Showing 36 results where type is monster and name is "ice barrier" (took 4.147296ms)
Card Image: Blizzed, Defender of the Ice Barrier

Blizzed, Defender of the Ice Barrier

Level 1 WATER/Aqua Effect
300 ATK / 500 DEF

When this card is destroyed by battle and sent to the Graveyard, draw 1 card.

Card Image: Brionac, Dragon of the Ice Barrier

Brionac, Dragon of the Ice Barrier

Level 6 WATER/Sea Serpent Synchro Effect
2300 ATK / 1400 DEF

1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

Card Image: Caravan of the Ice Barrier

Caravan of the Ice Barrier

Level 1 WATER/Sea Serpent Effect
500 ATK / 200 DEF

Once per turn, you can select 2 "Ice Barrier" monsters in your Graveyard. Return the selected monsters to the Deck and each player draws 1 card.

Card Image: Cryomancer of the Ice Barrier

Cryomancer of the Ice Barrier

Level 2 WATER/Aqua Tuner Effect
1300 ATK / 0 DEF

While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.

Card Image: Dai-sojo of the Ice Barrier

Dai-sojo of the Ice Barrier

Level 6 WATER/Spellcaster Effect
1600 ATK / 2200 DEF

When this card is Normal or Flip Summoned, it is changed to Defense Position. Face-up "Ice Barrier" monsters you control cannot be destroyed by Spell or Trap Card effects.

Card Image: Dance Princess of the Ice Barrier

Dance Princess of the Ice Barrier

Level 4 WATER/Spellcaster Effect
1700 ATK / 900 DEF

Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of "Ice Barrier" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.

Card Image: Defender of the Ice Barrier

Defender of the Ice Barrier

Level 3 WATER/Aqua Tuner Effect
200 ATK / 1600 DEF

While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.

Card Image: Dewdark of the Ice Barrier

Dewdark of the Ice Barrier

Level 2 WATER/Aqua Tuner Effect
1200 ATK / 800 DEF

If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.

Card Image: Dewloren, Tiger King of the Ice Barrier

Dewloren, Tiger King of the Ice Barrier

Level 6 WATER/Beast Synchro Effect
2000 ATK / 1400 DEF

1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn, you can return any number of face-up cards you control to the owner's hand. For each card returned to the owner's hand by this effect, this card gains 500 ATK until the End Phase.

Card Image: General Gantala of the Ice Barrier

General Gantala of the Ice Barrier

Level 7 WATER/Warrior Effect
2700 ATK / 2000 DEF

Once per turn, during your End Phase, you can select 1 "Ice Barrier" monster in your Graveyard, except "General Gantala of the Ice Barrier", and Special Summon it.

Card Image: General Grunard of the Ice Barrier

General Grunard of the Ice Barrier

Level 8 WATER/Warrior Effect
2800 ATK / 1000 DEF

During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon or Set. This effect can only be used once per turn.

Card Image: General Raiho of the Ice Barrier

General Raiho of the Ice Barrier

Level 6 WATER/Warrior Effect
2100 ATK / 2300 DEF

When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).

Card Image: General Wayne of the Ice Barrier

General Wayne of the Ice Barrier

Level 5 WATER/Warrior Effect
2100 ATK / 400 DEF

Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.

Card Image: Geomancer of the Ice Barrier

Geomancer of the Ice Barrier

Level 3 WATER/Spellcaster Tuner Effect
800 ATK / 1200 DEF

Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field.

Card Image: Georgius, Swordman of the Ice Barrier

Georgius, Swordman of the Ice Barrier

Level 6 WATER/Winged Beast Tuner Effect
2000 ATK / 1200 DEF

While you control another "Ice Barrier" monster, your opponent cannot activate the effects of monsters in the GY. You can only use each of the following effects of "Georgius, Swordman of the Ice Barrier" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand in Defense Position. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower "Ice Barrier" monster from your hand or GY.

Card Image: Gungnir, Dragon of the Ice Barrier

Gungnir, Dragon of the Ice Barrier

Level 7 WATER/Dragon Synchro Effect
2500 ATK / 1700 DEF

1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the Graveyard to target the same number of cards your opponent controls; destroy them.

Card Image: Hexa Spirit of the Ice Barrier

Hexa Spirit of the Ice Barrier

Level 1 WATER/Sea Serpent Tuner Effect
400 ATK / 200 DEF

While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.

Card Image: Judge of the Ice Barrier

Judge of the Ice Barrier

Level 4 WATER/Warrior Effect
1800 ATK / 900 DEF

While you control another "Ice Barrier" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of "Judge of the Ice Barrier" once per turn. You can target 1 or 2 "Ice Barrier" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an "Ice Barrier" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position.

Card Image: Medium of the Ice Barrier

Medium of the Ice Barrier

Level 7 WATER/Spellcaster Effect
2200 ATK / 1600 DEF

If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.

Card Image: Mirror Mage of the Ice Barrier

Mirror Mage of the Ice Barrier

Level 2 WATER/Aqua Tuner Effect
1000 ATK / 400 DEF

You can Tribute 1 other Effect Monster; Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Mage of the Ice Barrier". You can only use each effect of "Mirror Mage of the Ice Barrier" once per turn.

Card Image: Numbing Grub in the Ice Barrier

Numbing Grub in the Ice Barrier

Level 4 WATER/Insect Effect
1300 ATK / 1800 DEF

When this card is Normal Summoned, select 1 unused Main Monster Zone. While this card is face-up on the field, that selected Main Monster Zone cannot be used.

Card Image: Pilgrim of the Ice Barrier

Pilgrim of the Ice Barrier

Level 4 WATER/Warrior Effect
1500 ATK / 1000 DEF

This card cannot be destroyed by battle with a monster with 1900 or more ATK.

Card Image: Prior of the Ice Barrier

Prior of the Ice Barrier

Level 2 WATER/Aqua Effect
1000 ATK / 400 DEF

If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.

Card Image: Revealer of the Ice Barrier

Revealer of the Ice Barrier

Level 4 WATER/Spellcaster Effect
1700 ATK / 1000 DEF

While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.

Card Image: Royal Knight of the Ice Barrier

Royal Knight of the Ice Barrier

Level 5 WATER/Warrior Effect
2000 ATK / 2000 DEF

When this card is Tribute Summoned, Special Summon 1 "Ice Coffin Token" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon.

Card Image: Sacred Spirit of the Ice Barrier

Sacred Spirit of the Ice Barrier

Level 4 WATER/Zombie Spirit Effect
1600 ATK / 1200 DEF

This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.

Card Image: Samurai of the Ice Barrier

Samurai of the Ice Barrier

Level 4 WATER/Warrior Effect
1800 ATK / 1500 DEF

When this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.

Card Image: Secret Guards of the Ice Barrier

Secret Guards of the Ice Barrier

Level 2 WATER/Aqua Effect
100 ATK / 1600 DEF

Face-up "Ice Barrier" monsters you control cannot be targeted by effects of your opponent's Effect Monsters.

Card Image: Shock Troops of the Ice Barrier

Shock Troops of the Ice Barrier

Level 3 WATER/Spellcaster Effect
1500 ATK / 800 DEF

You can Tribute this card to select 1 face-up WATER monster on the field, destroy it, and add 1 "Ice Barrier" monster from your Deck to your hand.

Card Image: Speaker for the Ice Barriers

Speaker for the Ice Barriers

Level 4 WATER/Spellcaster Effect
1000 ATK / 1800 DEF

While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).

Card Image: Spellbreaker of the Ice Barrier

Spellbreaker of the Ice Barrier

Level 4 WATER/Spellcaster Effect
1200 ATK / 2000 DEF

Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field.

Card Image: Strategist of the Ice Barrier

Strategist of the Ice Barrier

Level 4 WATER/Spellcaster Effect
1600 ATK / 1600 DEF

Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card.

Card Image: Trishula, Dragon of the Ice Barrier

Trishula, Dragon of the Ice Barrier 13

Level 9 WATER/Dragon Synchro Effect
2700 ATK / 2000 DEF

1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

Card Image: Trishula, Zero Dragon of the Ice Barrier

Trishula, Zero Dragon of the Ice Barrier

Level 11 WATER/Dragon Synchro Effect
2700 ATK / 2000 DEF

1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.

Card Image: Warlock of the Ice Barrier

Warlock of the Ice Barrier

Level 3 WATER/Spellcaster Effect
400 ATK / 1000 DEF

While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.

Card Image: Zuijin of the Ice Barrier

Zuijin of the Ice Barrier

Level 2 WATER/Warrior Effect
500 ATK / 300 DEF

You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn.

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