Showing 23 results where type is monster and name is @ignister (took 4.397511ms)
Card Image: Achichi @Ignister

Achichi @Ignister

Level 2 FIRE/Cyberse Effect
800 ATK / 800 DEF

If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.

Card Image: Allied Code Talker @Ignister

Allied Code Talker @Ignister

Link 5 DARK/Cyberse Link Effect
2300 ATK

3+ Effect Monsters
If this card is Link Summoned: You can Special Summon as many Cyberse monsters with 2300 ATK from your GY as possible to your zones this card points to, and if you do, this card gains 500 ATK for each, also you cannot Special Summon for the rest of this turn. When your opponent activates a card or effect (Quick Effect): You can Tribute 1 of your Link Monsters this card points to; negate the activation, and if you do, banish that card. You can only use this effect of "Allied Code Talker @Ignister" once per turn.

Card Image: Backup @Ignister

Backup @Ignister

Level 3 DARK/Cyberse Tuner Effect
1200 ATK / 800 DEF

If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card. You can only use each effect of "Backup @Ignister" once per turn.

Card Image: Bururu @Ignister

Bururu @Ignister

Level 3 WIND/Cyberse Tuner Effect
600 ATK / 1000 DEF

If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn.

Card Image: Danmari @Ignister

Danmari @Ignister

Level 6 DARK/Cyberse Effect
2300 ATK / 0 DEF

When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn.

Card Image: Dark Infant @Ignister

Dark Infant @Ignister

Link 1 DARK/Cyberse Link Effect
500 ATK

1 non-Link "@Ignister" monster
If this card is Link Summoned: You can add 1 "Ignister A.I.Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone this card points to, then, you can change it to any Attribute until the end of this turn. You can only use each effect of "Dark Infant @Ignister" once per turn.

Card Image: Dark Templar @Ignister

Dark Templar @Ignister

Link 3 DARK/Cyberse Link Effect
2300 ATK

3 monsters with different names
If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower "@Ignister" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Dark Templar @Ignister" once per turn.

Card Image: Donyoribo @Ignister

Donyoribo @Ignister

Level 1 DARK/Cyberse Effect
300 ATK / 0 DEF

During damage calculation, if your "@Ignister" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. When an "@Ignister" monster effect, or "A.I." Spell/Trap Card or effect, is activated that inflicts damage to your opponent, even during the Damage Step (Quick Effect): You can banish this card from your GY; double that damage inflicted to your opponent. You can only use each effect of "Donyoribo @Ignister" once per turn.

Card Image: Doshin @Ignister

Doshin @Ignister

Level 1 EARTH/Cyberse Effect
100 ATK / 800 DEF

If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin @Ignister" once per turn.

Card Image: Doyon @Ignister

Doyon @Ignister

Level 4 DARK/Cyberse Effect
400 ATK / 1600 DEF

If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn.

Card Image: Earth Golem @Ignister

Earth Golem @Ignister

Level 7 EARTH/Cyberse Fusion Effect
2300 ATK / 2000 DEF

1 Cyberse monster + 1 Link Monster
After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.

Card Image: Fire Phoenix @Ignister

Fire Phoenix @Ignister

Link 3 FIRE/Cyberse Link Effect
2300 ATK

2+ Cyberse monsters
During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of "Fire Phoenix @Ignister" once per turn.

Card Image: Gatchiri @Ignister

Gatchiri @Ignister

Level 8 EARTH/Cyberse Effect
0 ATK / 3000 DEF

The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn.
â—Ź You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand.
â—Ź If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.

Card Image: Gussari @Ignister

Gussari @Ignister

Level 8 EARTH/Cyberse Effect
3000 ATK / 3000 DEF

When a Link Monster is destroyed by battle: You can Special Summon this card from your hand. When your Link Monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. When an attack is declared involving a Link Monster you control and an opponent's monster: You can banish this card from your GY; the ATK's of those monsters become 3000. You can only use each effect of "Gussari @Ignister" once per turn.

Card Image: Hiyari @Ignister

Hiyari @Ignister

Level 1 WATER/Cyberse Effect
300 ATK / 400 DEF

If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher "@Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari @Ignister" once per turn.

Card Image: Kurikurinku @Ignister

Kurikurinku @Ignister

Level 1 DARK/Cyberse Effect
300 ATK / 200 DEF

If this card is in your hand or GY (Quick Effect): You can Tribute 1 "@Ignister" monster; Special Summon this card, but banish it when it leaves the field. When a card or effect is activated that targets a Cyberse monster(s) you control, and you control a Cyberse monster that was Special Summoned from the Extra Deck (Quick Effect): You can Tribute this card; negate that effect. You can only use each effect of "Kurikurinku @Ignister" once per turn.

Card Image: Light Dragon @Ignister

Light Dragon @Ignister

Level 4 LIGHT/Cyberse Xyz Effect
2300 ATK / 1500 DEF

2 Level 4 monsters
If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn.
â—Ź You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control.
â—Ź When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.

Card Image: Linkslayer @Ignister

Linkslayer @Ignister

Level 5 DARK/Cyberse Effect
2000 ATK / 600 DEF

If a Cyberse monster you control would be used as Link Material for an "@Ignister" monster, this card in your hand can also be used as material. If this card is sent to the GY as Link Material: You can discard 1 card, then target 1 Spell/Trap on the field, or you can target 2 if this card on the field was used as material; destroy that card(s). You can only use each effect of "Linkslayer @Ignister" once per turn.

Card Image: Pikari @Ignister

Pikari @Ignister

Level 4 LIGHT/Cyberse Effect
1200 ATK / 600 DEF

If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn.

Card Image: The Arrival Cyberse @Ignister

The Arrival Cyberse @Ignister

Link 6 DARK/Cyberse Link Effect
0 ATK

3+ monsters with different Attributes
You can only control 1 "The Arrival Cyberse @Ignister". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.

Card Image: Water Leviathan @Ignister

Water Leviathan @Ignister

Level 7 WATER/Cyberse Ritual Effect
2300 ATK / 2000 DEF

You can Ritual Summon this card with "A.I.'s Ritual". If this card is Ritual Summoned: You can return all monsters your opponent control with 2300 or less ATK to the hand. You can target 1 face-up monster your opponent controls; return all Link Monsters from your GY to the Extra Deck, and if you do, change that targeted monster's ATK to 0. You can only use this effect of "Water Leviathan @Ignister" once per turn. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only.

Card Image: Wind Pegasus @Ignister

Wind Pegasus @Ignister

Level 7 WIND/Cyberse Synchro Effect
2300 ATK / 1500 DEF

1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.

Card Image: Wizard @Ignister

Wizard @Ignister

Level 4 DARK/Cyberse Effect
1800 ATK / 800 DEF

If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position. You can only use each effect of "Wizard @Ignister" once per turn.

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