huntsman of Dark World 3

Level 3 DARK/Fiend Effect
1400 ATK / 800 DEF

If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.

Card Image: Brron, Mad King of Dark World

Brron, Mad King of Dark World

Level 4 DARK/Fiend Effect
1800 ATK / 400 DEF

When this card inflicts battle damage to your opponent: You can discard 1 card.

Card Image: Brushfire Knight

Brushfire Knight

Level 4 FIRE/Warrior Effect
1400 ATK / 1200 DEF

When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn.

Card Image: Bubonic Vermin

Bubonic Vermin

Level 3 EARTH/Beast Flip Effect
900 ATK / 600 DEF

FLIP: You can Special Summon 1 "Bubonic Vermin" from your Deck in face-down Defense Position. Then shuffle your Deck.

Card Image: Bujin Hirume

Bujin Hirume

Level 4 LIGHT/Beast-Warrior Effect
2000 ATK / 1000 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or card effect), and sent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume".

Card Image: Bujin Mikazuchi

Bujin Mikazuchi

Level 4 LIGHT/Beast-Warrior Effect
1900 ATK / 1500 DEF

When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".

Card Image: Bujin Torifune

Bujin Torifune

Level 4 LIGHT/Beast-Warrior Effect
1500 ATK / 500 DEF

You can Tribute this card; Special Summon 2 "Bujin" monsters of 2 different Types from the Deck in Defense Position, except "Bujin Torifune". When you Xyz Summon a "Bujin" Xyz Monster, while this card is in your GY: You can equip this card to it. Any monster destroyed by battle with that equipped monster is banished. You can only use each effect of "Bujin Torifune" once per turn.

Card Image: Bujin Yamato

Bujin Yamato

Level 4 LIGHT/Beast-Warrior Effect
1800 ATK / 200 DEF

Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".

Card Image: Bujingi Centipede

Bujingi Centipede

Level 4 LIGHT/Beast Effect
1700 ATK / 500 DEF

If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.

Card Image: Bujingi Crane

Bujingi Crane

Level 4 LIGHT/Winged Beast Effect
1600 ATK / 300 DEF

During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.

Card Image: Bujingi Crow

Bujingi Crow

Level 4 LIGHT/Winged Beast Effect
1700 ATK / 800 DEF

When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn.

Card Image: Bujingi Hare

Bujingi Hare

Level 4 LIGHT/Beast Effect
1700 ATK / 500 DEF

During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or by card effects. You can only use the effect of "Bujingi Hare" once per turn.

Card Image: Bujingi Ibis

Bujingi Ibis

Level 4 LIGHT/Winged Beast Effect
1600 ATK / 300 DEF

During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Bujingi Ophidian

Bujingi Ophidian

Level 4 LIGHT/Winged Beast Effect
1700 ATK / 500 DEF

During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn.

Card Image: Bujingi Pavo

Bujingi Pavo

Level 4 LIGHT/Winged Beast Effect
1700 ATK / 800 DEF

When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn.

Card Image: Bujingi Peacock

Bujingi Peacock

Level 4 LIGHT/Winged Beast Effect
1800 ATK / 700 DEF

During your Main Phase 2: You can send this card from your hand to the Graveyard; add 1 "Bujin" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "Bujin" cards. You can only use the effect of "Bujingi Peacock" once per turn.

Card Image: Bujingi Quilin

Bujingi Quilin

Level 4 LIGHT/Beast Effect
1600 ATK / 900 DEF

If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.

Card Image: Bujingi Raven

Bujingi Raven

Level 4 LIGHT/Winged Beast Effect
1600 ATK / 900 DEF

When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.

Card Image: Bujingi Sinyou

Bujingi Sinyou

Level 4 LIGHT/Beast Effect
1500 ATK / 1000 DEF

During either player's Damage Step, if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can banish this card from your Graveyard; that monster you control gains ATK equal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use this effect of "Bujingi Sinyou" once per turn.

Card Image: Bujingi Swallow

Bujingi Swallow

Level 4 LIGHT/Winged Beast Effect
1700 ATK / 800 DEF

During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect.

Card Image: Bujingi Turtle

Bujingi Turtle

Level 4 LIGHT/Beast Effect
1700 ATK / 1200 DEF

During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.

Card Image: Bujinki Amaterasu

Bujinki Amaterasu

Level 4 LIGHT/Beast-Warrior Xyz Effect
2600 ATK / 2500 DEF

3 Level 4 monsters
You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is.
â—Ź Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target.
â—Ź Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand.

Card Image: Bujintei Kagutsuchi

Bujintei Kagutsuchi

Level 4 LIGHT/Beast-Warrior Xyz Effect
2500 ATK / 2000 DEF

2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".

Card Image: Bujintei Susanowo

Bujintei Susanowo

Level 4 LIGHT/Beast-Warrior Xyz Effect
2400 ATK / 1600 DEF

2 Level 4 "Bujin" monsters
This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".

Card Image: Bull Blader

Bull Blader

Level 4 EARTH/Warrior Effect
1600 ATK / 1200 DEF

When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.

Card Image: Bunny Ear Enthusiast

Bunny Ear Enthusiast

Level 1 EARTH/Beast-Warrior Effect
200 ATK / 100 DEF

Once per Chain, when a monster on the field, except "Bunny Ear Enthusiast", activates its effect (Quick Effect): You can place 1 Bunny Ear Counter on it, and it cannot be destroyed by battle as long as it has that Counter. Once per turn (Quick Effect): You can target 1 monster with a Bunny Ear Counter; banish both it and this card until the Standby Phase of the next turn.

Card Image: Burglar

Burglar

Level 3 EARTH/Beast Normal
850 ATK / 800 DEF

A sly rat. He will come at you with his huge left claw.

Card Image: Burgundy the Magic Elf

Burgundy the Magic Elf

Level 4 DARK/Spellcaster Effect
1600 ATK / 1400 DEF

If a card(s) is discarded from your opponent's hand by card effect (except during the Damage Step): You can inflict 400 damage to your opponent for each card discarded. When this card is destroyed by battle and sent to the GY: You can discard 1 random card from your opponent's hand. You can only use each effect of "Burgundy the Magic Elf" once per turn.

Card Image: Burner, Dragon Ruler of Sparks

Burner, Dragon Ruler of Sparks

Level 3 FIRE/Dragon Effect
1000 ATK / 200 DEF

You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck. It cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.

Card Image: Burning Beast

Burning Beast

Level 4 FIRE/Pyro Union Effect
1500 ATK / 1000 DEF

Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

Card Image: Burning Dragon

Burning Dragon

Level 8 FIRE/Dragon Effect
2500 ATK / 2100 DEF

If your opponent controls 2 or more monsters and this card is in your hand: You can Special Summon this card. If this card is Normal or Special Summoned: You can discard 1 Spell; destroy all Spells and Traps on the field. You can only use each effect of "Burning Dragon" once per turn.

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