This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control.
● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s).
● 2+: Negate the activated effects of monsters your opponent controls.
● 3: Any monsters sent to your opponent's GY are banished instead.
Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.
You can send 3 face-up "Divine Abyss of the Sacred Beast" you control to the GY, including this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each of the following effects of "Divine Abyss of the Sacred Beast" once per turn. During the Main Phase: You can place 2 "Divine Abyss of the Sacred Beast" from your hand, Deck, and/or GY face-up on your field. During your opponent's End Phase, if this card is in your GY: You can place it on the bottom of the Deck.
During your Main Phase: You can place 2 "Skyfire of the Sacred Beast" from your hand, Deck, and/or GY face-up on your field, then you can reveal 1 Level 10 "Sacred Beast" monster in your hand, then place 1 "Fallen Paradise of the Sacred Beasts" from your Deck face-up in your Field Zone. During your opponent's End Phase, if this card is in your GY: You can add it to your hand. You can only use each effect of "Skyfire of the Sacred Beast" once per turn.