Showing 300 results where level/rank is one of [6, 8] and attribute is one of [light, dark] and card type is effect (took 1.921346ms)
Card Image: Abominable Unchained Soul

Abominable Unchained Soul

Level 8 DARK/Fiend Effect Monster
3000 ATK / 1500 DEF

You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.

Card Image: Abyss Actor - Evil Heel

Abyss Actor - Evil Heel

Level 8 DARK/Fiend Pendulum Effect Monster
3000 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 "Abyss Script" Spell Card in your Graveyard; Set that card.

Card Image: Ad Libitum of Despia

Ad Libitum of Despia

Level 8 DARK/Fairy Effect Monster
1500 ATK / 2000 DEF

During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.

Card Image: Aether, the Empowering Dragon

Aether, the Empowering Dragon

Level 6 LIGHT/Dragon Effect Monster
2300 ATK / 1600 DEF

When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether, the Empowering Dragon" once per turn.

Card Image: Aether, the Evil Empowering Dragon

Aether, the Evil Empowering Dragon

Level 6 DARK/Dragon Pendulum Effect Monster
2300 ATK / 1600 DEF

[ Pendulum Effect ]
Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.


[ Monster Effect ]


When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.

Card Image: Albion the Shrouded Dragon

Albion the Shrouded Dragon

Level 8 DARK/Dragon Effect Monster
2500 ATK / 2000 DEF

This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from.
● Hand: Special Summon this card.
● Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card.
You can only use this effect of "Albion the Shrouded Dragon" once per turn.

Card Image: Aleirtt, the Ogdoadic Dark

Aleirtt, the Ogdoadic Dark

Level 8 DARK/Reptile Effect Monster
2000 ATK / 800 DEF

If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn.

Card Image: Alien Mother

Alien Mother

Level 6 DARK/Reptile Effect Monster
2300 ATK / 1500 DEF

If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.

Card Image: Alien Overlord

Alien Overlord

Level 6 DARK/Reptile Effect Monster
2200 ATK / 1600 DEF

You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 "Alien Overlord".

Card Image: Ally of Justice Cosmic Gateway

Ally of Justice Cosmic Gateway

Level 8 DARK/Machine Effect Monster
2400 ATK / 1200 DEF

If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand.

Card Image: Ally of Justice Enemy Catcher

Ally of Justice Enemy Catcher

Level 6 DARK/Machine Effect Monster
1800 ATK / 1800 DEF

When this card is Normal Summoned, you can take control of 1 face-down Defense Position monster your opponent controls, until the End Phase of this turn.

Card Image: Ally of Justice Thunder Armor

Ally of Justice Thunder Armor

Level 8 DARK/Machine Effect Monster
2700 ATK / 2200 DEF

This card cannot be Special Summoned. During the battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.

Card Image: Ambitious Gofer

Ambitious Gofer

Level 6 DARK/Fiend Effect Monster
2400 ATK / 100 DEF

Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.

Card Image: Ame no Murakumo no Mitsurugi

Ame no Murakumo no Mitsurugi

Level 8 DARK/Reptile Ritual Effect Monster
3200 ATK / 800 DEF

You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.

Card Image: Amunessia, the Ogdoadic Queen

Amunessia, the Ogdoadic Queen

Level 8 DARK/Reptile Effect Monster
2700 ATK / 2100 DEF

If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.

Card Image: Ancient Warriors - Rebellious Lu Feng

Ancient Warriors - Rebellious Lu Feng

Level 8 DARK/Beast-Warrior Effect Monster
2800 ATK / 2200 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent.

Card Image: Ancient Warriors - Savage Don Ying

Ancient Warriors - Savage Don Ying

Level 6 DARK/Beast-Warrior Effect Monster
2200 ATK / 1800 DEF

While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.

Card Image: Angmarl the Fiendish Monarch

Angmarl the Fiendish Monarch

Level 6 DARK/Fiend Effect Monster
2400 ATK / 1000 DEF

When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand.

Card Image: Antihuman Intelligence ME-PSY-YA

Antihuman Intelligence ME-PSY-YA

Level 8 LIGHT/Cyberse Pendulum Effect Monster
2500 ATK / 3000 DEF

[ Pendulum Effect ]
Any card sent to the GY is banished instead, except Monster Cards.


[ Monster Effect ]


You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.

Card Image: Apprentice Illusion Magician

Apprentice Illusion Magician

Level 6 DARK/Spellcaster Effect Monster
2000 ATK / 1700 DEF

You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.

Card Image: Arcana Force XIV - Temperance

Arcana Force XIV - Temperance

Level 6 LIGHT/Fairy Effect Monster
2400 ATK / 2400 DEF

During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field.
● Heads: Halve all Battle Damage you take.
● Tails: Halve all Battle Damage your opponent takes.

Card Image: Arcana Force XXI - The World

Arcana Force XXI - The World

Level 8 LIGHT/Fairy Effect Monster
3100 ATK / 3100 DEF

When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.

Card Image: Archfiend Commander

Archfiend Commander

Level 6 DARK/Fiend Effect Monster
2500 ATK / 1200 DEF

If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.

Card Image: Archfiend Emperor, the First Lord of Horror

Archfiend Emperor, the First Lord of Horror

Level 8 DARK/Fiend Effect Monster
3000 ATK / 2000 DEF

You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.

Card Image: Archfiend Empress

Archfiend Empress

Level 8 DARK/Fiend Effect Monster
2900 ATK / 2100 DEF

If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your Graveyard, instead. When this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 6 or higher DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress", and Special Summon it.

Card Image: Archfiend Giant

Archfiend Giant

Level 6 DARK/Fiend Effect Monster
2400 ATK / 1600 DEF

If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.

Card Image: Archfiend of Gilfer

Archfiend of Gilfer

Level 6 DARK/Fiend Effect Monster
2200 ATK / 2500 DEF

When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.

Card Image: Archfiend's Advent

Archfiend's Advent

Level 6 DARK/Fiend Effect Monster
2500 ATK / 1200 DEF

While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.

Card Image: Archfiend's Awakening

Archfiend's Awakening

Level 6 DARK/Fiend Ritual Effect Monster
2500 ATK / 1200 DEF

You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.

Card Image: Archlord Kristya

Archlord Kristya

Level 8 LIGHT/Fairy Effect Monster
2800 ATK / 2300 DEF

If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.

Card Image: Archlord Zerato

Archlord Zerato

Level 8 LIGHT/Fairy Effect Monster
2800 ATK / 2300 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied.

Card Image: Arias the Labrynth Butler

Arias the Labrynth Butler

Level 6 DARK/Fiend Effect Monster
1500 ATK / 2500 DEF

During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn.

Card Image: Armed Protector Dragon

Armed Protector Dragon

Level 8 LIGHT/Dragon Effect Monster
2000 ATK / 2800 DEF

Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.

Card Image: Aron, the Ogdoadic King

Aron, the Ogdoadic King

Level 8 LIGHT/Reptile Effect Monster
2500 ATK / 2800 DEF

If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn.

Card Image: B.E.S. Big Core

B.E.S. Big Core

Level 6 DARK/Machine Effect Monster
2300 ATK / 1100 DEF

If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.

Card Image: B.E.S. Big Core MK-3

B.E.S. Big Core MK-3

Level 8 LIGHT/Machine Effect Monster
2700 ATK / 1900 DEF

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck.

Card Image: Baelgrill de Nouvelles

Baelgrill de Nouvelles

Level 6 DARK/Warrior Ritual Effect Monster
2400 ATK / 1850 DEF

You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a "Nouvelles" monster, you can Tribute as many monsters your opponent controls as possible. (Quick Effect): You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 "Hungry Burger" from your hand or Deck. You can only use each effect of "Baelgrill de Nouvelles" once per turn.

Card Image: Batteryman Fuel Cell

Batteryman Fuel Cell

Level 6 LIGHT/Thunder Effect Monster
2100 ATK / 0 DEF

If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.

Card Image: Batteryman Industrial Strength

Batteryman Industrial Strength

Level 8 LIGHT/Thunder Effect Monster
2600 ATK / 0 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.

Card Image: Belial - Marquis of Darkness

Belial - Marquis of Darkness

Level 8 DARK/Fiend Effect Monster
2800 ATK / 2400 DEF

Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.

Card Image: Berserk Archfiend

Berserk Archfiend

Level 6 DARK/Fiend Effect Monster
2000 ATK / 0 DEF

You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of "Berserk Archfiend" once per turn. When a monster(s) is destroyed by this card's effect: You can target face-up monsters your opponent controls equal to the number destroyed; this card gains ATK equal to their combined original ATK, until the end of your next turn.

Card Image: Berserk Dragon

Berserk Dragon

Level 8 DARK/Zombie Effect Monster
3500 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.

Card Image: Black Luster Soldier - Envoy of the Beginning

Black Luster Soldier - Envoy of the Beginning

Level 8 LIGHT/Warrior Effect Monster
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Card Image: Black Luster Soldier - Envoy of the Evening Twilight

Black Luster Soldier - Envoy of the Evening Twilight

Level 8 DARK/Warrior Effect Monster
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect.
● LIGHT: Target 1 monster on the field; banish it.
● DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase.

Card Image: Black Luster Soldier - Sacred Soldier

Black Luster Soldier - Sacred Soldier

Level 8 LIGHT/Warrior Effect Monster
3000 ATK / 2500 DEF

When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior monster in your GY; add it to your hand.

Card Image: Blackwing - Elphin the Raven

Blackwing - Elphin the Raven

Level 6 DARK/Winged Beast Effect Monster
2200 ATK / 1200 DEF

If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.

Card Image: Blackwing - Simoon the Poison Wind

Blackwing - Simoon the Poison Wind

Level 6 DARK/Winged Beast Effect Monster
1600 ATK / 2000 DEF

If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.

Card Image: Blackwing - Zonda the Dusk

Blackwing - Zonda the Dusk

Level 6 DARK/Winged Beast Effect Monster
2300 ATK / 900 DEF

You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.

Card Image: Blowback Dragon

Blowback Dragon

Level 6 DARK/Machine Effect Monster
2300 ATK / 1200 DEF

Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.

Card Image: Blue-Eyes Abyss Dragon

Blue-Eyes Abyss Dragon

Level 8 LIGHT/Dragon Effect Monster
2500 ATK / 2500 DEF

If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.

Card Image: Blue-Eyes Alternative White Dragon

Blue-Eyes Alternative White Dragon

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.

Card Image: Blue-Eyes Chaos Dragon

Blue-Eyes Chaos Dragon

Level 8 DARK/Dragon Ritual Effect Monster
3000 ATK / 0 DEF

You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.

Card Image: Blue-Eyes Chaos MAX Dragon

Blue-Eyes Chaos MAX Dragon

Level 8 DARK/Dragon Ritual Effect Monster
4000 ATK / 0 DEF

You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.

Card Image: Blue-Eyes Jet Dragon

Blue-Eyes Jet Dragon

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 0 DEF

Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.

Card Image: Blue-Eyes Solid Dragon

Blue-Eyes Solid Dragon

Level 8 LIGHT/Dragon Effect Monster
2500 ATK / 2000 DEF

If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Blue-Eyes White Dragon" from your Deck. You can only use each effect of "Blue-Eyes Solid Dragon" once per turn.

Card Image: Borreload Riot Dragon

Borreload Riot Dragon

Level 8 DARK/Dragon Ritual Effect Monster
3000 ATK / 2500 DEF

You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.

Card Image: Brain Golem

Brain Golem

Level 6 DARK/Fiend Effect Monster
2500 ATK / 1800 DEF

Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.

Card Image: Breaker the Dark Magical Warrior

Breaker the Dark Magical Warrior

Level 6 DARK/Spellcaster Effect Monster
1600 ATK / 1000 DEF

If this card is Normal Summoned: Place 2 Spell Counters on it. If this card is Pendulum Summoned: Place 3 Spell Counters on it. Gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn.

Card Image: Bystial Baldrake

Bystial Baldrake

Level 6 DARK/Dragon Effect Monster
2500 ATK / 2000 DEF

You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.

Card Image: Bystial Druiswurm

Bystial Druiswurm

Level 6 DARK/Dragon Effect Monster
2500 ATK / 2000 DEF

You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

Card Image: Bystial Magnamhut

Bystial Magnamhut

Level 6 DARK/Dragon Effect Monster
2500 ATK / 2000 DEF

You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

Card Image: Bystial Saronir

Bystial Saronir

Level 6 DARK/Dragon Effect Monster
2500 ATK / 2000 DEF

You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.

Card Image: Caius the Mega Monarch

Caius the Mega Monarch

Level 8 DARK/Fiend Effect Monster
2800 ATK / 1000 DEF

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and GY of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect.
● You can target 2 cards, instead.

Card Image: Caius the Shadow Monarch

Caius the Shadow Monarch

Level 6 DARK/Fiend Effect Monster
2400 ATK / 1000 DEF

If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.

Card Image: Centur-Ion Gargoyle II

Centur-Ion Gargoyle II

Level 8 DARK/Dragon Effect Monster
2000 ATK / 3000 DEF

You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.

Card Image: Changshi the Spiridao

Changshi the Spiridao

Level 6 DARK/Zombie Effect Monster
2000 ATK / 0 DEF

During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.

Card Image: Chaos Betrayer

Chaos Betrayer

Level 6 DARK/Fiend Effect Monster
2000 ATK / 2000 DEF

If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn.

Card Image: Chaos Command Magician

Chaos Command Magician

Level 6 LIGHT/Spellcaster Effect Monster
2400 ATK / 1900 DEF

Negate the effect of a Monster Card that targets this 1 card.

Card Image: Chaos Dragon Levianeer

Chaos Dragon Levianeer

Level 8 DARK/Dragon Effect Monster
3000 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn.
● Only LIGHT: Special Summon 1 monster from your GY in Defense Position.
● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck.
● Both LIGHT and DARK: Destroy up to 2 cards on the field.
You can only use this effect of "Chaos Dragon Levianeer" once per turn.

Card Image: Chaos Emperor Dragon - Envoy of the End

Chaos Emperor Dragon - Envoy of the End

Level 8 DARK/Dragon Effect Monster
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.

Card Image: Chaos Emperor, the Dragon of Armageddon

Chaos Emperor, the Dragon of Armageddon

Level 8 DARK/Dragon Pendulum Effect Monster
3000 ATK / 2500 DEF

[ Pendulum Effect ]
You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn.


[ Monster Effect ]


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.

Card Image: Chaos Nephthys

Chaos Nephthys

Level 8 DARK/Winged Beast Effect Monster
2400 ATK / 1600 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them.

Card Image: Chaos Sorcerer

Chaos Sorcerer

Level 6 DARK/Spellcaster Effect Monster
2300 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

Card Image: Checksum Dragon

Checksum Dragon

Level 6 DARK/Dragon Effect Monster
400 ATK / 2400 DEF

When an opponent's monster declares an attack: You can Special Summon this card from your hand, then, gain LP equal to half this card's DEF. This Attack Position card cannot be destroyed by battle.

Card Image: Choju of the Trillion Hands

Choju of the Trillion Hands

Level 6 LIGHT/Fairy Effect Monster
1400 ATK / 1000 DEF

If this card is Summoned: You can add 1 Ritual Monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Choju of the Trillion Hands" once per turn.

Card Image: Chronograph Sorcerer

Chronograph Sorcerer

Level 6 DARK/Spellcaster Pendulum Effect Monster
2000 ATK / 1700 DEF

[ Pendulum Effect ]
During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn.


[ Monster Effect ]


If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

Card Image: Cipher Biplane

Cipher Biplane

Level 6 LIGHT/Machine Effect Monster
1000 ATK / 2000 DEF

Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 "Cipher" monster from your Deck to your hand.

Card Image: Clear Vice Dragon

Clear Vice Dragon

Level 8 DARK/Dragon Effect Monster
-1 ATK / 0 DEF

You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.

Card Image: Constellar Alrescha

Constellar Alrescha

Level 6 LIGHT/Warrior Effect Monster
2200 ATK / 1200 DEF

When this card is Normal Summoned: You can Special Summon 1 "Constellar" monster from your hand in face-up Defense Position.

Card Image: Constellar Antares

Constellar Antares

Level 6 LIGHT/Machine Effect Monster
2400 ATK / 900 DEF

When this card is Normal or Special Summoned: You can target 1 "Constellar" monster in your Graveyard; add that target to your hand.

Card Image: Cosmo Queen the Queen of Prayers

Cosmo Queen the Queen of Prayers

Level 8 DARK/Spellcaster Effect Monster
2900 ATK / 2450 DEF

If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card;
● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name.
● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand.
You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.

Card Image: Cracking Dragon

Cracking Dragon

Level 8 DARK/Machine Effect Monster
3000 ATK / 0 DEF

Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict damage to your opponent equal to the ATK lost by this effect.

Card Image: Crystal Beast Rainbow Dragon

Crystal Beast Rainbow Dragon

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 0 DEF

If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of "Crystal Beast Rainbow Dragon" once per turn. When an attack is declared involving a "Crystal Beast" monster: You can Special Summon this card from your hand. You can banish this Continuous Spell; Special Summon 1 Level 4 or lower "Crystal Beast" monster from your Deck, but negate its effects (if any), and if you do, add 1 "Ultimate Crystal" monster from your Deck to your hand.

Card Image: Cucumber Horse

Cucumber Horse

Level 8 DARK/Plant Effect Monster
100 ATK / 2000 DEF

This card in the Monster Zone is sent to the GY, except during the Battle Phase. At the start of the Battle Phase, if this card is in your GY: You can send 1 Plant monster from your hand or face-up field to the GY; Special Summon this card, then you can Special Summon 1 monster from either GY to your field, but send these Special Summoned monsters to the GY at the end of the Battle Phase. You can only use this effect of "Cucumber Horse" once per turn.

Card Image: Cupid Fore

Cupid Fore

Level 6 LIGHT/Fairy Effect Monster
2200 ATK / 600 DEF

If all monsters you control are monsters with 600 DEF (min. 1): You can Special Summon this card from your hand. (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster on the field; the Level of your monster becomes the other monster's Level, until the end of this turn. You can only use each effect of "Cupid Fore" once per turn.

Card Image: Curse Necrofear

Curse Necrofear

Level 8 DARK/Fiend Effect Monster
2800 ATK / 2200 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn.

Card Image: Cyber Angel Benten

Cyber Angel Benten

Level 6 LIGHT/Fairy Ritual Effect Monster
1800 ATK / 1500 DEF

You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.

Card Image: Cyber Angel Dakini

Cyber Angel Dakini

Level 8 LIGHT/Fairy Ritual Effect Monster
2700 ATK / 2400 DEF

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your GY; add it to your hand.

Card Image: Cyber Angel Idaten

Cyber Angel Idaten

Level 6 LIGHT/Fairy Ritual Effect Monster
1600 ATK / 2000 DEF

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK/DEF.

Card Image: Cyber Angel Izana

Cyber Angel Izana

Level 8 LIGHT/Fairy Ritual Effect Monster
2500 ATK / 2600 DEF

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.

Card Image: Cyber Barrier Dragon

Cyber Barrier Dragon

Level 6 LIGHT/Machine Effect Monster
800 ATK / 2800 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.

Card Image: Cyber Prima

Cyber Prima

Level 6 LIGHT/Warrior Effect Monster
2300 ATK / 1600 DEF

If this card is Tribute Summoned: Destroy all face-up Spell Cards on the field.

Card Image: Cybernetic Magician

Cybernetic Magician

Level 6 LIGHT/Spellcaster Effect Monster
2400 ATK / 1000 DEF

You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.

Card Image: Cyberse White Hat

Cyberse White Hat

Level 6 LIGHT/Cyberse Effect Monster
1800 ATK / 2400 DEF

If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn.

Card Image: D.D. Assault Carrier

D.D. Assault Carrier

Level 8 DARK/Machine Effect Monster
2500 ATK / 2500 DEF

Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of "D.D. Assault Carrier" once per turn.

Card Image: D/D Count Surveyor

D/D Count Surveyor

Level 8 DARK/Fiend Pendulum Effect Monster
2000 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn, if you Pendulum Summon a "D/D/D" monster(s): You can target 3 monsters your opponent controls with the same Type or Attribute as each other; Tribute 2 of those 3 face-up monsters, and if you do, the other gains ATK/DEF equal to the total ATK/DEF the Tributed monsters had on the field.


[ Monster Effect ]


You can discard 1 other "D/D" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "D/D" monster with 0 ATK or DEF from your Deck to your hand. You can only use each monster effect of "D/D Count Surveyor" once per turn.

Card Image: D/D Dog

D/D Dog

Level 6 DARK/Fiend Pendulum Effect Monster
2000 ATK / 2000 DEF

[ Pendulum Effect ]
You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn.


[ Monster Effect ]


Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated.

Card Image: D/D Proud Ogre

D/D Proud Ogre

Level 6 DARK/Fiend Pendulum Effect Monster
2300 ATK / 1500 DEF

[ Pendulum Effect ]
Once per turn: You can pay 500 LP, then target 1 "D/D" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5.


[ Monster Effect ]


When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.

Card Image: D/D Savant Nikola

D/D Savant Nikola

Level 6 DARK/Fiend Pendulum Effect Monster
2000 ATK / 2000 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 "D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D" monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn.

Card Image: D/D Savant Thomas

D/D Savant Thomas

Level 8 DARK/Fiend Pendulum Effect Monster
1800 ATK / 2600 DEF

[ Pendulum Effect ]
During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.


[ Monster Effect ]


You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.

Card Image: D/D/D Doom King Armageddon

D/D/D Doom King Armageddon

Level 8 DARK/Fiend Pendulum Effect Monster
3000 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.

Card Image: D/D/D Oblivion King Abyss Ragnarok

D/D/D Oblivion King Abyss Ragnarok

Level 8 DARK/Fiend Pendulum Effect Monster
2200 ATK / 3000 DEF

[ Pendulum Effect ]
If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.

Card Image: D/D/D Super Doom King Dark Armageddon

D/D/D Super Doom King Dark Armageddon

Rank 8 DARK/Fiend XYZ Pendulum Effect Monster
3500 ATK / 3000 DEF

[ Pendulum Effect ]
Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon".


[ Monster Effect ]


2 Level 8 "D/D/D" monsters
Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: D/D/D Vice King Requiem

D/D/D Vice King Requiem

Level 8 DARK/Fiend Pendulum Effect Monster
2800 ATK / 2000 DEF

[ Pendulum Effect ]
You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.


[ Monster Effect ]


You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
● Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP.
You can only use this effect of "D/D/D Vice King Requiem" once per turn.

Card Image: Danger! Bigfoot!

Danger! Bigfoot!

Level 8 DARK/Beast Effect Monster
3000 ATK / 0 DEF

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Bigfoot!", Special Summon 1 "Danger! Bigfoot!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Danger! Bigfoot!" once per turn.

Card Image: Danger! Ogopogo!

Danger! Ogopogo!

Level 8 DARK/Sea Serpent Effect Monster
1200 ATK / 3000 DEF

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Ogopogo!", Special Summon 1 "Danger! Ogopogo!" from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 "Danger!" card from your Deck to the GY, except "Danger! Ogopogo!". You can only use this effect of "Danger! Ogopogo!" once per turn.

Card Image: Danger! Thunderbird!

Danger! Thunderbird!

Level 8 DARK/Winged Beast Effect Monster
2800 ATK / 2400 DEF

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.

Card Image: Danmari @Ignister

Danmari @Ignister

Level 6 DARK/Cyberse Effect Monster
2300 ATK / 0 DEF

When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn.

Card Image: Dark Alligator

Dark Alligator

Level 8 DARK/Reptile Effect Monster
2500 ATK / 2300 DEF

You can Tribute Summon this card by Tributing 1 Reptile monster. When this card is Tribute Summoned: You can Special Summon "Alligator Tokens" (Reptile/DARK/Level 1/ATK 2000/DEF 0), up to the number of Reptile monsters Tributed for this card's Summon. If this Tribute Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 Reptile monster from your Deck to your hand, except "Dark Alligator".

Card Image: Dark End Evaporation Dragon

Dark End Evaporation Dragon

Level 8 DARK/Dragon Effect Monster
2600 ATK / 2100 DEF

You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can activate 1 of these effects;
● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field.
● Target 1 other Attack Position monster on the field; make this card lose exactly 500 ATK/DEF, and if you do, destroy that monster.
You can only use each effect of "Dark End Evaporation Dragon" once per turn.

Card Image: Dark Hole Dragon

Dark Hole Dragon

Level 8 DARK/Dragon Effect Monster
3000 ATK / 2000 DEF

Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand.

Card Image: Dark Horus

Dark Horus

Level 8 DARK/Dragon Effect Monster
3000 ATK / 1800 DEF

Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.

Card Image: Dark Magician Girl

Dark Magician Girl

Level 6 DARK/Spellcaster Effect Monster
2000 ATK / 1700 DEF

Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Card Image: Dark Magician of Chaos

Dark Magician of Chaos

Level 8 DARK/Spellcaster Effect Monster
2800 ATK / 2600 DEF

During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Card Image: Dark Master - Zorc

Dark Master - Zorc

Level 8 DARK/Fiend Ritual Effect Monster
2700 ATK / 1500 DEF

You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.

Card Image: Dark Necrofear

Dark Necrofear

Level 8 DARK/Fiend Effect Monster
2200 ATK / 2800 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.

Card Image: Dark Nephthys

Dark Nephthys

Level 8 DARK/Winged Beast Effect Monster
2400 ATK / 1600 DEF

If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.

Card Image: Dark Red Enchanter

Dark Red Enchanter

Level 6 DARK/Spellcaster Effect Monster
1700 ATK / 2200 DEF

If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; discard 1 random card from your opponent's hand.

Card Image: Dark Ruler Ha Des

Dark Ruler Ha Des

Level 6 DARK/Fiend Effect Monster
2450 ATK / 1600 DEF

Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.

Card Image: Dark Voltanis

Dark Voltanis

Level 8 DARK/Fairy Effect Monster
2800 ATK / 1400 DEF

After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.

Card Image: Darkest Diabolos, Lord of the Lair

Darkest Diabolos, Lord of the Lair

Level 8 DARK/Dragon Effect Monster
3000 ATK / 2000 DEF

Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn.
● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not).
● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.

Card Image: Darklord Amdusc

Darklord Amdusc

Level 6 DARK/Fairy Effect Monster
1800 ATK / 2800 DEF

You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn.

Card Image: Darklord Asmodeus

Darklord Asmodeus

Level 8 DARK/Fairy Effect Monster
3000 ATK / 2500 DEF

Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.

Card Image: Darklord Nergal

Darklord Nergal

Level 8 DARK/Fairy Effect Monster
2700 ATK / 2500 DEF

If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per turn. You can only Special Summon "Darklord Nergal" once per turn.

Card Image: Darklord Superbia

Darklord Superbia

Level 8 DARK/Fairy Effect Monster
2900 ATK / 2400 DEF

When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.

Card Image: Darklord Zerato

Darklord Zerato

Level 8 DARK/Fairy Effect Monster
2800 ATK / 2300 DEF

If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn: Destroy this card.

Card Image: Delg the Dark Monarch

Delg the Dark Monarch

Level 6 DARK/Spellcaster Effect Monster
2400 ATK / 1000 DEF

When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned.

Card Image: Demise, King of Armageddon

Demise, King of Armageddon

Level 8 DARK/Fiend Ritual Effect Monster
2400 ATK / 2000 DEF

You can Ritual Summon this card with "End of the World". You can pay 2000 LP; destroy all other cards on the field.

Card Image: Despair from the Dark

Despair from the Dark

Level 8 DARK/Zombie Effect Monster
2800 ATK / 3000 DEF

If this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card.

Card Image: Desperado Barrel Dragon

Desperado Barrel Dragon

Level 8 DARK/Machine Effect Monster
2800 ATK / 2200 DEF

If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.

Card Image: Destiny HERO - Dasher

Destiny HERO - Dasher

Level 6 DARK/Warrior Effect Monster
2100 ATK / 1000 DEF

Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.

Card Image: Destiny HERO - Dogma

Destiny HERO - Dogma

Level 8 DARK/Warrior Effect Monster
3400 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.

Card Image: Destiny HERO - Double Dude

Destiny HERO - Double Dude

Level 6 DARK/Warrior Effect Monster
1000 ATK / 1000 DEF

Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect.

Card Image: Destiny HERO - Dreadmaster

Destiny HERO - Dreadmaster

Level 8 DARK/Warrior Effect Monster
-1 ATK / -1 DEF

If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.

Card Image: Destiny HERO - Malicious

Destiny HERO - Malicious

Level 6 DARK/Warrior Effect Monster
800 ATK / 800 DEF

You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.

Card Image: Destiny HERO - Plasma

Destiny HERO - Plasma

Level 8 DARK/Warrior Effect Monster
1900 ATK / 600 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.

Card Image: Diabolica the Draconique General

Diabolica the Draconique General

Level 8 DARK/Fiend Effect Monster
2300 ATK / 0 DEF

If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn.

Card Image: Dimension Shifter

Dimension Shifter

Level 6 DARK/Spellcaster Effect Monster
1200 ATK / 2200 DEF

If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

Card Image: Divine Dragon Lord Felgrand

Divine Dragon Lord Felgrand

Level 8 LIGHT/Dragon Effect Monster
2800 ATK / 2800 DEF

If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field.

Card Image: Divine Knight Ishzark

Divine Knight Ishzark

Level 6 LIGHT/Warrior Effect Monster
2300 ATK / 1800 DEF

After damage calculation, when this card destroys a monster by battle: Banish that monster.

Card Image: Dogmatika Ashiyan

Dogmatika Ashiyan

Level 8 LIGHT/Spellcaster Effect Monster
2000 ATK / 1500 DEF

If a Fusion, Synchro, Xyz, or Link Monster(s) is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 "Dogmatika" card in your GY, except "Dogmatika Ashiyan"; add it to your hand. When an opponent's monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Ashiyan" once per turn.

Card Image: Dogmatika Fleurdelis, the Knighted

Dogmatika Fleurdelis, the Knighted

Level 8 LIGHT/Spellcaster Effect Monster
2500 ATK / 2500 DEF

During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.

Card Image: Dogmatika Maximus

Dogmatika Maximus

Level 8 LIGHT/Spellcaster Effect Monster
1500 ATK / 3000 DEF

You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.

Card Image: Doomking Balerdroch

Doomking Balerdroch

Level 8 DARK/Zombie Effect Monster
2800 ATK / 2000 DEF

During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn).
● Negate that effect. ● Banish 1 monster from the field or GY.

Card Image: Double Disruptor Dragon

Double Disruptor Dragon

Level 8 DARK/Dragon Effect Monster
2500 ATK / 1500 DEF

You can Tribute this card, then target 2 "Rokket" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Rapid Trigger" or "Heavy Interlock" from your Deck or GY to your hand. You can only use each effect of "Double Disruptor Dragon" once per turn.

Card Image: Dragon of Pride and Soul

Dragon of Pride and Soul

Level 8 DARK/Dragon Effect Monster
2500 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) while your opponent has 25 or more cards in their GY. While you have 25 or more cards in your GY, this card gains 2500 ATK/DEF.

Card Image: Dragon Queen of Tragic Endings

Dragon Queen of Tragic Endings

Level 6 DARK/Dragon Effect Monster
1900 ATK / 2600 DEF

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while you control 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent: Your opponent sends 1 card from their hand to the Graveyard, then you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field: You can send 1 face-up Continuous Spell Card you control to the Graveyard; Special Summon this card from the Graveyard.

Card Image: Dragon Seeker

Dragon Seeker

Level 6 DARK/Fiend Effect Monster
2000 ATK / 2100 DEF

When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field.

Card Image: Dragon Spirit of White

Dragon Spirit of White

Level 8 LIGHT/Dragon Effect Monster
2500 ATK / 2000 DEF

(This card is always treated as a "Blue-Eyes" card.)
This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.

Card Image: Dramaturge of Despia

Dramaturge of Despia

Level 8 DARK/Fairy Effect Monster
3000 ATK / 1500 DEF

If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn.

Card Image: Dual Assembwurm

Dual Assembwurm

Level 8 DARK/Cyberse Effect Monster
2800 ATK / 1000 DEF

If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.

Card Image: Earthbound Greater Linewalker

Earthbound Greater Linewalker

Level 8 DARK/Fiend Effect Monster
2900 ATK / 2900 DEF

If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn.

Card Image: Ehther the Heavenly Monarch

Ehther the Heavenly Monarch

Level 8 LIGHT/Fairy Effect Monster
2800 ATK / 1000 DEF

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect).

Card Image: Elementsaber Lapauila Mana

Elementsaber Lapauila Mana

Level 6 LIGHT/Warrior Effect Monster
2400 ATK / 2100 DEF

You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Elementsaber Lapauila Mana" once per turn. Apply the following effect(s) to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of any "Elementsaber" monsters sent to the GY to activate this card's effect.
● EARTH or WIND: Cannot be destroyed by battle.
● WATER or FIRE: Cannot be destroyed by effects.
● LIGHT or DARK: Your opponent cannot target it with card effects.

Card Image: Emperor of Lightning

Emperor of Lightning

Level 8 LIGHT/Thunder Effect Monster
2600 ATK / 2600 DEF

This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Thunder-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.

Card Image: Enishi, Shien's Chancellor

Enishi, Shien's Chancellor

Level 6 LIGHT/Warrior Effect Monster
2200 ATK / 1200 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated.

Card Image: Erebus the Underworld Monarch

Erebus the Underworld Monarch

Level 8 DARK/Zombie Effect Monster
2800 ATK / 1000 DEF

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand.

Card Image: Evil Dragon Ananta

Evil Dragon Ananta

Level 8 DARK/Reptile Effect Monster
-1 ATK / -1 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and Graveyard. This card's ATK and DEF are each equal to the number of monsters you removed x 600. During each of your End Phases, destroy 1 card on the field.

Card Image: Evil★Twins Ki-sikil & Lil-la

Evil★Twins Ki-sikil & Lil-la

Level 8 DARK/Fiend Effect Monster
2200 ATK / 2200 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.

Card Image: Evilswarm Coppelia

Evilswarm Coppelia

Level 6 DARK/Machine Effect Monster
2450 ATK / 2050 DEF

Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase.

Card Image: Fabled Dianaira

Fabled Dianaira

Level 8 LIGHT/Fiend Effect Monster
2800 ATK / 100 DEF

You can Tribute Summon this card in face-up Attack Position by Tributing 1 "Fabled" monster. Once per turn, the effect of the first Normal Spell Card your opponent activates becomes "Your opponent discards 1 card". ("Your opponent" means the controller of this monster.)

Card Image: Fabled Soulkius

Fabled Soulkius

Level 6 LIGHT/Fiend Effect Monster
2200 ATK / 2100 DEF

If this card is in your Graveyard: You can send 2 cards, except "Fabled Soulkius", from your hand to the Graveyard; Special Summon this card from the Graveyard.

Card Image: Felgrand Dragon

Felgrand Dragon

Level 8 LIGHT/Dragon Effect Monster
2800 ATK / 2800 DEF

Cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. If this card is Special Summoned: Target 1 monster in your Graveyard; this card gains ATK equal to that monster's Level x 200.

Card Image: Festiballoon

Festiballoon

Level 8 LIGHT/Illusion Effect Monster
0 ATK / 0 DEF

If this card battles a monster, neither can be destroyed by that battle. Each time a monster declares an attack, this card gains 1000 ATK. During your Main Phase: You can make this card lose exactly 5000 ATK, and if you do, destroy all other cards on the field. You can only use this effect of "Festiballoon" once per turn.

Card Image: Fiendish Engine Omega

Fiendish Engine Omega

Level 8 DARK/Machine Effect Monster
2800 ATK / 2000 DEF

During your End Phase: Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.

Card Image: Fiendsmith Engraver

Fiendsmith Engraver

Level 6 LIGHT/Fiend Effect Monster
1800 ATK / 2400 DEF

You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

Card Image: Flower Cardian Zebra Grass

Flower Cardian Zebra Grass

Level 8 DARK/Warrior Effect Monster
100 ATK / 100 DEF

While you control a Level 7 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Normal or Special Summoned: You can reveal any number of "Flower Cardian" monsters in your hand, shuffle them into the Deck, then draw the same number of cards.

Card Image: Flower Cardian Zebra Grass with Moon

Flower Cardian Zebra Grass with Moon

Level 8 DARK/Warrior Effect Monster
2000 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the Graveyard. Once per turn, if this card destroys an opponent's monster by battle: You can draw 1 card.

Card Image: Frightfur Meister

Frightfur Meister

Level 8 DARK/Fiend Pendulum Effect Monster
0 ATK / 0 DEF

[ Pendulum Effect ]
You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn.


[ Monster Effect ]


During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn.

Card Image: Futsu no Mitama no Mitsurugi

Futsu no Mitama no Mitsurugi

Level 8 DARK/Reptile Ritual Effect Monster
2000 ATK / 3400 DEF

You can Ritual Summon this card with "Mitsurugi Ritual". If your opponent Special Summons a monster(s) (except during the Damage Step): You can target 1 Reptile monster in your GY, except "Futsu no Mitama no Mitsurugi"; Special Summon it. You can only activate this effect of "Futsu no Mitama no Mitsurugi" once per Chain. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Futsu no Mitama no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Futsu no Mitama no Mitsurugi" once per turn.

Card Image: Gaap the Divine Soldier

Gaap the Divine Soldier

Level 6 DARK/Fiend Effect Monster
2200 ATK / 2000 DEF

All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn.

Card Image: Gagaga Head

Gagaga Head

Level 6 DARK/Spellcaster Effect Monster
2100 ATK / 2000 DEF

If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing as a Level 4 monster. When this card is Normal Summoned: You can target up to 2 "Gagaga" monsters in your Graveyard, except "Gagaga Head"; Special Summon them, also you cannot Special Summon monsters for the rest of this turn, except by an Xyz Summon that uses only "Gagaga" monsters as materials. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If it is Xyz Summoned: Draw 1 card.

Card Image: Galactic Spiral Dragon

Galactic Spiral Dragon

Level 8 DARK/Dragon Effect Monster
2500 ATK / 2500 DEF

While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can only use each effect of "Galactic Spiral Dragon" once per turn.

Card Image: Galaxy Brave

Galaxy Brave

Level 8 LIGHT/Warrior Effect Monster
0 ATK / 0 DEF

If this card is in your hand: You can reveal 1 "Photon" monster in your hand; Special Summon this card, and if you do, its Level becomes the Level of that "Photon" monster. If this card is Normal or Special Summoned: You can target 1 "Galaxy" monster in your GY; this card's ATK/DEF become that monster's ATK/DEF. You can only use each effect of "Galaxy Brave" once per turn.

Card Image: Galaxy Knight

Galaxy Knight

Level 8 LIGHT/Warrior Effect Monster
2800 ATK / 2600 DEF

If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. If Summoned this way: Target 1 "Galaxy-Eyes Photon Dragon" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in Defense Position. This ATK decrease lasts until the end of this turn.

Card Image: Galaxy Tyranno

Galaxy Tyranno

Level 8 LIGHT/Dinosaur Effect Monster
2000 ATK / 0 DEF

When a "Galaxy" monster you control is targeted for an attack: You can Special Summon this card from your hand in Defense Position. When Summoned this way, you can: Immediately after this effect resolves, Xyz Summon 1 "Galaxy" Xyz Monster, using only "Galaxy" monsters you control.

Card Image: Galaxy-Eyes Afterglow Dragon

Galaxy-Eyes Afterglow Dragon

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 2500 DEF

If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all "Number" Xyz Monsters you control. You can only use each effect of "Galaxy-Eyes Afterglow Dragon" once per turn.

Card Image: Galaxy-Eyes Photon Dragon

Galaxy-Eyes Photon Dragon

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 2500 DEF

You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.

Card Image: Galaxy-Eyes Tachyon Primal

Galaxy-Eyes Tachyon Primal

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 2500 DEF

When a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: Its owner adds 1 "Tachyon" Spell/Trap from their Deck to their hand.

Card Image: Gandora the Dragon of Destruction

Gandora the Dragon of Destruction

Level 8 DARK/Dragon Effect Monster
0 ATK / 0 DEF

Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.

Card Image: Gandora-G the Dragon of Destruction

Gandora-G the Dragon of Destruction

Level 8 DARK/Dragon Effect Monster
0 ATK / 0 DEF

Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.

Card Image: Gandora-X the Dragon of Demolition

Gandora-X the Dragon of Demolition

Level 8 DARK/Dragon Effect Monster
0 ATK / 0 DEF

When this card is Normal or Special Summoned from the hand: You can destroy as many other monsters on the field as possible, and if you do, inflict damage to your opponent equal to the highest original ATK on the field among those destroyed monsters (your choice, if tied). This card's ATK becomes equal to the damage inflicted to your opponent by this effect. Once per turn, during your End Phase: Halve your LP.

Card Image: Gearspring Spirit

Gearspring Spirit

Level 8 DARK/Machine Effect Monster
100 ATK / 100 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.

Card Image: Geistgrinder Golem

Geistgrinder Golem

Level 8 DARK/Fiend Effect Monster
3000 ATK / 300 DEF

You can only Special Summon "Geistgrinder Golem" once per turn. You can reveal 1 "Yubel" monster in your hand; Special Summon this card from your hand to your opponent's field, then you can Special Summon the revealed monster to your field. Once per turn, during damage calculation, if this card battles a "Yubel" monster: Your opponent gains 3000 LP. If you Special Summon "Yubel" while this card is in your GY (except during the Damage Step): You can Special Summon this card to your opponent's field.

Card Image: Genesis Dragon

Genesis Dragon

Level 6 LIGHT/Dragon Effect Monster
2200 ATK / 1800 DEF

Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck.

Card Image: Gigarays Gandora the Dragon of Destruction

Gigarays Gandora the Dragon of Destruction

Level 8 DARK/Dragon Effect Monster
0 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 other monsters from your hand and/or field to the GY. Gains 300 ATK for each banished card. Once per turn: You can pay half your LP; apply 1 of these effects, depending on the number of "Gandora" monsters with different names in your GY.
● 1: Destroy all other cards on the field.
● 2: Banish all other cards on the field.
● 3+: Banish all other cards on the field and in the GYs.

Card Image: Gilford the Lightning

Gilford the Lightning

Level 8 LIGHT/Warrior Effect Monster
2800 ATK / 1400 DEF

You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.

Card Image: Gimmick Puppet Bisque Doll

Gimmick Puppet Bisque Doll

Level 8 DARK/Machine Effect Monster
1000 ATK / 1000 DEF

You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn.

Card Image: Gimmick Puppet Cattle Scream

Gimmick Puppet Cattle Scream

Level 8 DARK/Machine Effect Monster
2000 ATK / 2000 DEF

You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Gimmick Puppet Cattle Scream" once per turn. A "Gimmick Puppet" Xyz Monster that has this card as material gains this effect.
● Once per turn: You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position.

Card Image: Gimmick Puppet Dreary Doll

Gimmick Puppet Dreary Doll

Level 8 DARK/Machine Effect Monster
0 ATK / 0 DEF

If this card is in your GY: You can banish 1 other "Gimmick Puppet" monster from your GY; Special Summon this card. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster.

Card Image: Gimmick Puppet Magnet Doll

Gimmick Puppet Magnet Doll

Level 8 DARK/Machine Effect Monster
1000 ATK / 1000 DEF

If your opponent controls a monster, and all monsters you control are face-up "Gimmick Puppet" monsters (min. 1), you can Special Summon this card (from your hand).

Card Image: Gimmick Puppet Nightmare

Gimmick Puppet Nightmare

Level 8 DARK/Machine Effect Monster
1000 ATK / 2000 DEF

You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters.

Card Image: Gimmick Puppet Rouge Doll

Gimmick Puppet Rouge Doll

Level 8 DARK/Machine Effect Monster
400 ATK / 1400 DEF

If this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 "Gimmick Puppet" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Rouge Doll" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.

Card Image: Gimmick Puppet Shadow Feeler

Gimmick Puppet Shadow Feeler

Level 8 DARK/Machine Effect Monster
1000 ATK / 1000 DEF

Cannot be destroyed by battle. When you take battle damage from an opponent's direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Attack Position, and if you do, take 1000 damage. You can only use this effect of "Gimmick Puppet Shadow Feeler" once per turn. If this card is an Xyz Material and would be sent to the Graveyard, banish it instead.

Card Image: Gimmick Puppet Twilight Joker

Gimmick Puppet Twilight Joker

Level 8 DARK/Machine Effect Monster
800 ATK / 1600 DEF

When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn.

Card Image: Gizmek Orochi, the Serpentron Sky Slasher

Gizmek Orochi, the Serpentron Sky Slasher

Level 8 DARK/Machine Effect Monster
2450 ATK / 2450 DEF

If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.

Card Image: Gladiator Beast Alexander

Gladiator Beast Alexander

Level 6 LIGHT/Beast Effect Monster
2400 ATK / 600 DEF

This card cannot be Special Summoned except by the effect of "Gladiator Beast Dimacari". If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Alexander".

Card Image: Gladiator Beast Augustus

Gladiator Beast Augustus

Level 8 DARK/Winged Beast Effect Monster
2600 ATK / 1000 DEF

When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Augustus".

Card Image: Goblin Bikers Gone Wild

Goblin Bikers Gone Wild

Level 6 DARK/Fiend Effect Monster
2400 ATK / 0 DEF

If you control no monsters, or all monsters you control are "Goblin" monsters, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Goblin Bikers Gone Wild" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Goblin" monster from your Deck. If this card is sent to the GY: You can target 1 card on the field; attach it to 1 "Goblin" Xyz Monster you control.

Card Image: Goddess of Sweet Revenge

Goddess of Sweet Revenge

Level 6 LIGHT/Fairy Effect Monster
1800 ATK / 2000 DEF

While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck.

Card Image: Golden Homunculus

Golden Homunculus

Level 6 LIGHT/Warrior Effect Monster
1500 ATK / 1500 DEF

This card gains 300 ATK and DEF for each of your banished cards.

Card Image: Gragonith, Lightsworn Dragon

Gragonith, Lightsworn Dragon

Level 6 LIGHT/Dragon Effect Monster
2000 ATK / 1600 DEF

This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.

Card Image: Grapha, Dragon Lord of Dark World

Grapha, Dragon Lord of Dark World

Level 8 DARK/Fiend Effect Monster
2700 ATK / 1800 DEF

You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

Card Image: Gravekeeper's Shaman

Gravekeeper's Shaman

Level 6 DARK/Spellcaster Effect Monster
1500 ATK / 1500 DEF

Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.

Card Image: Gravekeeper's Visionary

Gravekeeper's Visionary

Level 8 DARK/Spellcaster Effect Monster
2000 ATK / 1800 DEF

You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.

Card Image: Gravi-Crush Dragon

Gravi-Crush Dragon

Level 6 DARK/Dragon Effect Monster
2400 ATK / 1200 DEF

You can send 1 face-up Continuous Spell Card you control to the Graveyard, then target 1 monster your opponent controls; destroy that target.

Card Image: Gravity Behemoth

Gravity Behemoth

Level 6 DARK/Beast Effect Monster
2300 ATK / 2000 DEF

If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect.

Card Image: Great Dezard

Great Dezard

Level 6 DARK/Spellcaster Effect Monster
1900 ATK / 2300 DEF

When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order:
One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them.
Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by Tributing this card during your Main Phase.

Card Image: Great Maju Garzett

Great Maju Garzett

Level 6 DARK/Fiend Effect Monster
0 ATK / 0 DEF

The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card.

Card Image: Grinder Golem

Grinder Golem

Level 8 DARK/Fiend Effect Monster
3000 ATK / 300 DEF

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.

Card Image: Guardian Dreadscythe

Guardian Dreadscythe

Level 8 DARK/Fiend Effect Monster
2500 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Guardian Eatos" is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). If this card is sent from the field to the Graveyard: Send 1 card from your hand to the Graveyard, and if you do, Special Summon this card from the Graveyard.

Card Image: Guardian of Order

Guardian of Order

Level 8 LIGHT/Warrior Effect Monster
2500 ATK / 1200 DEF

If you control 2 or more LIGHT monsters, you can Special Summon this card (from your hand). You can only control 1 "Guardian of Order".

Card Image: Heart of the Blue-Eyes

Heart of the Blue-Eyes

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 2500 DEF

(This card is always treated as a "Millennium" card.)
Control of this card cannot switch. You can discard this card; add 1 "Millennium Ankh" from your Deck to your hand. You can only use this effect of "Heart of the Blue-Eyes" once per turn. If this card is in your GY, and you have successfully activated "Millennium Ankh" this Duel, and your opponent Normal or Special Summons a monster(s) that is Level 8 or higher, or has 3000 or more ATK: You can send that monster to the GY, and if you do, Special Summon this card. You can only use this effect of "Heart of the Blue-Eyes" once per Duel.

Card Image: Helios Duo Megistus

Helios Duo Megistus

Level 6 LIGHT/Pyro Effect Monster
-1 ATK / -1 DEF

You can Special Summon this card by Tributing 1 "Helios - The Primordial Sun". This card's ATK and DEF are equal to the number of removed from play monsters x 200. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase, and it gains 300 ATK and DEF.

Card Image: Helios Trice Megistus

Helios Trice Megistus

Level 8 LIGHT/Pyro Effect Monster
-1 ATK / -1 DEF

You can Special Summon this card by Tributing 1 "Helios Duo Megistus". This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase and it gains 500 ATK and DEF.

Card Image: Herald of Perfection

Herald of Perfection

Level 6 LIGHT/Fairy Ritual Effect Monster
1800 ATK / 2800 DEF

You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.

Card Image: Hexe Trude

Hexe Trude

Level 8 DARK/Spellcaster Effect Monster
2600 ATK / 2100 DEF

If "Golden Castle of Stromberg" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if "Golden Castle of Stromberg" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phase this turn. When this card destroys a monster by battle: You can target 1 face-up monster you control; it gains 400 ATK.

Card Image: Hieratic Dragon of Su

Hieratic Dragon of Su

Level 6 LIGHT/Dragon Effect Monster
2200 ATK / 1000 DEF

You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

Card Image: Hieratic Dragon of Sutekh

Hieratic Dragon of Sutekh

Level 8 LIGHT/Dragon Effect Monster
2800 ATK / 2000 DEF

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 3 Dragon-Type Normal Monsters from your Graveyard. Once per turn: You can banish 1 Dragon-Type monster from your Graveyard to target 1 card on the field; destroy that target.

Card Image: Hieratic Dragon of Tefnuit

Hieratic Dragon of Tefnuit

Level 6 LIGHT/Dragon Effect Monster
2100 ATK / 1400 DEF

If only your opponent controls a monster, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon Normal Monster from your hand, Deck, or GY, but make its ATK/DEF 0.

Card Image: Ido the Supreme Magical Force

Ido the Supreme Magical Force

Level 6 DARK/Fiend Effect Monster
2200 ATK / 800 DEF

You cannot Summon monsters. You can only control 1 "Ido the Supreme Magical Force". If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control.

Card Image: Impcantation Talismandra

Impcantation Talismandra

Level 6 DARK/Plant Effect Monster
0 ATK / 0 DEF

You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

Card Image: Imprisoned Queen Archfiend

Imprisoned Queen Archfiend

Level 8 DARK/Fiend Effect Monster
2600 ATK / 1700 DEF

During each of your Standby Phases, you must pay 1000 Life Points (this is not optional), or this card is destroyed. During your Standby Phase: Target 1 Level 4 or lower Fiend-Type monster on the field; that target gains 1000 ATK until the End Phase. "Pandemonium" must be on the field and this card must be in your Graveyard to activate and to resolve this effect.

Card Image: Imsety, Glory of Horus

Imsety, Glory of Horus

Level 8 DARK/Spellcaster Effect Monster
3000 ATK / 1800 DEF

If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

Card Image: Infernity Archer

Infernity Archer

Level 6 DARK/Fiend Effect Monster
2000 ATK / 1000 DEF

If you have no cards in your hand, this card can attack your opponent directly.

Card Image: Infernity Destroyer

Infernity Destroyer

Level 6 DARK/Fiend Effect Monster
2300 ATK / 1000 DEF

When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect.

Card Image: Inferno Hammer

Inferno Hammer

Level 6 DARK/Fiend Effect Monster
2400 ATK / 0 DEF

When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.

Card Image: Interrupt Resistor

Interrupt Resistor

Level 6 LIGHT/Cyberse Effect Monster
0 ATK / 2100 DEF

When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster (Quick Effect): You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle.

Card Image: Invader of Darkness

Invader of Darkness

Level 8 DARK/Fiend Effect Monster
2900 ATK / 2500 DEF

Your opponent cannot activate Quick-Play Spell Cards.

Card Image: Inzektor Giga-Mantis

Inzektor Giga-Mantis

Level 6 DARK/Insect Effect Monster
2400 ATK / 0 DEF

You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn.

Card Image: Inzektor Giga-Weevil

Inzektor Giga-Weevil

Level 6 DARK/Insect Effect Monster
0 ATK / 2600 DEF

You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard; Special Summon that target. This effect of "Inzektor Giga-Weevil" can only be used once per turn.

Card Image: Iris, the Earth Mother

Iris, the Earth Mother

Level 6 LIGHT/Fairy Effect Monster
2400 ATK / 1200 DEF

After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.

Card Image: Jinzo

Jinzo

Level 6 DARK/Machine Effect Monster
2400 ATK / 1500 DEF

Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Card Image: Jinzo - Lord

Jinzo - Lord

Level 8 DARK/Machine Effect Monster
2600 ATK / 1600 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.

Card Image: Jormungardr the Nordic Serpent

Jormungardr the Nordic Serpent

Level 8 DARK/Dragon Effect Monster
3000 ATK / 3000 DEF

Cannot be Normal Summoned/Set. If an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field.

Card Image: Judgment Dragon

Judgment Dragon

Level 8 LIGHT/Dragon Effect Monster
3000 ATK / 2600 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.

Card Image: Jungle Dweller

Jungle Dweller

Level 8 DARK/Fiend Effect Monster
2500 ATK / 1800 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. While there are 2 cards in the Field Zones, your opponent cannot target this card with card effects. You can only use each of the following effects of "Jungle Dweller" once per turn. You can banish 1 LIGHT or DARK monster from your GY; Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can shuffle up to 2 of your Field Spells from your GY or banishment into the Deck, then you can destroy up to that many cards your opponent controls.

Card Image: Kabuki Dragon

Kabuki Dragon

Level 6 LIGHT/Dragon Effect Monster
2300 ATK / 2100 DEF

Once per turn, before damage calculation, if your monster attacked an opponent's monster: You can change the battle position of that monster your opponent controls. Once per turn, before damage calculation, if an opponent's monster attacked your monster: You can change the battle position of that monster you control.

Card Image: Kaiser Glider

Kaiser Glider

Level 6 LIGHT/Dragon Effect Monster
2400 ATK / 2200 DEF

Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.

Card Image: Kaiser Glider - Golden Burst

Kaiser Glider - Golden Burst

Level 6 LIGHT/Dragon Effect Monster
2400 ATK / 2200 DEF

(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of "Kaiser Glider - Golden Burst" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn.

Card Image: Keurse, the Ogdoadic Light

Keurse, the Ogdoadic Light

Level 8 LIGHT/Reptile Effect Monster
400 ATK / 2400 DEF

If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.

Card Image: King of the Ashened City

King of the Ashened City

Level 8 DARK/Pyro Effect Monster
1400 ATK / 2700 DEF

If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of "King of the Ashened City" once per turn.

Card Image: Kozmo Dark Destroyer

Kozmo Dark Destroyer

Level 8 DARK/Machine Effect Monster
3000 ATK / 1800 DEF

If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.

Card Image: Kozmo DOG Fighter

Kozmo DOG Fighter

Level 6 DARK/Machine Effect Monster
2000 ATK / 2400 DEF

Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.

Card Image: Kozmo Landwalker

Kozmo Landwalker

Level 6 DARK/Machine Effect Monster
2400 ATK / 1200 DEF

If a "Kozmo" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other "Kozmo" card you control instead. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.

Card Image: Krystal Dragon

Krystal Dragon

Level 6 LIGHT/Dragon Effect Monster
2500 ATK / 1000 DEF

Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand.

Card Image: Kuraz the Light Monarch

Kuraz the Light Monarch

Level 6 LIGHT/Warrior Effect Monster
2400 ATK / 1000 DEF

When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned.

Card Image: Lady Labrynth of the Silver Castle

Lady Labrynth of the Silver Castle

Level 8 DARK/Fiend Effect Monster
3000 ATK / 2900 DEF

While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.

Card Image: Latinum, Exarch of Dark World

Latinum, Exarch of Dark World

Level 6 DARK/Fiend Effect Monster
1500 ATK / 2400 DEF

If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK.

Card Image: Legendary Fiend

Legendary Fiend

Level 6 DARK/Fiend Effect Monster
1500 ATK / 1800 DEF

Once per turn, during your Standby Phase: This card gains 700 ATK.

Card Image: Legendary Knight Critias

Legendary Knight Critias

Level 8 LIGHT/Warrior Effect Monster
2800 ATK / 1800 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap in your GY; Set that target. It can be activated this turn.

Card Image: Legendary Knight Hermos

Legendary Knight Hermos

Level 8 LIGHT/Warrior Effect Monster
2800 ATK / 1800 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your GY; until the End Phase of your next turn, this card's name becomes that target's original name, and replace this effect with that target's original effects.

Card Image: Legendary Knight Timaeus

Legendary Knight Timaeus

Level 8 LIGHT/Warrior Effect Monster
2800 ATK / 1800 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell in your GY; Set that target.

Card Image: Legendary Maju Garzett

Legendary Maju Garzett

Level 8 DARK/Fiend Effect Monster
0 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage.

Card Image: Liberator Eto

Liberator Eto

Level 8 DARK/Reptile Effect Monster
4000 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by paying half your LP, while your opponent has a Monster Card in their field or GY with an effect that activates in the hand or Monster Zone in response to a card or effect activation. You can only Special Summon "Liberator Eto" once per turn this way. This card's Special Summon cannot be negated. This face-up card cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon, also during your turn only, it is unaffected by monster effects activated on your opponent's field.

Card Image: Libromancer Doombroker

Libromancer Doombroker

Level 6 DARK/Fiend Ritual Effect Monster
2500 ATK / 2000 DEF

You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck.

Card Image: Lich Lord, King of the Underworld

Lich Lord, King of the Underworld

Level 6 DARK/Zombie Effect Monster
2400 ATK / 1200 DEF

If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card effect and sent to the GY: Add this card from your GY to your hand.

Card Image: Light and Darkness Dragon

Light and Darkness Dragon

Level 8 LIGHT/Dragon Effect Monster
2800 ATK / 2400 DEF

Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).

Card Image: Light End Sublimation Dragon

Light End Sublimation Dragon

Level 8 LIGHT/Dragon Effect Monster
2600 ATK / 2100 DEF

You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. When an opponent's monster declares an attack: You can make this card lose exactly 500 ATK/DEF, and if you do, that opponent's monster loses 1500 ATK. You can only use each effect of "Light End Sublimation Dragon" once per turn.

Card Image: Lightpulsar Dragon

Lightpulsar Dragon

Level 6 LIGHT/Dragon Effect Monster
2500 ATK / 1500 DEF

You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.

Card Image: Lightray Gearfried

Lightray Gearfried

Level 8 LIGHT/Warrior Effect Monster
2800 ATK / 2200 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your Graveyard; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect.

Card Image: Lightray Madoor

Lightray Madoor

Level 6 LIGHT/Spellcaster Effect Monster
1200 ATK / 3000 DEF

If 3 or more of your LIGHT monsters are banished, you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.

Card Image: Lightray Sorcerer

Lightray Sorcerer

Level 6 LIGHT/Spellcaster Effect Monster
2300 ATK / 2000 DEF

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) while 3 or more of your LIGHT monsters are banished, and cannot be Special Summoned by other ways. Once per turn: You can target 1 of your banished LIGHT monsters and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, banish the second target. This card cannot attack during the turn you activate this effect.

Card Image: Litmus Doom Swordsman

Litmus Doom Swordsman

Level 8 DARK/Warrior Ritual Effect Monster
0 ATK / 0 DEF

You can Ritual Summon this card with "Litmus Doom Ritual". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone.

Card Image: Lovely Labrynth of the Silver Castle

Lovely Labrynth of the Silver Castle

Level 8 DARK/Fiend Effect Monster
2900 ATK / 1900 DEF

Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.

Card Image: Lucent, Netherlord of Dark World

Lucent, Netherlord of Dark World

Level 6 DARK/Fiend Effect Monster
2400 ATK / 0 DEF

If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, you can Special Summon 1 Fiend-Type monster from your Deck to either side of the field.

Card Image: Lunalight Wolf

Lunalight Wolf

Level 6 LIGHT/Beast-Warrior Pendulum Effect Monster
2000 ATK / 1800 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.


[ Monster Effect ]


If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Magical Musket Mastermind Zakiel

Magical Musket Mastermind Zakiel

Level 8 LIGHT/Fiend Effect Monster
2500 ATK / 2500 DEF

You can Tribute Summon this card face-up by Tributing 1 "Magical Musket" monster. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of "Magical Musket" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of "Magical Musket Mastermind Zakiel" once per turn.

Card Image: Magician of Black Chaos MAX

Magician of Black Chaos MAX

Level 8 DARK/Spellcaster Ritual Effect Monster
2800 ATK / 2600 DEF

You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn.

Card Image: Magicians of Bonds and Unity

Magicians of Bonds and Unity

Level 8 LIGHT/Spellcaster Effect Monster
2500 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF.

Card Image: Magna-Slash Dragon

Magna-Slash Dragon

Level 6 LIGHT/Dragon Effect Monster
2400 ATK / 1200 DEF

You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls.

Card Image: Maha Vailo, Light of the Heavens

Maha Vailo, Light of the Heavens

Level 8 LIGHT/Spellcaster Effect Monster
1550 ATK / 1400 DEF

This card gains the following effect(s), based on the number of Equip Cards equipped to it.
● 1+: Gains 1000 ATK for each Equip Card equipped to it.
● 2+: Your opponent cannot activate monster effects during the Battle Phase.
● 3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect.
● 4+: Your opponent cannot activate cards or effects during the Battle Phase.
● 5+: Any battle damage this card inflicts to your opponent is doubled.

Card Image: Majestic Mech - Goryu

Majestic Mech - Goryu

Level 8 LIGHT/Fairy Effect Monster
2900 ATK / 1800 DEF

You can Tribute Summon (but not Set) this card with 1 Tribute. If Summoned this way, during the End Phase: Send it to the Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Majestic Mech - Ohka

Majestic Mech - Ohka

Level 6 LIGHT/Fairy Effect Monster
2400 ATK / 1400 DEF

You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard.

Card Image: Majesty Hyperion

Majesty Hyperion

Level 8 DARK/Fairy Effect Monster
2100 ATK / 2700 DEF

You can Special Summon this card (from your hand or GY) by banishing 1 "The Agent" monster from your hand, field, or GY. You can only Special Summon "Majesty Hyperion" once per turn this way. Any battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If "The Sanctuary in the Sky" is on the field or in either GY, you can use this effect up to twice per turn.

Card Image: Majesty's Fiend

Majesty's Fiend

Level 6 LIGHT/Fiend Effect Monster
2400 ATK / 1000 DEF

Cannot be Special Summoned. Neither player can activate monster effects.

Card Image: Malacoda, Netherlord of the Burning Abyss

Malacoda, Netherlord of the Burning Abyss

Level 6 DARK/Fiend Ritual Effect Monster
2700 ATK / 2200 DEF

You can Ritual Summon this card with "Good & Evil in the Burning Abyss". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 "Burning Abyss" monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the "Burning Abyss" monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard.

Card Image: Malefic Blue-Eyes White Dragon

Malefic Blue-Eyes White Dragon

Level 8 DARK/Dragon Effect Monster
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Card Image: Malefic Stardust Dragon

Malefic Stardust Dragon

Level 8 DARK/Dragon Effect Monster
2500 ATK / 2000 DEF

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Card Image: Malevolent Mech - Goku En

Malevolent Mech - Goku En

Level 6 LIGHT/Zombie Effect Monster
2400 ATK / 1400 DEF

You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Send it to the GY, then take damage equal to its original ATK in the GY. This card must be the only Zombie monster on the field to activate and to resolve this effect.

Card Image: Mana Dragon Zirnitron

Mana Dragon Zirnitron

Level 6 DARK/Dragon Effect Monster
2200 ATK / 1200 DEF

If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of "Mana Dragon Zirnitron" once per turn. If Summoned this way, banish this card when it leaves the field.

Card Image: Masked Beast Des Gardius

Masked Beast Des Gardius

Level 8 DARK/Fiend Effect Monster
3300 ATK / 2500 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". When this card is sent from the field to the Graveyard, equip 1 "The Mask of Remnants" from your Deck to 1 monster on the field.

Card Image: Master Hyperion

Master Hyperion

Level 8 LIGHT/Fairy Effect Monster
2700 ATK / 2100 DEF

You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

Card Image: Master Peace, the True Dracoslayer

Master Peace, the True Dracoslayer

Level 8 LIGHT/Dragon Effect Monster
2950 ATK / 2950 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dracoslayer" monster and 1 "Dracoverlord" monster, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy that card. If this card in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Dracoslayer" monster and 1 "Dracoverlord" monster from your Deck.

Card Image: Master Peace, the True Dracoslaying King

Master Peace, the True Dracoslaying King

Level 8 LIGHT/Wyrm Effect Monster
2950 ATK / 2950 DEF

To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it.

Card Image: Mazera DeVille

Mazera DeVille

Level 8 DARK/Fiend Effect Monster
2800 ATK / 2300 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.

Card Image: Mekk-Knight Green Horizon

Mekk-Knight Green Horizon

Level 6 LIGHT/Psychic Effect Monster
2100 ATK / 1600 DEF

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Green Horizon" once per turn this way. When an attack is declared involving this card and an opponent's monster in this card's column: You can target 1 "Mekk-Knight" monster in your GY; add it to your hand.

Card Image: Mekk-Knight Indigo Eclipse

Mekk-Knight Indigo Eclipse

Level 8 LIGHT/Psychic Effect Monster
2400 ATK / 2400 DEF

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Indigo Eclipse" once per turn this way. Once per turn (Quick Effect): You can target 1 "Mekk-Knight" monster you control; move that target to another of your Main Monster Zones.

Card Image: Mekk-Knight Orange Sunset

Mekk-Knight Orange Sunset

Level 6 LIGHT/Psychic Effect Monster
800 ATK / 3000 DEF

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Orange Sunset" once per turn this way. If an opponent's card in this card's column is destroyed by battle, or leaves the field: You can Special Summon 1 "Mekk-Knight" monster from your hand.

Card Image: Mekk-Knight Purple Nightfall

Mekk-Knight Purple Nightfall

Level 8 LIGHT/Psychic Effect Monster
2500 ATK / 2000 DEF

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn.

Card Image: Mementotlan-Horned Dragon

Mementotlan-Horned Dragon

Level 8 DARK/Dragon Effect Monster
2850 ATK / 2350 DEF

If you have 3 or more "Memento" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Mementotlan-Horned Dragon" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a "Memento" card you control; destroy them. You can only use this effect of "Mementotlan-Horned Dragon" once per turn.

Card Image: Metalzoa

Metalzoa

Level 8 DARK/Machine Effect Monster
3000 ATK / 2300 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Zoa" equipped with "Metalmorph".

Card Image: Metalzoa X

Metalzoa X

Level 8 DARK/Machine Effect Monster
3000 ATK / 2300 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Fiend monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. You can only use this effect of "Metalzoa X" once per turn. Twice per turn, when your opponent activates a monster effect, or Spell Card or effect (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it.

Card Image: Metaphys Nephthys

Metaphys Nephthys

Level 8 LIGHT/Wyrm Effect Monster
2400 ATK / 1600 DEF

If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".

Card Image: Metaphys Tyrant Dragon

Metaphys Tyrant Dragon

Level 8 LIGHT/Wyrm Effect Monster
2900 ATK / 2500 DEF

If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys" monster from your hand, but banish it during the End Phase of the next turn.

Card Image: Meteo the Matchless

Meteo the Matchless

Level 8 DARK/Beast-Warrior Effect Monster
2400 ATK / 2000 DEF

This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.

Card Image: Mind on Air

Mind on Air

Level 6 DARK/Spellcaster Effect Monster
1000 ATK / 1600 DEF

Your opponent must play with their hand revealed.

Card Image: Mirage Knight

Mirage Knight

Level 8 LIGHT/Warrior Effect Monster
2800 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.

Card Image: Morpheus, the Dream Mirror Black Knight

Morpheus, the Dream Mirror Black Knight

Level 8 DARK/Warrior Effect Monster
2800 ATK / 1000 DEF

If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 card on the field; destroy it. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror White Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror Black Knight" once per turn.

Card Image: Morpheus, the Dream Mirror White Knight

Morpheus, the Dream Mirror White Knight

Level 8 LIGHT/Warrior Effect Monster
1000 ATK / 2800 DEF

If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can activate this effect; this card cannot be destroyed by battle or card effects this turn. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror Black Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror White Knight" once per turn.

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