Showing 120 results where level/rank is 4 (took 799.816ยตs)
Card Image: Dragonox, the Empowered Warrior

Dragonox, the Empowered Warrior

Level 4 DARK/Warrior Pendulum Effect Monster
1500 ATK / 1500 DEF

[ Pendulum Effect ]
When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.


[ Monster Effect ]


Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.

Card Image: Dragonpulse Magician

Dragonpulse Magician

Level 4 EARTH/Spellcaster Pendulum Normal Monster
1800 ATK / 900 DEF

[ Pendulum Effect ]
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.


[ Monster Effect ]


''This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".''

Card Image: Dragoons of Draconia

Dragoons of Draconia

Level 4 FIRE/Beast-Warrior Pendulum Normal Monster
1800 ATK / 200 DEF

[ Pendulum Effect ]
Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.


[ Monster Effect ]


''Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.''

Card Image: Dragunity Dux

Dragunity Dux

Level 4 WIND/Winged Beast Effect Monster
1500 ATK / 1000 DEF

Gains 200 ATK for each "Dragunity" card you control. When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card.

Card Image: Dragunity Legatus

Dragunity Legatus

Level 4 WIND/Winged Beast Effect Monster
1800 ATK / 1200 DEF

If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.

Card Image: Dragunity Militum

Dragunity Militum

Level 4 WIND/Winged Beast Effect Monster
1700 ATK / 1200 DEF

Once per turn, you can select 1 "Dragunity" card in your Spell & Trap Card Zone, and Special Summon it.

Card Image: Dragunity Senatus

Dragunity Senatus

Level 4 WIND/Winged Beast Effect Monster
1800 ATK / 600 DEF

You can discard 1 "Dragunity" card; equip 1 Dragon "Dragunity" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of "Dragunity Senatus" once per turn. If a "Dragunity" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Dragunity" card equipped to this card, instead.

Card Image: Drake Shark

Drake Shark

Level 4 WATER/Fish Effect Monster
1400 ATK / 1050 DEF

A "Shark Drake" Xyz Monster that has this card as material gains this effect.
โ— Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material.
You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.

Card Image: Drillago

Drillago

Level 4 DARK/Machine Effect Monster
1600 ATK / 1100 DEF

If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.

Card Image: Drillroid

Drillroid

Level 4 EARTH/Machine Effect Monster
1600 ATK / 1600 DEF

Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.

Card Image: Dual Avatar - Manifested A-Un

Dual Avatar - Manifested A-Un

Level 4 LIGHT/Warrior Fusion Monster
0 ATK / 0 DEF

2 "Dual Avatar" monsters
This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. โ— "Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. โ— "Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it.
If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn.

Card Image: Dual Avatar Fists - Yuhi

Dual Avatar Fists - Yuhi

Level 4 LIGHT/Warrior Effect Monster
1800 ATK / 1000 DEF

You can target 1 "Dual Avatar" monster you control; destroy it, and if you do, add 1 "Dual Avatar" Spell from your Deck to your hand. If a face-up "Dual Avatar" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Dual Avatar Fists - Yuhi" once per turn.

Card Image: Duke Shade, the Sinister Shadow Lord

Duke Shade, the Sinister Shadow Lord

Level 4 DARK/Fiend Effect Monster
500 ATK / 2000 DEF

You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters.

Card Image: Dunames Dark Witch

Dunames Dark Witch

Level 4 LIGHT/Fairy Normal Monster
1800 ATK / 1050 DEF

Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.

Card Image: Dust Knight

Dust Knight

Level 4 EARTH/Warrior Flip Effect Monster
1400 ATK / 1200 DEF

FLIP: Send 1 EARTH monster from your Deck to the Graveyard.

Card Image: Duza the Meteor Cubic Vessel

Duza the Meteor Cubic Vessel

Level 4 LIGHT/Machine Effect Monster
1600 ATK / 1600 DEF

If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.

Card Image: Dwarf Star Dragon Planeter

Dwarf Star Dragon Planeter

Level 4 LIGHT/Dragon Effect Monster
1700 ATK / 1200 DEF

Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.

Card Image: Dyna Base

Dyna Base

Level 4 EARTH/Machine Effect Monster
0 ATK / 2100 DEF

If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn.

Card Image: Dynatherium

Dynatherium

Level 4 WIND/Beast Effect Monster
1600 ATK / 600 DEF

You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Summoned this way: Your opponent can target 1 Level 4 monster in either player's Graveyard; they Special Summon that target to their side of the field.

Card Image: Earth Effigy

Earth Effigy

Level 4 EARTH/Rock Effect Monster
100 ATK / 2000 DEF

This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.

Card Image: Earthbound Linewalker

Earthbound Linewalker

Level 4 DARK/Fiend Effect Monster
1200 ATK / 1900 DEF

"Earthbound Immortal" monsters cannot be destroyed by their own effects.

Card Image: Earthbound Spirit

Earthbound Spirit

Level 4 EARTH/Fiend Normal Monster
500 ATK / 2000 DEF

A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.

Card Image: Eclipse Twins

Eclipse Twins

Rank 4 LIGHT/Warrior XYZ Monster
2500 ATK / 1200 DEF

2 Level 4 monsters
For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 2 other Rank 4 or lower Xyz Monsters in your GY; Special Summon 1 of them and attach the other to it as material. You can only use this effect of "Eclipse Twins" once per turn.

Card Image: Eclipse Wyvern

Eclipse Wyvern

Level 4 LIGHT/Dragon Effect Monster
1600 ATK / 1000 DEF

If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card is banished from your Graveyard: You can add the monster banished by this card's effect to your hand.

Card Image: Eco, Mystical Spirit of the Forest

Eco, Mystical Spirit of the Forest

Level 4 EARTH/Plant Effect Monster
1700 ATK / 1000 DEF

When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.

Card Image: Eda the Sun Magician

Eda the Sun Magician

Level 4 EARTH/Spellcaster Effect Monster
1500 ATK / 1500 DEF

If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn.

Card Image: Edge Imp Chain

Edge Imp Chain

Level 4 DARK/Fiend Effect Monster
1200 ATK / 1800 DEF

When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the Graveyard: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.

Card Image: Edge Imp Frightfuloid

Edge Imp Frightfuloid

Level 4 DARK/Fiend Effect Monster
1300 ATK / 1300 DEF

(This card is always treated as a "Frightfur" card.)
You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn.

Card Image: Edge Imp Tomahawk

Edge Imp Tomahawk

Level 4 DARK/Fiend Effect Monster
1800 ATK / 800 DEF

You can send 1 "Edge Imp" monster from your hand to the Graveyard; inflict 800 damage to your opponent. You can send 1 "Edge Imp" monster from your Deck to the Graveyard, except "Edge Imp Tomahawk"; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of "Edge Imp Tomahawk" once per turn.

Card Image: Ehren, Lightsworn Monk

Ehren, Lightsworn Monk

Level 4 LIGHT/Warrior Effect Monster
1600 ATK / 1000 DEF

If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Card Image: Eka the Flame Buddy

Eka the Flame Buddy

Level 4 FIRE/Warrior Effect Monster
1500 ATK / 200 DEF

If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Eka the Flame Buddy" once per turn.

Card Image: Elder Entity N'tss

Elder Entity N'tss

Level 4 LIGHT/Fairy Fusion Monster
2500 ATK / 1200 DEF

1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

Card Image: Elder Entity Norden

Elder Entity Norden

Level 4 WATER/Fairy Fusion Monster
2000 ATK / 2200 DEF

1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.

Card Image: Electric Jellyfish

Electric Jellyfish

Level 4 WATER/Aqua Effect Monster
1400 ATK / 1700 DEF

You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.

Card Image: Electro Blaster

Electro Blaster

Level 4 FIRE/Machine Effect Monster
1800 ATK / 1400 DEF

If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of "Electro Blaster" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK.

Card Image: Electromagnetic Turtle

Electromagnetic Turtle

Level 4 LIGHT/Machine Effect Monster
0 ATK / 1800 DEF

During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.

Card Image: Element Doom

Element Doom

Level 4 DARK/Fiend Effect Monster
1500 ATK / 1200 DEF

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: โ— EARTH: Negate the effect of an Effect Monster that this card destroyed by battle. โ— WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

Card Image: Element Dragon

Element Dragon

Level 4 LIGHT/Dragon Effect Monster
1500 ATK / 1200 DEF

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: โ— FIRE: This card gains 500 ATK. โ— WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

Card Image: Element Magician

Element Magician

Level 4 LIGHT/Spellcaster Effect Monster
1500 ATK / 1200 DEF

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: โ— WATER: Control of this card cannot switch. โ— WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

Card Image: Element Saurus

Element Saurus

Level 4 DARK/Dinosaur Effect Monster
1500 ATK / 1200 DEF

Gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field.
โ— FIRE: This card gains 500 ATK.
โ— EARTH: Negate the effects of Effect Monsters destroyed by battle with this card.

Card Image: Element Soldier

Element Soldier

Level 4 DARK/Fiend Effect Monster
1500 ATK / 1200 DEF

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: โ— WATER: Control of this card cannot switch. โ— EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.

Card Image: Element Valkyrie

Element Valkyrie

Level 4 LIGHT/Fairy Effect Monster
1500 ATK / 1200 DEF

(This card is not treated as a "Valkyrie" card.)
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
โ— FIRE: This card gains 500 ATK.
โ— WATER: Control of this card cannot switch.

Card Image: Elemental HERO Blazeman

Elemental HERO Blazeman

Level 4 FIRE/Warrior Effect Monster
1200 ATK / 1800 DEF

If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.

Card Image: Elemental HERO Bubbleman

Elemental HERO Bubbleman

Level 4 WATER/Warrior Effect Monster
800 ATK / 1200 DEF

If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.

Card Image: Elemental HERO Captain Gold

Elemental HERO Captain Gold

Level 4 LIGHT/Warrior Effect Monster
2100 ATK / 800 DEF

You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.

Card Image: Elemental HERO Clayman

Elemental HERO Clayman

Level 4 EARTH/Warrior Normal Monster
800 ATK / 2000 DEF

An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

Card Image: Elemental HERO Flash

Elemental HERO Flash

Level 4 LIGHT/Warrior Effect Monster
1100 ATK / 1600 DEF

When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" Monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand.

Card Image: Elemental HERO Heat

Elemental HERO Heat

Level 4 FIRE/Pyro Effect Monster
1600 ATK / 1200 DEF

This card gains 200 ATK for each "Elemental HERO" monster you control.

Card Image: Elemental HERO Lady Heat

Elemental HERO Lady Heat

Level 4 FIRE/Pyro Effect Monster
1300 ATK / 1000 DEF

During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control.

Card Image: Elemental HERO Liquid Soldier

Elemental HERO Liquid Soldier

Level 4 WATER/Warrior Effect Monster
1400 ATK / 1300 DEF

When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.

Card Image: Elemental HERO Neo Bubbleman

Elemental HERO Neo Bubbleman

Level 4 WATER/Warrior Effect Monster
800 ATK / 1200 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.

Card Image: Elemental HERO Neos Alius

Elemental HERO Neos Alius

Level 4 LIGHT/Warrior Gemini Monster
1900 ATK / 1300 DEF

This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
โ— This card's name becomes "Elemental HERO Neos" while on the field.

Card Image: Elemental HERO Ocean

Elemental HERO Ocean

Level 4 WATER/Warrior Effect Monster
1500 ATK / 1200 DEF

Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.

Card Image: Elemental HERO Prisma

Elemental HERO Prisma

Level 4 LIGHT/Warrior Effect Monster
1700 ATK / 1100 DEF

Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.

Card Image: Elemental HERO Shadow Mist

Elemental HERO Shadow Mist

Level 4 DARK/Warrior Effect Monster
1000 ATK / 1500 DEF

If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.

Card Image: Elemental HERO Solid Soldier

Elemental HERO Solid Soldier

Level 4 EARTH/Warrior Effect Monster
1300 ATK / 1100 DEF

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.

Card Image: Elemental HERO Sparkman

Elemental HERO Sparkman

Level 4 LIGHT/Warrior Normal Monster
1600 ATK / 1400 DEF

An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

Card Image: Elemental HERO Stratos

Elemental HERO Stratos

Level 4 WIND/Warrior Effect Monster
1800 ATK / 300 DEF

When this card is Normal or Special Summoned: You can activate 1 of these effects.
โ— Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
โ— Add 1 "HERO" monster from your Deck to your hand.

Card Image: Elemental HERO Voltic

Elemental HERO Voltic

Level 4 LIGHT/Thunder Effect Monster
1000 ATK / 1500 DEF

When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.

Card Image: Elemental HERO Wildheart

Elemental HERO Wildheart

Level 4 EARTH/Warrior Effect Monster
1500 ATK / 1600 DEF

This card is unaffected by Trap effects.

Card Image: Elemental HERO Woodsman

Elemental HERO Woodsman

Level 4 EARTH/Warrior Effect Monster
1000 ATK / 2000 DEF

Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.

Card Image: Elementsaber Lapauila

Elementsaber Lapauila

Level 4 LIGHT/Warrior Effect Monster
400 ATK / 2100 DEF

Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.

Card Image: Elementsaber Molehu

Elementsaber Molehu

Level 4 DARK/Warrior Effect Monster
1900 ATK / 0 DEF

Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.

Card Image: Emilia, Dance Priestess of the Nekroz

Emilia, Dance Priestess of the Nekroz

Level 4 WATER/Spellcaster Effect Monster
1600 ATK / 800 DEF

If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card you control can be used as the entire Tribute. You can only use each of the following effects of "Emilia, Dance Priestess of the Nekroz" once per turn. If you have a Warrior "Nekroz" monster in your field or GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nekroz" Ritual Monster or 1 "Nekroz" Spell from your Deck to your hand.

Card Image: Emissary of the Afterlife

Emissary of the Afterlife

Level 4 DARK/Fiend Effect Monster
1600 ATK / 600 DEF

When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.

Card Image: Emperor Sem

Emperor Sem

Level 4 LIGHT/Fiend Effect Monster
1300 ATK / 2200 DEF

Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.

Card Image: Endymion, the Magistus of Mastery

Endymion, the Magistus of Mastery

Level 4 WATER/Spellcaster Effect Monster
1300 ATK / 1700 DEF

You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.

Card Image: Energy Bravery

Energy Bravery

Level 4 LIGHT/Warrior Effect Monster
1700 ATK / 1200 DEF

Gemini Monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.

Card Image: Engraver of the Mark

Engraver of the Mark

Level 4 DARK/Spellcaster Effect Monster
1800 ATK / 1200 DEF

During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the Graveyard; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.

Card Image: Enraged Battle Ox

Enraged Battle Ox

Level 4 EARTH/Beast-Warrior Effect Monster
1700 ATK / 1000 DEF

If a Beast, Beast-Warrior, or Winged Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Envoy of Chaos

Envoy of Chaos

Level 4 DARK/Warrior Effect Monster
1500 ATK / 0 DEF

During the Battle Phase (Quick Effect): You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand.

Card Image: Epsilon The Magnet Warrior

Epsilon The Magnet Warrior

Level 4 EARTH/Rock Effect Monster
1300 ATK / 1500 DEF

If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY, except "Epsilon The Magnet Warrior"; this card's name becomes the sent monster's name (until the End Phase), then you can Special Summon 1 "Magnet Warrior" or "Magna Warrior" monster from your GY with a different name than the cards you control. You can only use this effect of "Epsilon The Magnet Warrior" once per turn.

Card Image: Escher the Frost Vassal

Escher the Frost Vassal

Level 4 WATER/Aqua Effect Monster
800 ATK / 1000 DEF

If your opponent controls 2 or more cards in their Spell & Trap Zones, you can Special Summon this card (from your hand).

Card Image: Etoile Cyber

Etoile Cyber

Level 4 EARTH/Warrior Effect Monster
1200 ATK / 1600 DEF

If this card attacks your opponent directly, it gains 500 ATK during the Damage Step only.

Card Image: Evening Twilight Knight

Evening Twilight Knight

Level 4 DARK/Warrior Effect Monster
500 ATK / 2000 DEF

A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn.
โ— Once per turn: You can target 1 monster your opponent controls; banish it.
โ— Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.

Card Image: Evigishki Merrowgeist

Evigishki Merrowgeist

Rank 4 WATER/Aqua XYZ Monster
2100 ATK / 1600 DEF

2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.

Card Image: Evil HERO Adusted Gold

Evil HERO Adusted Gold

Level 4 LIGHT/Fiend Effect Monster
2100 ATK / 800 DEF

You can discard this card; add 1 "Dark Fusion", or 1 card that specifically lists "Dark Fusion" in its text, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster.

Card Image: Evil HERO Dead-End Prison

Evil HERO Dead-End Prison

Level 4 LIGHT/Rock Effect Monster
1700 ATK / 1100 DEF

If you control a Fusion Monster that must be Special Summoned with "Dark Fusion", you can Special Summon this card (from your hand). You can only Special Summon "Evil HERO Dead-End Prison" once per turn this way. You can send 1 "HERO" monster from your Deck to the GY; if you Fusion Summon a "HERO" monster this turn, this face-up card can be used as a substitute for 1 material mentioned by name, but all other Fusion Materials must be correct. You can only use this effect of "Evil HERO Dead-End Prison" once per turn.

Card Image: Evil HERO Infernal Gainer

Evil HERO Infernal Gainer

Level 4 EARTH/Fiend Effect Monster
1600 ATK / 0 DEF

During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position.

Card Image: Evil HERO Toxic Bubble

Evil HERO Toxic Bubble

Level 4 WATER/Fiend Effect Monster
800 ATK / 1200 DEF

You can Special Summon this card (from your hand), but you cannot Special Summon for the rest of this turn, except "HERO" monsters. You can only Special Summon "Evil HERO Toxic Bubble" once per turn this way. If this card is Special Summoned, and you control a Fusion Monster that must be Special Summoned with "Dark Fusion": You can draw 2 cards. You can only use this effect of "Evil HERO Toxic Bubble" once per turn.

Card Image: Evilswarm Azzathoth

Evilswarm Azzathoth

Level 4 DARK/Reptile Flip Effect Monster
750 ATK / 1950 DEF

FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck.

Card Image: Evilswarm Bahamut

Evilswarm Bahamut

Rank 4 DARK/Dragon XYZ Monster
2350 ATK / 1350 DEF

2 Level 4 "lswarm" monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.

Card Image: Evilswarm Castor

Evilswarm Castor

Level 4 DARK/Warrior Effect Monster
1750 ATK / 550 DEF

During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Evilswarm Exciton Knight

Evilswarm Exciton Knight

Rank 4 LIGHT/Fiend XYZ Monster
1900 ATK / 0 DEF

2 Level 4 monsters
Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

Card Image: Evilswarm Heliotrope

Evilswarm Heliotrope

Level 4 DARK/Rock Normal Monster
1950 ATK / 650 DEF

.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"

Card Image: Evilswarm Hraesvelg

Evilswarm Hraesvelg

Level 4 DARK/Winged Beast Flip Effect Monster
1150 ATK / 1850 DEF

FLIP: Target 1 face-up card your opponent controls; return that target to the hand.

Card Image: Evilswarm Kerykeion

Evilswarm Kerykeion

Level 4 DARK/Spellcaster Effect Monster
1600 ATK / 1550 DEF

You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute.
You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
โ— This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.

Card Image: Evilswarm Ketos

Evilswarm Ketos

Level 4 DARK/Aqua Effect Monster
1750 ATK / 1050 DEF

You can Tribute this card, then target 1 Spell/Trap Card your opponent controls; destroy that target.

Card Image: Evilswarm Mandragora

Evilswarm Mandragora

Level 4 DARK/Plant Effect Monster
1550 ATK / 1450 DEF

If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).

Card Image: Evilswarm Nightmare

Evilswarm Nightmare

Rank 4 DARK/Fiend XYZ Monster
950 ATK / 1950 DEF

2 Level 4 DARK monsters
When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.

Card Image: Evilswarm O'lantern

Evilswarm O'lantern

Level 4 DARK/Pyro Effect Monster
1650 ATK / 1250 DEF

You can Tribute this card, then target 1 face-up monster your opponent controls; destroy that target.

Card Image: Evilswarm Obliviwisp

Evilswarm Obliviwisp

Level 4 DARK/Pyro Effect Monster
450 ATK / 2050 DEF

If this card battles a monster, after damage calculation: Negate the effects of that monster (including in the Graveyard).

Card Image: Evilswarm Ophion

Evilswarm Ophion

Rank 4 DARK/Dragon XYZ Monster
2550 ATK / 1650 DEF

2 Level 4 "lswarm" monsters
While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.

Card Image: Evilswarm Ouroboros

Evilswarm Ouroboros

Rank 4 DARK/Dragon XYZ Monster
2750 ATK / 1950 DEF

3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
โ— Target 1 card your opponent controls; return that target to the hand.
โ— Send 1 random card from your opponent's hand to the Graveyard.
โ— Target 1 card in your opponent's Graveyard; banish that target.

Card Image: Evilswarm Salamandra

Evilswarm Salamandra

Level 4 DARK/Dinosaur Effect Monster
1850 ATK / 950 DEF

Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until the end of your opponent's turn.

Card Image: Evilswarm Thanatos

Evilswarm Thanatos

Rank 4 DARK/Fiend XYZ Monster
2350 ATK / 1350 DEF

2 Level 4 DARK monsters
Once per turn (Quick Effect): You can detach 1 material from this card; this face-up card is unaffected by other monster effects this turn.

Card Image: Evilswarm Thunderbird

Evilswarm Thunderbird

Level 4 DARK/Thunder Effect Monster
1650 ATK / 1050 DEF

During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use this effect of "Evilswarm Thunderbird" once per turn.

Card Image: Evilswarm Zahak

Evilswarm Zahak

Level 4 DARK/Dragon Effect Monster
1850 ATK / 850 DEF

If this face-up card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Target 1 Special Summoned Level 5 or higher monster on the field; destroy that target.

Card Image: Evocator Chevalier

Evocator Chevalier

Level 4 FIRE/Warrior Gemini Monster
1900 ATK / 900 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
โ— You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.

Card Image: Evocator Eveque

Evocator Eveque

Level 4 FIRE/Warrior Gemini Monster
1500 ATK / 1000 DEF

This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
โ— If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.

Card Image: Evolsaur Cerato

Evolsaur Cerato

Level 4 FIRE/Dinosaur Effect Monster
1900 ATK / 1400 DEF

When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand.

Card Image: Evolsaur Diplo

Evolsaur Diplo

Level 4 FIRE/Dinosaur Effect Monster
1600 ATK / 800 DEF

When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.

Card Image: Evolsaur Lios

Evolsaur Lios

Level 4 FIRE/Dinosaur Effect Monster
1600 ATK / 400 DEF

If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn.

Card Image: Evolsaur Pelta

Evolsaur Pelta

Level 4 FIRE/Dinosaur Effect Monster
1100 ATK / 2000 DEF

When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand.

Card Image: Evolsaur Vulcano

Evolsaur Vulcano

Level 4 FIRE/Dinosaur Effect Monster
1200 ATK / 1000 DEF

When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack.

Card Image: Evolzar Dolkka

Evolzar Dolkka

Rank 4 FIRE/Dragon XYZ Monster
2300 ATK / 1700 DEF

2 Level 4 Dinosaur-Type monsters
During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.

Card Image: Evolzar Laggia

Evolzar Laggia

Rank 4 FIRE/Dragon XYZ Monster
2400 ATK / 2000 DEF

2 Level 4 Dinosaur-Type monsters
During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

Card Image: Exarion Universe

Exarion Universe

Level 4 DARK/Beast-Warrior Effect Monster
1800 ATK / 1900 DEF

During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.

Card Image: Exiled Force

Exiled Force

Level 4 EARTH/Warrior Effect Monster
1000 ATK / 1000 DEF

You can Tribute this card to target 1 monster on the field; destroy that target.

Card Image: Exodia Necross

Exodia Necross

Level 4 DARK/Spellcaster Effect Monster
1800 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Contract with Exodia", and cannot be Special Summoned by other ways. Cannot be destroyed by battle or Spell/Trap effect. Once per turn, during your Standby Phase: This card gains 500 ATK. Destroy this card unless all 5 of these cards are in your Graveyard - "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One".

Card Image: Exosister Asophiel

Exosister Asophiel

Rank 4 LIGHT/Warrior XYZ Monster
2100 ATK / 1800 DEF

2 Level 4 monsters
Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.

Card Image: Exosister Elis

Exosister Elis

Level 4 LIGHT/Spellcaster Effect Monster
500 ATK / 800 DEF

If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn.

Card Image: Exosister Gibrine

Exosister Gibrine

Rank 4 LIGHT/Warrior XYZ Monster
1400 ATK / 2800 DEF

2 Level 4 monsters
Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.

Card Image: Exosister Irene

Exosister Irene

Level 4 LIGHT/Spellcaster Effect Monster
400 ATK / 800 DEF

You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn.

Card Image: Exosister Kaspitell

Exosister Kaspitell

Rank 4 LIGHT/Warrior XYZ Monster
2300 ATK / 800 DEF

2 Level 4 monsters
Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.

Card Image: Exosister Martha

Exosister Martha

Level 4 LIGHT/Spellcaster Effect Monster
1600 ATK / 800 DEF

If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.

Card Image: Exosister Mikailis

Exosister Mikailis

Rank 4 LIGHT/Warrior XYZ Monster
2500 ATK / 1800 DEF

2 Level 4 monsters
Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.

Card Image: Exosister Sophia

Exosister Sophia

Level 4 LIGHT/Spellcaster Effect Monster
100 ATK / 800 DEF

If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn.

Card Image: Exosister Stella

Exosister Stella

Level 4 LIGHT/Spellcaster Effect Monster
300 ATK / 800 DEF

During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn.

Card Image: Express Train Trolley Olley

Express Train Trolley Olley

Level 4 EARTH/Machine Effect Monster
1800 ATK / 1000 DEF

An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
โ— If it is Xyz Summoned: It gains 800 ATK.

<<>>

2011       Home       Query Syntax