Showing 33 results where name is ghostrick (took 2.99804ms)
Card Image: Ghostrick Alucard

Ghostrick Alucard

Level 3 DARK/Zombie Xyz Effect
1800 ATK / 1600 DEF

2 Level 3 monsters
Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

Card Image: Ghostrick Angel of Mischief

Ghostrick Angel of Mischief

Level 4 DARK/Fairy Xyz Effect
2000 ATK / 2500 DEF

2 Level 4 monsters
You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.

Card Image: Ghostrick Break

Ghostrick Break

Normal Trap

When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your Graveyard: Target 2 "Ghostrick" monsters in your Graveyard with different names from the destroyed monster; Special Summon them in face-down Defense Position.

Card Image: Ghostrick Doll

Ghostrick Doll

Level 2 DARK/Spellcaster Effect
300 ATK / 1200 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.

Card Image: Ghostrick Dullahan

Ghostrick Dullahan

Level 1 DARK/Fiend Xyz Effect
1000 ATK / 0 DEF

2 Level 1 monsters
This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

Card Image: Ghostrick Fairy

Ghostrick Fairy

Level 2 DARK/Spellcaster Effect
900 ATK / 1000 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control.

Card Image: Ghostrick Festival

Ghostrick Festival

Link 1 DARK/Spellcaster Link Effect
0 ATK

1 non-Link "Ghostrick" monster
You can also use a face-down "Ghostrick" monster you control as material to Link Summon this card. While a "Ghostrick" card is in a Field Zone, your "Ghostrick" monsters can attack directly. When an opponent's monster declares an attack: You can Tribute this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Festival" once per turn.

Card Image: Ghostrick Ghoul

Ghostrick Ghoul

Level 3 DARK/Zombie Effect
1100 ATK / 1200 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn.

Card Image: Ghostrick Jackfrost

Ghostrick Jackfrost

Level 1 DARK/Fiend Effect
800 ATK / 100 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.

Card Image: Ghostrick Jiangshi

Ghostrick Jiangshi

Level 3 DARK/Zombie Effect
400 ATK / 1800 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.

Card Image: Ghostrick Lantern

Ghostrick Lantern

Level 1 DARK/Fiend Effect
800 ATK / 0 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.

Card Image: Ghostrick Mansion

Ghostrick Mansion

Field Spell

Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.

Card Image: Ghostrick Mary

Ghostrick Mary

Level 1 DARK/Fiend Effect
100 ATK / 1600 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.

Card Image: Ghostrick Mummy

Ghostrick Mummy

Level 3 DARK/Zombie Effect
1500 ATK / 0 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.

Card Image: Ghostrick Museum

Ghostrick Museum

Field Spell

Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.

Card Image: Ghostrick Nekomusume

Ghostrick Nekomusume

Level 2 DARK/Spellcaster Effect
400 ATK / 900 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect.

Card Image: Ghostrick Night

Ghostrick Night

Continuous Trap

While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: Your opponent cannot declare attacks for the rest of this turn.

Card Image: Ghostrick or Treat

Ghostrick or Treat

Normal Trap

If you control a "Ghostrick" Field Spell or a "Ghostrick" Link Monster: You can target 1 face-up monster your opponent controls; your opponent can pay 2000 LP to make this card's effect "Set this card instead of sending it to the GY after activation", otherwise, for the rest of this turn, that face-up monster cannot attack, its effects are negated, also it is changed to face-down Defense Position during the End Phase. You can only activate 1 "Ghostrick or Treat" per turn.

Card Image: Ghostrick Parade

Ghostrick Parade

Field Spell

Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand.

Card Image: Ghostrick Renovation

Ghostrick Renovation

Normal Trap

Target 1 "Ghostrick" Field Spell in your Field Zone; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Ghostrick" Xyz Monster with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Ghostrick Renovation" once per turn.

Card Image: Ghostrick Scare

Ghostrick Scare

Normal Trap

Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).

Card Image: Ghostrick Shot

Ghostrick Shot

Normal Spell

Special Summon 1 "Ghostrick" monster from your hand or GY, then you can change 1 face-down "Ghostrick" monster you control to face-up Attack Position. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; attach 1 "Ghostrick" card from your GY to that monster as material. You can only use each effect of "Ghostrick Shot" once per turn.

Card Image: Ghostrick Siren

Ghostrick Siren

Level 4 DARK/Fairy Effect
800 ATK / 1500 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects.
● Add 1 "Ghostrick" Spell/Trap from your Deck to your hand.
● Change 1 Effect Monster your opponent controls to face-down Defense Position.

Card Image: Ghostrick Skeleton

Ghostrick Skeleton

Level 3 DARK/Zombie Effect
1200 ATK / 1100 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.

Card Image: Ghostrick Socuteboss

Ghostrick Socuteboss

Level 2 DARK/Spellcaster Xyz Effect
1400 ATK / 1200 DEF

2 Level 2 monsters
While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.

Card Image: Ghostrick Specter

Ghostrick Specter

Level 1 DARK/Fiend Effect
600 ATK / 0 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.

Card Image: Ghostrick Stein

Ghostrick Stein

Level 3 DARK/Zombie Effect
1600 ATK / 0 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.

Card Image: Ghostrick Vanish

Ghostrick Vanish

Normal Trap

Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.

Card Image: Ghostrick Warwolf

Ghostrick Warwolf

Level 3 DARK/Zombie Effect
1400 ATK / 1500 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn.

Card Image: Ghostrick Witch

Ghostrick Witch

Level 2 DARK/Spellcaster Effect
1200 ATK / 200 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.

Card Image: Ghostrick Yeti

Ghostrick Yeti

Level 3 DARK/Zombie Effect
300 ATK / 2000 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or card effects.

Card Image: Ghostrick Yuki-onna

Ghostrick Yuki-onna

Level 2 DARK/Spellcaster Effect
1000 ATK / 800 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.

Card Image: Ghostrick-Go-Round

Ghostrick-Go-Round

Continuous Trap

Once per turn, during the Battle Phase: You can activate 1 of these effects.
● Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position.
● Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position.

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