Showing 120 results where ATK > DEF (took 1.114921ms)
Card Image: Rogue Doll

Rogue Doll

Level 4 LIGHT/Spellcaster Normal
1600 ATK / 1000 DEF

A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.

Card Image: Rogue of Endymion

Rogue of Endymion

Level 3 FIRE/Spellcaster Effect
1500 ATK / 200 DEF

If this card is Normal or Special Summoned: Place 1 Spell Counter on it. You can remove 1 Spell Counter from this card and discard 1 Spellcaster monster; Set 1 Continuous Spell directly from your Deck, but for the rest of this turn you cannot activate it, or activate cards, or the effects of cards, with its name. You can only use each effect of "Rogue of Endymion" once per turn.

Card Image: Rokket Caliber

Rokket Caliber

Level 4 DARK/Dragon Tuner Effect
1700 ATK / 100 DEF

You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.

Card Image: Rokket Coder

Rokket Coder

Level 4 DARK/Cyberse Effect
1700 ATK / 300 DEF

If this card would be used for the Link Summon of a "Borrel" monster, you can treat this card as a Dragon. You can only use each of the following effects of "Rokket Coder" once per turn. If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card you control would be used as Link Material for a "Borrel" monster, 1 DARK monster in your hand can also be used as material.

Card Image: Rokket Tracer

Rokket Tracer

Level 4 DARK/Dragon Tuner Effect
1600 ATK / 1000 DEF

(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.

Card Image: ROM Cloudia

ROM Cloudia

Level 4 DARK/Cyberse Effect
1800 ATK / 0 DEF

When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".

Card Image: Rookie Warrior Lady

Rookie Warrior Lady

Level 3 EARTH/Warrior Effect
1000 ATK / 800 DEF

When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of "Rookie Warrior Lady" once per turn.

Card Image: Root Water

Root Water

Level 3 WATER/Fish Normal
900 ATK / 800 DEF

An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters.

Card Image: Rosaria, the Stately Fallen Angel

Rosaria, the Stately Fallen Angel

Level 8 EARTH/Plant Effect
2900 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (1 from your hand and 1 from your Graveyard). Once per turn: You can negate the effects of all other face-up cards currently on the field, until the end of this turn.

Card Image: Rose Archer

Rose Archer

Level 3 EARTH/Warrior Effect
1000 ATK / 100 DEF

During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.

Card Image: Rose Girl

Rose Girl

Level 3 EARTH/Plant Tuner Effect
800 ATK / 600 DEF

If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn.

Card Image: Rose Paladin

Rose Paladin

Level 4 EARTH/Warrior Effect
1800 ATK / 200 DEF

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.

Card Image: Rose Papillon

Rose Papillon

Level 3 WIND/Insect Effect
1400 ATK / 800 DEF

During your Main Phase, you can Tribute Summon 1 Level 7 or higher monster in Attack Position in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) While you control another Insect monster, this card can attack directly.

Card Image: Rose Princess

Rose Princess

Level 3 EARTH/Plant Effect
1200 ATK / 800 DEF

If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand.

Card Image: Rose Shaman

Rose Shaman

Level 4 EARTH/Warrior Effect
1700 ATK / 200 DEF

You can Tribute this card; draw 1 card. You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if you added a Plant monster whose original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY. You can only use 1 "Rose Shaman" effect per turn, and only once that turn.

Card Image: Rose Spectre of Dunn

Rose Spectre of Dunn

Level 6 DARK/Plant Fusion
2000 ATK / 1800 DEF

"Feral Imp" + "Snakeyashi"

Card Image: Rose Tentacles

Rose Tentacles

Level 6 EARTH/Plant Effect
2200 ATK / 1200 DEF

Cannot be Special Summoned. At the start of your Battle Phase, for each Plant-Type monster your opponent currently controls, this card gains 1 additional attack during each Battle Phase this turn. Each time this card destroys a Plant-Type monster by battle: Inflict 300 damage to your opponent.

Card Image: Rose Witch

Rose Witch

Level 4 EARTH/Plant Effect
1600 ATK / 1000 DEF

This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster.

Card Image: Rose, Warrior of Revenge

Rose, Warrior of Revenge

Level 4 FIRE/Warrior Tuner Effect
1600 ATK / 600 DEF

When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent.

Card Image: Roxrose Dragon

Roxrose Dragon

Level 3 DARK/Dragon Tuner Effect
1600 ATK / 1200 DEF

If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.

Card Image: Royal Archfiend

Royal Archfiend

Level 7 FIRE/Fiend Effect
2400 ATK / 1000 DEF

You can Tribute this card from your hand or face-up field; add 1 "Archfiend" card from your Deck to your hand, except "Royal Archfiend", also you cannot Special Summon from the Extra Deck for the rest of this turn, except "Archfiend" monsters, but you can Normal Summon 1 Fiend monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn). When your Ritual Monster is destroyed by battle while this card is in your GY: You can Special Summon this card. You can only use each effect of "Royal Archfiend" once per turn.

Card Image: Royal Firestorm Guards

Royal Firestorm Guards

Level 4 FIRE/Pyro Effect
1700 ATK / 1200 DEF

If this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards.

Card Image: Royal Knight

Royal Knight

Level 3 LIGHT/Fairy Effect
1300 ATK / 800 DEF

When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the DEF of the destroyed monster.

Card Image: Royal Straight Slasher

Royal Straight Slasher

Level 6 LIGHT/Warrior Effect
2400 ATK / 1350 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Royal Straight". If you have all of "Queen's Knight", "King's Knight", and "Jack's Knight" in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of "Royal Straight Slasher" once per turn.

Card Image: Royal Swamp Eel

Royal Swamp Eel

Level 4 WATER/Fish Tuner Effect
1700 ATK / 1200 DEF

If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.

Card Image: Rubysapphirus, the Adamant Jewel

Rubysapphirus, the Adamant Jewel

Level 9 EARTH/Rock Xyz Effect
2700 ATK / 1600 DEF

2+ Level 9 monsters
If this face-up card would be destroyed, you can detach 1 material from this card instead. Gains the following effects, based on the Attributes of its attached materials.
â—Ź FIRE: When this card declares an attack on a monster with higher ATK: You can make this card's ATK become double its current ATK until the end of the Damage Step.
â—Ź WATER: Once per opponent's turn (Quick Effect): You can target 1 card you control; this turn, negate any card or effect activated by your opponent that targeted that card.

Card Image: Ruddy Rose Dragon

Ruddy Rose Dragon

Level 10 FIRE/Dragon Synchro Effect
3200 ATK / 2400 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.

Card Image: Rude Kaiser

Rude Kaiser

Level 5 EARTH/Beast-Warrior Normal
1800 ATK / 1600 DEF

With an axe in each hand, this monster delivers heavy damage.

Card Image: Ruffian Railcar

Ruffian Railcar

Level 4 EARTH/Machine Effect
1800 ATK / 1000 DEF

Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.

Card Image: Ruin, Angel of Oblivion

Ruin, Angel of Oblivion

Level 4 LIGHT/Fairy Ritual Effect
1700 ATK / 1000 DEF

You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. If this card is Ritual Summoned: It can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects when your Ritual Monsters declare an attack.

Card Image: Ruin, Queen of Oblivion

Ruin, Queen of Oblivion

Level 8 LIGHT/Fairy Ritual Effect
2300 ATK / 2000 DEF

You can Ritual Summon this card with "End of the World". When this attacking card destroys an opponent's monster by battle: You can activate this effect; this card can make a second attack in a row.

Card Image: Rune-Eyes Pendulum Dragon

Rune-Eyes Pendulum Dragon

Level 8 DARK/Dragon Fusion Effect
3000 ATK / 2000 DEF

"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster
If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon".
â—Ź Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.
â—Ź Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.

Card Image: Ryko, Lightsworn Hunter

Ryko, Lightsworn Hunter

Level 2 LIGHT/Beast Flip Effect
200 ATK / 100 DEF

FLIP: Apply these effects (simultaneously).
â—Ź You can destroy 1 card on the field.
â—Ź Send the top 3 cards of your Deck to the GY.

Card Image: Ryko, Twilightsworn Fighter

Ryko, Twilightsworn Fighter

Level 2 DARK/Beast Effect
200 ATK / 100 DEF

If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.

Card Image: Ryu Kokki

Ryu Kokki

Level 6 DARK/Zombie Effect
2400 ATK / 2000 DEF

At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.

Card Image: Ryu Okami

Ryu Okami

Level 8 LIGHT/Wyrm Effect
2900 ATK / 1200 DEF

If your opponent Special Summons a monster(s): Your opponent sends 1 card from their Extra Deck to the Graveyard.

Card Image: Ryu Senshi

Ryu Senshi

Level 6 EARTH/Warrior Fusion Effect
2000 ATK / 1200 DEF

"Warrior Dai Grepher" + "Spirit Ryu"
A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

Card Image: Ryu-Kishin

Ryu-Kishin

Level 3 DARK/Fiend Normal
1000 ATK / 500 DEF

A very elusive creature that looks like a harmless statue until it attacks.

Card Image: Ryu-Kishin Clown

Ryu-Kishin Clown

Level 2 DARK/Fiend Effect
800 ATK / 500 DEF

When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.

Card Image: Ryu-Kishin Powered

Ryu-Kishin Powered

Level 4 DARK/Fiend Normal
1600 ATK / 1200 DEF

A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.

Card Image: Ryzeal Detonator

Ryzeal Detonator 20

Level 4 LIGHT/Pyro Xyz Effect
3000 ATK / 2500 DEF

2+ Level 4 "Ryzeal" monsters
When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.

Card Image: Ryzeal Duo Drive

Ryzeal Duo Drive 20

Level 4 FIRE/Thunder Xyz Effect
2500 ATK / 2000 DEF

2+ Level 4 monsters
For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.

Card Image: S-Force Edge Razor

S-Force Edge Razor

Level 4 DARK/Cyberse Effect
1500 ATK / 1300 DEF

Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 "S-Force" monster from your hand in Attack Position, except "S-Force Edge Razor". You can only use this effect of "S-Force Edge Razor" once per turn.

Card Image: S-Force Gravitino

S-Force Gravitino

Level 5 LIGHT/Psychic Effect
2000 ATK / 1400 DEF

Each of your opponent's monsters in the same column as one of your "S-Force" monsters is banished when it leaves the field. If this card is Normal or Special Summoned: You can add 1 "S-Force" card from your Deck to your hand, except "S-Force Gravitino". You can only use this effect of "S-Force Gravitino" once per turn.

Card Image: S-Force Orrafist

S-Force Orrafist

Level 4 LIGHT/Cyberse Effect
1800 ATK / 1000 DEF

Your opponent cannot target any of their monsters in the same column as one of your "S-Force" monsters with card effects. When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 "S-Force" card from your hand; destroy that monster. You can only use this effect of "S-Force Orrafist" once per turn.

Card Image: S-Force Pla-Tina

S-Force Pla-Tina

Level 6 DARK/Spellcaster Effect
2200 ATK / 2000 DEF

Each of your opponent's monsters in the same column as one of your "S-Force" monsters loses 600 ATK. If this card is Normal or Special Summoned: You can target 1 of your banished "S-Force" monsters, except "S-Force Pla-Tina"; Special Summon it. You can only use this effect of "S-Force Pla-Tina" once per turn.

Card Image: S-Force Signus

S-Force Signus

Level 3 LIGHT/Fairy Effect
1600 ATK / 0 DEF

If this card is Normal or Special Summoned: You can add 1 "S-Force" monster from your Deck to your hand, except "S-Force Signus", then if an opponent's monster is in this card's column, you can draw 1 card. If an opponent's monster activates its effect in the same column as your monster (except during the Damage Step): You can make all "S-Force" monsters you currently control gain 1000 ATK. You can only use each effect of "S-Force Signus" once per turn.

Card Image: Saambell the Star Bonder

Saambell the Star Bonder

Level 3 PS 7 WIND/Spellcaster Pendulum Effect
1400 ATK / 1300 DEF

[ Pendulum Effect ]
If you have a Pendulum Monster Card with the same Level as this card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. You can only use this effect of "Saambell the Star Bonder" once per turn.


[ Monster Effect ]


If a monster is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 monster from your hand with the same Level as this card. You can only use this effect of "Saambell the Star Bonder" once per turn.

Card Image: Saambell the Summoner

Saambell the Summoner

Level 2 WIND/Spellcaster Effect
600 ATK / 400 DEF

During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.

Card Image: Saber Beetle

Saber Beetle

Level 6 EARTH/Insect Effect
2400 ATK / 600 DEF

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Card Image: Saber Shark

Saber Shark

Level 4 WATER/Fish Effect
1600 ATK / 1200 DEF

Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects.
â—Ź Increase its Level by 1.
â—Ź Reduce its Level by 1.
You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.

Card Image: Sabersaurus

Sabersaurus

Level 4 EARTH/Dinosaur Normal
1900 ATK / 500 DEF

This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.

Card Image: Sacred Arch-Airknight Parshath

Sacred Arch-Airknight Parshath

Level 9 LIGHT/Fairy Effect
2800 ATK / 2300 DEF

If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand.

Card Image: Sacred Crane

Sacred Crane

Level 4 LIGHT/Winged Beast Effect
1600 ATK / 400 DEF

If this card is Special Summoned: Draw 1 card.

Card Image: Sacred Fire King Garunix

Sacred Fire King Garunix

Level 8 FIRE/Winged Beast Effect
2700 ATK / 1700 DEF

If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.

Card Image: Sacred Phoenix of Nephthys

Sacred Phoenix of Nephthys

Level 8 FIRE/Winged Beast Effect
2400 ATK / 1600 DEF

Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.

Card Image: Sacred Spirit of the Ice Barrier

Sacred Spirit of the Ice Barrier

Level 4 WATER/Zombie Spirit Effect
1600 ATK / 1200 DEF

This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.

Card Image: Sacred Tree Beast, Hyperyton

Sacred Tree Beast, Hyperyton

Level 9 EARTH/Plant Xyz Effect
2600 ATK / 1900 DEF

2 Level 9 monsters
During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of "Sacred Tree Beast, Hyperyton" once per turn.

Card Image: Saffira, Divine Dragon of the Voiceless Voice

Saffira, Divine Dragon of the Voiceless Voice

Level 7 LIGHT/Dragon Ritual Effect
2550 ATK / 2450 DEF

You can Ritual Summon this card with "Blessing of the Voiceless Voice". If this card is Ritual Summoned while you have "Lo, the Prayers of the Voiceless Voice" on your field or in your GY: You can draw 2 cards, then discard 1 card. When an attack is declared involving a LIGHT Ritual Monster (Warrior or Dragon): You can discard 1 random card from your opponent's hand. During your opponent's End Phase: You can add 1 LIGHT monster from your GY to your hand. You can only use each effect of "Saffira, Divine Dragon of the Voiceless Voice" once per turn.

Card Image: Saffira, Dragon Queen of the Voiceless Voice

Saffira, Dragon Queen of the Voiceless Voice

Level 6 LIGHT/Dragon Effect
2500 ATK / 2400 DEF

You can discard this card; send 1 Ritual Spell from your Deck to the GY, then you can add 1 LIGHT Ritual Monster (Warrior or Dragon) from your Deck or GY to your hand. You can banish this card from your GY; Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Saffira, Dragon Queen of the Voiceless Voice" once per turn.

Card Image: Saffira, Queen of Dragons

Saffira, Queen of Dragons

Level 6 LIGHT/Dragon Ritual Effect
2500 ATK / 2400 DEF

You can Ritual Summon this card with "Hymn of Light". During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the hand or Deck to the Graveyard this turn while this card was face-up on the field: You can activate 1 of these effects;
â—Ź Draw 2 cards, then discard 1 card.
â—Ź Discard 1 random card from your opponent's hand.
â—Ź Add 1 LIGHT monster from your Graveyard to your hand.
You can only use 1 "Saffira, Queen of Dragons" effect per turn, and only once that turn.

Card Image: Sage of Benevolence - Ciela

Sage of Benevolence - Ciela

Level 6 WATER/Machine Effect
2200 ATK / 1000 DEF

(This card is always treated as a "Sky Striker" card.)
You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Benevolence - Ciela" once per turn.

Card Image: Sage of Silence

Sage of Silence

Level 4 LIGHT/Spellcaster Effect
1400 ATK / 1000 DEF

If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn.

Card Image: Sage of Stillness

Sage of Stillness

Level 4 LIGHT/Spellcaster Effect
1400 ATK / 1000 DEF

If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn.

Card Image: Sage of Strength - Akash

Sage of Strength - Akash

Level 5 FIRE/Machine Effect
2400 ATK / 200 DEF

(This card is always treated as a "Sky Striker" card.)
You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn.

Card Image: Saiba the Fighting Swordsmith

Saiba the Fighting Swordsmith

Level 7 EARTH/Warrior Synchro Effect
2000 ATK / 1500 DEF

1 Tuner + 1+ non-Tuner monsters
You can target 1 Level 6 or lower Warrior monster in your GY; Special Summon it (but its effects are negated), also this card cannot be used as Synchro Material for the rest of this turn. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a Warrior monster. You can only use each effect of "Saiba the Fighting Swordsmith" once per turn.

Card Image: Salamangreat Beat Bison

Salamangreat Beat Bison

Level 8 FIRE/Cyberse Effect
2800 ATK / 1000 DEF

If you have 3 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand in Defense Position. You can target FIRE Link Monsters in your GY, up to the number of face-up cards your opponent controls; return them to the Extra Deck, then, you can negate the effects of face-up cards your opponent controls until the end of this turn, up to the number of cards you returned. You can only use each effect of "Salamangreat Beat Bison" once per turn.

Card Image: Salamangreat Blaze Dragon

Salamangreat Blaze Dragon

Level 4 FIRE/Cyberse Xyz Effect
2300 ATK / 1200 DEF

2 Level 4 monsters
If this card would be destroyed by battle or card effect, detach 1 material from this card instead. During the Battle Phase, if this card has no material (Quick Effect): You can Special Summon from your Extra Deck, 1 "Salamangreat" Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Salamangreat Blaze Dragon" once per turn. If this card is Xyz Summoned using "Salamangreat Blaze Dragon" as material: You can destroy 1 monster your opponent controls.

Card Image: Salamangreat Burst Gryphon

Salamangreat Burst Gryphon

Level 8 FIRE/Cyberse Synchro Effect
2800 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
You can target 1 Level 7 or lower FIRE monster in your GY; Special Summon it, and if you do, reduce this card's Level by that monster's original Level, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. If this card is Synchro Summoned using "Salamangreat Burst Gryphon" as material: You can activate this effect; during the next Standby Phase, Special Summon 1 monster from your GY. You can only use each effect of "Salamangreat Burst Gryphon" once per turn.

Card Image: Salamangreat Coyote

Salamangreat Coyote

Level 3 FIRE/Cyberse Effect
1000 ATK / 200 DEF

During the End Phase, if this card is in the GY because it was sent there as Link Material this turn: You can activate 1 of the following effects.
â—Ź Target 1 "Salamangreat" monster in your GY, except "Salamangreat Coyote"; Special Summon it in Defense Position.
â—Ź Target 1 "Salamangreat" card in your GY, except "Salamangreat Coyote"; add it to your hand.
You can only use this effect of "Salamangreat Coyote" once per turn.

Card Image: Salamangreat Emerald Eagle

Salamangreat Emerald Eagle

Level 8 FIRE/Cyberse Ritual Effect
2800 ATK / 2000 DEF

You can Ritual Summon this card with "Rise of the Salamangreat". When this card is Ritual Summoned using "Salamangreat Emerald Eagle" you control: You can destroy all Special Summoned monsters your opponent controls. Once per turn: You can Tribute 1 "Salamangreat" Link Monster; this turn, this card gains this effect.
â—Ź At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that monster's original ATK.

Card Image: Salamangreat Fennec

Salamangreat Fennec

Level 3 FIRE/Cyberse Effect
1600 ATK / 200 DEF

If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.

Card Image: Salamangreat Fowl

Salamangreat Fowl

Level 4 FIRE/Cyberse Effect
1800 ATK / 200 DEF

If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.

Card Image: Salamangreat Foxer

Salamangreat Foxer

Level 3 FIRE/Cyberse Effect
1200 ATK / 1000 DEF

If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn.

Card Image: Salamangreat Gazelle

Salamangreat Gazelle

Level 3 FIRE/Cyberse Effect
1500 ATK / 1000 DEF

If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.

Card Image: Salamangreat Jack Jaguar

Salamangreat Jack Jaguar

Level 4 FIRE/Cyberse Effect
1800 ATK / 1200 DEF

If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.

Card Image: Salamangreat Meer

Salamangreat Meer

Level 2 FIRE/Cyberse Effect
800 ATK / 600 DEF

If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.

Card Image: Salamangreat Miragestallio

Salamangreat Miragestallio

Level 3 FIRE/Cyberse Xyz Effect
2000 ATK / 900 DEF

2 Level 3 monsters
You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.

Card Image: Salamangreat Parro

Salamangreat Parro

Level 5 FIRE/Cyberse Effect
2000 ATK / 1000 DEF

When an opponent's monster declares an attack: You can Special Summon this card from your hand, in Attack Position. If this card is Special Summoned: You can target 1 "Salamangreat" monster in your GY; this card's ATK becomes that target's. You can Tribute this card; gain 2000 LP. You can only use this effect of "Salamangreat Parro" once per turn.

Card Image: Salamangreat Tiger

Salamangreat Tiger

Level 5 FIRE/Cyberse Tuner Effect
2000 ATK / 500 DEF

You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use this effect of "Salamangreat Tiger" once per turn. If this card you control would be used as Synchro Material for a FIRE monster, you can treat it as a non-Tuner. Once per turn: You can increase or decrease this card's Level by 1.

Card Image: Salamangreat Violet Chimera

Salamangreat Violet Chimera

Level 8 FIRE/Cyberse Fusion Effect
2800 ATK / 2000 DEF

1 "Salamangreat" monster + 1 Link Monster
If this card is Fusion Summoned: You can make this card gain ATK equal to half the combined original ATK of the materials used to Summon it, until the end of this turn. Once per battle, during damage calculation, if this monster battles a monster whose current ATK is different from its original ATK (Quick Effect): You can double this card's ATK during damage calculation only. If this card that was Fusion Summoned using "Salamangreat Violet Chimera" as material battles a monster, that monster's ATK becomes 0 during damage calculation only.

Card Image: Salamangreat Wolvie

Salamangreat Wolvie

Level 4 FIRE/Cyberse Effect
1700 ATK / 1000 DEF

A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of that turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn.
â—Ź If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand.
â—Ź If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand.

Card Image: Salamangreat Zebroid X

Salamangreat Zebroid X

Level 4 FIRE/Cyberse Effect
1500 ATK / 100 DEF

While this card is in your GY, if a "Salamangreat" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 "Salamangreat" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 "Salamangreat" Xyz Monster, using only those 2 monsters. You can only use this effect of "Salamangreat Zebroid X" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
â—Ź This card gains 300 ATK for each material attached to it.

Card Image: Salvage Warrior

Salvage Warrior

Level 5 WATER/Warrior Effect
1900 ATK / 1600 DEF

When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard.

Card Image: Salvagent Driver

Salvagent Driver

Level 6 LIGHT/Cyberse Effect
2200 ATK / 2100 DEF

If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn.

Card Image: Samsara Kaiser

Samsara Kaiser

Level 2 EARTH/Warrior Effect
200 ATK / 100 DEF

When you Tribute Summon a monster by Tributing this card, return this card to your hand.

Card Image: Samurai Cavalry of Reptier

Samurai Cavalry of Reptier

Level 4 PS 3 EARTH/Dinosaur Pendulum Effect
1800 ATK / 1200 DEF

At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.

Card Image: Samurai Destroyer

Samurai Destroyer

Level 7 EARTH/Machine Synchro Effect
2600 ATK / 1400 DEF

1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

Card Image: Samurai of the Ice Barrier

Samurai of the Ice Barrier

Level 4 WATER/Warrior Effect
1800 ATK / 1500 DEF

When this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.

Card Image: Samurai Skull

Samurai Skull

Level 4 DARK/Zombie Effect
1700 ATK / 0 DEF

When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".

Card Image: Samurai Sword Baron

Samurai Sword Baron

Level 4 EARTH/Warrior Effect
1600 ATK / 1200 DEF

Once per turn, you can select 1 Defense Position monster your opponent controls. Change it to face-up Attack Position.

Card Image: Sanga of the Thunder

Sanga of the Thunder

Level 7 LIGHT/Thunder Effect
2600 ATK / 2200 DEF

During damage calculation in your opponent's turn, if this card is being attacked: You can target the attacking monster; make that target's ATK 0 during damage calculation only (this is a Quick Effect). This effect can only be used once while this card is face-up on the field.

Card Image: Sangan

Sangan

Level 3 DARK/Fiend Effect
1000 ATK / 600 DEF

If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Card Image: Sangenpai Bident Dragion

Sangenpai Bident Dragion

Level 7 FIRE/Dragon Synchro Tuner Effect
2600 ATK / 2000 DEF

1 Dragon Tuner + 1+ non-Tuner Dragon monsters
If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.

Card Image: Sanwitch

Sanwitch

Level 6 DARK/Spellcaster Fusion
2100 ATK / 1800 DEF

"Sangan" + "Witch of the Black Forest"

Card Image: Sari of the Silverwing Axe

Sari of the Silverwing Axe

Level 3 LIGHT/Machine Effect
500 ATK / 100 DEF

(Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand or field to it. It gains 100 ATK/DEF. You can only use this effect of "Sari of the Silverwing Axe" once per turn.

Card Image: Satellarknight Altair

Satellarknight Altair

Level 4 LIGHT/Warrior Effect
1700 ATK / 1300 DEF

If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.

Card Image: Satellarknight Deneb

Satellarknight Deneb

Level 4 LIGHT/Warrior Effect
1500 ATK / 1000 DEF

If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.

Card Image: Satellarknight Procyon

Satellarknight Procyon

Level 4 LIGHT/Warrior Effect
1300 ATK / 1200 DEF

If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.

Card Image: Satellarknight Rigel

Satellarknight Rigel

Level 4 LIGHT/Warrior Effect
1900 ATK / 700 DEF

If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn.

Card Image: Satellarknight Sirius

Satellarknight Sirius

Level 4 LIGHT/Warrior Effect
1600 ATK / 900 DEF

If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.

Card Image: Satellarknight Unukalhai

Satellarknight Unukalhai

Level 4 LIGHT/Warrior Effect
1800 ATK / 1000 DEF

If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.

Card Image: Satellite Synchron

Satellite Synchron

Level 2 DARK/Machine Tuner Effect
700 ATK / 100 DEF

If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn.

Card Image: Satellite Warrior

Satellite Warrior

Level 10 DARK/Warrior Synchro Effect
2500 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.

Card Image: Sauge de Fleur

Sauge de Fleur

Level 8 DARK/Spellcaster Effect
2900 ATK / 0 DEF

You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.

Card Image: Scar of the Vendread

Scar of the Vendread

Level 6 DARK/Zombie Effect
2300 ATK / 0 DEF

If this card is sent to the GY: You can add 1 "Vendread" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except "Vendread" monsters. You can only use each effect of "Scar of the Vendread" once per turn.

Card Image: Scarlight Red Dragon Archfiend

Scarlight Red Dragon Archfiend

Level 8 DARK/Dragon Synchro Effect
3000 ATK / 2500 DEF

1 Tuner + 1+ non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.

Card Image: Scarred Dragon Archfiend

Scarred Dragon Archfiend

Level 8 DARK/Dragon Synchro Effect
3000 ATK / 2500 DEF

1 Tuner + 1+ non-Tuner DARK monsters
This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn.

Card Image: Scarred Warrior

Scarred Warrior

Level 5 EARTH/Warrior Synchro Effect
2100 ATK / 1000 DEF

1 Tuner + 1 or more non-Tuner monsters
Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.

Card Image: Schuberta the Melodious Maestra

Schuberta the Melodious Maestra

Level 6 LIGHT/Fairy Fusion Effect
2400 ATK / 2000 DEF

2 "Melodious" monsters
During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.

Card Image: Schwarzschild Infinity Dragon

Schwarzschild Infinity Dragon 33

Level 8 DARK/Dragon Effect
2000 ATK / 0 DEF

If you control no monsters, or your opponent controls a monster with 2000 or more ATK: You can Special Summon this card from your hand, and if you do, Special Summon 1 Level 8 LIGHT or DARK Dragon monster from your Deck in Defense Position, except "Schwarzschild Infinity Dragon", but negate its effects. You can only use this effect of "Schwarzschild Infinity Dragon" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate this effect, except Dragon Xyz Monsters.

Card Image: Schwarzschild Limit Dragon

Schwarzschild Limit Dragon

Level 8 DARK/Dragon Effect
2000 ATK / 0 DEF

If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).

Card Image: Scrap Archfiend

Scrap Archfiend

Level 7 EARTH/Fiend Synchro
2700 ATK / 1800 DEF

1 Tuner + 1 or more non-Tuner monsters

Card Image: Scrap Beast

Scrap Beast

Level 4 EARTH/Beast Tuner Effect
1600 ATK / 1300 DEF

If this face-up Defense Position card is targeted for an attack, at the end of the Battle Phase: Destroy this card. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard: You can target 1 "Scrap" monster in your Graveyard, except "Scrap Beast"; add that target to your hand.

Card Image: Scrap Breaker

Scrap Breaker

Level 6 EARTH/Machine Effect
2100 ATK / 700 DEF

If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.

Card Image: Scrap Chimera

Scrap Chimera

Level 4 EARTH/Beast Effect
1700 ATK / 500 DEF

This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.

Card Image: Scrap Dragon

Scrap Dragon

Level 8 EARTH/Dragon Synchro Effect
2800 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

Card Image: Scrap Golem

Scrap Golem

Level 5 EARTH/Rock Effect
2300 ATK / 1400 DEF

Once per turn: You can target 1 Level 4 or lower "Scrap" monster in your GY; Special Summon that target to either player's field.

Card Image: Scrap Hunter

Scrap Hunter

Level 3 EARTH/Machine Effect
1600 ATK / 400 DEF

Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to the Graveyard.

Card Image: Scrap Kong

Scrap Kong

Level 4 EARTH/Beast Effect
2000 ATK / 1000 DEF

When this card is Normal Summoned, destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Kong", and add it to your hand.

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