Showing 120 results where ATK > DEF (took 459.459µs)
Card Image: Battlewasp - Azusa the Ghost Bow

Battlewasp - Azusa the Ghost Bow

Level 5 WIND/Insect Synchro Tuner Effect
2200 ATK / 1600 DEF

1 Tuner + 1+ non-Tuner monsters
When your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.

Card Image: Battlewasp - Ballista the Armageddon

Battlewasp - Ballista the Armageddon

Level 12 WIND/Insect Synchro Effect
3000 ATK / 800 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.

Card Image: Battlewasp - Grand Partisan the Revolution

Battlewasp - Grand Partisan the Revolution

Level 12 WIND/Insect Synchro Effect
3000 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
Cannot be destroyed by card effects. Insect Synchro Monsters you control gain 200 ATK for each of your banished Insect monsters. If this card is banished: You can Special Summon it, then you can destroy cards your opponent controls up to the number of your banished Insect monsters, then inflict 500 damage to your opponent for each card destroyed. You can only use this effect of "Battlewasp - Grand Partisan the Revolution" once per turn.

Card Image: Battlewasp - Halberd the Charge

Battlewasp - Halberd the Charge

Level 6 WIND/Insect Synchro Effect
2500 ATK / 800 DEF

1 Insect Tuner + 1+ non-Tuner monsters
Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.

Card Image: Battlewasp - Hama the Conquering Bow

Battlewasp - Hama the Conquering Bow

Level 8 WIND/Insect Synchro Effect
2800 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn.
â—Ź When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF.
â—Ź At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.

Card Image: Battlewasp - Rapier the Onslaught

Battlewasp - Rapier the Onslaught

Level 5 WIND/Insect Effect
1900 ATK / 0 DEF

If you control no face-up monsters, or the only face-up monsters you control are Insect monsters: You can discard 1 other Insect monster; place 1 "Battlewasp Wind" from your Deck, face-up in your Spell & Trap Zone, then Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Insect monsters. You can banish this card from your GY; reduce the Level of 1 Insect monster you control by 1. You can only use each effect of "Battlewasp - Rapier the Onslaught" once per turn.

Card Image: Battlewasp - Sachi the Ceremonial Bow

Battlewasp - Sachi the Ceremonial Bow

Level 6 WIND/Insect Synchro Effect
2400 ATK / 1200 DEF

1 Insect Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can treat it as a Tuner. Once per turn: You can return 1 Continuous Spell you control to the hand; you can Normal Summon 1 "Battlewasp" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY as Synchro Material: You can inflict 100 damage to your opponent for each of your banished "Battlewasp" monsters. You can only use this effect of "Battlewasp - Sachi the Ceremonial Bow" once per turn.

Card Image: Battlewasp - Twinbow the Attacker

Battlewasp - Twinbow the Attacker

Level 3 WIND/Insect Effect
1000 ATK / 500 DEF

During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase.

Card Image: Battlin' Boxer Glassjaw

Battlin' Boxer Glassjaw

Level 4 FIRE/Warrior Effect
2000 ATK / 0 DEF

When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.

Card Image: Battlin' Boxer King Dempsey

Battlin' Boxer King Dempsey

Level 4 FIRE/Warrior Xyz Effect
2300 ATK / 1800 DEF

2 Level 4 monsters
If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect.
â—Ź Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn.
You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.

Card Image: Battlin' Boxer Lead Yoke

Battlin' Boxer Lead Yoke

Level 4 FIRE/Warrior Xyz Effect
2200 ATK / 2000 DEF

2 Level 4 "Battlin' Boxer" monsters
If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.

Card Image: Battlin' Boxer Promoter

Battlin' Boxer Promoter

Level 4 FIRE/Warrior Effect
1700 ATK / 800 DEF

If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.

Card Image: Battlin' Boxer Shadow

Battlin' Boxer Shadow

Level 4 FIRE/Warrior Effect
1800 ATK / 1400 DEF

During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.

Card Image: Battlin' Boxer Switchitter

Battlin' Boxer Switchitter

Level 4 FIRE/Warrior Effect
1500 ATK / 1400 DEF

When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.

Card Image: Battlin' Boxer Uppercutter

Battlin' Boxer Uppercutter

Level 4 FIRE/Warrior Effect
1600 ATK / 200 DEF

If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects;
â—Ź Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter".
â—Ź Set 1 "Counter" Counter Trap from your GY to your field.
You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.

Card Image: Bayerock Dragon

Bayerock Dragon

Level 6 EARTH/Dinosaur Effect
2300 ATK / 1800 DEF

If a monster(s) you control or in your hand is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 other Dinosaur monster and/or 1 Rock monster in your GY; Special Summon them. You can only use each effect of "Bayerock Dragon" once per turn.

Card Image: Bayonater, the Baneful Barrel

Bayonater, the Baneful Barrel

Level 1 DARK/Zombie Effect
500 ATK / 0 DEF

Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls.

Card Image: Bazoo the Soul-Devourer

Bazoo the Soul-Devourer

Level 4 EARTH/Beast Xyz Effect
2500 ATK / 900 DEF

3 Level 4 monsters
Any Xyz Material detached from a monster is banished instead of going to the GY. Once per Chain, if a Monster Card(s) is sent to the GY (except during the Damage Step): You can detach 1 material from this card. If the last material(s) is detached from this card (except during the Damage Step): You can target 3 cards in the GY(s); attach them to this card.

Card Image: Bazoo the Soul-Eater

Bazoo the Soul-Eater

Level 4 EARTH/Beast Effect
1600 ATK / 900 DEF

Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until the end of your opponent's turn.

Card Image: Bean Soldier

Bean Soldier

Level 4 EARTH/Plant Normal
1400 ATK / 1300 DEF

A plant-warrior that attacks with seeds and sword.

Card Image: Bearblocker

Bearblocker

Level 3 DARK/Fiend Effect
1600 ATK / 0 DEF

During your opponent's turn, Set cards in your Spell & Trap Zones cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn.

Card Image: Beargram, Shelled Emperor of the Forest Crown

Beargram, Shelled Emperor of the Forest Crown

Level 9 EARTH/Insect Effect
3400 ATK / 2900 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon "Beargram, Shelled Emperor of the Forest Crown" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn.

Card Image: Beast King Barbaros

Beast King Barbaros

Level 8 EARTH/Beast-Warrior Effect
3000 ATK / 1200 DEF

You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all cards your opponent controls.

Card Image: Beast Machine King Barbaros Ăśr

Beast Machine King Barbaros Ăśr

Level 8 EARTH/Beast-Warrior Effect
3800 ATK / 1200 DEF

You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.

Card Image: Beast of Talwar

Beast of Talwar

Level 6 DARK/Fiend Normal
2400 ATK / 2150 DEF

Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.


(This card is always treated as an "Archfiend" card.)

Card Image: Beast of Talwar - The Sword Summit

Beast of Talwar - The Sword Summit

Level 7 DARK/Fiend Effect
2400 ATK / 2150 DEF

(This card is always treated as an "Archfiend" card.)
If you control no monsters, you can Special Summon this card (from your hand). The first time this card would be destroyed by an opponent's card effect each turn, it is not destroyed. Neither player can target other monsters with Equip Spell Cards or effects.

Card Image: Beast Striker

Beast Striker

Level 4 EARTH/Beast Effect
1850 ATK / 400 DEF

Once per turn, you can discard 1 card to Special Summon 1 "Moja" from your Deck.

Card Image: Beast-Eyes Pendulum Dragon

Beast-Eyes Pendulum Dragon

Level 8 EARTH/Dragon Fusion Effect
3000 ATK / 2000 DEF

1 DARK Dragon-Type monster + 1 Beast-Type monster
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.

Card Image: Beast-Warrior Puma

Beast-Warrior Puma

Level 4 LIGHT/Beast-Warrior Effect
1600 ATK / 1000 DEF

You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.

Card Image: Beat, Bladesman Fur Hire

Beat, Bladesman Fur Hire

Level 3 EARTH/Warrior Effect
1200 ATK / 500 DEF

During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.

Card Image: Beautiful Beast Trainer

Beautiful Beast Trainer

Level 5 EARTH/Warrior Normal
1750 ATK / 1500 DEF

''A rare female beast-master with a very dangerous whip.''

Card Image: Beautiful Headhuntress

Beautiful Headhuntress

Level 4 EARTH/Warrior Normal
1600 ATK / 800 DEF

A vicious creature that has decapitated numerous enemy monsters.

Card Image: Beckoned by the World Chalice

Beckoned by the World Chalice

Level 4 EARTH/Warrior Normal
1800 ATK / 0 DEF

His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.

Card Image: Bee List Soldier

Bee List Soldier

Level 1 WIND/Insect Effect
500 ATK / 400 DEF

You can Tribute this card and 1 face-up Insect monster, except "Bee List Soldier"; draw 2 cards.

Card Image: Beelze Frog

Beelze Frog

Level 3 WATER/Aqua Effect
1200 ATK / 800 DEF

This card gains 300 ATK for each "T.A.D.P.O.L.E." in your Graveyard.

Card Image: Beetron

Beetron

Level 4 DARK/Insect Effect
1600 ATK / 900 DEF

You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn.

Card Image: Beetrooper Assault Roller

Beetrooper Assault Roller

Level 4 EARTH/Insect Effect
1600 ATK / 1400 DEF

You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.

Card Image: Beetrooper Cruel Saturnas

Beetrooper Cruel Saturnas

Level 5 DARK/Insect Fusion Effect
2400 ATK / 2000 DEF

1 "Beetrooper" monster + 1 Insect monster
You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Cruel Saturnas" once per turn. If this card is Special Summoned: You can add 1 "Beetrooper" card from your Deck to your hand. If an Insect monster(s) is banished face-up (except during the Damage Step): You can target 1 of your banished "Beetrooper" monsters; Special Summon it.

Card Image: Beetrooper Scout Buggy

Beetrooper Scout Buggy

Level 3 WIND/Insect Effect
1000 ATK / 300 DEF

You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.

Card Image: Beetrooper Sting Lancer

Beetrooper Sting Lancer

Level 7 WIND/Insect Effect
2400 ATK / 1800 DEF

During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from your Deck to your hand. You can only use each effect of "Beetrooper Sting Lancer" once per turn.

Card Image: Behegon

Behegon

Level 4 WATER/Aqua Normal
1350 ATK / 1000 DEF

With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.

Card Image: Behemoth the King of a Hundred Battles

Behemoth the King of a Hundred Battles

Level 10 EARTH/Beast Effect
2700 ATK / 1500 DEF

You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activated effects of Special Summoned monsters if it was Normal Summoned/Set. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. Once per turn, during your End Phase: You can make this card gain 700 ATK.

Card Image: Behemoth the King of All Animals

Behemoth the King of All Animals

Level 7 EARTH/Beast Effect
2700 ATK / 1500 DEF

This card can be Normal Summoned or Set with 1 Tribute. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned, you can return from your Graveyard to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters.

Card Image: Beiige, Vanguard of Dark World

Beiige, Vanguard of Dark World

Level 4 DARK/Fiend Effect
1600 ATK / 1300 DEF

If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.

Card Image: Belial - Marquis of Darkness

Belial - Marquis of Darkness

Level 8 DARK/Fiend Effect
2800 ATK / 2400 DEF

Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.

Card Image: Berfomet the Mythical King of Phantom Beasts

Berfomet the Mythical King of Phantom Beasts

Level 6 WIND/Fiend Fusion Effect
2400 ATK / 600 DEF

2 monsters with different Types (Beast, Fiend, or Illusion)
This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.

Card Image: Berserk Archfiend

Berserk Archfiend

Level 6 DARK/Fiend Effect
2000 ATK / 0 DEF

You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of "Berserk Archfiend" once per turn. When a monster(s) is destroyed by this card's effect: You can target face-up monsters your opponent controls equal to the number destroyed; this card gains ATK equal to their combined original ATK, until the end of your next turn.

Card Image: Berserk Dragon

Berserk Dragon

Level 8 DARK/Zombie Effect
3500 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.

Card Image: Berserk Gorilla

Berserk Gorilla

Level 4 EARTH/Beast Effect
2000 ATK / 1000 DEF

If this card is in face-up Defense Position, destroy this card. This card must attack if able.

Card Image: Berserkion the Electromagna Warrior

Berserkion the Electromagna Warrior

Level 8 EARTH/Rock Effect
3000 ATK / 2800 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" monster from your Graveyard, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior"; Special Summon them.

Card Image: Beta The Magnet Warrior

Beta The Magnet Warrior

Level 4 EARTH/Rock Normal
1700 ATK / 1600 DEF

''Alpha, Beta, and Gamma meld as one to form a powerful monster.''

Card Image: Bi'an, Earth of the Yang Zing

Bi'an, Earth of the Yang Zing

Level 3 EARTH/Wyrm Effect
1600 ATK / 0 DEF

When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.

Card Image: Bickuribox

Bickuribox

Level 7 DARK/Fiend Fusion
2300 ATK / 2000 DEF

"Crass Clown" + "Dream Clown"

Card Image: Big Eye

Big Eye

Level 4 DARK/Fiend Flip Effect
1200 ATK / 1000 DEF

FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.

Card Image: Big Inflate Dragon

Big Inflate Dragon

Level 8 WIND/Dragon Effect
2500 ATK / 1500 DEF

If this card is Normal Summoned: You can banish the top 50 cards of your Deck, face-down; this card's ATK becomes 10,000 until the end of this turn.

Card Image: Big Jaws

Big Jaws

Level 3 WATER/Fish Effect
1800 ATK / 300 DEF

At the end of the Battle Phase, if this card attacked: Banish it.

Card Image: Big Koala

Big Koala

Level 7 EARTH/Beast Normal
2700 ATK / 2000 DEF

A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.

Card Image: Big Piece Golem

Big Piece Golem

Level 5 EARTH/Rock Effect
2100 ATK / 0 DEF

If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributes.

Card Image: Big-Tusked Mammoth

Big-Tusked Mammoth

Level 5 EARTH/Beast Effect
2000 ATK / 1000 DEF

Monsters your opponent controls cannot attack the turn they are Summoned.

Card Image: Bio-Mage

Bio-Mage

Level 3 LIGHT/Fairy Normal
1150 ATK / 1000 DEF

A mysterious priest created as a result of the latest advances in biotechnology.

Card Image: Biofalcon

Biofalcon

Level 4 LIGHT/Machine Effect
1700 ATK / 1200 DEF

When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.

Card Image: Bird of Paradise Lost

Bird of Paradise Lost

Level 8 DARK/Wyrm Tuner Effect
2700 ATK / 1500 DEF

This card gains 100 ATK and DEF for each Tuner monster in your Graveyard. Once per turn: You can send 1 Tuner monster from your hand to the Graveyard, then target 1 monster your opponent controls; take control of it until the End Phase.

Card Image: Bird of Roses

Bird of Roses

Level 4 WIND/Plant Effect
1800 ATK / 1500 DEF

When this face-up Attack Position card is destroyed by battle with an opponent's attacking monster and sent to the Graveyard, you can Special Summon 2 Plant-Type Tuner monsters from your Deck in face-up Defense Position.

Card Image: Bite Shoes

Bite Shoes

Level 2 DARK/Fiend Flip Effect
500 ATK / 300 DEF

FLIP: Change the battle position of 1 face-up monster on the field.

Card Image: Bitelon

Bitelon

Level 6 WATER/Reptile Effect
2400 ATK / 1000 DEF

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Card Image: Black Brachios

Black Brachios

Level 4 EARTH/Dinosaur Effect
1800 ATK / 1100 DEF

When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.

Card Image: Black Brutdrago

Black Brutdrago

Level 8 FIRE/Dragon Synchro Effect
3000 ATK / 2600 DEF

1 Tuner + 1 or more non-Tuner Gemini monsters
Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.

Card Image: Black Chaos the Dark Chaos Magician

Black Chaos the Dark Chaos Magician

Level 8 DARK/Spellcaster Ritual Effect
2800 ATK / 2600 DEF

You can Ritual Summon this card with "Ritual of Light and Darkness". Unaffected by your opponent's activated effects, unless they target this card. Spells/Traps you control cannot be destroyed, or banished, by your opponent's card effects. You can only use each of the following effects of "Black Chaos the Dark Chaos Magician" once per turn. If this card is Special Summoned: You can add 1 Spell from your GY to your hand. You can target 1 card your opponent controls; banish it (face-down).

Card Image: Black Chaos the Ultimate Magical Swordsman

Black Chaos the Ultimate Magical Swordsman

Level 8 DARK/Spellcaster Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 1 Ritual Monster (Spellcaster or Warrior) from your hand or GY into the Deck. You can only Special Summon "Black Chaos the Ultimate Magical Swordsman" once per turn this way. You can discard this card; place 1 Continuous Trap that mentions "Ritual of Light and Darkness" from your Deck or GY, face-up on your field. Unaffected by your opponent's activated effects while you have a Ritual Spell in your GY. Once per turn: You can banish 2 cards your opponent controls.

Card Image: Black Dragon Collapserpent

Black Dragon Collapserpent

Level 4 DARK/Dragon Effect
1800 ATK / 1700 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.

Card Image: Black Dragon Ninja

Black Dragon Ninja

Level 7 DARK/Beast Effect
2800 ATK / 1600 DEF

Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).

Card Image: Black Dragon's Chick

Black Dragon's Chick

Level 1 DARK/Dragon Effect
800 ATK / 500 DEF

You can send this face-up card you control to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.

Card Image: Black Fang Magician

Black Fang Magician

Level 4 PS 8 DARK/Spellcaster Pendulum Effect
1700 ATK / 800 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.


[ Monster Effect ]


(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.

Card Image: Black Luster Soldier

Black Luster Soldier

Level 8 EARTH/Warrior Ritual
3000 ATK / 2500 DEF

You can Ritual Summon this card with "Black Luster Ritual".

Card Image: Black Luster Soldier - Envoy of the Beginning

Black Luster Soldier - Envoy of the Beginning

Level 8 LIGHT/Warrior Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
â—Ź Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
â—Ź If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Card Image: Black Luster Soldier - Envoy of the Evening Twilight

Black Luster Soldier - Envoy of the Evening Twilight

Level 8 DARK/Warrior Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect.
â—Ź LIGHT: Target 1 monster on the field; banish it.
â—Ź DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase.

Card Image: Black Luster Soldier - Legendary Swordsman

Black Luster Soldier - Legendary Swordsman

Level 8 EARTH/Warrior Ritual Effect
3000 ATK / 2500 DEF

You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck.

Card Image: Black Luster Soldier - Sacred Soldier

Black Luster Soldier - Sacred Soldier

Level 8 LIGHT/Warrior Effect
3000 ATK / 2500 DEF

When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior monster in your GY; add it to your hand.

Card Image: Black Luster Soldier - Soldier of Light and Darkness

Black Luster Soldier - Soldier of Light and Darkness

Level 8 EARTH/Warrior Ritual Effect
3000 ATK / 2500 DEF

You can Ritual Summon this card with "Ritual of Light and Darkness". Cannot be destroyed by battle. Unaffected by your opponent's activated effects, unless they target this card. You can only use each of the following effects of "Black Luster Soldier - Soldier of Light and Darkness" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls; banish it. When this card destroys an opponent's monster by battle: You can make this card gain 1500 ATK, and if you do, it can make a second attack in a row.

Card Image: Black Luster Soldier - Super Soldier

Black Luster Soldier - Super Soldier

Level 8 EARTH/Warrior Ritual Effect
3000 ATK / 2500 DEF

You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.

Card Image: Black Mamba

Black Mamba

Level 3 DARK/Reptile Effect
1300 ATK / 1000 DEF

If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon "Black Mamba" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of "Black Mamba" once per turn.

Card Image: Black Potan

Black Potan

Level 1 DARK/Fiend Effect
200 ATK / 100 DEF

If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.

Card Image: Black Ptera

Black Ptera

Level 3 WIND/Dinosaur Effect
1000 ATK / 500 DEF

If this card is sent from the field to the GY, except by being destroyed by battle: Return it to the hand.

Card Image: Black Ray Lancer

Black Ray Lancer

Level 3 DARK/Beast-Warrior Xyz Effect
2100 ATK / 600 DEF

2 Level 3 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase.

Card Image: Black Rose Dragon

Black Rose Dragon

Level 7 FIRE/Dragon Synchro Effect
2400 ATK / 1800 DEF

1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

Card Image: Black Rose Dragon/Assault Mode

Black Rose Dragon/Assault Mode

Level 9 FIRE/Dragon Effect
2900 ATK / 2300 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". If this card is destroyed: You can Special Summon 1 "Black Rose Dragon" from your GY. You can only use each of the following effects of "Black Rose Dragon/Assault Mode" once per turn. You can reveal this card in your hand; shuffle it into the Deck, and if you do, change the ATK of 1 face-up monster on the field to 0. If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can destroy all cards on the field.

Card Image: Black Rose Moonlight Dragon

Black Rose Moonlight Dragon

Level 7 LIGHT/Dragon Synchro Effect
2400 ATK / 1800 DEF

1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.

Card Image: Black Skull Dragon

Black Skull Dragon

Level 9 DARK/Dragon Fusion
3200 ATK / 2500 DEF

"Summoned Skull" + "Red-Eyes Black Dragon"



(This card is always treated as an "Archfiend" card.)

Card Image: Black Tyranno

Black Tyranno

Level 7 EARTH/Dinosaur Effect
2600 ATK / 1800 DEF

If the only cards your opponent controls are Defense Position monsters, this card can attack directly.

Card Image: Black Veloci

Black Veloci

Level 4 EARTH/Dinosaur Effect
1800 ATK / 300 DEF

If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.

Card Image: Black-Winged Assault Dragon

Black-Winged Assault Dragon 1

Level 10 DARK/Dragon Synchro Effect
3200 ATK / 2800 DEF

1 Tuner Synchro Monster + 1+ non-Tuner monsters
Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.

Card Image: Black-Winged Dragon

Black-Winged Dragon

Level 8 DARK/Dragon Synchro Effect
2800 ATK / 1600 DEF

1 Tuner + 1+ non-Tuner monsters
If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.

Card Image: Blackfeather Darkrage Dragon

Blackfeather Darkrage Dragon

Level 8 DARK/Dragon Synchro Effect
2800 ATK / 1600 DEF

1 Tuner + 1 or more non-Tuner monsters
Once per turn, when you take damage: You can send up to 5 cards from the top of your Deck to the Graveyard, then if any monsters were sent to the Graveyard by this effect, this card gains 400 ATK.

Card Image: Blackland Fire Dragon

Blackland Fire Dragon

Level 4 DARK/Dragon Normal
1500 ATK / 800 DEF

A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.

Card Image: Blackwing - Abrolhos the Megaquake

Blackwing - Abrolhos the Megaquake

Level 7 DARK/Winged Beast Effect
2600 ATK / 1800 DEF

Cannot be Special Summoned. This card cannot destroy monsters by battle. If this card battles a monster, after damage calculation: Return that monster to the hand. Once per turn, during your Main Phase 1: You can have this card lose exactly 1000 ATK, and if you do, return all cards in your opponent's Spell & Trap Zone to the hand.

Card Image: Blackwing - Auster the South Wind

Blackwing - Auster the South Wind

Level 4 DARK/Winged Beast Tuner Effect
1300 ATK / 0 DEF

Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from the GY to activate 1 of the following effects;
â—Ź Place Black Feather Counter(s) on 1 "Black-Winged Dragon" you control, equal to the number of card(s) your opponent controls.
â—Ź Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one.

Card Image: Blackwing - Blizzard the Far North

Blackwing - Blizzard the Far North

Level 2 DARK/Winged Beast Tuner Effect
1300 ATK / 0 DEF

Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.

Card Image: Blackwing - Bora the Spear

Blackwing - Bora the Spear

Level 4 DARK/Winged Beast Effect
1700 ATK / 800 DEF

If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.

Card Image: Blackwing - Boreas the Sharp

Blackwing - Boreas the Sharp

Level 5 DARK/Winged Beast Effect
1300 ATK / 900 DEF

During your Main Phase 1: You can banish this card from the Graveyard, then target 1 "Blackwing" monster you control; if that monster attacks this turn, you take no battle damage from that attack, it is not destroyed by that battle, also destroy the opponent's monster that it battled, after damage calculation.

Card Image: Blackwing - Boreastorm the Wicked Wind

Blackwing - Boreastorm the Wicked Wind 20

Level 6 DARK/Winged Beast Synchro Tuner Effect
2400 ATK / 1600 DEF

1 DARK Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.

Card Image: Blackwing - Breeze the Zephyr

Blackwing - Breeze the Zephyr

Level 3 DARK/Winged Beast Tuner Effect
1100 ATK / 300 DEF

If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.

Card Image: Blackwing - Damascus the Polar Night

Blackwing - Damascus the Polar Night

Level 3 DARK/Winged Beast Effect
1300 ATK / 700 DEF

During either player's turn: You can discard this card to target 1 "Blackwing" monster you control; it gains 500 ATK until the End Phase.

Card Image: Blackwing - Elphin the Raven

Blackwing - Elphin the Raven

Level 6 DARK/Winged Beast Effect
2200 ATK / 1200 DEF

If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.

Card Image: Blackwing - Gale the Whirlwind

Blackwing - Gale the Whirlwind

Level 3 DARK/Winged Beast Tuner Effect
1300 ATK / 400 DEF

If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.

Card Image: Blackwing - Gram the Shining Star

Blackwing - Gram the Shining Star

Level 5 DARK/Winged Beast Synchro Effect
2200 ATK / 1500 DEF

1 Tuner + 1 or more non-Tuner monsters
Must first be Synchro Summoned. When this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower non-Tuner "Blackwing" monster from your hand, but its effects are negated.

Card Image: Blackwing - Jin the Rain Shadow

Blackwing - Jin the Rain Shadow

Level 1 DARK/Winged Beast Tuner Effect
600 ATK / 500 DEF

If this card battles a face-up monster with DEF equal to or less than this card's ATK, destroy that monster at the start of the Damage Step (without damage calculation).

Card Image: Blackwing - Kalut the Moon Shadow

Blackwing - Kalut the Moon Shadow

Level 3 DARK/Winged Beast Effect
1400 ATK / 1000 DEF

During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.

Card Image: Blackwing - Kogarashi the Wanderer

Blackwing - Kogarashi the Wanderer

Level 6 DARK/Winged Beast Tuner Effect
2300 ATK / 1600 DEF

When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. When a monster is Synchro Summoned using this card as a Synchro Material, the opponent of this card's owner cannot activate cards or effects.

Card Image: Blackwing - Kris the Crack of Dawn

Blackwing - Kris the Crack of Dawn

Level 4 DARK/Winged Beast Effect
1900 ATK / 300 DEF

If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.

Card Image: Blackwing - Nothung the Starlight

Blackwing - Nothung the Starlight

Level 6 DARK/Winged Beast Synchro Effect
2400 ATK / 1600 DEF

1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Blackwing - Pinaki the Waxing Moon

Blackwing - Pinaki the Waxing Moon

Level 3 DARK/Winged Beast Tuner Effect
1200 ATK / 1000 DEF

Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" Synchro Monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaki the Waxing Moon". You can only use this effect of "Blackwing - Pinaki the Waxing Moon" once per turn.

Card Image: Blackwing - Shamal the Sandstorm

Blackwing - Shamal the Sandstorm

Level 4 DARK/Winged Beast Tuner Effect
1600 ATK / 0 DEF

You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.

Card Image: Blackwing - Shura the Blue Flame

Blackwing - Shura the Blue Flame

Level 4 DARK/Winged Beast Effect
1800 ATK / 1200 DEF

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.

Card Image: Blackwing - Silverwind the Ascendant

Blackwing - Silverwind the Ascendant

Level 8 DARK/Winged Beast Synchro Effect
2800 ATK / 2000 DEF

1 "Blackwing" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.

Card Image: Blackwing - Sirocco the Dawn

Blackwing - Sirocco the Dawn

Level 5 DARK/Winged Beast Effect
2000 ATK / 900 DEF

If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.

Card Image: Blackwing - Vata the Emblem of Wandering

Blackwing - Vata the Emblem of Wandering

Level 2 DARK/Winged Beast Tuner Effect
800 ATK / 0 DEF

If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.

Card Image: Blackwing - Vayu the Emblem of Honor

Blackwing - Vayu the Emblem of Honor

Level 1 DARK/Winged Beast Tuner Effect
800 ATK / 0 DEF

This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.

Card Image: Blackwing - Zephyros the Elite

Blackwing - Zephyros the Elite 13

Level 4 DARK/Winged Beast Effect
1600 ATK / 1000 DEF

If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.

Card Image: Blackwing - Zonda the Dusk

Blackwing - Zonda the Dusk

Level 6 DARK/Winged Beast Effect
2300 ATK / 900 DEF

You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.

Card Image: Blackwing Armed Wing

Blackwing Armed Wing

Level 6 DARK/Winged Beast Synchro Effect
2300 ATK / 1000 DEF

1 "Blackwing" Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.

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