Showing 10 results where type is monster and name is batteryman (took 4.203682ms)
Card Image: Batteryman 9-Volt

Batteryman 9-Volt

Level 4 LIGHT/Thunder Effect
1000 ATK / 1000 DEF

When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card.

Card Image: Batteryman AA

Batteryman AA

Level 3 LIGHT/Thunder Effect
0 ATK / 0 DEF

If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.

Card Image: Batteryman AAA

Batteryman AAA

Level 4 LIGHT/Thunder Effect
0 ATK / 0 DEF

When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.

Card Image: Batteryman C

Batteryman C

Level 2 LIGHT/Thunder Effect
0 ATK / 0 DEF

If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.

Card Image: Batteryman Charger

Batteryman Charger

Level 5 LIGHT/Thunder Effect
1800 ATK / 1200 DEF

When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.

Card Image: Batteryman D

Batteryman D

Level 1 LIGHT/Thunder Effect
0 ATK / 1900 DEF

Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D").

Card Image: Batteryman Fuel Cell

Batteryman Fuel Cell

Level 6 LIGHT/Thunder Effect
2100 ATK / 0 DEF

If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.

Card Image: Batteryman Industrial Strength

Batteryman Industrial Strength

Level 8 LIGHT/Thunder Effect
2600 ATK / 0 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.

Card Image: Batteryman Micro-Cell

Batteryman Micro-Cell

Level 1 LIGHT/Thunder Flip Effect
100 ATK / 100 DEF

FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.

Card Image: Batteryman Solar

Batteryman Solar

Level 4 LIGHT/Thunder Effect
1500 ATK / 1500 DEF

If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Batteryman Solar" once per turn.

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