Showing 120 results where ATK > DEF (took 1.128416ms)
Card Image: Rainbow Dark Dragon

Rainbow Dark Dragon

Level 10 DARK/Dragon Effect
4000 ATK / 0 DEF

(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.

Card Image: Rainbow Dragon

Rainbow Dragon

Level 10 LIGHT/Dragon Effect
4000 ATK / 0 DEF

(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all face-up "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.

Card Image: Rainbow Neos

Rainbow Neos

Level 10 LIGHT/Warrior Fusion Effect
4500 ATK / 3000 DEF

"Elemental HERO Neos" + 1 "Ultimate Crystal" monster
Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects. â—Ź Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck. â—Ź Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck. â—Ź Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.

Card Image: Rainbow Overdragon

Rainbow Overdragon

Level 12 LIGHT/Dragon Fusion Effect
4000 ATK / 0 DEF

7 "Crystal Beast" monsters
(This card is always treated as an "Ultimate Crystal" card.)
Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 "Ultimate Crystal" monster (in which case you do not use "Polymerization"). Once per turn: You can banish 1 "Crystal Beast" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck.

Card Image: Raiza the Mega Monarch

Raiza the Mega Monarch

Level 8 WIND/Winged Beast Effect
2800 ATK / 1000 DEF

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.

Card Image: Raiza the Storm Monarch

Raiza the Storm Monarch

Level 6 WIND/Winged Beast Effect
2400 ATK / 1000 DEF

If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.

Card Image: RAM Clouder

RAM Clouder

Level 4 LIGHT/Cyberse Effect
1800 ATK / 1000 DEF

You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn.

Card Image: Rampaging Smashtank Rhynosaber

Rampaging Smashtank Rhynosaber

Level 7 FIRE/Machine Synchro Effect
2400 ATK / 2100 DEF

1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except "Rampaging Smashtank Rhynosaber", but their effects are negated. You can only use each effect of "Rampaging Smashtank Rhynosaber" once per turn.

Card Image: Ranryu

Ranryu

Level 4 WIND/Dragon Effect
1500 ATK / 200 DEF

You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except "Ranryu"; Special Summon it.

Card Image: Rapid Warrior

Rapid Warrior

Level 4 WIND/Warrior Effect
1200 ATK / 200 DEF

During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn you activate this effect.

Card Image: Rapid-Fire Magician

Rapid-Fire Magician

Level 4 DARK/Spellcaster Effect
1600 ATK / 1200 DEF

Inflict 400 damage to your opponent each time you activate a Normal Spell Card.

Card Image: Rare Fish

Rare Fish

Level 4 WATER/Fish Fusion
1500 ATK / 1200 DEF

"Fusionist" + "Enchanting Mermaid"

Card Image: Rare Metal Dragon

Rare Metal Dragon

Level 4 DARK/Dragon Effect
2400 ATK / 1200 DEF

This card cannot be Normal Summoned or Set.

Card Image: Razor Lizard

Razor Lizard

Level 3 EARTH/Reptile Effect
1500 ATK / 300 DEF

While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.

Card Image: Rciela, Sinister Soul of the White Forest

Rciela, Sinister Soul of the White Forest

Level 6 LIGHT/Spellcaster Synchro Tuner Effect
2000 ATK / 1600 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.

Card Image: Re-Cover

Re-Cover

Level 1 EARTH/Psychic Tuner Effect
700 ATK / 300 DEF

If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.

Card Image: Re: EX

Re: EX

Level 4 LIGHT/Dinosaur Effect
1900 ATK / 1200 DEF

If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEF during the Damage Step only.

Card Image: Reactan, Dragon Ruler of Pebbles

Reactan, Dragon Ruler of Pebbles

Level 4 EARTH/Dragon Effect
1800 ATK / 1200 DEF

You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, Dragon Ruler of Pebbles" once per turn.

Card Image: Reaper of Prophecy

Reaper of Prophecy

Level 6 DARK/Spellcaster Effect
2000 ATK / 1600 DEF

When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn.
â—Ź 3 or more: This card gains 600 ATK.
â—Ź 4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand.
â—Ź 5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.

Card Image: Reaper on the Nightmare

Reaper on the Nightmare

Level 5 DARK/Zombie Fusion Effect
800 ATK / 600 DEF

"Spirit Reaper" + "Nightmare Horse"
This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

Card Image: Reborn Tengu

Reborn Tengu

Level 4 WIND/Beast-Warrior Effect
1700 ATK / 600 DEF

If this face-up card leaves the field: Special Summon 1 "Reborn Tengu" from your Deck.

Card Image: Rebuildeer

Rebuildeer

Level 4 WIND/Cyberse Effect
1800 ATK / 800 DEF

When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.

Card Image: Recon, Scout Fur Hire

Recon, Scout Fur Hire

Level 2 WIND/Beast Effect
1000 ATK / 500 DEF

During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn.

Card Image: Red Dragon Archfiend

Red Dragon Archfiend

Level 8 DARK/Dragon Synchro Effect
3000 ATK / 2000 DEF

1 Tuner + 1 or more non-Tuner monsters
After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.

Card Image: Red Dragon Archfiend/Assault Mode

Red Dragon Archfiend/Assault Mode

Level 10 DARK/Dragon Effect
3500 ATK / 2500 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.

Card Image: Red Dragon Ninja

Red Dragon Ninja

Level 6 FIRE/Winged Beast Effect
2400 ATK / 1200 DEF

When this card is Summoned: You can banish 1 "Ninja" or "Ninjitsu Art" card from your GY, then target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use this effect of "Red Dragon Ninja" once per turn.

Card Image: Red Familiar

Red Familiar

Level 4 DARK/Fiend Effect
1600 ATK / 0 DEF

You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn.

Card Image: Red Hared Hasty Horse

Red Hared Hasty Horse

Level 5 WIND/Beast Effect
2000 ATK / 1800 DEF

If there is a column with no cards, you can Special Summon this card (from your hand) in Attack Position to your zone in that column. You can only Special Summon "Red Hared Hasty Horse" once per turn this way. If another card is placed in this card's column: Destroy this card. Once per turn: You can halve this card's original ATK for the rest of this turn, and if you do, it can attack directly this turn.

Card Image: Red Hypernova Dragon

Red Hypernova Dragon

Level 12 DARK/Dragon Synchro Effect
4500 ATK / 3000 DEF

4 Tuners + 1+ non-Tuner Synchro Monsters
Must first be Synchro Summoned with the above materials. Gains 500 ATK for each Tuner in your GY. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. Once per turn (Quick Effect): You can banish this card, also banish as many cards in your opponent's field and GY as possible, then you can Special Summon 1 "Red Nova Dragon" from your Extra Deck (this is treated as a Synchro Summon).

Card Image: Red Lotus King, Flame Crime

Red Lotus King, Flame Crime

Level 3 FIRE/Fiend Effect
1700 ATK / 300 DEF

During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.

Card Image: Red Nova Dragon

Red Nova Dragon

Level 12 DARK/Dragon Synchro Effect
3500 ATK / 3000 DEF

2 Tuners + "Red Dragon Archfiend"
This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.

Card Image: Red Nova Dragon - Burning Soul

Red Nova Dragon - Burning Soul

Level 12 DARK/Dragon Synchro Effect
3500 ATK / 3000 DEF

2 Tuners + 1 non-Tuner
Must be either Synchro Summoned, or Special Summoned (from your Extra Deck) by banishing 2 Tuners and 1 "Red Dragon Archfiend" from your GY. If this card is Special Summoned: You can add 1 card from your GY to your hand, and if you do, this card gains 2000 ATK. You can only use this effect of "Red Nova Dragon - Burning Soul" once per Duel, and only during a Duel you Synchro Summoned "Red Dragon Archfiend". Cannot be destroyed by card effects.

Card Image: Red Nova Dragon/Assault Mode

Red Nova Dragon/Assault Mode

Level 12 DARK/Dragon Effect
4000 ATK / 3500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". When your opponent activates a card or effect (Quick Effect): You can banish this card you control until the End Phase; banish cards your opponent controls up to the number of Tuners in your GY. When an opponent's monster declares an attack: You can banish this card you control until the End Phase; negate the attack, then end the Battle Phase. If this card is destroyed: You can Special Summon 1 "Red Nova Dragon" from your GY.

Card Image: Red Ogre

Red Ogre

Level 7 EARTH/Zombie Effect
2800 ATK / 2100 DEF

When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard, then target the same number of cards on the field; return those targets to the hand.

Card Image: Red Resonator

Red Resonator

Level 2 FIRE/Fiend Tuner Effect
600 ATK / 200 DEF

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.

Card Image: Red Rising Dragon

Red Rising Dragon

Level 6 DARK/Dragon Synchro Effect
2100 ATK / 1600 DEF

1 Fiend Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.

Card Image: Red Sparrow Summoner

Red Sparrow Summoner

Level 4 FIRE/Spellcaster Effect
1600 ATK / 1300 DEF

When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position.

Card Image: Red Sprinter

Red Sprinter

Level 4 FIRE/Fiend Effect
1700 ATK / 1200 DEF

When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner from your hand or Graveyard. You can only use this effect of "Red Sprinter" once per turn.

Card Image: Red Supernova Dragon

Red Supernova Dragon

Level 12 DARK/Dragon Synchro Effect
4000 ATK / 3000 DEF

3 Tuners + 1+ non-Tuner Synchro Monsters
Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.

Card Image: Red Wyvern

Red Wyvern

Level 6 FIRE/Dragon Synchro Effect
2400 ATK / 2000 DEF

1 Tuner + 1 or more non-Tuner monsters
During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.

Card Image: Red-Eyes Alternative Black Dragon

Red-Eyes Alternative Black Dragon

Level 7 DARK/Dragon Effect
2400 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.

Card Image: Red-Eyes Archfiend of Lightning

Red-Eyes Archfiend of Lightning

Level 6 DARK/Fiend Gemini Effect
2500 ATK / 1200 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
â—Ź Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.

Card Image: Red-Eyes Baby Dragon

Red-Eyes Baby Dragon

Level 3 DARK/Dragon Effect
1200 ATK / 700 DEF

When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.

Card Image: Red-Eyes Black Dragon

Red-Eyes Black Dragon

Level 7 DARK/Dragon Normal
2400 ATK / 2000 DEF

''A ferocious dragon with a deadly attack.''

Card Image: Red-Eyes Black Dragon Sword

Red-Eyes Black Dragon Sword

Level 7 DARK/Dragon Fusion Effect
2400 ATK / 2000 DEF

Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.

Card Image: Red-Eyes Black Flare Dragon

Red-Eyes Black Flare Dragon

Level 7 DARK/Dragon Gemini Effect
2400 ATK / 2000 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
â—Ź If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.

Card Image: Red-Eyes Black Fullmetal Dragon

Red-Eyes Black Fullmetal Dragon 33

Level 8 DARK/Machine Effect
3400 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.

Card Image: Red-Eyes Black Metal Dragon

Red-Eyes Black Metal Dragon

Level 8 DARK/Machine Effect
2800 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".

Card Image: Red-Eyes Dark Dragoon

Red-Eyes Dark Dragoon 100

Level 8 DARK/Spellcaster Fusion Effect
3000 ATK / 2500 DEF

"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

Card Image: Red-Eyes Darkness Dragon

Red-Eyes Darkness Dragon

Level 9 DARK/Dragon Effect
2400 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes B. Dragon" and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard.

Card Image: Red-Eyes Darkness Metal Dragon

Red-Eyes Darkness Metal Dragon

Level 10 DARK/Dragon Effect
2800 ATK / 2400 DEF

You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

Card Image: Red-Eyes Flare Metal Dragon

Red-Eyes Flare Metal Dragon 1

Level 7 DARK/Dragon Xyz Effect
2800 ATK / 2400 DEF

2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

Card Image: Red-Eyes Metal Claws Dragon

Red-Eyes Metal Claws Dragon

Level 7 DARK/Dragon Effect
2400 ATK / 2000 DEF

You can activate "Metalmorph" Traps the turn they were Set. You can only use each of the following effects of "Red-Eyes Metal Claws Dragon" once per turn. You can send 1 face-down card you control to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned, and you have "Max Metalmorph" in your field or GY: You can add 1 "Metalmorph" Trap from your Deck or GY to your hand.

Card Image: Red-Eyes Retro Dragon

Red-Eyes Retro Dragon

Level 4 DARK/Dragon Effect
1700 ATK / 1600 DEF

If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Red-Eyes Slash Dragon

Red-Eyes Slash Dragon

Level 7 DARK/Dragon Fusion Effect
2800 ATK / 2400 DEF

"Red-Eyes B. Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. â—Ź The equipped monster gains 200 ATK.
When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.

Card Image: Red-Eyes Toon Dragon

Red-Eyes Toon Dragon

Level 7 DARK/Dragon Toon Effect
2400 ATK / 2000 DEF

Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.

Card Image: Red-Eyes Wyvern

Red-Eyes Wyvern

Level 4 WIND/Dragon Effect
1800 ATK / 1600 DEF

During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".

Card Image: Red-Eyes Zombie Dragon

Red-Eyes Zombie Dragon

Level 7 DARK/Zombie Effect
2400 ATK / 2000 DEF

You can Tribute Summon this card in Attack Position by Tributing 1 Zombie monster. When this card destroys a Zombie monster by battle and sends it to the GY: You can Special Summon that Zombie monster.

Card Image: Red-Eyes Zombie Dragon Lord

Red-Eyes Zombie Dragon Lord

Level 10 DARK/Zombie Synchro Effect
2800 ATK / 2400 DEF

1 Zombie Tuner + 1+ non-Tuner monsters
During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.

Card Image: Red-Eyes Zombie Necro Dragon

Red-Eyes Zombie Necro Dragon

Level 7 DARK/Zombie Synchro Effect
2400 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.

Card Image: Red-Headed Oni

Red-Headed Oni

Level 4 DARK/Zombie Effect
1700 ATK / 1000 DEF

When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct).

Card Image: Reeshaddoll Wendi

Reeshaddoll Wendi

Level 3 WIND/Psychic Flip Effect
1500 ATK / 1000 DEF

FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi".
If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn.

Card Image: Reeze, Whirlwind of Gusto

Reeze, Whirlwind of Gusto

Level 5 WIND/Psychic Effect
1900 ATK / 1400 DEF

Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up "Gusto" monster you control; switch control of both monsters.

Card Image: Reflect Bounder

Reflect Bounder

Level 4 LIGHT/Machine Effect
1700 ATK / 1000 DEF

Before damage calculation, if this card is being attacked by an opponent's monster, and was in face-up Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.

Card Image: Refrain the Melodious Songstress

Refrain the Melodious Songstress

Level 4 PS 1 LIGHT/Fairy Pendulum Effect
1600 ATK / 800 DEF

[ Pendulum Effect ]
You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn.

Card Image: Regenerating Mummy

Regenerating Mummy

Level 4 DARK/Zombie Effect
1800 ATK / 1500 DEF

When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.

Card Image: Regulus

Regulus

Level 4 LIGHT/Beast Effect
1700 ATK / 1000 DEF

Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.

Card Image: Regulus the Fairy Beast

Regulus the Fairy Beast

Level 4 LIGHT/Beast Effect
1700 ATK / 1000 DEF

If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Ancient Fairy Dragon" from your Deck to your hand. During your Main Phase: You can Special Summon 1 Level 4 or lower LIGHT monster (Beast, Plant, or Fairy) from your hand in Defense Position. You can banish this card from your GY, then target 1 Field Spell in your GY; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "Regulus the Fairy Beast" once per turn.

Card Image: Regulus, the Prince of Endymion

Regulus, the Prince of Endymion

Level 4 LIGHT/Spellcaster Effect
1700 ATK / 1300 DEF

The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Regulus, the Prince of Endymion" once per turn. If this card is in your hand: You can reveal 1 other Spellcaster monster in your hand; you lose LP equal to the revealed monster's Level x 300, and if you do, Special Summon this card. If this card is Special Summoned: You can add 1 Spell that mentions "Regulus, the Prince of Endymion" from your Deck to your hand.

Card Image: Reign-Beaux, Overking of Dark World

Reign-Beaux, Overking of Dark World

Level 8 DARK/Fiend Effect
3000 ATK / 1800 DEF

You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.

Card Image: Reign-Beaux, Overlord of Dark World

Reign-Beaux, Overlord of Dark World

Level 7 DARK/Fiend Effect
2500 ATK / 1800 DEF

If this card is discarded from your hand to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all monsters your opponent controls OR all Spell/Trap Cards they control.

Card Image: Reinforced Human Psychic Borg

Reinforced Human Psychic Borg

Level 4 EARTH/Psychic Effect
1500 ATK / 800 DEF

Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.

Card Image: Relinkuriboh

Relinkuriboh

Level 1 DARK/Fiend Effect
300 ATK / 200 DEF

If this card is Tributed: Draw 1 card. If your monster would be destroyed by battle, you can banish this card from your GY instead.

Card Image: Reptilianne Coatl

Reptilianne Coatl

Level 4 DARK/Reptile Tuner Effect
1400 ATK / 1000 DEF

If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.

Card Image: Reptilianne Hydra

Reptilianne Hydra

Level 6 DARK/Reptile Synchro Effect
2100 ATK / 1500 DEF

1 "Reptilianne" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.

Card Image: Reptilianne Medusa

Reptilianne Medusa

Level 6 DARK/Reptile Effect
2200 ATK / 800 DEF

Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.

Card Image: Reptilianne Nyami

Reptilianne Nyami

Level 2 DARK/Reptile Effect
200 ATK / 0 DEF

During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 "Reptilianne Nyami" effect per turn, and only once that turn.

Card Image: Reptilianne Scylla

Reptilianne Scylla

Level 4 DARK/Reptile Effect
1800 ATK / 1200 DEF

If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.

Card Image: Reptilianne Vaskii

Reptilianne Vaskii

Level 8 DARK/Reptile Effect
2600 ATK / 0 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.

Card Image: Rescue Cat

Rescue Cat

Level 4 EARTH/Beast Effect
300 ATK / 100 DEF

You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

Card Image: Rescue Ferret

Rescue Ferret

Level 4 EARTH/Beast Effect
300 ATK / 100 DEF

You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.

Card Image: Rescue Hamster

Rescue Hamster

Level 4 PS 5 EARTH/Beast Pendulum Effect
300 ATK / 100 DEF

[ Pendulum Effect ]
You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel.


[ Monster Effect ]


If this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 face-up Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but they have their effects negated, also they are destroyed during the End Phase.

Card Image: Rescue Hedgehog

Rescue Hedgehog

Level 4 EARTH/Beast Effect
300 ATK / 100 DEF

You can banish this card you control; Special Summon 2 Level 3 or lower monsters from your Deck with the same Type, Attribute, and Level as each other (1 Normal Monster and 1 Effect Monster), but their effects are negated, also destroy them during the End Phase. You can only use this effect of "Rescue Hedgehog" once per turn.

Card Image: Rescue Rabbit

Rescue Rabbit

Level 4 EARTH/Beast Effect
300 ATK / 100 DEF

Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.

Card Image: Reshef the Dark Being

Reshef the Dark Being

Level 8 LIGHT/Fiend Ritual Effect
2500 ATK / 1500 DEF

This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.

Card Image: ReSolfachord Dreamia

ReSolfachord Dreamia

Level 2 PS 7 WIND/Fairy Pendulum Effect
600 ATK / 400 DEF

[ Pendulum Effect ]
Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.


[ Monster Effect ]


While you have an odd Pendulum Scale in your Pendulum Zone, if a "Solfachord" Pendulum Monster Card(s) you control would be destroyed by your opponent's card effect, you can destroy this card instead of 1 of those cards. If you control a "Solfachord" card in your Pendulum Zone: You can Special Summon this card from your hand. You can only use this effect of "ReSolfachord Dreamia" once per turn.

Card Image: Resonance Insect

Resonance Insect

Level 4 EARTH/Insect Effect
1000 ATK / 700 DEF

If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect".

Card Image: Ret-time Reviver Emit-ter

Ret-time Reviver Emit-ter

Level 2 DARK/Fairy Tuner Effect
800 ATK / 0 DEF

If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.

Card Image: Revealer of the Ice Barrier

Revealer of the Ice Barrier

Level 4 WATER/Spellcaster Effect
1700 ATK / 1000 DEF

While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.

Card Image: Revendread Executor

Revendread Executor

Level 8 DARK/Zombie Ritual Effect
3000 ATK / 0 DEF

You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name becomes "Revendread Slayer" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 "Vendread" card from your Deck to your hand. You can only use this effect of "Revendread Executor" once per turn.

Card Image: Revendread Slayer

Revendread Slayer

Level 6 DARK/Zombie Ritual Effect
2400 ATK / 0 DEF

You can Ritual Summon this card with any "Vendread" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use this effect of "Revendread Slayer" once per turn.

Card Image: Reverse Buster

Reverse Buster

Level 4 LIGHT/Fiend Effect
1500 ATK / 0 DEF

This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacked a face-down Defense Position monster, at the start of the Damage Step: You can destroy that face-down monster.

Card Image: Revival Jam

Revival Jam

Level 4 WATER/Aqua Effect
1500 ATK / 500 DEF

When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase.

Card Image: Revived King Ha Des

Revived King Ha Des

Level 6 DARK/Zombie Synchro Effect
2450 ATK / 0 DEF

"Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.

Card Image: Revolution Cyber Dragon

Revolution Cyber Dragon

Level 5 LIGHT/Machine Effect
2100 ATK / 1600 DEF

If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Revolution Cyber Dragon" once per turn. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn. During your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using this card you control and monsters from your hand or field.

Card Image: Rex, Freight Fur Hire

Rex, Freight Fur Hire

Level 2 EARTH/Dinosaur Effect
300 ATK / 200 DEF

If this card is Normal or Special Summoned: You can add 1 Spell/Trap "Fur Hire" from your Deck to your hand. During the Main Phase, if you control a monster "Fur Hire" (Quick Effect): You can banish this card from your GY, then target 1 card "Fur Hire" in your GY; either add it to your hand, or Special Summon it if it was a monster. You can only use each effect of "Rex, Freight Fur Hire" once per turn.

Card Image: Rex, Ride Fur Hire

Rex, Ride Fur Hire

Level 5 WIND/Dinosaur Effect
2000 ATK / 1200 DEF

You can reveal this card in your hand; Special Summon 1 monster "Fur Hire" from your hand, except "Rex, Ride Fur Hire", then Special Summon this card. You can only use this effect of "Rex, Ride Fur Hire" once per turn. If a card(s) is added from the Deck to your opponent's hand, except by a card effect "Fur Hire", and you control another monster "Fur Hire" (except during the Damage Step): You can draw 1 card.

Card Image: Rhinotaurus

Rhinotaurus

Level 4 FIRE/Beast-Warrior Effect
1800 ATK / 600 DEF

If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can make a second attack during that Battle Phase.

Card Image: Rider of the Storm Winds

Rider of the Storm Winds

Level 1 LIGHT/Dragon Tuner Effect
500 ATK / 200 DEF

You can target 1 Dragon Normal Monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.

Card Image: Right-Hand Shark

Right-Hand Shark

Level 4 WATER/Fish Effect
1500 ATK / 1300 DEF

When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
â—Ź This card cannot be destroyed by battle.
You can only use each effect of "Right-Hand Shark" once per turn.

Card Image: Rigorous Reaver

Rigorous Reaver

Level 3 FIRE/Plant Flip Effect
1600 ATK / 100 DEF

FLIP: Each player discards 1 card.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.

Card Image: Rindbrumm the Striking Dragon

Rindbrumm the Striking Dragon

Level 8 DARK/Winged Beast Fusion Effect
2500 ATK / 2000 DEF

"Fallen of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster
When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn.

Card Image: Ripple Bird

Ripple Bird

Level 1 WIND/Winged Beast Xyz Effect
1000 ATK / 0 DEF

2 Level 1 monsters
You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.

Card Image: Ritual Beast Tamer Wen

Ritual Beast Tamer Wen

Level 3 WIND/Psychic Effect
1500 ATK / 1000 DEF

If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.

Card Image: Ritual Beast Tamer Zefrawendi

Ritual Beast Tamer Zefrawendi

Level 3 PS 7 WIND/Psychic Pendulum Effect
1500 ATK / 1000 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.


[ Monster Effect ]


When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.

Card Image: Ritual Beast Ulti-Apelio

Ritual Beast Ulti-Apelio

Level 6 WIND/Pyro Fusion Effect
2600 ATK / 400 DEF

1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

Card Image: Ritual Beast Ulti-Gaiapelio

Ritual Beast Ulti-Gaiapelio

Level 10 LIGHT/Psychic Fusion Effect
3200 ATK / 2100 DEF

1 "Ritual Beast Ulti" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains this effect.
â—Ź During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 "Ritual Beast" card from your hand; negate the activation, and if you do, destroy it.

Card Image: Ritual Beast Ulti-Nochiudrago

Ritual Beast Ulti-Nochiudrago

Level 7 LIGHT/Wyrm Fusion Effect
2400 ATK / 1900 DEF

1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon "Ritual Beast Ulti-Nochiudrago(s)" once per turn. Your opponent cannot target other "Ritual Beast" monsters you control with card effects. (Quick Effect): You can return this card to the Extra Deck, then target 1 of your banished "Ritual Beast" monsters; Special Summon it, but it cannot attack directly.

Card Image: Road Synchron

Road Synchron

Level 4 LIGHT/Machine Tuner Effect
1600 ATK / 800 DEF

When using this card as Synchro Material for the Synchro Summon of a monster other than "Road Warrior", reduce this card's Level by 2. If this card attacks, at the end of the Damage Step: Increase its Level by 1 until the end of this turn.

Card Image: Road Warrior

Road Warrior

Level 8 LIGHT/Warrior Synchro Effect
3000 ATK / 1500 DEF

"Road Synchron" + 2 or more non-Tuner monsters
Once per turn: You can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.

Card Image: Roaring Ocean Snake

Roaring Ocean Snake

Level 6 WATER/Aqua Fusion
2100 ATK / 1800 DEF

"Mystic Lamp" + "Hyosube"

Card Image: Robot Buster Destruction Sword

Robot Buster Destruction Sword

Level 4 DARK/Machine Effect
1600 ATK / 1200 DEF

You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn.

Card Image: Roboyarou

Roboyarou

Level 3 EARTH/Machine Normal
900 ATK / 450 DEF

A warrior fully covered with metal. It upgrades by fusing with "Robolady".

Card Image: Roc from the Valley of Haze

Roc from the Valley of Haze

Level 6 WIND/Winged Beast Effect
2400 ATK / 1400 DEF

When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it.

Card Image: Rock Scales

Rock Scales

Level 5 WATER/Fish Effect
2100 ATK / 1600 DEF

If this card is Special Summoned: You can target 1 other face-up monster on the field; equip that face-up monster to this card. At the start of the Damage Step, if this card battles an opponent's monster with the same Type and Attribute as the Monster Card equipped by this card's effect: You can destroy that opponent's monster. You can only use each effect of "Rock Scales" once per turn.

Card Image: Rocket Arrow Express

Rocket Arrow Express

Level 10 EARTH/Machine Effect
5000 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send your entire hand to the Graveyard (min.1).

Card Image: Rocket Hermos Cannon

Rocket Hermos Cannon

Level 4 LIGHT/Warrior Fusion Effect
1500 ATK / 1300 DEF

Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Rocket Jumper

Rocket Jumper

Level 3 EARTH/Rock Effect
1000 ATK / 800 DEF

If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.

Card Image: Rocket Warrior

Rocket Warrior

Level 4 LIGHT/Warrior Effect
1500 ATK / 1300 DEF

During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.

Card Image: Rockstone Warrior

Rockstone Warrior

Level 4 EARTH/Rock Effect
1800 ATK / 1600 DEF

You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.

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