Showing 21 results where type is monster and name is "ally of justice" (took 4.732444ms)
Card Image: Ally of Justice Catastor

Ally of Justice Catastor

Level 5 DARK/Machine Synchro Effect
2200 ATK / 1200 DEF

1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

Card Image: Ally of Justice Clausolas

Ally of Justice Clausolas

Level 6 DARK/Machine Normal
2300 ATK / 1200 DEF

A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.

Card Image: Ally of Justice Core Destroyer

Ally of Justice Core Destroyer

Level 3 DARK/Machine Effect
1200 ATK / 200 DEF

At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster.

Card Image: Ally of Justice Cosmic Gateway

Ally of Justice Cosmic Gateway

Level 8 DARK/Machine Effect
2400 ATK / 1200 DEF

If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand.

Card Image: Ally of Justice Cycle Reader

Ally of Justice Cycle Reader

Level 3 DARK/Machine Tuner Effect
1000 ATK / 1000 DEF

During either player's turn: You can discard this card to the Graveyard, then target up to 2 LIGHT monsters in your opponent's Graveyard; banish those targets.

Card Image: Ally of Justice Cyclone Creator

Ally of Justice Cyclone Creator

Level 3 DARK/Machine Tuner Effect
1400 ATK / 1200 DEF

Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.

Card Image: Ally of Justice Decisive Armor

Ally of Justice Decisive Armor

Level 10 DARK/Machine Synchro Effect
3300 ATK / 3300 DEF

1 Tuner + 2 or more non-Tuner monsters
Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects:
● Select 1 Set card your opponent controls, and destroy it.
● Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls.
● Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard.

Card Image: Ally of Justice Enemy Catcher

Ally of Justice Enemy Catcher

Level 6 DARK/Machine Effect
1800 ATK / 1800 DEF

When this card is Normal Summoned, you can take control of 1 face-down Defense Position monster your opponent controls, until the End Phase of this turn.

Card Image: Ally of Justice Field Marshal

Ally of Justice Field Marshal

Level 9 DARK/Machine Synchro Effect
2900 ATK / 2600 DEF

1 Tuner + 2 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card attacks a face-down Defense Position monster, destroys it by battle, and sends it to the Graveyard, draw 1 card.

Card Image: Ally of Justice Garadholg

Ally of Justice Garadholg

Level 4 DARK/Machine Effect
1600 ATK / 400 DEF

If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.

Card Image: Ally of Justice Light Gazer

Ally of Justice Light Gazer

Level 8 DARK/Machine Synchro Effect
2400 ATK / 1600 DEF

1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.

Card Image: Ally of Justice Nullfier

Ally of Justice Nullfier

Level 4 DARK/Machine Effect
1600 ATK / 1200 DEF

Any LIGHT monster that has battled this card has its effects negated (starting after damage calculation).

Card Image: Ally of Justice Omni-Weapon

Ally of Justice Omni-Weapon

Level 5 DARK/Machine Effect
2200 ATK / 800 DEF

When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it.

Card Image: Ally of Justice Quarantine

Ally of Justice Quarantine

Level 4 DARK/Machine Effect
1700 ATK / 1200 DEF

Neither player can Special Summon LIGHT monsters.

Card Image: Ally of Justice Reverse Break

Ally of Justice Reverse Break

Level 4 DARK/Machine Effect
1200 ATK / 1200 DEF

If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.

Card Image: Ally of Justice Rudra

Ally of Justice Rudra

Level 5 DARK/Machine Effect
1900 ATK / 1200 DEF

If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.

Card Image: Ally of Justice Searcher

Ally of Justice Searcher

Level 3 DARK/Machine Effect
1400 ATK / 100 DEF

Once per turn, you can discard 1 card to select 1 face-down Defense Position monster your opponent controls and change it to face-up Attack Position. Flip Effects are not activated at this time.

Card Image: Ally of Justice Thousand Arms

Ally of Justice Thousand Arms

Level 4 DARK/Machine Effect
1700 ATK / 0 DEF

This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.

Card Image: Ally of Justice Thunder Armor

Ally of Justice Thunder Armor

Level 8 DARK/Machine Effect
2700 ATK / 2200 DEF

This card cannot be Special Summoned. During the battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.

Card Image: Ally of Justice Unknown Crusher

Ally of Justice Unknown Crusher

Level 3 DARK/Machine Effect
1200 ATK / 800 DEF

When this card battles a LIGHT monster, remove that monster from play after damage calculation.

Card Image: Ally of Justice Unlimiter

Ally of Justice Unlimiter

Level 2 DARK/Machine Effect
600 ATK / 200 DEF

You can Tribute this card to select 1 face-up "Ally of Justice" monster you control. Double its original ATK until the End Phase.

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