Showing 16 results where name is vaylantz (took 2.59527ms)
Card Image: Arktos XII - Chronochasm Vaylantz

Arktos XII - Chronochasm Vaylantz

Level 12 PS 12 EARTH/Fairy Fusion Pendulum Effect
3000 ATK / 3000 DEF

[ Pendulum Effect ]
You can activate 1 of these effects;
â—Ź Special Summon this card to your Main Monster Zone in its same column.
â—Ź Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Arktos XII - Chronochasm Vaylantz" once per turn.


[ Monster Effect ]


2 Level 5 or higher "Vaylantz" monsters
Must first be Special Summoned (from your face-down Extra Deck) by Tributing the above cards. (Quick Effect): You can switch the locations of 2 monsters in your Main Monster Zones or 2 monsters in your opponent's Main Monster Zones. If a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can destroy 1 card on the field. You can only use each effect of "Arktos XII - Chronochasm Vaylantz" once per turn.

Card Image: Hojo the Vaylantz Warrior

Hojo the Vaylantz Warrior

Level 8 PS 1 WATER/Spellcaster Pendulum Effect
1900 ATK / 1900 DEF

[ Pendulum Effect ]
If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Hojo the Vaylantz Warrior" once per turn.


[ Monster Effect ]


You can target 1 face-up card in either Spell & Trap Zone; return it to the hand. If this card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can Fusion Summon 1 "Vaylantz" Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. You can only use each effect of "Hojo the Vaylantz Warrior" once per turn.

Card Image: Mamonaka the Vaylantz United

Mamonaka the Vaylantz United

Level 10 PS 10 WATER/Spellcaster Fusion Pendulum Effect
2800 ATK / 2800 DEF

[ Pendulum Effect ]
You can activate 1 of these effects;
â—Ź Special Summon this card to your Main Monster Zone in its same column.
â—Ź Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Mamonaka the Vaylantz United" once per turn.


[ Monster Effect ]


3 "Vaylantz" monsters
During the Main Phase (Quick Effect): You can target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card, and if it is a Monster Card, your opponent loses LP equal to its ATK). You can only use this effect of "Mamonaka the Vaylantz United" once per turn. If this Special Summoned card you control is destroyed by your opponent's card effect: You can place this card in your Pendulum Zone.

Card Image: Nazuki the Vaylantz Ninja

Nazuki the Vaylantz Ninja

Level 6 PS 1 WATER/Spellcaster Pendulum Effect
1800 ATK / 1800 DEF

[ Pendulum Effect ]
If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Nazuki the Vaylantz Ninja" once per turn.


[ Monster Effect ]


You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 "Vaylantz" Monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of "Nazuki the Vaylantz Ninja" once per turn.

Card Image: Saion the Vaylantz Archer

Saion the Vaylantz Archer

Level 4 PS 1 WATER/Spellcaster Pendulum Effect
1100 ATK / 1100 DEF

[ Pendulum Effect ]
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn.


[ Monster Effect ]


If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn.

Card Image: Shinonome the Vaylantz Priestess

Shinonome the Vaylantz Priestess

Level 2 PS 1 WATER/Spellcaster Pendulum Effect
500 ATK / 500 DEF

[ Pendulum Effect ]
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Shinonome the Vaylantz Priestess" once per turn.


[ Monster Effect ]


During your Main Phase, if you control this Special Summoned card: You can add 1 "Vaylantz" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 "Vaylantz" monster from your Deck to your hand, except "Shinonome the Vaylantz Priestess". You can only use each effect of "Shinonome the Vaylantz Priestess" once per turn.

Card Image: Vaylantz Buster Baron

Vaylantz Buster Baron

Level 2 PS 1 FIRE/Machine Pendulum Effect
800 ATK / 800 DEF

[ Pendulum Effect ]
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Buster Baron" once per turn.


[ Monster Effect ]


If you control this Special Summoned card: You can target 1 other "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Vaylantz Buster Baron" once per turn.

Card Image: Vaylantz Dominator Duke

Vaylantz Dominator Duke

Level 8 PS 1 FIRE/Machine Pendulum Effect
2000 ATK / 2000 DEF

[ Pendulum Effect ]
If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn.


[ Monster Effect ]


You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn.

Card Image: Vaylantz Genesis Grand Duke

Vaylantz Genesis Grand Duke

Level 10 PS 10 FIRE/Machine Fusion Pendulum Effect
2500 ATK / 2500 DEF

[ Pendulum Effect ]
You can activate 1 of these effects;
â—Ź Special Summon this card to your Main Monster Zone in its same column.
â—Ź Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn.


[ Monster Effect ]


2 "Vaylantz" monsters
This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.

Card Image: Vaylantz Mad Marquess

Vaylantz Mad Marquess

Level 6 PS 1 FIRE/Machine Pendulum Effect
1700 ATK / 1700 DEF

[ Pendulum Effect ]
If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn.


[ Monster Effect ]


During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn.

Card Image: Vaylantz Voltage Viscount

Vaylantz Voltage Viscount

Level 4 PS 1 FIRE/Machine Pendulum Effect
1400 ATK / 1400 DEF

[ Pendulum Effect ]
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn.


[ Monster Effect ]


During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn.

Card Image: Vaylantz Wakening - Solo Activation

Vaylantz Wakening - Solo Activation

Normal Spell

Place 1 "Vaylantz" Pendulum Monster from your Deck in your Pendulum Zone. If a card is in a Field Zone: You can banish this card from your GY, then target 1 "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. You can only use each effect of "Vaylantz Wakening - Solo Activation" once per turn.

Card Image: Vaylantz Wars - The Place of Beginning

Vaylantz Wars - The Place of Beginning

Normal Spell

Add 1 "Vaylantz" Field Spell from your Deck to your hand, then you can apply the following effect.
â—Ź Destroy 1 Pendulum Monster Card you control, and if you do, add 1 "Senet Switch" from your Deck to your hand.
If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Wars - The Place of Beginning" once per turn.

Card Image: Vaylantz Wave - Master Phase

Vaylantz Wave - Master Phase

Continuous Trap

Once per turn, if a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can activate 1 of these effects;
â—Ź Level 5 or higher "Vaylantz" monsters you currently control gain 1200 ATK until the end of this turn.
â—Ź Send this face-up card from the Spell & Trap Zone to the GY, then target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.)

Card Image: Vaylantz World - Konig Wissen

Vaylantz World - Konig Wissen

Field Spell

When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn.

Card Image: Vaylantz World - Shinra Bansho

Vaylantz World - Shinra Bansho

Field Spell

When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn.

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