Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 "Clear New World" per turn.
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. β LIGHT: Play with your hand revealed at all times. β DARK: If you control 2 or more monsters, you cannot declare an attack. β EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target. β WATER: During your End Phase: Discard 1 card. β FIRE: During your End Phase: Take 1000 damage. β WIND: You must pay 500 Life Points to activate a Spell Card.