Showing 3 results where name is "clear wing synchro dragon" (took 2.505508ms)
Card Image: Clear Wing Synchro Dragon

Clear Wing Synchro Dragon

Level 7 WIND/Dragon Synchro Effect
2500 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

Card Image: Clear Wing Synchro Dragon of the Four Heavenly Dragons

Clear Wing Synchro Dragon of the Four Heavenly Dragons

Level 7 WIND/Dragon Synchro Effect
2500 ATK / 2000 DEF

1 Tuner + 1+ non-Tuners
(This card is always treated as a "Speedroid" card.)
If this card is Special Summoned: You can destroy 1 Effect Monster your opponent controls, and if you do, this card gains ATK equal to that monster's original ATK. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 4 or lower WIND Tuner from your hand or GY (but negate its effects), then immediately after this effect resolves, you can Synchro Summon 1 WIND Synchro Monster. You can only use each effect of "Clear Wing Synchro Dragon of the Four Heavenly Dragons" once per turn.

Card Image: Crystal Clear Wing Synchro Dragon

Crystal Clear Wing Synchro Dragon

Level 10 WIND/Dragon Synchro Effect
3000 ATK / 2500 DEF

1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster
Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.

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