Showing 120 results where level/rank is 4 (took 1.016874ms)
Card Image: Galaxy Cleric

Galaxy Cleric

Level 4 LIGHT/Spellcaster Effect Monster
1500 ATK / 600 DEF

If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY; shuffle them into the Deck, then draw 2 cards. You can only use 1 "Galaxy Cleric" effect per turn, and only once that turn.

Card Image: Galaxy Dragon

Galaxy Dragon

Level 4 LIGHT/Dragon Effect Monster
2000 ATK / 1200 DEF

This card cannot attack directly, and can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also that monster has its effects negated during this Battle Phase, as long as this card remains face-up on the field.

Card Image: Galaxy Photon Dragon

Galaxy Photon Dragon

Rank 4 LIGHT/Dragon XYZ Monster
2000 ATK / 0 DEF

2 Level 4 monsters
Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.

Card Image: Galaxy Stealth Dragon

Galaxy Stealth Dragon

Rank 4 DARK/Dragon XYZ Monster
2000 ATK / 1600 DEF

2 Level 4 Dragon-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects.

Card Image: Galaxy Summoner

Galaxy Summoner

Level 4 LIGHT/Spellcaster Effect Monster
1600 ATK / 1400 DEF

If this card is Normal or Special Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY, except "Galaxy Summoner"; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of "Galaxy Summoner" once per turn.

Card Image: Galaxy War Drake

Galaxy War Drake

Level 4 LIGHT/Dragon Effect Monster
1500 ATK / 1000 DEF

If a Level 4 LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can target 1 other Level 4 LIGHT monster you control; the Levels of both that monster and this card become 8 until the end of this turn. You can only use each effect of "Galaxy War Drake" once per turn, also you cannot Special Summon the turn you activate either of this card's effects, except LIGHT monsters.

Card Image: Galaxy Wizard

Galaxy Wizard

Level 4 LIGHT/Spellcaster Effect Monster
0 ATK / 1800 DEF

Once per turn: You can increase this card's Level by 4 until the end of this turn. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".

Card Image: Gale Lizard

Gale Lizard

Level 4 WATER/Reptile Flip Effect Monster
1400 ATK / 700 DEF

FLIP: Target 1 monster your opponent controls; return that target to the hand.

Card Image: Gallant Granite

Gallant Granite

Rank 4 EARTH/Rock XYZ Monster
2300 ATK / 1800 DEF

2 Level 4 monsters
You can detach 1 material from this card, then activate 1 of these effects;
● Add 1 Rock monster from your Deck to your hand.
● Special Summon 1 Rock monster from your hand in face-down Defense Position.
You can only use this effect of "Gallant Granite" once per turn.

Card Image: Gambler of Legend

Gambler of Legend

Level 4 DARK/Spellcaster Effect Monster
500 ATK / 1400 DEF

Once per turn, you can toss a coin 3 times and apply the appropriate effect: ● 3 Heads: Destroy all monsters your opponent controls. ● 2 Heads: Discard 1 random card from your opponent's hand. ● 1 Head: Destroy 1 card you control. ● 3 Tails: Discard your entire hand.

Card Image: Gamma the Magnet Warrior

Gamma the Magnet Warrior

Level 4 EARTH/Rock Normal Monster
1500 ATK / 1800 DEF

Alpha, Beta, and Gamma meld as one to form a powerful monster.

Card Image: Ganbara Knight

Ganbara Knight

Level 4 LIGHT/Warrior Effect Monster
0 ATK / 1800 DEF

When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.

Card Image: Garmr of the Nordic Beasts

Garmr of the Nordic Beasts

Level 4 DARK/Beast Effect Monster
800 ATK / 1900 DEF

If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand.

Card Image: Garoth, Lightsworn Warrior

Garoth, Lightsworn Warrior

Level 4 LIGHT/Warrior Effect Monster
1850 ATK / 1300 DEF

Each time a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect.

Card Image: Garuda the Wind Spirit

Garuda the Wind Spirit

Level 4 WIND/Winged Beast Effect Monster
1600 ATK / 1200 DEF

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. During your opponent's End Phase, you can select 1 face-up monster your opponent controls, and change its battle position.

Card Image: Gash the Dust Lord

Gash the Dust Lord

Level 4 DARK/Fiend Effect Monster
1000 ATK / 1200 DEF

When this card inflicts battle damage to your opponent: Increase the Level of this card by 1 (max. 12).

Card Image: Gate Blocker

Gate Blocker

Level 4 EARTH/Rock Effect Monster
100 ATK / 2000 DEF

Negate the effects of your opponent's Field Spells. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control with card effects.

Card Image: Gateway Dragon

Gateway Dragon

Level 4 DARK/Dragon Effect Monster
1600 ATK / 1400 DEF

If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon "Gateway Dragon" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand.

Card Image: Gazelle the King of Mythical Beasts

Gazelle the King of Mythical Beasts

Level 4 EARTH/Beast Normal Monster
1500 ATK / 1200 DEF

This monster moves so fast that it looks like an illusion to mortal eyes.


(This card is always treated as a "Phantom Beast" card.)

Card Image: Gazelle the King of Mythical Claws

Gazelle the King of Mythical Claws

Level 4 EARTH/Beast Effect Monster
1500 ATK / 1200 DEF

If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn.

Card Image: Gear Gigant X

Gear Gigant X

Rank 4 EARTH/Machine XYZ Monster
2300 ATK / 1500 DEF

2 Level 4 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

Card Image: Gear Golem the Moving Fortress

Gear Golem the Moving Fortress

Level 4 EARTH/Machine Effect Monster
800 ATK / 2200 DEF

Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.

Card Image: Gearfried the Iron Knight

Gearfried the Iron Knight

Level 4 EARTH/Warrior Effect Monster
1800 ATK / 1600 DEF

If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).

Card Image: Gearfried the Red-Eyes Iron Knight

Gearfried the Red-Eyes Iron Knight

Level 4 DARK/Warrior Effect Monster
1800 ATK / 1600 DEF

Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.

Card Image: Geargiaccelerator

Geargiaccelerator

Level 4 EARTH/Machine Effect Monster
1400 ATK / 800 DEF

If you control a "Geargia" monster, you can Special Summon this card (from your hand) in Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.

Card Image: Geargianchor

Geargianchor

Level 4 EARTH/Machine Effect Monster
1800 ATK / 500 DEF

Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control.

Card Image: Geargiarmor

Geargiarmor

Level 4 EARTH/Machine Effect Monster
1100 ATK / 1900 DEF

Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor".

Card Image: Geargiarsenal

Geargiarsenal

Level 4 EARTH/Machine Effect Monster
1500 ATK / 500 DEF

This card gains 200 ATK for each "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck in Defense Position, except "Geargiarsenal".

Card Image: Geargiattacker

Geargiattacker

Level 4 EARTH/Machine Effect Monster
1900 ATK / 100 DEF

Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control.

Card Image: Geargiauger

Geargiauger

Level 4 EARTH/Machine Effect Monster
500 ATK / 500 DEF

When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannot declare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.

Card Image: Gellenduo

Gellenduo

Level 4 LIGHT/Fairy Effect Monster
1700 ATK / 0 DEF

Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster.

Card Image: Gem-Armadillo

Gem-Armadillo

Level 4 EARTH/Rock Effect Monster
1700 ATK / 500 DEF

When this card is Normal Summoned: You can add 1 "Gem-Knight" monster from your Deck to your hand.

Card Image: Gem-Knight Alexandrite

Gem-Knight Alexandrite

Level 4 EARTH/Rock Effect Monster
1800 ATK / 1200 DEF

You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.

Card Image: Gem-Knight Amber

Gem-Knight Amber

Level 4 EARTH/Thunder Gemini Monster
1600 ATK / 1400 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.

Card Image: Gem-Knight Emerald

Gem-Knight Emerald

Level 4 EARTH/Rock Effect Monster
1800 ATK / 800 DEF

You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.

Card Image: Gem-Knight Garnet

Gem-Knight Garnet

Level 4 EARTH/Pyro Normal Monster
1900 ATK / 0 DEF

The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.

Card Image: Gem-Knight Iolite

Gem-Knight Iolite

Level 4 EARTH/Aqua Gemini Monster
1300 ATK / 2000 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.

Card Image: Gem-Knight Nepyrim

Gem-Knight Nepyrim

Level 4 LIGHT/Fairy Effect Monster
1550 ATK / 1600 DEF

If this card is Normal or Special Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand, except "Gem-Knight Nepyrim", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Gem-" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of "Gem-Knight Nepyrim" once per turn.

Card Image: Gem-Knight Pearl

Gem-Knight Pearl

Rank 4 EARTH/Rock XYZ Monster
2600 ATK / 1900 DEF

2 Level 4 monsters

Card Image: Gem-Knight Quartz

Gem-Knight Quartz

Level 4 EARTH/Fairy Effect Monster
1500 ATK / 1500 DEF

If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.

Card Image: Gem-Knight Sapphire

Gem-Knight Sapphire

Level 4 EARTH/Aqua Normal Monster
0 ATK / 2100 DEF

His Sapphire power commands the waters to protect him from attack. His comrades trust in his silent protection.

Card Image: Gem-Knight Sardonyx

Gem-Knight Sardonyx

Level 4 EARTH/Pyro Gemini Monster
1800 ATK / 900 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.

Card Image: Gem-Knight Tourmaline

Gem-Knight Tourmaline

Level 4 EARTH/Thunder Normal Monster
1600 ATK / 1800 DEF

He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.

Card Image: Gem-Turtle

Gem-Turtle

Level 4 EARTH/Rock Flip Effect Monster
0 ATK / 2000 DEF

FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.

Card Image: Gemini Elf

Gemini Elf

Level 4 EARTH/Spellcaster Normal Monster
1900 ATK / 900 DEF

Elf twins that alternate their attacks.

Card Image: Gemini Imps

Gemini Imps

Level 4 DARK/Fiend Effect Monster
1000 ATK / 1000 DEF

During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.

Card Image: Gemini Lancer

Gemini Lancer

Level 4 WATER/Sea Serpent Gemini Monster
1800 ATK / 1400 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Card Image: Gemini Scorpion

Gemini Scorpion

Level 4 EARTH/Warrior Effect Monster
1600 ATK / 400 DEF

When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.

Card Image: Gemini Summoner

Gemini Summoner

Level 4 WATER/Spellcaster Effect Monster
1500 ATK / 0 DEF

Once per turn, during your opponent's End Phase: You can pay 500 LP; Normal Summon/Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. The first time this card would be destroyed by battle each turn, it is not destroyed.

Card Image: Geminize Lord Golknight

Geminize Lord Golknight

Level 4 EARTH/Warrior Gemini Monster
1500 ATK / 500 DEF

This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
● This card becomes a Machine monster, also it gains 500 ATK.

Card Image: Gendo the Ascetic Monk

Gendo the Ascetic Monk

Level 4 WATER/Spellcaster Effect Monster
300 ATK / 1800 DEF

Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.

Card Image: Gene-Warped Warwolf

Gene-Warped Warwolf

Level 4 EARTH/Beast-Warrior Normal Monster
2000 ATK / 100 DEF

This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.

Card Image: Genetic Woman

Genetic Woman

Level 4 WIND/Psychic Effect Monster
1700 ATK / 1200 DEF

Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand.

Card Image: Genex Ally Bellflame

Genex Ally Bellflame

Level 4 DARK/Machine Effect Monster
1700 ATK / 1000 DEF

Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is banished, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. If this card is destroyed by battle and sent to the Graveyard: Inflict 300 damage to your opponent for each Genex Counter that was on this card.

Card Image: Genex Ally Crusher

Genex Ally Crusher

Level 4 DARK/Machine Effect Monster
1000 ATK / 2000 DEF

Once per turn, when a monster with the same Attribute as this card is Normal Summoned to your side of the field, you can select 1 card your opponent controls, and destroy it.

Card Image: Genex Ally Duradark

Genex Ally Duradark

Level 4 DARK/Machine Effect Monster
1800 ATK / 200 DEF

Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect.

Card Image: Genex Ally Powercell

Genex Ally Powercell

Level 4 DARK/Machine Effect Monster
1700 ATK / 0 DEF

Other face-up monsters you control with the same Attribute as this card gain 500 ATK.

Card Image: Genex Ally Volcannon

Genex Ally Volcannon

Level 4 DARK/Machine Effect Monster
1700 ATK / 600 DEF

Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select 1 face-up monster your opponent controls, destroy it, and inflict damage to your opponent equal to the Level of the destroyed monster x 400.

Card Image: Genex Blastfan

Genex Blastfan

Level 4 WIND/Spellcaster Effect Monster
1600 ATK / 1300 DEF

When this card is Special Summoned, you can add 1 DARK "Genex" monster from your Deck to your hand.

Card Image: Genex Neutron

Genex Neutron

Level 4 LIGHT/Machine Effect Monster
1800 ATK / 1200 DEF

Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Machine-Type Tuner monster from your Deck to your hand.

Card Image: Genex Searcher

Genex Searcher

Level 4 EARTH/Machine Effect Monster
1600 ATK / 400 DEF

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position.

Card Image: Genex Turbine

Genex Turbine

Level 4 EARTH/Machine Effect Monster
1400 ATK / 1300 DEF

All face-up "Genex" monsters you control gain 400 ATK.

Card Image: Genta, Gateman of Dark World

Genta, Gateman of Dark World

Level 4 DARK/Fiend Effect Monster
1000 ATK / 1800 DEF

You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.

Card Image: Gentlemander

Gentlemander

Level 4 LIGHT/Reptile Effect Monster
1200 ATK / 1000 DEF

When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent's monsters cannot attack any monsters, except this one.

Card Image: Geri the Runick Fangs

Geri the Runick Fangs

Level 4 DARK/Beast Fusion Monster
0 ATK / 1000 DEF

2 "Runick" monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.

Card Image: Gernia

Gernia

Level 4 DARK/Zombie Effect Monster
1300 ATK / 1200 DEF

During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.

Card Image: Getsu Fuhma

Getsu Fuhma

Level 4 DARK/Warrior Effect Monster
1700 ATK / 1200 DEF

If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.

Card Image: Ghost Bird of Bewitchment

Ghost Bird of Bewitchment

Level 4 DARK/Winged Beast Effect Monster
1300 ATK / 1500 DEF

This card gains an effect based on your Main Monster Zone it is in.
● Leftmost: Gains 1000 ATK/DEF.
● Rightmost: Can make up to 2 attacks on monsters during each Battle Phase.
● Center: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects.
● Others: Monsters in this column cannot activate their effects.

Card Image: Ghost Gardna

Ghost Gardna

Level 4 DARK/Warrior Effect Monster
0 ATK / 1900 DEF

When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase.

Card Image: Ghost Wyvern, the Underworld Dragon

Ghost Wyvern, the Underworld Dragon

Level 4 DARK/Zombie Effect Monster
1700 ATK / 0 DEF

If this card is Normal or Special Summoned: You can add 1 "Ghost Fusion" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck, and either add it to your hand or send it to the GY. You can only use each effect of "Ghost Wyvern, the Underworld Dragon" once per turn.

Card Image: Ghostrick Angel of Mischief

Ghostrick Angel of Mischief

Rank 4 DARK/Fairy XYZ Monster
2000 ATK / 2500 DEF

2 Level 4 monsters
You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.

Card Image: Ghostrick Siren

Ghostrick Siren

Level 4 DARK/Fairy Effect Monster
800 ATK / 1500 DEF

Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects.
● Add 1 "Ghostrick" Spell/Trap from your Deck to your hand.
● Change 1 Effect Monster your opponent controls to face-down Defense Position.

Card Image: Ghoul with an Appetite

Ghoul with an Appetite

Level 4 DARK/Zombie Normal Monster
1600 ATK / 1200 DEF

''A monster with a heavy appetite that has never been satisfied.''

Card Image: Giant Flea

Giant Flea

Level 4 EARTH/Insect Normal Monster
1500 ATK / 1200 DEF

A massive flea that feeds on the blood of its enemies.

Card Image: Giant Kozaky

Giant Kozaky

Level 4 DARK/Fiend Effect Monster
2500 ATK / 2400 DEF

If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.

Card Image: Giant Orc

Giant Orc

Level 4 DARK/Fiend Effect Monster
2200 ATK / 0 DEF

If this card attacks, it is changed to Defense Position at the end of the Battle Phase. You cannot change this battle position until the end of your next turn.

Card Image: Giant Rat

Giant Rat

Level 4 EARTH/Beast Effect Monster
1400 ATK / 1450 DEF

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.

Card Image: Giant Red Seasnake

Giant Red Seasnake

Level 4 WATER/Aqua Normal Monster
1800 ATK / 800 DEF

A sea-dwelling snake that attacks passing enemies with its sharp teeth.

Card Image: Giant Rex

Giant Rex

Level 4 EARTH/Dinosaur Effect Monster
2000 ATK / 1200 DEF

Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.

Card Image: Giga-Tech Wolf

Giga-Tech Wolf

Level 4 FIRE/Machine Normal Monster
1200 ATK / 1400 DEF

An iron wolf with razor-sharp fangs that can penetrate any armor.

Card Image: Gigantes

Gigantes

Level 4 EARTH/Rock Effect Monster
1900 ATK / 1300 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.

Card Image: Gigantic Cephalotus

Gigantic Cephalotus

Level 4 EARTH/Plant Effect Monster
1850 ATK / 700 DEF

This card gains 200 ATK each time a Plant-Type monster is sent from the field to the Graveyard.

Card Image: Gigathunder Giclops

Gigathunder Giclops

Level 4 WIND/Thunder Pendulum Tuner Effect Monster
1400 ATK / 1700 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions.


[ Monster Effect ]


If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of "Gigathunder Giclops" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand.

Card Image: Gil Garth

Gil Garth

Level 4 DARK/Fiend Normal Monster
1800 ATK / 1200 DEF

This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.

Card Image: Gimmick Puppet Des Troy

Gimmick Puppet Des Troy

Level 4 DARK/Machine Effect Monster
1200 ATK / 2000 DEF

Once while face-up on the field: You can target 1 "Gimmick Puppet" monster on the field; destroy it. When this card is sent from the field to the GY: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand.

Card Image: Gimmick Puppet Egg Head

Gimmick Puppet Egg Head

Level 4 EARTH/Machine Effect Monster
1600 ATK / 1200 DEF

You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects;
● Inflict 800 damage to your opponent.
● This card's Level becomes 8 until the End Phase.

Card Image: Gimmick Puppet Fiendish Knight

Gimmick Puppet Fiendish Knight

Level 4 DARK/Machine Effect Monster
1800 ATK / 500 DEF

If this card is in your hand: You can target 1 "Gimmick Puppet" monster in your GY or 1 monster in your opponent's GY; Special Summon it to its owner's field in Defense Position, but its effects are negated, then Special Summon this card. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Fiendish Knight" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.

Card Image: Gimmick Puppet Gigantes Doll

Gimmick Puppet Gigantes Doll

Rank 4 DARK/Machine XYZ Monster
0 ATK / 2000 DEF

2 Level 4 "Gimmick Puppet" monsters
You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.

Card Image: Gimmick Puppet Humpty Dumpty

Gimmick Puppet Humpty Dumpty

Level 4 DARK/Machine Effect Monster
0 ATK / 100 DEF

When this card is Normal or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn.

Card Image: Gimmick Puppet Little Soldiers

Gimmick Puppet Little Soldiers

Level 4 DARK/Machine Effect Monster
0 ATK / 0 DEF

If this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of "Gimmick Puppet Little Soldiers" once per turn. You can banish this card from your GY, then target up to 2 "Gimmick Puppet" monsters you control; increase their Levels by 4 until the end of this turn.

Card Image: Gimmick Puppet Scissor Arms

Gimmick Puppet Scissor Arms

Level 4 DARK/Machine Effect Monster
1200 ATK / 600 DEF

When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.

Card Image: Gimmick Puppet Terror Baby

Gimmick Puppet Terror Baby

Level 4 DARK/Machine Effect Monster
500 ATK / 0 DEF

When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.

Card Image: Girochin Kuwagata

Girochin Kuwagata

Level 4 WIND/Insect Normal Monster
1700 ATK / 1000 DEF

Despite its small size, this monster has powerful jaws that can rip metal to shreds.

Card Image: Girsu, the Orcust Mekk-Knight

Girsu, the Orcust Mekk-Knight

Level 4 DARK/Machine Effect Monster
1800 ATK / 0 DEF

If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.

Card Image: Gishki Ariel

Gishki Ariel

Level 4 WATER/Spellcaster Flip Effect Monster
1000 ATK / 1800 DEF

FLIP: You can add 1 "Gishki" monster from your Deck to your hand.

Card Image: Gishki Avance

Gishki Avance

Level 4 WATER/Spellcaster Effect Monster
1500 ATK / 800 DEF

Once per turn: You can choose 1 "Gishki" monster from your Deck and place it on top of your Deck.

Card Image: Gishki Beast

Gishki Beast

Level 4 WATER/Beast Effect Monster
1500 ATK / 1300 DEF

When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.

Card Image: Gishki Chain

Gishki Chain

Level 4 WATER/Sea Serpent Effect Monster
1800 ATK / 1000 DEF

If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order.

Card Image: Gishki Emilia

Gishki Emilia

Level 4 WATER/Spellcaster Spirit Monster
1600 ATK / 800 DEF

Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect.

Card Image: Gishki Marker

Gishki Marker

Level 4 WATER/Aqua Effect Monster
1600 ATK / 1200 DEF

When this card is Summoned: You can target 1 "Gishki" Ritual Monster or "Gishki" Ritual Spell Card in your Graveyard; add that target to your hand.

Card Image: Gishki Mollusk

Gishki Mollusk

Level 4 WATER/Aqua Effect Monster
1700 ATK / 900 DEF

When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.

Card Image: Gishki Natalia

Gishki Natalia

Level 4 WATER/Spellcaster Spirit Monster
1800 ATK / 900 DEF

Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck.

Card Image: Gishki Noellia

Gishki Noellia

Level 4 WATER/Spellcaster Effect Monster
1700 ATK / 1000 DEF

When this card is Normal Summoned: You can excavate the top 5 cards of your Deck, send any excavated Ritual Spell Cards and "Gishki" monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order.

Card Image: Gishki Psychelone

Gishki Psychelone

Level 4 WATER/Fiend Ritual Effect Monster
2150 ATK / 1650 DEF

You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.

Card Image: Gishki Shadow

Gishki Shadow

Level 4 WATER/Sea Serpent Effect Monster
1200 ATK / 1000 DEF

If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.

Card Image: Gizmek Arakami, the Hailbringer Hog

Gizmek Arakami, the Hailbringer Hog

Level 4 WATER/Machine Effect Monster
1850 ATK / 1850 DEF

If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Gizmek Arakami, the Hailbringer Hog" once per turn.

Card Image: Glacial Beast Blizzard Wolf

Glacial Beast Blizzard Wolf

Level 4 WATER/Aqua Effect Monster
1400 ATK / 700 DEF

When a monster declares an attack: You can negate the attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except "Glacial Beast Blizzard Wolf". At the start of your opponent's Battle Phase, if this card is in your GY and you control no monsters: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You can only use each effect of "Glacial Beast Blizzard Wolf" once per turn.

Card Image: Gladiator Beast Andal

Gladiator Beast Andal

Level 4 EARTH/Beast-Warrior Normal Monster
1900 ATK / 1500 DEF

This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.

Card Image: Gladiator Beast Attorix

Gladiator Beast Attorix

Level 4 EARTH/Beast-Warrior Effect Monster
800 ATK / 2000 DEF

If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix".

Card Image: Gladiator Beast Bestiari

Gladiator Beast Bestiari

Level 4 WIND/Winged Beast Effect Monster
1500 ATK / 800 DEF

If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".

Card Image: Gladiator Beast Darius

Gladiator Beast Darius

Level 4 EARTH/Beast-Warrior Effect Monster
1700 ATK / 300 DEF

When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".

Card Image: Gladiator Beast Dimacari

Gladiator Beast Dimacari

Level 4 EARTH/Beast Effect Monster
1600 ATK / 1200 DEF

If this card was Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari".

Card Image: Gladiator Beast Equeste

Gladiator Beast Equeste

Level 4 WIND/Winged Beast Effect Monster
1600 ATK / 1200 DEF

When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".

Card Image: Gladiator Beast Hoplomus

Gladiator Beast Hoplomus

Level 4 EARTH/Rock Effect Monster
700 ATK / 2100 DEF

If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".

Card Image: Gladiator Beast Lanista

Gladiator Beast Lanista

Level 4 WIND/Winged Beast Effect Monster
1800 ATK / 1200 DEF

When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster in your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista".

Card Image: Gladiator Beast Laquari

Gladiator Beast Laquari

Level 4 FIRE/Beast-Warrior Effect Monster
1800 ATK / 400 DEF

If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".

Card Image: Gladiator Beast Secutor

Gladiator Beast Secutor

Level 4 WIND/Reptile Effect Monster
400 ATK / 300 DEF

If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".

Card Image: Gladiator Beast Tygerius

Gladiator Beast Tygerius

Level 4 EARTH/Beast Effect Monster
1800 ATK / 800 DEF

This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from your Deck to your hand.

Card Image: Glife the Phantom Bird

Glife the Phantom Bird

Level 4 WIND/Winged Beast Effect Monster
1500 ATK / 1500 DEF

You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn.

Card Image: Goblin Attack Force

Goblin Attack Force

Level 4 EARTH/Warrior Effect Monster
2300 ATK / 0 DEF

If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.

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