Showing 3 results where type is fusion and type is monster and name is hecahands (took 6.611906ms)
Card Image: Hecahands Dandalos

Hecahands Dandalos

Level 7 DARK/Illusion Fusion Effect
2900 ATK / 3000 DEF

2 "Hecahands" monsters
You can target 1 monster your opponent controls; take control of it. You can only use this effect of "Hecahands Dandalos" once per turn. If this card battles a monster, neither can be destroyed by that battle. Your "Hecahands" Fusion Monsters, and monsters you control that are owned by your opponent, can attack directly.

Card Image: Hecahands Jauzah

Hecahands Jauzah

Level 8 LIGHT/Illusion Fusion Effect
2400 ATK / 2500 DEF

1 "Hecahands" monster + 1 Illusion monster
Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 2 monsters you control (1 face-up monster owned by your opponent and 1 Illusion monster). If this card battles a monster, neither can be destroyed by that battle. During your Main Phase: You can add 1 "Hecahands" card from your Deck or GY to your hand. You can only use this effect of "Hecahands Jauzah" once per turn.

Card Image: Hecahands Xeno

Hecahands Xeno

Level 9 DARK/Illusion Fusion Effect
3400 ATK / 3500 DEF

3 "Hecahands" monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Xeno" once per turn. During the Main Phase (Quick Effect): You can look at 2 random face-down cards in your opponent's Extra Deck, then you can Special Summon 1 of them to your field. If this Fusion Summoned card you own and control is destroyed by your opponent's card effect: You can take control of any number of monsters your opponent controls.

5228       Home       Query Syntax