Showing 9 results where type is fusion and type is monster and name is shaddoll (took 3.559138ms)
Card Image: El Shaddoll Anoyatyllis

El Shaddoll Anoyatyllis

Level 9 WATER/Fiend Fusion Effect
2700 ATK / 2000 DEF

1 "Shaddoll" monster + 1 WATER monster
Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Card Image: El Shaddoll Apkallone

El Shaddoll Apkallone 10

Level 6 DARK/Spellcaster Fusion Effect
2500 ATK / 2000 DEF

2 "Shaddoll" monsters with different Attributes
Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn.
● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects.
● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.

Card Image: El Shaddoll Construct

El Shaddoll Construct

Level 8 LIGHT/Fairy Fusion Effect
2800 ATK / 2500 DEF

1 "Shaddoll" monster + 1 LIGHT monster
Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Card Image: El Shaddoll Grysta

El Shaddoll Grysta

Level 7 FIRE/Rock Fusion Effect
2450 ATK / 1950 DEF

1 "Shaddoll" monster + 1 FIRE monster
Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Card Image: El Shaddoll Meshahrail

El Shaddoll Meshahrail

Level 10 EARTH/Machine Fusion Effect
2800 ATK / 1000 DEF

1 "Shaddoll" monster + 1 DARK monster + 1 EARTH monster
Must be Fusion Summoned. Unaffected by your opponent's activated Spell/Trap effects and by activated effects from opponent's monsters whose original Level/Rank is lower than this card's current Level. Once per turn: You can pay 800 LP; add 1 "Shaddoll" card or "Void" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can Special Summon 1 "Shaddoll" monster from your GY.

Card Image: El Shaddoll Shekhinaga

El Shaddoll Shekhinaga

Level 10 EARTH/Machine Fusion Effect
2600 ATK / 3000 DEF

1 "Shaddoll" monster + 1 EARTH monster
Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Card Image: El Shaddoll Wendigo

El Shaddoll Wendigo

Level 6 WIND/Psychic Fusion Effect
200 ATK / 2800 DEF

1 "Shaddoll" monster + 1 WIND monster
Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Card Image: El Shaddoll Winda

El Shaddoll Winda 60

Level 5 DARK/Spellcaster Fusion Effect
2200 ATK / 800 DEF

1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Card Image: Reeshaddoll Wendikurhu

Reeshaddoll Wendikurhu

Level 6 WIND/Psychic Fusion Effect
200 ATK / 2800 DEF

1 "Shaddoll" monster + 1 WIND monster
Must first be Fusion Summoned. (Quick Effect): You can change any number of face-down monsters on the field to face-up Defense Position, then you can change other face-up monsters on the field to face-down Defense Position up to the number of Flip monsters flipped face-up. You can only use this effect of "Reeshaddoll Wendikurhu" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" card in your GY; add it to your hand.

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