Showing 5 results where type is one of [spell, trap] and name is saber (took 4.988577ms)
Card Image: Saber Combination

Saber Combination

Continuous Spell

While 10 or more "X-Saber" monsters are in your field, GY, and/or banishment, "X-Saber" monsters you control gain ATK equal to their original DEF. You can only use each of the following effects of "Saber Combination" once per turn. If you Special Summon an "X-Saber" monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "X-Saber" monster from your hand or Deck. When an opponent's monster declares an attack: You can Special Summon 1 "X-Saber" monster from your hand.

Card Image: Saber Hole

Saber Hole

Counter Trap

Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.

Card Image: Saber Reflection

Saber Reflection

Quick-Play Spell

When you take battle or effect damage while you control an "X-Saber" monster: Gain LP equal to the damage you took, and if you do, inflict the same amount of damage to your opponent, then you can add 1 "Saber" Spell/Trap Card or "Gottoms" card from your Deck to your hand. You can only activate 1 "Saber Reflection" per turn.

Card Image: Saber Slash

Saber Slash

Normal Spell

Destroy a number of face-up cards on the field equal to the number of face-up Attack Position "X-Saber" monsters you control.

Card Image: Saber Vault

Saber Vault

Field Spell

Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.

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