Showing 23 results where name is stardust (took 2.945803ms)
Card Image: Accel Synchro Stardust Dragon

Accel Synchro Stardust Dragon

Level 8 WIND/Dragon Synchro Effect
2500 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

Card Image: Malefic Stardust Dragon

Malefic Stardust Dragon

Level 8 DARK/Dragon Effect
2500 ATK / 2000 DEF

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Card Image: Stardust Assault Warrior

Stardust Assault Warrior

Level 6 WIND/Warrior Synchro Effect
2100 ATK / 1200 DEF

1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned while you control no other monsters: You can target 1 "Junk" monster in your GY; Special Summon it. You can only use this effect of "Stardust Assault Warrior" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage.

Card Image: Stardust Charge Warrior

Stardust Charge Warrior

Level 6 WIND/Warrior Synchro Effect
2000 ATK / 1300 DEF

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

Card Image: Stardust Chronicle Spark Dragon

Stardust Chronicle Spark Dragon

Level 10 LIGHT/Dragon Synchro Effect
3000 ATK / 2500 DEF

1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.

Card Image: Stardust Dragon

Stardust Dragon

Level 8 WIND/Dragon Synchro Effect
2500 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

Card Image: Stardust Dragon - Victim Sanctuary

Stardust Dragon - Victim Sanctuary

Level 8 WIND/Dragon Synchro Effect
2500 ATK / 2000 DEF

1 Tuner + 1+ non-Tuners
When your opponent activates a card or effect in response to your card or effect activation (Quick Effect): You can Tribute this card; negate that opponent's effect, and if you do, destroy that card. If a monster(s) in your possession was Tributed this turn (Quick Effect): You can banish this card from your GY; Special Summon 1 "Stardust" Synchro Monster from your Extra Deck. You can only use each effect of "Stardust Dragon - Victim Sanctuary" once per turn, and cannot activate more than 1 in the same Chain.

Card Image: Stardust Dragon/Assault Mode

Stardust Dragon/Assault Mode

Level 10 WIND/Dragon Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate" (or by its own effect). When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon it.

Card Image: Stardust Flash

Stardust Flash

Normal Trap

Target 1 "Stardust" monster in your Graveyard; Special Summon it.

Card Image: Stardust Illumination

Stardust Illumination

Normal Spell

Send 1 "Stardust" monster from your Deck to the GY, or if you control "Stardust Dragon" or a Synchro Monster that mentions it, you can Special Summon it instead. You can banish this card from your GY, then target 1 "Stardust" monster you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Stardust Illumination" once per turn.

Card Image: Stardust Mirage

Stardust Mirage

Normal Trap

If you control a Level 8 or higher Dragon Synchro Monster: Special Summon as many monsters as possible from your GY that were destroyed and sent to your GY by battle or an opponent's card effect this turn. You can only activate 1 "Stardust Mirage" per turn.

Card Image: Stardust Phantom

Stardust Phantom

Level 1 LIGHT/Spellcaster Effect
0 ATK / 0 DEF

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.

Card Image: Stardust Re-Spark

Stardust Re-Spark

Normal Trap

When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn.

Card Image: Stardust Shimmer

Stardust Shimmer

Normal Spell

Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster and Special Summon it from the Graveyard.

Card Image: Stardust Sifr Divine Dragon

Stardust Sifr Divine Dragon 21

Level 12 LIGHT/Dragon Synchro Effect
4000 ATK / 4000 DEF

1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.

Card Image: Stardust Spark Dragon

Stardust Spark Dragon

Level 8 LIGHT/Dragon Synchro Effect
2500 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.

Card Image: Stardust Synchron

Stardust Synchron

Level 4 LIGHT/Machine Tuner Effect
1500 ATK / 1000 DEF

If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn.

Card Image: Stardust Trail

Stardust Trail

Level 4 LIGHT/Dragon Effect
500 ATK / 2000 DEF

If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn.

Card Image: Stardust Warrior

Stardust Warrior

Level 10 WIND/Warrior Synchro Effect
3000 ATK / 2500 DEF

1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)

Card Image: Stardust Wish

Stardust Wish

Continuous Trap

Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position.

Card Image: Stardust Wurm

Stardust Wurm

Level 1 LIGHT/Dragon Effect
0 ATK / 0 DEF

If this card is in your hand or GY, and you control a Level 8 or higher Dragon Synchro Monster: You can Special Summon this card, but banish it when it leaves the field. You can Tribute this card; Special Summon up to 2 Level 1 LIGHT Dragon monsters from your hand and/or GY, except "Stardust Wurm", but their effects cannot be activated. You can only use each effect of "Stardust Wurm" once per turn.

Card Image: Stardust Xiaolong

Stardust Xiaolong

Level 1 LIGHT/Dragon Effect
100 ATK / 100 DEF

When you Synchro Summon "Stardust Dragon", you can Special Summon this card from your Graveyard in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed.

Card Image: Starduston

Starduston

Level 1 DARK/Fiend Effect
? ATK / ? DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent to the Graveyard for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cards on the field. If you control more monsters than your opponent does, destroy this card.

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