Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated.
If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.
2 Level 4 "Six Samurai" monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn.
If this card is Normal Summoned while you control a "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.
When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.
During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn.
This card is unaffected by the effects of Trap Cards.