1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.
A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.
At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster.
If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand.
During either player's turn: You can discard this card to the Graveyard, then target up to 2 LIGHT monsters in your opponent's Graveyard; banish those targets.
Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.
1 Tuner + 2 or more non-Tuner monsters
Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects:
● Select 1 Set card your opponent controls, and destroy it.
● Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls.
● Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard.
When this card is Normal Summoned, you can take control of 1 face-down Defense Position monster your opponent controls, until the End Phase of this turn.
1 Tuner + 2 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card attacks a face-down Defense Position monster, destroys it by battle, and sends it to the Graveyard, draw 1 card.
If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
Any LIGHT monster that has battled this card has its effects negated (starting after damage calculation).
When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it.
Neither player can Special Summon LIGHT monsters.
If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.
Once per turn, you can discard 1 card to select 1 face-down Defense Position monster your opponent controls and change it to face-up Attack Position. Flip Effects are not activated at this time.
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.
This card cannot be Special Summoned. During the battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
When this card battles a LIGHT monster, remove that monster from play after damage calculation.
You can Tribute this card to select 1 face-up "Ally of Justice" monster you control. Double its original ATK until the End Phase.