Showing 120 results where ATK > DEF (took 302.732µs)
Card Image: Dark Blade the Dragon Knight

Dark Blade the Dragon Knight

Level 6 DARK/Warrior Fusion Effect
2200 ATK / 1500 DEF

"Dark Blade" + "Pitch-Dark Dragon"
Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

Card Image: Dark Cat with White Tail

Dark Cat with White Tail

Level 2 EARTH/Beast Flip Effect
800 ATK / 500 DEF

FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.

Card Image: Dark Cavalry

Dark Cavalry

Level 8 DARK/Spellcaster Fusion Effect
2800 ATK / 2300 DEF

"Dark Magician" + 1 Warrior monster
Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.

Card Image: Dark Chimera

Dark Chimera

Level 5 DARK/Fiend Normal
1610 ATK / 1460 DEF

''A fire-breathing monster that dwells in the netherworld.''

Card Image: Dark Creator

Dark Creator

Level 10 DARK/Fiend Effect
3000 ATK / 1000 DEF

You can Special Summon this card (from your hand) by Tributing 2 Fiend and/or Fairy monsters. Cannot be destroyed by battle. Once per turn: You can Special Summon as many "Dark Creator Tokens" (Fiend/DARK/Level 10/ATK 3000/DEF 1000) as possible, but they cannot attack directly or be destroyed by battle, destroy them when this card is destroyed, also you cannot Special Summon for the rest of this turn. If a monster(s) is destroyed by battle: Inflict 700 damage to your opponent.

Card Image: Dark Crusader

Dark Crusader

Level 4 DARK/Warrior Effect
1600 ATK / 200 DEF

You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK.

Card Image: Dark Desertapir

Dark Desertapir

Level 2 EARTH/Beast Effect
1100 ATK / 300 DEF

When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.

Card Image: Dark Diviner

Dark Diviner

Level 4 DARK/Fiend Synchro Effect
2000 ATK / 1000 DEF

1 DARK Tuner + 1 non-Tuner Insect-Type monster
This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard.

Card Image: Dark Doriado

Dark Doriado

Level 4 PS 5 DARK/Spellcaster Pendulum Effect
1800 ATK / 1400 DEF

[ Pendulum Effect ]
All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.

Card Image: Dark Driceratops

Dark Driceratops

Level 6 EARTH/Dinosaur Effect
2400 ATK / 1500 DEF

If this card attacks a Defense Position monster, inflict piercing battle damage.

Card Image: Dark Dust Spirit

Dark Dust Spirit

Level 6 EARTH/Zombie Spirit Effect
2200 ATK / 1800 DEF

Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.

Card Image: Dark Effigy

Dark Effigy

Level 4 DARK/Fiend Effect
1500 ATK / 0 DEF

If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.

Card Image: Dark Elf

Dark Elf

Level 4 DARK/Spellcaster Effect
2000 ATK / 800 DEF

This card requires a cost of 1000 of your own Life Points to attack.

Card Image: Dark End Dragon

Dark End Dragon

Level 8 DARK/Dragon Synchro Effect
2600 ATK / 2100 DEF

1 Tuner + 1 or more non-Tuner DARK monsters
Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.

Card Image: Dark End Evaporation Dragon

Dark End Evaporation Dragon 1

Level 8 DARK/Dragon Effect
2600 ATK / 2100 DEF

You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can activate 1 of these effects;
● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field.
● Target 1 other Attack Position monster on the field; make this card lose exactly 500 ATK/DEF, and if you do, destroy that monster.
You can only use each effect of "Dark End Evaporation Dragon" once per turn.

Card Image: Dark Eradicator Warlock

Dark Eradicator Warlock 100

Level 7 DARK/Spellcaster Effect
2500 ATK / 2100 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dark Magician", and cannot be Special Summoned by other ways. Each time a Normal Spell Card is activated, inflict 1000 damage to your opponent immediately after it resolves.

Card Image: Dark Flare Knight

Dark Flare Knight

Level 6 DARK/Warrior Fusion Effect
2200 ATK / 800 DEF

"Dark Magician" + "Flame Swordsman"
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.

Card Image: Dark Flare Swordsman

Dark Flare Swordsman

Level 6 FIRE/Warrior Effect
2200 ATK / 800 DEF

You take no damage from battles involving this card. You can only use each of the following effects of "Dark Flare Swordsman" once per turn. You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Extra Deck to the GY; Special Summon this card from your hand, also you cannot declare attacks for the rest of this turn, except with Warrior monsters. (Quick Effect): You can Tribute this card; Special Summon 1 monster that mentions "Flame Swordsman" from your Deck, except a Level 6 monster.

Card Image: Dark General Freed

Dark General Freed

Level 5 DARK/Warrior Effect
2300 ATK / 1700 DEF

Cannot be Special Summoned. Negate any Spell effects that target a face-up DARK monster(s) you control, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 DARK monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.

Card Image: Dark Grepher

Dark Grepher

Level 4 DARK/Warrior Effect
1700 ATK / 1600 DEF

You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.

Card Image: Dark Highlander

Dark Highlander

Level 7 DARK/Fiend Synchro Effect
2800 ATK / 2300 DEF

1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters
Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.

Card Image: Dark Hole Dragon

Dark Hole Dragon

Level 8 DARK/Dragon Effect
3000 ATK / 2000 DEF

Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand.

Card Image: Dark Horus

Dark Horus

Level 8 DARK/Dragon Effect
3000 ATK / 1800 DEF

Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.

Card Image: Dark Hunter

Dark Hunter

Level 4 DARK/Fiend Effect
1600 ATK / 400 DEF

This card's effect changes depending on the number of DARK monsters in your Graveyard. ● 1 or fewer: This card loses 400 ATK. ● 2 to 4: This card gains 400 ATK. ● 5 or more: You can send this card to the Graveyard to destroy all face-down monsters your opponent controls.

Card Image: Dark King of the Abyss

Dark King of the Abyss

Level 3 DARK/Fiend Normal
1200 ATK / 800 DEF

It's said that this King of the Netherworld once had the power to rule over the dark.

Card Image: Dark Lucius LV4

Dark Lucius LV4

Level 4 EARTH/Fiend Effect
1000 ATK / 300 DEF

Negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card has destroyed a monster by battle: You can send this card to the GY; Special Summon 1 "Dark Lucius LV6" from your hand or Deck.

Card Image: Dark Lucius LV6

Dark Lucius LV6

Level 6 EARTH/Fiend Effect
1700 ATK / 600 DEF

If this card was Special Summoned by the effect of "Dark Lucius LV4", negate the effects of your opponent's monsters destroyed by battle with this card. Once per turn, during the Standby Phase of your next turn after this card negated your opponent's monster effect by this effect: You can send this card to the GY; Special Summon 1 "Dark Lucius LV8" from your hand or Deck.

Card Image: Dark Lucius LV8

Dark Lucius LV8

Level 8 EARTH/Fiend Effect
2800 ATK / 900 DEF

If this card was Special Summoned by the effect of "Dark Lucius LV6", banish your opponent's monsters destroyed by battle with this card, also negate their effects.

Card Image: Dark Magician

Dark Magician

Level 7 DARK/Spellcaster Normal
2500 ATK / 2100 DEF

''The ultimate wizard in terms of attack and defense.''

Card Image: Dark Magician Girl

Dark Magician Girl

Level 6 DARK/Spellcaster Effect
2000 ATK / 1700 DEF

Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Card Image: Dark Magician Girl the Dragon Knight

Dark Magician Girl the Dragon Knight

Level 7 DARK/Dragon Fusion Effect
2600 ATK / 1700 DEF

"Dark Magician Girl" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.

Card Image: Dark Magician Girl the Magician's Apprentice

Dark Magician Girl the Magician's Apprentice

Level 6 DARK/Spellcaster Effect
2000 ATK / 1700 DEF

You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.

Card Image: Dark Magician Knight

Dark Magician Knight

Level 7 DARK/Warrior Effect
2500 ATK / 2100 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.

Card Image: Dark Magician of Chaos

Dark Magician of Chaos

Level 8 DARK/Spellcaster Effect
2800 ATK / 2600 DEF

During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Card Image: Dark Magician of Destruction

Dark Magician of Destruction 15

Level 8 DARK/Spellcaster Fusion Effect
2800 ATK / 2600 DEF

"Dark Magician" + 1 LIGHT or DARK monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

Card Image: Dark Magician the Dragon Knight

Dark Magician the Dragon Knight

Level 8 DARK/Dragon Fusion Effect
3000 ATK / 2500 DEF

"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.

Card Image: Dark Magician the Knight of Dragon Magic

Dark Magician the Knight of Dragon Magic

Level 8 DARK/Dragon Fusion Effect
2900 ATK / 2400 DEF

"Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster
If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.

Card Image: Dark Magician the Magician of Black Magic

Dark Magician the Magician of Black Magic

Level 7 DARK/Spellcaster Effect
2500 ATK / 2100 DEF

This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".

Card Image: Dark Magician, the Pharaoh's Servant

Dark Magician, the Pharaoh's Servant

Level 7 DARK/Spellcaster Effect
2500 ATK / 2100 DEF

This card's name becomes "Dark Magician" while on the field or in the GY. You can only use 1 of the following effects of "Dark Magician, the Pharaoh's Servant" per turn, and only once that turn. You can reveal 1 Spell in your hand; Special Summon this card from your hand, then you can Set 1 Spell/Trap that mentions "Dark Magician" from your Deck. (Quick Effect): You can discard 1 Spell; destroy all Spells/Traps your opponent controls.

Card Image: Dark Master - Zorc

Dark Master - Zorc

Level 8 DARK/Fiend Ritual Effect
2700 ATK / 1500 DEF

You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.

Card Image: Dark Nephthys

Dark Nephthys

Level 8 DARK/Winged Beast Effect
2400 ATK / 1600 DEF

If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.

Card Image: Dark Paladin

Dark Paladin

Level 8 DARK/Spellcaster Fusion Effect
2900 ATK / 2400 DEF

"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.

Card Image: Dark Rebellion Xyz Dragon

Dark Rebellion Xyz Dragon

Level 4 DARK/Dragon Xyz Effect
2500 ATK / 2000 DEF

2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

Card Image: Dark Rebellion Xyz Dragon of the Four Heavenly Dragons

Dark Rebellion Xyz Dragon of the Four Heavenly Dragons

Level 4 DARK/Dragon Xyz Effect
2500 ATK / 2000 DEF

2 Level 4 DARK monsters
(This card is always treated as a "The Phantom Knights" card.)
If this card is Special Summoned: You can target an equal number of cards on each field; destroy them. When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; Special Summon 1 Rank 4 DARK Xyz Monster from your Extra Deck, using this card you control (this is treated as an Xyz Summon, transfer this card's materials). You can only use each effect of "Dark Rebellion Xyz Dragon of the Four Heavenly Dragons" once per turn.

Card Image: Dark Requiem Xyz Dragon

Dark Requiem Xyz Dragon

Level 5 DARK/Dragon Xyz Effect
3000 ATK / 2500 DEF

3 Level 5 monsters
If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects.
● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK.
● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.

Card Image: Dark Resonator

Dark Resonator

Level 3 DARK/Fiend Tuner Effect
1300 ATK / 300 DEF

The first time this card would be destroyed by battle each turn, it is not destroyed.

Card Image: Dark Ruler Ha Des

Dark Ruler Ha Des

Level 6 DARK/Fiend Effect
2450 ATK / 1600 DEF

Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.

Card Image: Dark Scorpion - Cliff the Trap Remover

Dark Scorpion - Cliff the Trap Remover

Level 3 DARK/Warrior Effect
1200 ATK / 1000 DEF

When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
● Target 1 Spell/Trap Card on the field; destroy that target.
● Send the top 2 cards of their Deck to the Graveyard.

Card Image: Dark Scorpion - Gorg the Strong

Dark Scorpion - Gorg the Strong

Level 5 DARK/Warrior Effect
1800 ATK / 1500 DEF

When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
● Target 1 monster your opponent controls; return that target to the top of the Deck.
● Send the top card of their Deck to the Graveyard.

Card Image: Dark Simorgh

Dark Simorgh

Level 7 DARK/Winged Beast Effect
2700 ATK / 1000 DEF

While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.

Card Image: Dark Spirit of Banishment

Dark Spirit of Banishment

Level 3 DARK/Fiend Effect
1600 ATK / 0 DEF

If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn.

Card Image: Dark Spirit of Malice

Dark Spirit of Malice

Level 3 DARK/Fiend Effect
1600 ATK / 0 DEF

When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn.

Card Image: Dark Strike Fighter

Dark Strike Fighter

Level 7 DARK/Machine Synchro Effect
2600 ATK / 1800 DEF

1 Tuner + 1 or more non-Tuner monsters
During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.

Card Image: Dark Titan of Terror

Dark Titan of Terror

Level 4 DARK/Fiend Normal
1300 ATK / 1100 DEF

A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.

Card Image: Dark Tyranno

Dark Tyranno

Level 7 EARTH/Dinosaur Effect
2600 ATK / 1800 DEF

Can attack directly if all monsters your opponent controls are in Defense Position. You can only use each of the following effects of "Dark Tyranno" once per turn. During your Main Phase, if a Spell Card or effect was activated this turn: You can Special Summon this card from your hand. If this card is sent to the GY: You can add 1 Level 8 or higher Dinosaur monster from your Deck to your hand, then you can Special Summon it if your opponent controls a monster.

Card Image: Dark Valkyria

Dark Valkyria

Level 4 DARK/Fairy Gemini Effect
1800 ATK / 1050 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.

Card Image: Dark Voltanis

Dark Voltanis

Level 8 DARK/Fairy Effect
2800 ATK / 1400 DEF

After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.

Card Image: Dark Witch

Dark Witch

Level 5 LIGHT/Fairy Normal
1800 ATK / 1700 DEF

A popular creature in mythology that delivers fatal attacks with a sharp spear.

Card Image: Dark Zebra

Dark Zebra

Level 4 EARTH/Beast Effect
1800 ATK / 400 DEF

If this is the only Monster Card in your control during your Standby Phase, it is changed to Defense Position. You cannot change the position of this card during the same turn.

Card Image: Darkblaze Dragon

Darkblaze Dragon

Level 7 FIRE/Dragon Effect
1200 ATK / 1000 DEF

If this card is Special Summoned from the Graveyard: Its ATK and DEF become double its original ATK and DEF. If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK.

Card Image: Darkest Diabolos, Lord of the Lair

Darkest Diabolos, Lord of the Lair

Level 8 DARK/Dragon Effect
3000 ATK / 2000 DEF

Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn.
● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not).
● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.

Card Image: Darkfire Dragon

Darkfire Dragon

Level 4 DARK/Dragon Fusion
1500 ATK / 1250 DEF

"Firegrass" + "Petit Dragon"

Card Image: Darkfire Soldier #1

Darkfire Soldier #1

Level 4 FIRE/Pyro Normal
1700 ATK / 1150 DEF

An explosive expert from a special elite force.

Card Image: Darkfire Soldier #2

Darkfire Soldier #2

Level 4 FIRE/Pyro Normal
1700 ATK / 1100 DEF

A warrior who gained immeasurable power from the heart of a volcano.

Card Image: Darkflare Dragon

Darkflare Dragon

Level 5 DARK/Dragon Effect
2400 ATK / 1200 DEF

You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.

Card Image: Darklord Asmodeus

Darklord Asmodeus

Level 8 DARK/Fairy Effect
3000 ATK / 2500 DEF

Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.

Card Image: Darklord Desire

Darklord Desire

Level 10 DARK/Fairy Effect
3000 ATK / 2800 DEF

Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.

Card Image: Darklord Edeh Arae

Darklord Edeh Arae

Level 5 DARK/Fairy Effect
2300 ATK / 2000 DEF

If this card is Special Summoned from the Graveyard, it gains this effect.
● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Darklord Gulgolet

Darklord Gulgolet

Level 6 DARK/Fairy Effect
2400 ATK / 800 DEF

You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.

Card Image: Darklord Marie

Darklord Marie

Level 5 DARK/Fiend Effect
1700 ATK / 1200 DEF

Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the Graveyard to activate and to resolve this effect.

Card Image: Darklord Nergal

Darklord Nergal

Level 8 DARK/Fairy Effect
2700 ATK / 2500 DEF

If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per turn. You can only Special Summon "Darklord Nergal" once per turn.

Card Image: Darklord Nurse Reficule

Darklord Nurse Reficule

Level 4 DARK/Fairy Effect
1400 ATK / 600 DEF

Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.

Card Image: Darklord Superbia

Darklord Superbia

Level 8 DARK/Fairy Effect
2900 ATK / 2400 DEF

When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.

Card Image: Darklord Tezcatlipoca

Darklord Tezcatlipoca

Level 9 DARK/Fairy Effect
2800 ATK / 2100 DEF

If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.

Card Image: Darklord Zerato

Darklord Zerato

Level 8 DARK/Fairy Effect
2800 ATK / 2300 DEF

If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn: Destroy this card.

Card Image: Darkness Destroyer

Darkness Destroyer

Level 7 DARK/Fiend Effect
2300 ATK / 1800 DEF

Cannot be Special Summoned. This card can attack twice during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

Card Image: Darkness Resonator

Darkness Resonator

Level 3 DARK/Fiend Tuner Effect
1300 ATK / 300 DEF

You can reveal 1 "Red Dragon Archfiend" in your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Special Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Resonator" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can target any number of Tuners you control; change their Levels to 1. You can only use each effect of "Darkness Resonator" once per turn.

Card Image: Darknight Parshath

Darknight Parshath

Level 5 DARK/Fairy Effect
1900 ATK / 1400 DEF

If this card destroys an opponent's monster by battle: You can banish 1 DARK monster from your Graveyard; draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.

Card Image: Darkstorm Dragon

Darkstorm Dragon

Level 8 DARK/Dragon Gemini Effect
2700 ATK / 2500 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell and Trap Cards on the field.

Card Image: Darktellarknight Batlamyus

Darktellarknight Batlamyus

Level 4 DARK/Warrior Xyz Effect
2600 ATK / 550 DEF

2 Level 4 "tellarknight" monsters
All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.

Card Image: Darkuriboh

Darkuriboh

Level 1 DARK/Fiend Effect
300 ATK / 200 DEF

When a Fiend monster(s) and/or Fusion Monster(s) you control are targeted for an attack, or a card or effect is activated that targets them (Quick Effect): You can discard this card, then target 1 of those monsters; until the end of this turn, it cannot be destroyed by battle or card effects, also its effects activated in the Monster Zone cannot be negated. If this card is sent from the hand to the GY by card effect: You can add 1 "Polymerization" from your Deck or GY to your hand. You can only use each effect of "Darkuriboh" once per turn.

Card Image: Darkworld Thorns

Darkworld Thorns

Level 3 EARTH/Plant Normal
1200 ATK / 900 DEF

A thorny plant found in the darklands that wraps itself around any unwary traveler.

Card Image: Dawn Knight

Dawn Knight

Level 4 LIGHT/Warrior Effect
1400 ATK / 1200 DEF

If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn.

Card Image: Dawnbreak Gardna

Dawnbreak Gardna

Level 3 LIGHT/Warrior Gemini Effect
1500 ATK / 500 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● The original DEF of this card becomes 2300.

Card Image: Daybreaker

Daybreaker

Level 4 LIGHT/Warrior Effect
1700 ATK / 0 DEF

When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand.

Card Image: Decoy Dragon

Decoy Dragon

Level 2 FIRE/Dragon Effect
300 ATK / 200 DEF

If this card is targeted for an attack: Target 1 Level 7 or higher Dragon-Type monster in your Graveyard; Special Summon it, and if you do, change the attack target to it and perform damage calculation.

Card Image: Deep Sea Repetiteur

Deep Sea Repetiteur

Level 5 WATER/Sea Serpent Synchro Tuner Effect
1800 ATK / 1500 DEF

"Deep Sea Diva" + 1+ non-Tuner monsters
Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to your GY: You can target 1 Level 5 or higher WATER monster in your GY, except "Deep Sea Repetiteur"; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of "Deep Sea Repetiteur" once per turn.

Card Image: Deep Sweeper

Deep Sweeper

Level 4 WATER/Fish Effect
1600 ATK / 1300 DEF

You can Tribute this card, then target 1 Spell/Trap Card on the field; destroy that target.

Card Image: Deepsea Macrotrema

Deepsea Macrotrema

Level 1 WATER/Fish Effect
600 ATK / 100 DEF

When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.

Card Image: Deepsea Shark

Deepsea Shark

Level 5 WATER/Fish Fusion
1900 ATK / 1600 DEF

"Bottom Dweller" + "Tongyo"

Card Image: Defender of Nephthys

Defender of Nephthys

Level 2 WIND/Spellcaster Effect
1400 ATK / 200 DEF

During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn.

Card Image: Defrag Dragon

Defrag Dragon

Level 3 DARK/Dragon Effect
1000 ATK / 600 DEF

You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon "Defrag Dragon" once per turn this way. If this card is in the GY: You can banish 3 monsters from your GY with the same name, except "Defrag Dragon"; Special Summon this card. You can only use this effect of "Defrag Dragon" once per turn.

Card Image: Dekoichi the Battlechanted Locomotive

Dekoichi the Battlechanted Locomotive

Level 4 DARK/Machine Flip Effect
1400 ATK / 1000 DEF

FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.

Card Image: Delg the Dark Monarch

Delg the Dark Monarch

Level 6 DARK/Spellcaster Effect
2400 ATK / 1000 DEF

When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned.

Card Image: Delta Flyer

Delta Flyer

Level 3 WIND/Dragon Tuner Effect
1500 ATK / 900 DEF

Once per turn, you can select 1 other face-up monster you control and increase its Level by 1.

Card Image: Delta The Magnet Warrior

Delta The Magnet Warrior

Level 4 EARTH/Rock Effect
1600 ATK / 1400 DEF

If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY. If this card is sent to the GY: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your GY, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn.

Card Image: Delta Tri

Delta Tri

Level 4 LIGHT/Machine Effect
1200 ATK / 1000 DEF

If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
● Select 1 appropriate Union monster in your Graveyard and equip it to this card.
● Select 1 face-up LIGHT Machine-Type monster you control, and return it to the Deck. Then draw 1 card.

Card Image: Demigod of the Tistina

Demigod of the Tistina

Level 10 LIGHT/Aqua Effect
2000 ATK / 0 DEF

If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.

Card Image: Demise, Agent of Armageddon

Demise, Agent of Armageddon

Level 4 DARK/Fiend Ritual Effect
1800 ATK / 1000 DEF

You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. If this card is Ritual Summoned: Destroy 1 face-up monster on the field. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects in response to the activation of your Ritual Monsters' effects.

Card Image: Demise, King of Armageddon

Demise, King of Armageddon

Level 8 DARK/Fiend Ritual Effect
2400 ATK / 2000 DEF

You can Ritual Summon this card with "End of the World". You can pay 2000 LP; destroy all other cards on the field.

Card Image: Demiurge Ema

Demiurge Ema

Level 8 LIGHT/Fairy Effect
3300 ATK / 2000 DEF

You can send 4 monsters with 2400 or more ATK and 1000 DEF from your hand, Deck, and/or face-up field to the GY; Special Summon this card from your hand. You can target 1 Spell/Trap on each field; destroy them, then Special Summon 1 "Homunculus Token" (Fairy/LIGHT/Level 2/ATK 800/DEF 800) to both players' fields in Defense Position, and if you do, this card gains 1600 ATK. You can only use each effect of "Demiurge Ema" once per turn.

Card Image: Denial Deity Dotan

Denial Deity Dotan

Level 10 LIGHT/Warrior Fusion Effect
3000 ATK / 2800 DEF

1 LIGHT monster + 2 monsters, except on the field or in the GY
This Fusion Summoned card cannot be destroyed by battle. As long as no monsters on your field or GY share an original name with any monster on your opponent's field or GY, monsters you control cannot be destroyed by card effects. You can send from your hand, Deck, or Extra Deck to the GY, 1 monster with the same original name as a monster on your opponent's field or GY, then target 1 monster on their field or GY; banish it.

Card Image: Denko Sekka

Denko Sekka 20

Level 4 LIGHT/Thunder Effect
1700 ATK / 1000 DEF

Cannot be Special Summoned. While you control no Set Spells/Traps, neither player can Set Spells/Traps nor activate Spell/Trap Cards that are Set on the field.

Card Image: Depth Shark

Depth Shark

Level 5 WATER/Fish Effect
1400 ATK / 0 DEF

If you control no monsters, you can Normal Summon this card without Tributing. Once per turn, during your opponent's Standby Phase: This card's ATK becomes double its current ATK until the end of this turn.

Card Image: Derk, Longing for the Blue Skies

Derk, Longing for the Blue Skies

Level 10 DARK/Reptile Effect
3000 ATK / 2700 DEF

If a monster(s) is Special Summoned from the Deck or Extra Deck by your opponent's activated monster effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a monster effect is activated that includes an effect that Special Summons a monster(s) (Quick Effect): You can banish 1 card from your hand or field; negate that effect, and if you do, destroy that monster. During the End Phase, if this card is currently banished, and was banished this turn: You can return 1 of your other banished monsters to the GY. You can only use each effect of "Derk, Longing for the Blue Skies" once per turn.

Card Image: Des Frog

Des Frog

Level 5 WATER/Aqua Effect
1900 ATK / 0 DEF

When this card is Tribute Summoned, you can Special Summon "Des Frog"(s) from your hand or Deck up to the number of "T.A.D.P.O.L.E."(s) in your Graveyard.

Card Image: Des Volstgalph

Des Volstgalph

Level 6 EARTH/Dragon Effect
2200 ATK / 1700 DEF

If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 500 damage to your opponent. Each time a Normal or Quick-Play Spell Card resolves, this card gains 200 ATK until the end of this turn.

Card Image: Des Wombat

Des Wombat

Level 3 EARTH/Beast Effect
1600 ATK / 300 DEF

Any damage to you from a card effect becomes 0.

Card Image: Desert Twister

Desert Twister

Level 6 WIND/Fiend Effect
2300 ATK / 2000 DEF

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 WIND and 1 EARTH monsters from your GY. Once per turn: You can discard 1 card, then target 1 Spell/Trap on the field; destroy it.

Card Image: Desertapir

Desertapir

Level 3 EARTH/Beast Flip Effect
900 ATK / 300 DEF

FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir".

Card Image: Desmanian Devil

Desmanian Devil

Level 4 EARTH/Beast Effect
1700 ATK / 1400 DEF

When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Beast monster from your Deck to your hand.

Card Image: Desperado Barrel Dragon

Desperado Barrel Dragon

Level 8 DARK/Machine Effect
2800 ATK / 2200 DEF

If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.

Card Image: Destiny HERO - Celestial

Destiny HERO - Celestial

Level 4 DARK/Warrior Effect
1600 ATK / 1400 DEF

When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.

Card Image: Destiny HERO - Dasher

Destiny HERO - Dasher

Level 6 DARK/Warrior Effect
2100 ATK / 1000 DEF

Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.

Card Image: Destiny HERO - Decider

Destiny HERO - Decider

Level 4 DARK/Warrior Effect
1600 ATK / 1000 DEF

Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.
● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.

Card Image: Destiny HERO - Denier

Destiny HERO - Denier

Level 3 DARK/Warrior Effect
1100 ATK / 600 DEF

If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.

Card Image: Destiny HERO - Departed

Destiny HERO - Departed

Level 2 DARK/Warrior Effect
1000 ATK / 0 DEF

During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.

Card Image: Destiny HERO - Destroyer Phoenix Enforcer

Destiny HERO - Destroyer Phoenix Enforcer 20

Level 8 DARK/Warrior Fusion Effect
2500 ATK / 2100 DEF

1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster
Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.

Card Image: Destiny HERO - Dogma

Destiny HERO - Dogma

Level 8 DARK/Warrior Effect
3400 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.

Card Image: Destiny HERO - Dominance

Destiny HERO - Dominance

Level 10 DARK/Warrior Fusion Effect
2900 ATK / 2600 DEF

3 "Destiny HERO" monsters
During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn.

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