Showing 101 results where name is performapal (took 3.347149ms)
Card Image: Performapal Ballad

Performapal Ballad

Level 3 PS 2 EARTH/Plant Pendulum Effect
500 ATK / 1100 DEF

[ Pendulum Effect ]
Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).


[ Monster Effect ]


If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.

Card Image: Performapal Barokuriboh

Performapal Barokuriboh

Level 8 PS 1 DARK/Fiend Pendulum Effect
300 ATK / 3000 DEF

[ Pendulum Effect ]
Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK/200 DEF from your Deck to your hand, then destroy this card.


[ Monster Effect ]


When your monster is destroyed by battle: You can Special Summon this card from your hand. Your opponent's monsters cannot target monsters for attacks, except this one. If this card is attacked, change it to Attack Position at the end of the Damage Step.

Card Image: Performapal Barracuda

Performapal Barracuda

Level 3 PS 5 EARTH/Plant Pendulum Effect
500 ATK / 1100 DEF

[ Pendulum Effect ]
Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).


[ Monster Effect ]


During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.

Card Image: Performapal Bit Bite Turtle

Performapal Bit Bite Turtle

Level 3 PS 3 WATER/Reptile Pendulum Effect
800 ATK / 1200 DEF

[ Pendulum Effect ]
Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).


[ Monster Effect ]


When this card is destroyed by battle: You can destroy the monster that destroyed it.

Card Image: Performapal Bot-Eyes Lizard

Performapal Bot-Eyes Lizard

Level 4 EARTH/Reptile Effect
1600 ATK / 1200 DEF

Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.

Card Image: Performapal Bowhopper

Performapal Bowhopper

Level 4 EARTH/Insect Effect
1500 ATK / 1000 DEF

You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.

Card Image: Performapal Bubblebowwow

Performapal Bubblebowwow

Level 6 PS 5 EARTH/Beast Pendulum Effect
2300 ATK / 1000 DEF

[ Pendulum Effect ]
If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead.


[ Monster Effect ]


When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.

Card Image: Performapal Call

Performapal Call

Normal Trap

When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck.

Card Image: Performapal Camelump

Performapal Camelump

Level 4 PS 2 EARTH/Beast Pendulum Effect
800 ATK / 1800 DEF

[ Pendulum Effect ]
Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)


[ Monster Effect ]


If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.

Card Image: Performapal Card Gardna

Performapal Card Gardna

Level 3 PS 8 EARTH/Rock Pendulum Effect
1000 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field).


[ Monster Effect ]


Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control.

Card Image: Performapal Celestial Magician

Performapal Celestial Magician

Level 4 PS 8 DARK/Spellcaster Pendulum Effect
1500 ATK / 1000 DEF

[ Pendulum Effect ]
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.


[ Monster Effect ]


During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
â—Ź Fusion: This card can attack directly.
â—Ź Synchro: Your opponent cannot activate monster effects.
â—Ź Xyz: This card's ATK becomes double its original ATK.
â—Ź Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.

Card Image: Performapal Changeraffe

Performapal Changeraffe

Level 1 PS 5 EARTH/Beast Pendulum Effect
100 ATK / 500 DEF

[ Pendulum Effect ]
When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field).


[ Monster Effect ]


When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field.

Card Image: Performapal Cheermole

Performapal Cheermole

Level 2 PS 5 EARTH/Beast Pendulum Effect
600 ATK / 1000 DEF

[ Pendulum Effect ]
All Pendulum Monsters you control gain 300 ATK.


[ Monster Effect ]


You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn.
â—Ź If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
â—Ź If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.

Card Image: Performapal Classikuriboh

Performapal Classikuriboh

Level 1 PS 8 DARK/Fiend Pendulum Effect
300 ATK / 200 DEF

[ Pendulum Effect ]
When an opponent's monster declares a direct attack, this card is destroyed.


[ Monster Effect ]


If this card is destroyed by its own Pendulum Effect: End the Battle Phase. You can only use each of the following effects of "Performapal Classikuriboh" once per turn. You can discard this card, then target 1 card in your Pendulum Zone; its Pendulum Scale becomes 1 until the end of this turn. When you take battle damage while this card is in your GY: You can place this card in your Pendulum Zone.

Card Image: Performapal Clay Breaker

Performapal Clay Breaker

Level 6 EARTH/Warrior Effect
2000 ATK / 1000 DEF

If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of "Performapal Clay Breaker" once per turn.

Card Image: Performapal Coin Dragon

Performapal Coin Dragon

Level 4 PS 5 WATER/Dragon Pendulum Effect
1700 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field).


[ Monster Effect ]


Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.

Card Image: Performapal Corn

Performapal Corn

Level 3 LIGHT/Beast-Warrior Effect
600 ATK / 1000 DEF

Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your Graveyard; gain 500 LP (this is a Quick Effect).

Card Image: Performapal Dag Daggerman

Performapal Dag Daggerman

Level 5 PS 2 EARTH/Warrior Pendulum Effect
2000 ATK / 600 DEF

[ Pendulum Effect ]
During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn.


[ Monster Effect ]


During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 "Performapal" monster from your hand to the Graveyard; draw 1 card. You can only use this effect of "Performapal Dag Daggerman" once per turn.

Card Image: Performapal Dramatic Theater

Performapal Dramatic Theater

Field Spell

Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard.

Card Image: Performapal Drummerilla

Performapal Drummerilla

Level 5 PS 2 EARTH/Beast Pendulum Effect
1600 ATK / 900 DEF

[ Pendulum Effect ]
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field).


[ Monster Effect ]


If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.

Card Image: Performapal Duelist Extraordinaire

Performapal Duelist Extraordinaire

Level 4 PS 8 LIGHT/Spellcaster Pendulum Effect
1800 ATK / 400 DEF

[ Pendulum Effect ]
Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved.


[ Monster Effect ]


When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
â—Ź Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.

Card Image: Performapal Elephammer

Performapal Elephammer

Level 6 EARTH/Beast Effect
2600 ATK / 1800 DEF

If you control 2 or more "Performapal" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another "Performapal" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand.

Card Image: Performapal Extra Slinger

Performapal Extra Slinger

Level 3 PS 6 DARK/Spellcaster Pendulum Effect
800 ATK / 1100 DEF

[ Pendulum Effect ]
During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect.


[ Monster Effect ]


Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.

Card Image: Performapal Fire Mufflerlion

Performapal Fire Mufflerlion

Level 3 PS 5 FIRE/Beast Pendulum Effect
800 ATK / 800 DEF

[ Pendulum Effect ]
When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.


[ Monster Effect ]


Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row.

Card Image: Performapal Fireflux

Performapal Fireflux

Level 4 PS 5 LIGHT/Insect Pendulum Effect
1200 ATK / 1600 DEF

[ Pendulum Effect ]
Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.


[ Monster Effect ]


If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

Card Image: Performapal Five-Rainbow Magician

Performapal Five-Rainbow Magician

Level 1 PS 12 LIGHT/Spellcaster Pendulum Effect
100 ATK / 100 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.
â—Ź 0: All monsters they control cannot attack or activate their effects.
â—Ź 4 or more: The ATK of all monsters they control become double their original ATK.


[ Monster Effect ]


If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.

Card Image: Performapal Flip Hippo

Performapal Flip Hippo

Level 3 EARTH/Beast Effect
800 ATK / 800 DEF

When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.

Card Image: Performapal Friendonkey

Performapal Friendonkey

Level 3 EARTH/Beast Effect
1600 ATK / 600 DEF

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard.

Card Image: Performapal Gatlinghoul

Performapal Gatlinghoul

Level 8 DARK/Fiend Fusion Effect
2900 ATK / 900 DEF

1 "Performapal" monster + 1 Level 5 or higher DARK monster
If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn.

Card Image: Performapal Gentrude

Performapal Gentrude

Level 4 PS 8 DARK/Fiend Pendulum Effect
1500 ATK / 1000 DEF

[ Pendulum Effect ]
If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.


[ Monster Effect ]


If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.

Card Image: Performapal Gold Fang

Performapal Gold Fang

Level 4 PS 3 LIGHT/Beast Pendulum Effect
1800 ATK / 700 DEF

[ Pendulum Effect ]
Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.


[ Monster Effect ]


If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn.

Card Image: Performapal Gongato

Performapal Gongato

Level 1 PS 2 EARTH/Beast Pendulum Effect
100 ATK / 100 DEF

[ Pendulum Effect ]
Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field).


[ Monster Effect ]


Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.

Card Image: Performapal Guitartle

Performapal Guitartle

Level 1 PS 6 WATER/Aqua Pendulum Effect
300 ATK / 400 DEF

[ Pendulum Effect ]
If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn.


[ Monster Effect ]


Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.

Card Image: Performapal Gumgumouton

Performapal Gumgumouton

Level 5 PS 1 EARTH/Beast Pendulum Effect
900 ATK / 2400 DEF

[ Pendulum Effect ]
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.


[ Monster Effect ]


Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.

Card Image: Performapal Handsamuraiger

Performapal Handsamuraiger

Level 4 EARTH/Beast-Warrior Effect
1800 ATK / 400 DEF

When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.

Card Image: Performapal Handstandaccoon

Performapal Handstandaccoon

Level 2 PS 3 EARTH/Beast Pendulum Effect
400 ATK / 600 DEF

[ Pendulum Effect ]
You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn.


[ Monster Effect ]


When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.

Card Image: Performapal Helpprincess

Performapal Helpprincess

Level 4 DARK/Warrior Effect
1200 ATK / 1200 DEF

When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.

Card Image: Performapal Hip Hippo

Performapal Hip Hippo

Level 3 EARTH/Beast Effect
800 ATK / 800 DEF

After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Performapal Inflater Tapir

Performapal Inflater Tapir

Level 6 WIND/Beast Effect
1000 ATK / 2000 DEF

During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monster; Special Summon this card in Defense Position. You can only use this effect of "Performapal Inflater Tapir" once per turn.

Card Image: Performapal Kaleidoscorp

Performapal Kaleidoscorp

Level 6 PS 4 LIGHT/Insect Pendulum Effect
100 ATK / 2300 DEF

[ Pendulum Effect ]
All LIGHT monsters you control gain 300 ATK.


[ Monster Effect ]


Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each.

Card Image: Performapal King Bear

Performapal King Bear

Level 6 PS 7 EARTH/Beast-Warrior Pendulum Effect
2200 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck.


[ Monster Effect ]


Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only.

Card Image: Performapal Kuribohble

Performapal Kuribohble

Level 1 DARK/Fiend Effect
300 ATK / 200 DEF

When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead.

Card Image: Performapal Ladyange

Performapal Ladyange

Level 3 PS 1 LIGHT/Fairy Pendulum Effect
1000 ATK / 1500 DEF

[ Pendulum Effect ]
Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn.


[ Monster Effect ]


You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.

Card Image: Performapal Laugh Maker

Performapal Laugh Maker

Level 8 PS 5 LIGHT/Spellcaster Pendulum Effect
2500 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP.


[ Monster Effect ]


When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 monster effect of "Performapal Laugh Maker" per turn, and only once that turn.

Card Image: Performapal Lebellman

Performapal Lebellman

Level 6 PS 1 LIGHT/Fairy Pendulum Effect
100 ATK / 2600 DEF

[ Pendulum Effect ]
Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field).


[ Monster Effect ]


Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.

Card Image: Performapal Life Swordsman

Performapal Life Swordsman

Level 1 LIGHT/Warrior Effect
0 ATK / 0 DEF

When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.

Card Image: Performapal Lizardraw

Performapal Lizardraw

Level 3 PS 6 EARTH/Reptile Pendulum Effect
1200 ATK / 600 DEF

[ Pendulum Effect ]
If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.


[ Monster Effect ]


If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

Card Image: Performapal Longphone Bull

Performapal Longphone Bull

Level 4 EARTH/Beast Effect
1600 ATK / 1200 DEF

If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn.

Card Image: Performapal Miss Director

Performapal Miss Director

Level 6 DARK/Spellcaster Tuner Effect
0 ATK / 2000 DEF

While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. You can only use this effect of "Performapal Miss Director" once per turn.

Card Image: Performapal Momoncarpet

Performapal Momoncarpet

Level 3 PS 7 EARTH/Beast Pendulum Flip Effect
1000 ATK / 100 DEF

[ Pendulum Effect ]
Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any battle damage you take becomes halved.


[ Monster Effect ]


FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position.

Card Image: Performapal Monkeyboard

Performapal Monkeyboard

Level 6 PS 1 EARTH/Beast Pendulum Effect
1000 ATK / 2400 DEF

[ Pendulum Effect ]
Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.


[ Monster Effect ]


You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).

Card Image: Performapal Odd-Eyes Butler

Performapal Odd-Eyes Butler

Level 5 PS 2 DARK/Spellcaster Pendulum Effect
1000 ATK / 2100 DEF

[ Pendulum Effect ]
Once per turn, when an opponent's monster declares an attack: You can add 1 "Odd-Eyes" Pendulum Monster from your GY to the Extra Deck face-up, and if you do, negate the attack, then you can gain LP equal to that Pendulum Monster's ATK.


[ Monster Effect ]


If this card is in your hand or GY: You can target 1 "Performapal" or "Odd-Eyes" Monster Card you control, except "Performapal Odd-Eyes Butler"; Special Summon this card, then destroy that card. You can only use this effect of "Performapal Odd-Eyes Butler" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: Performapal Odd-Eyes Dissolver

Performapal Odd-Eyes Dissolver

Level 8 PS 4 DARK/Spellcaster Pendulum Effect
2000 ATK / 2600 DEF

[ Pendulum Effect ]
Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


[ Monster Effect ]


At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.

Card Image: Performapal Odd-Eyes Light Phoenix

Performapal Odd-Eyes Light Phoenix

Level 5 PS 3 LIGHT/Winged Beast Pendulum Effect
2000 ATK / 1000 DEF

[ Pendulum Effect ]
When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card.


[ Monster Effect ]


(Quick Effect): You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.

Card Image: Performapal Odd-Eyes Metal Claw

Performapal Odd-Eyes Metal Claw

Level 8 DARK/Dragon Fusion Effect
3000 ATK / 3000 DEF

1 "Odd-Eyes" monster + 1 "Performapal" monster
Cannot be used as Fusion Material. If this card was Fusion Summoned with "Polymerization", it is unaffected by other cards' effects. When this card declares an attack: All monsters you currently control gain 300 ATK until the end of the Battle Phase.

Card Image: Performapal Odd-Eyes Minitaurus

Performapal Odd-Eyes Minitaurus

Level 4 PS 6 DARK/Beast-Warrior Pendulum Effect
1200 ATK / 1600 DEF

[ Pendulum Effect ]
If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


[ Monster Effect ]


During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only.

Card Image: Performapal Odd-Eyes Seer

Performapal Odd-Eyes Seer

Level 6 PS 1 DARK/Spellcaster Pendulum Effect
100 ATK / 1800 DEF

[ Pendulum Effect ]
You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.


[ Monster Effect ]


During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position;
â—Ź Attack Position: You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it.
â—Ź Defense Position: Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY.
You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.

Card Image: Performapal Odd-Eyes Synchron

Performapal Odd-Eyes Synchron

Level 2 PS 6 DARK/Spellcaster Pendulum Tuner Effect
200 ATK / 600 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field).


[ Monster Effect ]


If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.

Card Image: Performapal Odd-Eyes Unicorn

Performapal Odd-Eyes Unicorn

Level 1 PS 8 LIGHT/Beast Pendulum Effect
100 ATK / 600 DEF

[ Pendulum Effect ]
Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field).


[ Monster Effect ]


When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK.

Card Image: Performapal Odd-Eyes Valet

Performapal Odd-Eyes Valet

Level 1 PS 8 LIGHT/Spellcaster Pendulum Effect
100 ATK / 200 DEF

[ Pendulum Effect ]
Once per turn, when an opponent's monster declares an attack: You can make that opponent's monster lose 300 ATK for each face-up Pendulum Monster in your Extra Deck.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can send 1 "Performapal" or "Odd-Eyes" monster from your Deck to the GY, except "Performapal Odd-Eyes Valet", and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Performapal Odd-Eyes Valet" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: Performapal Parrotrio

Performapal Parrotrio

Level 3 PS 2 WIND/Winged Beast Pendulum Effect
500 ATK / 500 DEF

[ Pendulum Effect ]
Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn.


[ Monster Effect ]


When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster.

Card Image: Performapal Partnaga

Performapal Partnaga

Level 5 PS 3 EARTH/Reptile Pendulum Effect
500 ATK / 2100 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack.

Card Image: Performapal Pendulum Sorcerer

Performapal Pendulum Sorcerer

Level 4 PS 2 EARTH/Spellcaster Pendulum Effect
1500 ATK / 800 DEF

[ Pendulum Effect ]
If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.

Card Image: Performapal Pinch Helper

Performapal Pinch Helper

Continuous Trap

Once per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 "Performapal" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the Graveyard; you take no battle damage from that battle.

Card Image: Performapal Popperup

Performapal Popperup

Normal Spell

Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.

Card Image: Performapal Radish Horse

Performapal Radish Horse

Level 4 PS 3 EARTH/Plant Pendulum Effect
500 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field).


[ Monster Effect ]


If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.

Card Image: Performapal Rain Goat

Performapal Rain Goat

Level 1 WATER/Beast Effect
0 ATK / 0 DEF

When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; make that effect damage to you 0. During the Main Phase (Quick Effect): You can discard this card, then target 1 "Performapal" or "Odd-Eyes" card you control; this turn, it cannot be destroyed by battle or card effects.

Card Image: Performapal Recasting

Performapal Recasting

Normal Spell

Reveal any number of "Performapal" monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn.

Card Image: Performapal Revival

Performapal Revival

Normal Trap

If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard.

Card Image: Performapal Revue Dancer

Performapal Revue Dancer

Level 3 LIGHT/Spellcaster Effect
800 ATK / 1000 DEF

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster.

Card Image: Performapal Salutiger

Performapal Salutiger

Level 4 EARTH/Beast-Warrior Effect
1700 ATK / 500 DEF

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.

Card Image: Performapal Seal Eel

Performapal Seal Eel

Level 1 PS 3 WATER/Fish Pendulum Effect
100 ATK / 100 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation.

Card Image: Performapal Secondonkey

Performapal Secondonkey

Level 4 EARTH/Beast Effect
1000 ATK / 2000 DEF

When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.

Card Image: Performapal Sellshell Crab

Performapal Sellshell Crab

Level 5 PS 2 WATER/Aqua Pendulum Effect
500 ATK / 2500 DEF

[ Pendulum Effect ]
Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in your Pendulum Zone; Special Summon it.


[ Monster Effect ]


Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn.

Card Image: Performapal Show Down

Performapal Show Down

Normal Trap

Target any number of face-up monsters your opponent controls, up to the number of face-up Spell Cards you control; change those monsters to face-down Defense Position.

Card Image: Performapal Silver Claw

Performapal Silver Claw

Level 4 PS 5 DARK/Beast Pendulum Effect
1800 ATK / 800 DEF

[ Pendulum Effect ]
All "Performapal" monsters you control gain 300 ATK.


[ Monster Effect ]


When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.

Card Image: Performapal Skeeter Skimmer

Performapal Skeeter Skimmer

Level 4 WATER/Insect Effect
500 ATK / 1600 DEF

When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.

Card Image: Performapal Skullcrobat Joker

Performapal Skullcrobat Joker

Level 4 PS 8 DARK/Spellcaster Pendulum Effect
1800 ATK / 100 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.


[ Monster Effect ]


When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

Card Image: Performapal Sky Magician

Performapal Sky Magician

Level 7 WIND/Spellcaster Effect
2500 ATK / 2000 DEF

Once per turn, if you activate a Spell Card: This card gains 300 ATK. (Quick Effect): You can target 1 Continuous Spell you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it.

Card Image: Performapal Sky Magician Girl

Performapal Sky Magician Girl

Level 5 WIND/Spellcaster Effect
2000 ATK / 1500 DEF

If you control a Continuous Spell: You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can send 1 Level 4 or lower LIGHT Spellcaster monster from your Deck to the GY. If this face-up card leaves the field: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Performapal Sky Magician Girl" once per turn.

Card Image: Performapal Sky Pupil

Performapal Sky Pupil

Level 3 LIGHT/Spellcaster Effect
800 ATK / 800 DEF

During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster.

Card Image: Performapal Sleight Hand Magician

Performapal Sleight Hand Magician

Level 7 LIGHT/Spellcaster Effect
2500 ATK / 2000 DEF

You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it.

Card Image: Performapal Smile Sorcerer

Performapal Smile Sorcerer

Level 8 PS 1 LIGHT/Spellcaster Pendulum Effect
2500 ATK / 2000 DEF

[ Pendulum Effect ]
If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn.

Card Image: Performapal Spikeagle

Performapal Spikeagle

Level 2 WIND/Winged Beast Effect
900 ATK / 900 DEF

Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent.

Card Image: Performapal Splashmammoth

Performapal Splashmammoth

Level 6 PS 4 WATER/Beast Pendulum Effect
1900 ATK / 2300 DEF

[ Pendulum Effect ]
Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck.


[ Monster Effect ]


During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of "Performapal Splashmammoth" once per Duel.

Card Image: Performapal Springoose

Performapal Springoose

Level 5 WIND/Winged Beast Effect
1100 ATK / 2400 DEF

You can banish this card from your Graveyard, then target 2 cards among the Pendulum Monsters you control and/or the "Magician" and "Performapal" cards in your Pendulum Zone; return both to the hand. You can only use this effect of "Performapal Springoose" once per turn.

Card Image: Performapal Stamp Turtle

Performapal Stamp Turtle

Level 4 WATER/Aqua Effect
100 ATK / 1800 DEF

Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.

Card Image: Performapal Swincobra

Performapal Swincobra

Level 4 PS 2 EARTH/Reptile Pendulum Effect
300 ATK / 1800 DEF

[ Pendulum Effect ]
Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard.


[ Monster Effect ]


This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

Card Image: Performapal Sword Fish

Performapal Sword Fish

Level 2 WATER/Fish Effect
600 ATK / 600 DEF

If this card is Normal or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF.

Card Image: Performapal Teeter Totter Hopper

Performapal Teeter Totter Hopper

Level 4 EARTH/Insect Effect
100 ATK / 1200 DEF

The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn.

Card Image: Performapal Thunderhino

Performapal Thunderhino

Level 3 LIGHT/Rock Effect
200 ATK / 1800 DEF

Monsters your opponent controls cannot target face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.

Card Image: Performapal Trampolynx

Performapal Trampolynx

Level 2 PS 4 EARTH/Beast Pendulum Effect
300 ATK / 300 DEF

[ Pendulum Effect ]
When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return it to the hand. You can only use this effect of "Performapal Trampolynx" once per turn.


[ Monster Effect ]


When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.

Card Image: Performapal Trump Girl

Performapal Trump Girl

Level 2 PS 4 DARK/Spellcaster Pendulum Effect
200 ATK / 200 DEF

Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.

Card Image: Performapal Trump Witch

Performapal Trump Witch

Level 1 PS 4 DARK/Spellcaster Pendulum Effect
100 ATK / 100 DEF

[ Pendulum Effect ]
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.


[ Monster Effect ]


You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.

Card Image: Performapal Trumpanda

Performapal Trumpanda

Level 3 PS 3 EARTH/Beast Pendulum Effect
800 ATK / 800 DEF

[ Pendulum Effect ]
Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12).


[ Monster Effect ]


When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn.

Card Image: Performapal Turn Toad

Performapal Turn Toad

Level 2 PS 3 WATER/Aqua Pendulum Effect
0 ATK / 800 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.


[ Monster Effect ]


Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn.

Card Image: Performapal Turn Trooper

Performapal Turn Trooper

Level 4 LIGHT/Warrior Effect
1200 ATK / 1200 DEF

At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it.
â—Ź 1: Once per turn, when an opponent's monster declares an attack: You can negate that attack.
â—Ź 2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase.

Card Image: Performapal U Go Golem

Performapal U Go Golem

Level 4 PS 1 DARK/Fiend Pendulum Effect
1600 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand.


[ Monster Effect ]


Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.

Card Image: Performapal Uni

Performapal Uni

Level 4 LIGHT/Beast-Warrior Effect
800 ATK / 1500 DEF

Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your Graveyard; the next time you would take battle damage this turn, you do not (this is a Quick Effect).

Card Image: Performapal Whim Witch

Performapal Whim Witch

Level 3 PS 4 DARK/Spellcaster Pendulum Effect
800 ATK / 800 DEF

[ Pendulum Effect ]
If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Whim Witch" once per turn.


[ Monster Effect ]


This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster.

Card Image: Performapal Whip Snake

Performapal Whip Snake

Level 4 EARTH/Reptile Effect
1700 ATK / 900 DEF

Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.

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