Showing 33 results where name is red-eyes (took 2.923495ms)
Card Image: Black Dragon's Chick

Black Dragon's Chick

Level 1 DARK/Dragon Effect
800 ATK / 500 DEF

You can send this face-up card you control to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.

Card Image: Gearfried the Red-Eyes Iron Knight

Gearfried the Red-Eyes Iron Knight

Level 4 DARK/Warrior Effect
1800 ATK / 1600 DEF

Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.

Card Image: Malefic Red-Eyes Black Dragon

Malefic Red-Eyes Black Dragon

Level 7 DARK/Dragon Effect
2400 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.

Card Image: Meteor Dragon Red-Eyes Impact

Meteor Dragon Red-Eyes Impact

Level 6 DARK/Dragon Gemini Effect
1800 ATK / 2000 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
â—Ź Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.

Card Image: Red-Eyes Alternative Black Dragon

Red-Eyes Alternative Black Dragon

Level 7 DARK/Dragon Effect
2400 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.

Card Image: Red-Eyes Archfiend of Lightning

Red-Eyes Archfiend of Lightning

Level 6 DARK/Fiend Gemini Effect
2500 ATK / 1200 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
â—Ź Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.

Card Image: Red-Eyes Baby Dragon

Red-Eyes Baby Dragon

Level 3 DARK/Dragon Effect
1200 ATK / 700 DEF

When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.

Card Image: Red-Eyes Black Dragon

Red-Eyes Black Dragon

Level 7 DARK/Dragon Normal
2400 ATK / 2000 DEF

''A ferocious dragon with a deadly attack.''

Card Image: Red-Eyes Black Dragon Sword

Red-Eyes Black Dragon Sword

Level 7 DARK/Dragon Fusion Effect
2400 ATK / 2000 DEF

Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.

Card Image: Red-Eyes Black Flare Dragon

Red-Eyes Black Flare Dragon

Level 7 DARK/Dragon Gemini Effect
2400 ATK / 2000 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
â—Ź If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.

Card Image: Red-Eyes Black Fullmetal Dragon

Red-Eyes Black Fullmetal Dragon 33

Level 8 DARK/Machine Effect
3400 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.

Card Image: Red-Eyes Black Metal Dragon

Red-Eyes Black Metal Dragon

Level 8 DARK/Machine Effect
2800 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".

Card Image: Red-Eyes Black Meteor Dragon

Red-Eyes Black Meteor Dragon

Level 6 DARK/Dragon Effect
2000 ATK / 2000 DEF

You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.

Card Image: Red-Eyes Burn

Red-Eyes Burn

Normal Trap

If a face-up "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn.

Card Image: Red-Eyes Dark Dragoon

Red-Eyes Dark Dragoon 100

Level 8 DARK/Spellcaster Fusion Effect
3000 ATK / 2500 DEF

"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

Card Image: Red-Eyes Darkness Dragon

Red-Eyes Darkness Dragon

Level 9 DARK/Dragon Effect
2400 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes B. Dragon" and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard.

Card Image: Red-Eyes Darkness Metal Dragon

Red-Eyes Darkness Metal Dragon

Level 10 DARK/Dragon Effect
2800 ATK / 2400 DEF

You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

Card Image: Red-Eyes Fang with Chain

Red-Eyes Fang with Chain

Normal Trap

Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.

Card Image: Red-Eyes Flare Metal Dragon

Red-Eyes Flare Metal Dragon 1

Level 7 DARK/Dragon Xyz Effect
2800 ATK / 2400 DEF

2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

Card Image: Red-Eyes Fusion

Red-Eyes Fusion

Normal Spell

Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

Card Image: Red-Eyes Insight

Red-Eyes Insight

Normal Spell

Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.

Card Image: Red-Eyes Metal Claws Dragon

Red-Eyes Metal Claws Dragon

Level 7 DARK/Dragon Effect
2400 ATK / 2000 DEF

You can activate "Metalmorph" Traps the turn they were Set. You can only use each of the following effects of "Red-Eyes Metal Claws Dragon" once per turn. You can send 1 face-down card you control to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned, and you have "Max Metalmorph" in your field or GY: You can add 1 "Metalmorph" Trap from your Deck or GY to your hand.

Card Image: Red-Eyes Retro Dragon

Red-Eyes Retro Dragon

Level 4 DARK/Dragon Effect
1700 ATK / 1600 DEF

If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Red-Eyes Slash Dragon

Red-Eyes Slash Dragon

Level 7 DARK/Dragon Fusion Effect
2800 ATK / 2400 DEF

"Red-Eyes B. Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. â—Ź The equipped monster gains 200 ATK.
When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.

Card Image: Red-Eyes Soul

Red-Eyes Soul

Level 7 DARK/Dragon Effect
900 ATK / 2000 DEF

This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.

Card Image: Red-Eyes Spirit

Red-Eyes Spirit

Normal Trap

Target 1 "Red-Eyes" monster in your GY; Special Summon it.

Card Image: Red-Eyes Toon Dragon

Red-Eyes Toon Dragon

Level 7 DARK/Dragon Toon Effect
2400 ATK / 2000 DEF

Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.

Card Image: Red-Eyes Transmigration

Red-Eyes Transmigration

Ritual Spell

This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your Graveyard, except "Red-Eyes B. Chick", whose total Levels equal 8 or more.

Card Image: Red-Eyes Wyvern

Red-Eyes Wyvern

Level 4 WIND/Dragon Effect
1800 ATK / 1600 DEF

During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".

Card Image: Red-Eyes Zombie Dragon

Red-Eyes Zombie Dragon

Level 7 DARK/Zombie Effect
2400 ATK / 2000 DEF

You can Tribute Summon this card in Attack Position by Tributing 1 Zombie monster. When this card destroys a Zombie monster by battle and sends it to the GY: You can Special Summon that Zombie monster.

Card Image: Red-Eyes Zombie Dragon Lord

Red-Eyes Zombie Dragon Lord

Level 10 DARK/Zombie Synchro Effect
2800 ATK / 2400 DEF

1 Zombie Tuner + 1+ non-Tuner monsters
During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.

Card Image: Red-Eyes Zombie Necro Dragon

Red-Eyes Zombie Necro Dragon

Level 7 DARK/Zombie Synchro Effect
2400 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.

Card Image: Return of the Red-Eyes

Return of the Red-Eyes

Continuous Trap

If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.

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