Showing 29 results where name is t.g. (took 3.306742ms)
Card Image: Shooting Star Dragon T.G. EX

Shooting Star Dragon T.G. EX

Level 10 WIND/Dragon Synchro Effect
3300 ATK / 2500 DEF

1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn.
â—Ź When an opponent's monster declares an attack: You can negate the attack.
â—Ź During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.

Card Image: T.G. All Clear

T.G. All Clear

Continuous Spell

All "T.G." monsters on the field become Machine monsters. During your Main Phase, you can Normal Summon 1 "T.G." monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can destroy 1 "T.G." monster in your hand or field, and if you do, add 1 "T.G." monster with a different name from your Deck or GY to your hand. You can only use this effect of "T.G. All Clear" once per turn.

Card Image: T.G. Blade Blaster

T.G. Blade Blaster

Level 10 EARTH/Machine Synchro Effect
3300 ATK / 2200 DEF

1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.

Card Image: T.G. Booster Raptor

T.G. Booster Raptor

Level 1 WIND/Dinosaur Effect
400 ATK / 300 DEF

If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor".

Card Image: T.G. Catapult Dragon

T.G. Catapult Dragon

Level 2 EARTH/Dragon Effect
900 ATK / 1300 DEF

Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.

Card Image: T.G. Close

T.G. Close

Counter Trap

When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn.

Card Image: T.G. Cyber Magician

T.G. Cyber Magician

Level 1 LIGHT/Spellcaster Tuner Effect
0 ATK / 0 DEF

If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".

Card Image: T.G. Drill Fish

T.G. Drill Fish

Level 1 WATER/Fish Effect
100 ATK / 800 DEF

This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn.
â—Ź If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand.
â—Ź When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it.

Card Image: T.G. Gear Zombie

T.G. Gear Zombie

Level 1 DARK/Zombie Tuner Effect
600 ATK / 0 DEF

You can target 1 "T.G." monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of "T.G. Gear Zombie" once per turn.

Card Image: T.G. Glaive Blaster

T.G. Glaive Blaster

Level 12 EARTH/Machine Synchro Effect
4000 ATK / 4000 DEF

1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions.

Card Image: T.G. Halberd Cannon

T.G. Halberd Cannon

Level 12 EARTH/Machine Synchro Effect
4000 ATK / 4000 DEF

1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target.

Card Image: T.G. Halberd Cannon/Assault Mode

T.G. Halberd Cannon/Assault Mode

Level 12 EARTH/Machine Effect
4500 ATK / 4500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn.
â—Ź When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls.
â—Ź When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions.

Card Image: T.G. Hyper Librarian

T.G. Hyper Librarian 33

Level 5 DARK/Spellcaster Synchro Effect
2400 ATK / 1800 DEF

1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

Card Image: T.G. Jet Falcon

T.G. Jet Falcon

Level 3 WIND/Winged Beast Tuner Effect
1400 ATK / 1200 DEF

If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.

Card Image: T.G. Limiter Removal

T.G. Limiter Removal

Normal Spell

Discard 1 card; add 2 "T.G." monsters with different names from your Deck to your hand. You can banish this card from your GY, then target 1 "T.G." monster in your GY; shuffle it into the Deck, or if you control a Machine "T.G." monster, you can add it to your hand instead. You can only use 1 "T.G. Limiter Removal" effect per turn, and only once that turn.

Card Image: T.G. Metal Skeleton

T.G. Metal Skeleton

Level 2 DARK/Zombie Effect
1100 ATK / 0 DEF

If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton" once per turn.

Card Image: T.G. Mighty Striker

T.G. Mighty Striker

Level 2 EARTH/Warrior Synchro Tuner Effect
1800 ATK / 0 DEF

1 Tuner + 1 non-Tuner monster
Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Mighty Striker" once per turn. If this card is Synchro Summoned: You can add 1 "T.G." Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 "T.G." card from your Deck to the GY.

Card Image: T.G. Over Dragonar

T.G. Over Dragonar

Level 5 DARK/Dragon Synchro Effect
2100 ATK / 1900 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon any number of "T.G." monsters from your GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Over Dragonar" once per turn. If this card on the field is destroyed: Draw 1 card.

Card Image: T.G. Power Gladiator

T.G. Power Gladiator

Level 5 EARTH/Warrior Synchro Effect
2300 ATK / 1000 DEF

1 Tuner + 1 or more non-Tuner "T.G." monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.

Card Image: T.G. Recipro Dragonfly

T.G. Recipro Dragonfly

Level 2 WIND/Insect Synchro Effect
300 ATK / 300 DEF

1 Tuner + 1 non-Tuner monster
Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.

Card Image: T.G. Rocket Salamander

T.G. Rocket Salamander

Level 1 FIRE/Pyro Effect
600 ATK / 600 DEF

You can Tribute 1 "T.G." monster; Special Summon 1 "T.G." monster from your Deck with a different original name than that Tributed monster's. If you control a Machine "T.G." monster: You can target 1 Level 4 or lower "T.G." monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "T.G. Rocket Salamander" once per turn.

Card Image: T.G. Rush Rhino

T.G. Rush Rhino

Level 4 EARTH/Beast Effect
1600 ATK / 800 DEF

If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".

Card Image: T.G. Screw Serpent

T.G. Screw Serpent

Level 4 WATER/Sea Serpent Tuner Effect
1300 ATK / 500 DEF

If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.

Card Image: T.G. Star Guardian

T.G. Star Guardian

Level 5 LIGHT/Warrior Synchro Tuner Effect
100 ATK / 2200 DEF

1 Tuner + 1+ non-Tuner "T.G." monsters
Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn.
â—Ź If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand.
â—Ź During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.

Card Image: T.G. Striker

T.G. Striker

Level 2 EARTH/Warrior Tuner Effect
800 ATK / 0 DEF

If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".

Card Image: T.G. Tank Grub

T.G. Tank Grub

Level 1 EARTH/Insect Tuner Effect
0 ATK / 0 DEF

If this card you control is used as Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn.

Card Image: T.G. Trident Launcher

T.G. Trident Launcher

Link 3 EARTH/Machine Link Effect
2200 ATK

2+ Effect Monsters, including a "T.G." Tuner
If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects.

Card Image: T.G. Warwolf

T.G. Warwolf

Level 3 DARK/Beast-Warrior Effect
1200 ATK / 0 DEF

When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".

Card Image: T.G. Wonder Magician

T.G. Wonder Magician

Level 5 LIGHT/Spellcaster Synchro Tuner Effect
1900 ATK / 0 DEF

1 Tuner + 1+ non-Tuner "T.G." monsters
If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

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