Showing 19 results where type is monster and name is wind-up (took 7.152248ms)
Card Image: Wind-Up Arsenal Zenmaioh

Wind-Up Arsenal Zenmaioh

Level 5 WIND/Machine Xyz Effect
2600 ATK / 1900 DEF

2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.

Card Image: Wind-Up Bat

Wind-Up Bat

Level 1 WIND/Machine Effect
300 ATK / 350 DEF

You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Carrier Zenmaity

Wind-Up Carrier Zenmaity 15

Level 3 WATER/Machine Xyz Effect
1500 ATK / 1500 DEF

2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.

Card Image: Wind-Up Dog

Wind-Up Dog

Level 3 EARTH/Beast Effect
1200 ATK / 900 DEF

During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.

Card Image: Wind-Up Honeybee

Wind-Up Honeybee

Level 1 EARTH/Insect Effect
100 ATK / 300 DEF

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.

Card Image: Wind-Up Hunter

Wind-Up Hunter 86

Level 3 DARK/Beast-Warrior Effect
1600 ATK / 500 DEF

You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Juggler

Wind-Up Juggler

Level 4 WIND/Psychic Effect
1700 ATK / 1000 DEF

After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field.

Card Image: Wind-Up Kitten

Wind-Up Kitten

Level 2 EARTH/Beast Effect
800 ATK / 500 DEF

You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Knight

Wind-Up Knight

Level 4 LIGHT/Warrior Effect
1800 ATK / 1200 DEF

When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Magician

Wind-Up Magician

Level 4 FIRE/Spellcaster Effect
600 ATK / 1800 DEF

If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Rabbit

Wind-Up Rabbit

Level 3 EARTH/Beast-Warrior Effect
1400 ATK / 600 DEF

(Quick Effect): You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.

Card Image: Wind-Up Rat

Wind-Up Rat

Level 3 EARTH/Beast Effect
600 ATK / 600 DEF

During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Shark

Wind-Up Shark

Level 4 WATER/Fish Effect
1500 ATK / 1300 DEF

When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects.
● Increase this card's Level by 1, until the End Phase.
● Reduce this card's Level by 1, until the End Phase.

Card Image: Wind-Up Snail

Wind-Up Snail

Level 2 WATER/Aqua Effect
100 ATK / 2000 DEF

During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field.

Card Image: Wind-Up Soldier

Wind-Up Soldier

Level 4 EARTH/Warrior Effect
1800 ATK / 1200 DEF

During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Warrior

Wind-Up Warrior

Level 4 EARTH/Warrior Effect
1200 ATK / 1800 DEF

You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.

Card Image: Wind-Up Zenmaines

Wind-Up Zenmaines

Level 3 FIRE/Machine Xyz Effect
1500 ATK / 2100 DEF

2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

Card Image: Wind-Up Zenmaintenance

Wind-Up Zenmaintenance

Link 2 LIGHT/Machine Link Effect
1800 ATK

2 "Wind-Up" monsters
If this card is destroyed and sent to the GY: You can target 1 "Wind-Up" Xyz Monster you control; attach this card to it as material. You can only use each of the following effects of "Wind-Up Zenmaintenance" once per turn.
● If this card is Link Summoned: You can add 1 "Wind-Up" card from your Deck to your hand.
● You can banish 1 face-up "Wind-Up" monster you control, face-down; Special Summon 1 monster from your Deck with the same name that card had on the field.

Card Image: Wind-Up Zenmaister

Wind-Up Zenmaister

Level 4 EARTH/Machine Xyz Effect
1900 ATK / 1500 DEF

2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.

2311       Home       Query Syntax