Showing 120 results where ATK > DEF (took 1.158642ms)
Card Image: Favorite HERO Flame Wingman

Favorite HERO Flame Wingman

Level 6 WIND/Warrior Fusion Effect
2100 ATK / 1200 DEF

2 monsters with the same Type but different Attributes
(This card is always treated as an "Elemental HERO" card.)
When an attack is declared involving this card and a monster with 2200 or more ATK: You can make this card gain 1000 ATK, then you can Special Summon 1 Level 4 or lower monster from your hand in Defense Position. If a monster(s) was destroyed by battle this turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Favorite HERO Flame Wingman" once per turn.

Card Image: Favorite HERO Shining Flare Wingman

Favorite HERO Shining Flare Wingman

Level 8 LIGHT/Warrior Fusion Effect
2500 ATK / 2100 DEF

1 Fusion Monster + 1 face-up monster on the field
(This card is always treated as an "Elemental HERO" card.)
If this card is Special Summoned from the Extra Deck: You can shuffle 5 monsters from your GY into the Deck, then draw 2 cards, and if you do, this card gains 1000 ATK. You can only use this effect of "Favorite HERO Shining Flare Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.

Card Image: Fear from the Dark

Fear from the Dark

Level 4 DARK/Zombie Effect
1700 ATK / 1500 DEF

When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.

Card Image: Feedback Warrior

Feedback Warrior

Level 3 EARTH/Warrior Effect
800 ATK / 700 DEF

When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.

Card Image: Feedran, the Winds of Mischief

Feedran, the Winds of Mischief

Level 3 WIND/Dragon Effect
1700 ATK / 0 DEF

If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn.

Card Image: Fencing Fire Ferret

Fencing Fire Ferret

Level 4 FIRE/Beast Effect
1700 ATK / 600 DEF

If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.

Card Image: Fenghuang

Fenghuang

Level 6 FIRE/Winged Beast Spirit Effect
2100 ATK / 1800 DEF

Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.

Card Image: Fengli the Soldrapom

Fengli the Soldrapom

Level 1 FIRE/Plant Tuner Effect
800 ATK / 0 DEF

If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead.

Card Image: Fenrir

Fenrir

Level 4 WATER/Beast Effect
1400 ATK / 1200 DEF

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters in your Graveyard. When this card destroys an opponent's monster as a result of battle, your opponent skips their next Draw Phase.

Card Image: Field-Commander Rahz

Field-Commander Rahz

Level 4 EARTH/Warrior Effect
1600 ATK / 1200 DEF

When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.

Card Image: Fiend Piece Golem

Fiend Piece Golem

Level 5 DARK/Fiend Effect
2100 ATK / 0 DEF

If you control a Fiend Tuner and this card is in your hand: You can Special Summon this card. If this card is Special Summoned: You can reduce its Level by up to 2. If this card is sent to the GY as Synchro Material for "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 Level 4 or lower Fiend monster in your GY; Special Summon it in Defense Position. You can only use each effect of "Fiend Piece Golem" once per turn.

Card Image: Fiend Scorpion

Fiend Scorpion

Level 2 EARTH/Insect Normal
900 ATK / 200 DEF

A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.

Card Image: Fiend Skull Dragon

Fiend Skull Dragon

Level 5 WIND/Dragon Fusion Effect
2000 ATK / 1200 DEF

"Cave Dragon" + "Lesser Fiend"
(This card is always treated as an "Archfiend" card.)
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

Card Image: Fiend Sword

Fiend Sword

Level 4 DARK/Warrior Normal
1400 ATK / 800 DEF

''Whoever resists the curse of this blade will gain untold power.''

Card Image: Fiend's Mirror

Fiend's Mirror

Level 6 DARK/Fiend Ritual
2100 ATK / 1800 DEF

You can Ritual Summon this card with "Beastly Mirror Ritual".

Card Image: Fiendish Engine Omega

Fiendish Engine Omega

Level 8 DARK/Machine Effect
2800 ATK / 2000 DEF

During your End Phase: Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.

Card Image: Fiendish Rhino Warrior

Fiendish Rhino Warrior

Level 3 EARTH/Fiend Effect
1400 ATK / 900 DEF

Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.

Card Image: Fiendsmith's Desirae

Fiendsmith's Desirae

Level 9 LIGHT/Fiend Fusion Effect
2800 ATK / 2400 DEF

"Fiendsmith Engraver" + 2 LIGHT Fiend monsters
(Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

Card Image: Fierce Tiger Monghu

Fierce Tiger Monghu

Level 4 EARTH/Beast Effect
1700 ATK / 1000 DEF

All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.

Card Image: Fighting Flame Dragon

Fighting Flame Dragon

Level 5 FIRE/Dragon Fusion Effect
1700 ATK / 1600 DEF

1 Dragon monster + 1 FIRE Warrior monster
Except during the Damage Step (Quick Effect): You can target 1 Warrior Fusion Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell. You can only use this effect of "Fighting Flame Dragon" once per turn. While this card is equipped to "Flame Swordsman" or a monster that mentions it, the equipped monster gains 700 ATK and can make a second attack during each Battle Phase.

Card Image: Fighting Flame Swordsman

Fighting Flame Swordsman

Level 4 FIRE/Warrior Effect
1800 ATK / 1600 DEF

If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Flame Swordsman" from your Deck to your hand. If this card is sent to the GY: You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except "Fighting Flame Swordsman". You can only use each effect of "Fighting Flame Swordsman" once per turn.

Card Image: Filia Regis

Filia Regis 10

Level 8 DARK/Dragon Fusion Effect
3000 ATK / 2500 DEF

1 Dragon Fusion Monster + 1 Level 7 or higher Dragon monster
During the Main Phase (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it, then if you banished a card on the field, return 1 Dragon monster you control to the hand. At the start of your opponent's Battle Phase, if this card is in your GY: You can return 1 Dragon monster you control to the hand or Extra Deck, and if you do, Special Summon this card. You can only use each effect of "Filia Regis" once per turn.

Card Image: Final Psychic Ogre

Final Psychic Ogre

Level 5 EARTH/Psychic Effect
2200 ATK / 1700 DEF

If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your Graveyard, and add it to your hand.

Card Image: Fire Cracker

Fire Cracker

Level 4 FIRE/Fiend Effect
1700 ATK / 200 DEF

(Quick Effect): You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of "Fire Cracker" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters from this card that were placed by its effect, and if you do, inflict 300 damage to your opponent for each.

Card Image: Fire Eye

Fire Eye

Level 2 FIRE/Pyro Normal
800 ATK / 600 DEF

''An eye engulfed in flames that flaps its wings to create hot blasts of air.''

Card Image: Fire Hand

Fire Hand

Level 4 FIRE/Pyro Effect
1600 ATK / 1000 DEF

When this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.

Card Image: Fire King Avatar Arvata

Fire King Avatar Arvata

Level 4 FIRE/Beast-Warrior Effect
1800 ATK / 200 DEF

When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.

Card Image: Fire King Avatar Barong

Fire King Avatar Barong

Level 4 FIRE/Beast-Warrior Effect
1800 ATK / 200 DEF

If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".

Card Image: Fire King Avatar Kirin

Fire King Avatar Kirin

Level 3 FIRE/Beast Effect
1000 ATK / 200 DEF

If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.

Card Image: Fire King Avatar Rangbali

Fire King Avatar Rangbali

Level 4 FIRE/Beast-Warrior Effect
1600 ATK / 200 DEF

If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.

Card Image: Fire King Avatar Yaksha

Fire King Avatar Yaksha

Level 4 FIRE/Beast-Warrior Effect
1800 ATK / 200 DEF

If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.

Card Image: Fire King High Avatar Garunix

Fire King High Avatar Garunix

Level 8 FIRE/Winged Beast Effect
2700 ATK / 1700 DEF

During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".

Card Image: Fire King High Avatar Kirin

Fire King High Avatar Kirin 7

Level 8 FIRE/Beast Effect
2400 ATK / 200 DEF

During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.

Card Image: Fire Kraken

Fire Kraken

Level 4 FIRE/Aqua Normal
1600 ATK / 1500 DEF

A squid that thrives on fire and heat.

Card Image: Fire Opal Head

Fire Opal Head

Level 6 PS 0 FIRE/Dinosaur Pendulum Normal
2500 ATK / 1000 DEF

''This dinosaur pack leader with a burning head of stone is named after his finishing move.''

Card Image: Fire Reaper

Fire Reaper

Level 2 DARK/Zombie Normal
700 ATK / 500 DEF

A reaper with a flaming arrow that burns an enemy to a crisp.

Card Image: Firebird

Firebird

Level 4 FIRE/Winged Beast Effect
1000 ATK / 800 DEF

Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK.

Card Image: Firebrand Hymnist

Firebrand Hymnist

Level 3 FIRE/Pyro Effect
800 ATK / 200 DEF

When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.

Card Image: Firegrass

Firegrass

Level 2 EARTH/Plant Normal
700 ATK / 600 DEF

A fire-breathing plant found growing near volcanoes.

Card Image: Firestorm Prominence

Firestorm Prominence

Level 7 FIRE/Reptile Effect
2000 ATK / 1500 DEF

When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-FIRE monsters.

Card Image: Firewall eXceed Dragon

Firewall eXceed Dragon

Level 4 DARK/Cyberse Xyz Effect
2500 ATK / 2000 DEF

2+ Level 4 monsters
This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.

Card Image: Firewall Phantom

Firewall Phantom

Level 5 DARK/Cyberse Effect
2000 ATK / 1300 DEF

If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn.

Card Image: Firewall Saber Dragon

Firewall Saber Dragon

Level 7 DARK/Cyberse Synchro Effect
2300 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Cyberse monster in your GY or banishment; add it to your hand. You can target 1 other Cyberse monster you control with a Level; this card's Level becomes that monster's. If this card is sent to the GY as Link Material: You can add 1 "A.I." Spell from your Deck to your hand. You can only use each effect of "Firewall Saber Dragon" once per turn.

Card Image: Firewing Pegasus

Firewing Pegasus

Level 6 FIRE/Beast Normal
2250 ATK / 1800 DEF

A heavenly stallion soaring through the skies on crimson wings.

Card Image: Fireyarou

Fireyarou

Level 4 FIRE/Pyro Normal
1300 ATK / 1000 DEF

A malevolent creature wrapped in flames that attacks enemies with intense fire.

Card Image: First of the Dragonlords

First of the Dragonlords

Level 11 DARK/Dragon Fusion Effect
3700 ATK / 3000 DEF

3 Normal Monsters
Must be Fusion Summoned. You can only control 1 "First of the Dragonlords". Cannot be destroyed by battle, and is unaffected by other monsters' effects. Once, while face-up on the field, when a Spell/Trap Card or effect is activated (Quick Effect): You can destroy all Spells and Traps on the field. You can only use this effect of "First of the Dragonlords" once per turn.

Card Image: First of the Dragons

First of the Dragons

Level 9 DARK/Dragon Fusion Effect
2700 ATK / 2000 DEF

2 Normal Monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.

Card Image: Fish Lamp

Fish Lamp

Level 4 FIRE/Fish Synchro Tuner Effect
1200 ATK / 400 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Lamp Tokens" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Fish Lamp" once per turn.

Card Image: Fishborg Launcher

Fishborg Launcher

Level 1 WATER/Fish Tuner Effect
200 ATK / 100 DEF

If you have a monster(s) in your Graveyard other than "Fishborg Launcher", and all of them are WATER: You can Special Summon this card from your Graveyard. If you do, banish it when it leaves the field. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a WATER monster. You can only use the effect of "Fishborg Launcher" once per turn.

Card Image: Fist Armed Dragon

Fist Armed Dragon

Level 5 WIND/Dragon Effect
2400 ATK / 1700 DEF

If this card is in your GY: You can target 1 Dragon monster you control; destroy it, and if you do, Special Summon this card. You can discard 1 card, then target 1 monster on the field with 2400 or less ATK; destroy it, then if you destroyed a monster you control, you can Special Summon 1 Dragon monster from your hand or Deck, whose original Level is 2 higher than that monster's. You can only use each effect of "Fist Armed Dragon" once per turn.

Card Image: Flame Armor Ninja

Flame Armor Ninja

Level 4 FIRE/Warrior Effect
1700 ATK / 1000 DEF

When this card is Summoned: You can target 1 "Ninja" monster you control; increase its Level by 1.

Card Image: Flame Bufferlo

Flame Bufferlo

Level 3 FIRE/Cyberse Effect
1400 ATK / 200 DEF

If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.

Card Image: Flame Cerebrus

Flame Cerebrus

Level 6 FIRE/Pyro Normal
2100 ATK / 1800 DEF

Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders.

Card Image: Flame Champion

Flame Champion

Level 5 FIRE/Pyro Normal
1900 ATK / 1300 DEF

A warrior protected by a flaming shield that nullifies any attack.

Card Image: Flame Dancer

Flame Dancer

Level 2 FIRE/Pyro Normal
550 ATK / 450 DEF

This monster moves while swinging its burning rope.

Card Image: Flame Ghost

Flame Ghost

Level 3 DARK/Zombie Fusion
1000 ATK / 800 DEF

"Skull Servant" + "Dissolverock"

Card Image: Flame Ogre

Flame Ogre

Level 7 FIRE/Fiend Effect
2400 ATK / 1700 DEF

This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card.

Card Image: Flame Spirit Ignis

Flame Spirit Ignis

Level 4 FIRE/Pyro Effect
1500 ATK / 1200 DEF

You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monsters in your Graveyard.

Card Image: Flame Swordsman

Flame Swordsman

Level 5 FIRE/Warrior Fusion
1800 ATK / 1600 DEF

"Flame Manipulator" + "Masaki the Legendary Swordsman"

Card Image: Flame Tiger

Flame Tiger

Level 4 FIRE/Beast Effect
1800 ATK / 0 DEF

During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card, and if you do, banish it when it leaves the field.

Card Image: Flamvell Archer

Flamvell Archer

Level 3 FIRE/Pyro Tuner Effect
1000 ATK / 200 DEF

Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all "Flamvell" monsters on the field gain 800 ATK until the End Phase.

Card Image: Flamvell Baby

Flamvell Baby

Level 1 FIRE/Pyro Tuner Effect
800 ATK / 200 DEF

During your Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up FIRE monster you control and have it gain 400 ATK.

Card Image: Flamvell Commando

Flamvell Commando

Level 6 FIRE/Pyro Effect
2200 ATK / 200 DEF

This card cannot be Special Summoned. This card can only be Normal Summoned by Tributing 1 "Flamvell" monster you control. Once per turn, you can remove from play 1 monster in your Graveyard with 200 DEF to inflict damage to your opponent equal to that monster's ATK.

Card Image: Flamvell Dragnov

Flamvell Dragnov

Level 2 FIRE/Dragon Effect
1100 ATK / 200 DEF

When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can remove from play this card in your Graveyard, along with 1 face-up FIRE monster you control, to add 1 "Flamvell Dragnov" from your Deck to your hand.

Card Image: Flamvell Fiend

Flamvell Fiend

Level 5 FIRE/Fiend Effect
2100 ATK / 1200 DEF

When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your Graveyard.

Card Image: Flamvell Firedog

Flamvell Firedog

Level 4 FIRE/Beast Effect
1900 ATK / 200 DEF

When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".

Card Image: Flamvell Grunika

Flamvell Grunika

Level 4 FIRE/Dragon Effect
1700 ATK / 200 DEF

When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200.

Card Image: Flamvell Magician

Flamvell Magician

Level 4 FIRE/Spellcaster Tuner Effect
1400 ATK / 200 DEF

While you control an "Ally of Justice" monster(s), this card gains 400 ATK.

Card Image: Flamvell Uruquizas

Flamvell Uruquizas

Level 6 FIRE/Pyro Synchro Effect
2100 ATK / 400 DEF

1 Tuner + 1 or more non-Tuner monsters
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.

Card Image: Flash Knight

Flash Knight

Level 4 PS 7 LIGHT/Warrior Pendulum Normal
1800 ATK / 600 DEF

''The power of the pendulum flashes forth from this shining knight.''

Card Image: Fleeting Phantom Mask Master

Fleeting Phantom Mask Master

Level 8 EARTH/Illusion Effect
2400 ATK / 0 DEF

If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can send 1 Fiend, Illusion, or Spellcaster monster from your Deck to the GY, then you can make this card's Type become the original Type of that sent monster. If this card is in your GY: You can banish 1 Spell from your GY; Special Summon this card. You can only use this effect of "Fleeting Phantom Mask Master" once per Duel, and its previous effect only once per turn.

Card Image: Fleur Synchron

Fleur Synchron

Level 2 LIGHT/Machine Tuner Effect
400 ATK / 200 DEF

If this card is sent to the Graveyard as a Synchro Material: You can Special Summon 1 Level 2 or lower monster from your hand.

Card Image: Flint Lock

Flint Lock

Level 4 LIGHT/Machine Effect
1500 ATK / 800 DEF

Once per turn: You can target 1 "Flint" in the Spell & Trap Zone; equip it to this card. During your Main Phase: You can target 1 "Flint" equipped to this card, and 1 face-up monster on the field, except this card; equip that "Flint" to that targeted monster. This card can only be equipped with 1 "Flint". While equipped with "Flint", this card is unaffected by the effect of "Flint", and cannot be destroyed by battle.

Card Image: Flip Flop Frog

Flip Flop Frog

Level 2 WATER/Aqua Effect
500 ATK / 200 DEF

Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".

Card Image: Flogos, the Ogdoadic Boundless

Flogos, the Ogdoadic Boundless

Level 4 LIGHT/Reptile Effect
1800 ATK / 1400 DEF

If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.

Card Image: Floowandereeze & Empen

Floowandereeze & Empen

Level 10 WIND/Winged Beast Effect
2700 ATK / 1000 DEF

If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.

Card Image: Floowandereeze & Snowl

Floowandereeze & Snowl

Level 10 WATER/Winged Beast Effect
2900 ATK / 800 DEF

Once per turn, while you control this Tribute Summoned card: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. While this Tribute Summoned card is in the Monster Zone, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent's turn (Quick Effect): You can banish 1 card from your hand; change all Special Summoned monsters your opponent controls to face-down Defense Position.

Card Image: Flower Cardian Lightflare

Flower Cardian Lightflare

Level 10 DARK/Warrior Synchro Effect
5000 ATK / 0 DEF

1 Tuner + 4 non-Tuner monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can negate the activation, and if you do, destroy that card. If a "Flower Cardian" monster you control battles an opponent's monster, that opponent's monster has its effects negated during the Battle Phase only. If this face-up Synchro Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Flower Cardian" Synchro Monster from your Extra Deck, except "Flower Cardian Lightflare".

Card Image: Flower Wolf

Flower Wolf

Level 5 EARTH/Beast Fusion
1800 ATK / 1400 DEF

"Silver Fang" + "Darkworld Thorns"

Card Image: Flowerbot

Flowerbot

Level 3 EARTH/Plant Effect
1500 ATK / 800 DEF

If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck.

Card Image: Flowerdino

Flowerdino

Level 4 EARTH/Dinosaur Effect
2000 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of "Flowerdino" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card.

Card Image: Flowering Etoile the Melodious Magnificat

Flowering Etoile the Melodious Magnificat

Level 8 LIGHT/Fairy Fusion Effect
2800 ATK / 1500 DEF

1 "Melodious Maestra" monster + 2 "Melodious" monsters
(Quick Effect): You can banish (until the End Phase) any number of "Melodious" monsters you control, then you can return up to that many face-up cards your opponent controls to the hand. You can only use this effect of "Flowering Etoile the Melodious Magnificat" once per turn. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Melodious" monster from your Deck or Extra Deck, except "Flowering Etoile the Melodious Magnificat".

Card Image: Fluffal Bear

Fluffal Bear

Level 3 EARTH/Fairy Effect
1200 ATK / 800 DEF

You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.

Card Image: Fluffal Cat

Fluffal Cat

Level 1 EARTH/Fairy Effect
700 ATK / 300 DEF

If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn.

Card Image: Fluffal Dog

Fluffal Dog

Level 4 EARTH/Fairy Effect
1700 ATK / 1000 DEF

When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.

Card Image: Fluffal Dolphin

Fluffal Dolphin

Level 4 WATER/Fairy Effect
1600 ATK / 1000 DEF

You can target 1 "Toy Vendor" in your GY; Set it, and if you do, send 1 "Fluffal" monster or 1 "Edge Imp Sabres" from your Deck to the GY. If this card is sent to the GY as Fusion Material for a Fusion Summon: You can shuffle into the Deck, 1 of your "Fusion" Spells or "Polymerization" Spells that is banished or in your GY. You can only use each effect of "Fluffal Dolphin" once per turn.

Card Image: Fluffal Leo

Fluffal Leo

Level 4 EARTH/Fairy Effect
1600 ATK / 1200 DEF

When this card declares an attack: It gains 500 ATK until the end of the Battle Phase.

Card Image: Fluffal Penguin

Fluffal Penguin

Level 4 WATER/Fairy Effect
1600 ATK / 1100 DEF

During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of "Fluffal Penguin" once per turn.

Card Image: Flux Ochsenfeld

Flux Ochsenfeld

Level 7 EARTH/Rock Fusion Effect
2600 ATK / 2000 DEF

1 Level 5 or higher EARTH monster + 1 Rock monster
If this card is Fusion Summoned: You can Special Summon 1 Rock monster from your hand or GY, except "Flux Ochsenfeld". (Quick Effect): You can target 1 EARTH monster you control and 1 card your opponent controls; return them to the hand. You can only use each effect of "Flux Ochsenfeld" once per turn, and cannot activate more than 1 in the same Chain.

Card Image: Flyfang

Flyfang

Level 3 WIND/Fish Effect
1600 ATK / 300 DEF

If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase.

Card Image: Flying Elephant

Flying Elephant

Level 4 WIND/Beast Effect
1850 ATK / 1300 DEF

Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect.
● During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel.

Card Image: Flying Fish

Flying Fish

Level 4 WIND/Fish Normal
800 ATK / 500 DEF

Three wishes are granted to those fortunate enough to see this monster in flight.

Card Image: Flying Fortress SKY FIRE

Flying Fortress SKY FIRE

Level 8 WIND/Machine Effect
3000 ATK / 2500 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
● When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
● When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.

Card Image: Flying Kamakiri #1

Flying Kamakiri #1

Level 4 WIND/Insect Effect
1400 ATK / 900 DEF

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.

Card Image: Flying Kamakiri #2

Flying Kamakiri #2

Level 4 WIND/Insect Normal
1500 ATK / 800 DEF

A flying mantis that feeds primarily on insects.

Card Image: Flying Pegasus Railroad Stampede

Flying Pegasus Railroad Stampede

Level 4 EARTH/Machine Effect
1800 ATK / 1000 DEF

If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each effect of "Flying Pegasus Railroad Stampede" once per turn.

Card Image: Flying Penguin

Flying Penguin

Level 4 WATER/Aqua Normal
1200 ATK / 1000 DEF

A very rare penguin that takes to the air with ears shaped like wings.

Card Image: Fool of Prophecy

Fool of Prophecy

Level 3 EARTH/Spellcaster Effect
1600 ATK / 900 DEF

Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.

Card Image: Fortress Whale

Fortress Whale

Level 7 WATER/Fish Ritual
2350 ATK / 2150 DEF

You can Ritual Summon this card with "Fortress Whale's Oath".

Card Image: Fossil Dragon Skullgar

Fossil Dragon Skullgar

Level 4 EARTH/Rock Fusion Effect
2500 ATK / 0 DEF

1 Rock monster + 1 Level 4 or lower monster in your opponent's GY
Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.

Card Image: Fossil Dragon Skullgios

Fossil Dragon Skullgios

Level 8 EARTH/Rock Fusion Effect
3500 ATK / 0 DEF

1 Rock monster + 1 Level 7 or higher monster in your opponent's GY
Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.

Card Image: Fossil Machine Skull Buggy

Fossil Machine Skull Buggy

Level 4 EARTH/Rock Fusion Effect
1400 ATK / 1200 DEF

1 Rock monster in your GY + 1 Level 4 or lower monster
Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn.

Card Image: Fossil Machine Skull Convoy

Fossil Machine Skull Convoy

Level 8 EARTH/Rock Fusion Effect
2100 ATK / 1800 DEF

1 Rock monster in your GY + 1 Level 7 or higher monster
Must first be Special Summoned with "Fossil Fusion". While you control this Fusion Summoned card, all monsters your opponent controls lose ATK equal to their original DEF. This card can make up to 3 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent.

Card Image: Fossil Machine Skull Wagon

Fossil Machine Skull Wagon

Level 6 EARTH/Rock Fusion Effect
1700 ATK / 1500 DEF

1 Rock monster in your GY + 1 Level 5 or 6 monster
Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.

Card Image: Fossil Tusker

Fossil Tusker

Level 4 EARTH/Rock Effect
1800 ATK / 0 DEF

When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 400 damage to your opponent.

Card Image: Fossil Warrior Skull Bone

Fossil Warrior Skull Bone

Level 4 EARTH/Rock Fusion Effect
2000 ATK / 800 DEF

1 Rock monster + 1 Level 4 or lower monster
Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn.

Card Image: Fossil Warrior Skull King

Fossil Warrior Skull King

Level 8 EARTH/Rock Fusion Effect
2800 ATK / 1300 DEF

1 Rock monster + 1 Level 7 or higher monster
Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.

Card Image: Fossil Warrior Skull Knight

Fossil Warrior Skull Knight

Level 6 EARTH/Rock Fusion Effect
2400 ATK / 1100 DEF

1 Rock monster + 1 Level 5 or 6 monster
Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.

Card Image: Foucault's Cannon

Foucault's Cannon

Level 5 PS 2 DARK/Spellcaster Pendulum Normal
2200 ATK / 1200 DEF

[ Pendulum Effect ]
Once per turn, during the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it.


[ Monster Effect ]


''A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?''

Card Image: Fox Fire

Fox Fire

Level 2 FIRE/Pyro Effect
300 ATK / 200 DEF

During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.

Card Image: Freed the Brave Wanderer

Freed the Brave Wanderer

Level 4 LIGHT/Warrior Effect
1700 ATK / 1200 DEF

Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target.

Card Image: Freed the Matchless General

Freed the Matchless General

Level 5 EARTH/Warrior Effect
2300 ATK / 1700 DEF

Negate any Spell effects that target this card, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.

Card Image: Freezing Beast

Freezing Beast

Level 4 WATER/Aqua Union Effect
1500 ATK / 1000 DEF

Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

Card Image: Freki the Runick Fangs

Freki the Runick Fangs

Level 5 DARK/Beast Fusion Effect
2000 ATK / 0 DEF

2 "Runick" monsters
When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn.

Card Image: Frenzied Panda

Frenzied Panda

Level 4 EARTH/Beast Normal
1200 ATK / 1000 DEF

A savage beast that carries a big bamboo stick for beating down its enemies.

Card Image: Frequency Magician

Frequency Magician

Level 2 LIGHT/Spellcaster Tuner Effect
800 ATK / 400 DEF

When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.

Card Image: Frightfur Bear

Frightfur Bear

Level 6 DARK/Fiend Fusion Effect
2200 ATK / 1800 DEF

"Edge Imp Sabres" + "Fluffal Bear"
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect.
● The equipped monster gains 1000 ATK.

Card Image: Frightfur Chimera

Frightfur Chimera

Level 8 DARK/Fiend Fusion Effect
2800 ATK / 2000 DEF

3 "Frightfur" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.

Card Image: Frightfur Cruel Whale

Frightfur Cruel Whale

Level 9 WATER/Fiend Fusion Effect
2600 ATK / 2400 DEF

1 "Edge Imp" monster + 1 "Fluffal" monster
If this card is Fusion Summoned: You can destroy 1 card on both players' fields. Once per turn (Quick Effect): You can target 1 Fusion Monster you control; send 1 "Frightfur" card from your Deck or Extra Deck to the GY, except "Frightfur Cruel Whale", and if you do, the targeted monster gains ATK equal to half of its original ATK until the end of this turn.

Card Image: Frightfur Daredevil

Frightfur Daredevil

Level 8 DARK/Fiend Fusion Effect
3000 ATK / 2200 DEF

1 "Edge Imp" monster + 1 "Fluffal" monster
When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can inflict 500 damage to your opponent for each "Frightfur" monster in your Graveyard. You can only use this effect of "Frightfur Daredevil" once per turn.

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