Showing 15 results where type is pendulum and type is monster and name is d/d/d (took 7.763434ms)
Card Image: D/D/D Chaos King Apocalypse

D/D/D Chaos King Apocalypse

Level 7 PS 4 DARK/Fiend Pendulum Effect
2700 ATK / 2000 DEF

[ Pendulum Effect ]
You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone.


[ Monster Effect ]


During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn.

Card Image: D/D/D Destiny King Zero Laplace

D/D/D Destiny King Zero Laplace

Level 10 PS 1 DARK/Fiend Pendulum Effect
? ATK / 0 DEF

[ Pendulum Effect ]
During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn.


[ Monster Effect ]


You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.

Card Image: D/D/D Deviser King Deus Machinex

D/D/D Deviser King Deus Machinex

Level 10 PS 10 DARK/Fiend Xyz Pendulum Effect
3000 ATK / 3000 DEF

[ Pendulum Effect ]
While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn.


[ Monster Effect ]


2 Level 10 Fiend monsters
You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.

Card Image: D/D/D Doom King Armageddon

D/D/D Doom King Armageddon

Level 8 PS 4 DARK/Fiend Pendulum Effect
3000 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.

Card Image: D/D/D Oblivion King Abyss Ragnarok

D/D/D Oblivion King Abyss Ragnarok

Level 8 PS 5 DARK/Fiend Pendulum Effect
2200 ATK / 3000 DEF

[ Pendulum Effect ]
If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.

Card Image: D/D/D Rebel King Leonidas

D/D/D Rebel King Leonidas

Level 7 PS 3 DARK/Fiend Pendulum Effect
2600 ATK / 1200 DEF

[ Pendulum Effect ]
When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead.


[ Monster Effect ]


When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.

Card Image: D/D/D Super Doom King Bright Armageddon

D/D/D Super Doom King Bright Armageddon

Level 10 PS 1 DARK/Fiend Synchro Pendulum Effect
3500 ATK / 3000 DEF

[ Pendulum Effect ]
Once per turn, when an opponent's monster declares an attack: You can target 1 "D/D/D" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed.


[ Monster Effect ]


1 "D/D" Tuner + 1+ non-Tuner "D/D/D" monsters
Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: D/D/D Super Doom King Dark Armageddon

D/D/D Super Doom King Dark Armageddon

Level 8 PS 1 DARK/Fiend Xyz Pendulum Effect
3500 ATK / 3000 DEF

[ Pendulum Effect ]
Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon".


[ Monster Effect ]


2 Level 8 "D/D/D" monsters
Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: D/D/D Super Doom King Purple Armageddon

D/D/D Super Doom King Purple Armageddon

Level 10 PS 1 DARK/Fiend Fusion Pendulum Effect
3500 ATK / 3000 DEF

[ Pendulum Effect ]
Once per turn, before damage calculation, if your "D/D/D" Fusion Monster battles an opponent's monster: You can make that opponent's monster lose 1000 ATK until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


2 "D/D/D" monsters
You can target 1 Attack Position monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use this effect of "D/D/D Super Doom King Purple Armageddon" once per turn. Before damage calculation, if an opponent's monster battles: You can make its ATK become equal to its original ATK until the end of the Damage Step. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: D/D/D Supersight King Zero Maxwell

D/D/D Supersight King Zero Maxwell

Level 7 PS 4 DARK/Fiend Pendulum Effect
2800 ATK / 2500 DEF

[ Pendulum Effect ]
You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of "D/D/D Supersight King Zero Maxwell" once per turn.


[ Monster Effect ]


Before damage calculation, if this card attacks an opponent's Defense Position monster: You can change the DEF of that opponent's monster to 0 until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. You take no battle damage from battles involving this card.

Card Image: D/D/D Vice King Requiem

D/D/D Vice King Requiem

Level 8 PS 8 DARK/Fiend Pendulum Effect
2800 ATK / 2000 DEF

[ Pendulum Effect ]
You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.


[ Monster Effect ]


You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
â—Ź Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP.
You can only use this effect of "D/D/D Vice King Requiem" once per turn.

Card Image: D/D/D Zero Doom Queen Machinex

D/D/D Zero Doom Queen Machinex

Level 8 PS 0 DARK/Fiend Pendulum Effect
3000 ATK / 0 DEF

[ Pendulum Effect ]
During your Main Phase, if this card was activated this turn: You can place 1 "Dark Contract" Continuous Spell/Trap from your Deck face-up on your field. You can only use this effect of "D/D/D Zero Doom Queen Machinex" once per turn.


[ Monster Effect ]


If a face-up "D/D/D" and/or "Dark Contract" card(s) you control, except "D/D/D Zero Doom Queen Machinex", is destroyed while this card is face-up in your Extra Deck, even during the Damage Step: You can Special Summon this card, then you can destroy 1 card on the field. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only use each effect of "D/D/D Zero Doom Queen Machinex" once per turn.

Card Image: D/D/D/D Dimensional King Arc Crisis

D/D/D/D Dimensional King Arc Crisis

Level 12 PS 13 DARK/Fiend Fusion Pendulum Effect
4000 ATK / 4000 DEF

[ Pendulum Effect ]
You can target any number of "Dark Contract" cards you control; destroy them, then you can Special Summon up to that many "Doom King" Pendulum Monsters from your Deck and/or Extra Deck. You can only use this effect of "D/D/D/D Dimensional King Arc Crisis" once per turn.


[ Monster Effect ]


4 Fiend monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum)
Must be either Fusion Summoned, or Special Summoned (from your face-down Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon "D/D/D/D Dimensional King Arc Crisis" once per turn this way, no matter which method you use. If this card is Special Summoned: You can negate the effects of all face-up monsters your opponent currently controls. Can attack all your opponent's monsters, once each. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox

D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox

Level 12 PS 10 DARK/Fiend Pendulum Effect
3000 ATK / 3000 DEF

[ Pendulum Effect ]
You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn.


[ Monster Effect ]


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000.

Card Image: Go! - D/D/D Divine Zero King Rage

Go! - D/D/D Divine Zero King Rage

Level 10 PS 0 DARK/Fiend Pendulum Effect
0 ATK / 0 DEF

[ Pendulum Effect ]
If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn.


[ Monster Effect ]


When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card.
You can Tribute 1 other monster; apply 1 of these effects until the end of this turn.
â—Ź This card can attack directly.
â—Ź Your opponent cannot activate cards or effects in the Spell & Trap Zones.
â—Ź Your opponent cannot activate card effects in their hand or GY.

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