Showing 120 results where ATK > DEF (took 2.401345ms)
Card Image: Meklord Army of Wisel

Meklord Army of Wisel

Level 4 DARK/Machine Effect
1800 ATK / 0 DEF

This card gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster your opponent controls: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Meklord Astro Dragon Triskelion

Meklord Astro Dragon Triskelion

Level 10 DARK/Machine Effect
3000 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 "Meklord" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase.

Card Image: Melchid the Four-Face Beast

Melchid the Four-Face Beast

Level 4 DARK/Fiend Normal
1500 ATK / 1200 DEF

This monster has four different masks for four different attacks.

Card Image: Melffy Pinny

Melffy Pinny

Level 2 WATER/Beast Tuner Effect
300 ATK / 100 DEF

If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of "Melffy Pinny" once per turn.

Card Image: Melffy Pony

Melffy Pony

Level 2 EARTH/Beast Effect
400 ATK / 0 DEF

If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except "Melffy Pony". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Pony" once per turn.

Card Image: Melffy Puppy

Melffy Puppy

Level 2 EARTH/Beast Effect
300 ATK / 100 DEF

If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.

Card Image: Melffy Rabbys

Melffy Rabbys

Level 2 EARTH/Beast Tuner Effect
300 ATK / 100 DEF

If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can Fusion Summon 1 "Melffy" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is Normal or Special Summoned: You can add 1 "Melffy" monster from your Deck to your hand, then if you added a Normal Monster, you can Special Summon any number of Beast monsters from your hand. You can only use 1 "Melffy Rabbys" effect per turn, and only once that turn.

Card Image: Meliae of the Trees

Meliae of the Trees

Level 3 EARTH/Plant Xyz Effect
1700 ATK / 900 DEF

2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
â—Ź Send 1 Plant-Type monster from your Deck to the Graveyard.
â—Ź Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.

Card Image: Meltiel, Sage of the Sky

Meltiel, Sage of the Sky

Level 4 LIGHT/Fairy Effect
1600 ATK / 1200 DEF

Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.

Card Image: Mementomictlan Tecuhtlica - Creation King

Mementomictlan Tecuhtlica - Creation King 33

Level 9 EARTH/Illusion Fusion Effect
3000 ATK / 2000 DEF

3 "Memento" monsters
You can banish this card from your GY; add 1 "Mementomictlan" from your Deck to your hand. You cannot activate the following effects of "Mementomictlan Tecuhtlica - Creation King" in the same Chain. If this card is Fusion Summoned: You can send 3 "Memento" cards from your Deck and/or Extra Deck to the GY. (Quick Effect): You can target an equal number of "Memento" monsters you control and cards your opponent controls; destroy them. You can only use each effect of "Mementomictlan Tecuhtlica - Creation King" once per turn.

Card Image: Mementotlan Akihiron

Mementotlan Akihiron

Level 5 WATER/Aqua Effect
1700 ATK / 1400 DEF

If this card is Normal or Special Summoned: You can activate this effect; this turn, Level 9 or higher "Memento" monsters can attack directly. If this card is destroyed by card effect: You can target 1 of your other "Memento" cards that is banished or in your GY; add it to your hand. If a "Memento" monster(s) in your hand and/or face-up field is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card. You can only use each effect of "Mementotlan Akihiron" once per turn.

Card Image: Mementotlan Dark Blade

Mementotlan Dark Blade

Level 4 DARK/Warrior Effect
1800 ATK / 1500 DEF

If this card is Normal or Special Summoned: You can discard 1 "Memento" card, then target 1 Spell/Trap your opponent controls; destroy it. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, Special Summon 1 Level 3 or lower "Memento" monster from your Deck. You can only use each effect of "Mementotlan Dark Blade" once per turn.

Card Image: Mementotlan Ghattic

Mementotlan Ghattic

Level 2 DARK/Fiend Effect
550 ATK / 400 DEF

If this card is Normal or Special Summoned: You can target 1 "Memento" card in your GY, except "Mementotlan Ghattic"; add it to your hand. If this card is sent to the GY by a "Memento" monster's effect: You can Special Summon this card. You can only use each effect of "Mementotlan Ghattic" once per turn.

Card Image: Mementotlan Mace

Mementotlan Mace

Level 1 LIGHT/Fairy Effect
400 ATK / 300 DEF

During your opponent's Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, add 1 "Memento" card from your Deck to your hand, except "Mementotlan Mace". You can only use each effect of "Mementotlan Mace" once per turn.

Card Image: Mementotlan Twin Dragon

Mementotlan Twin Dragon 33

Level 7 LIGHT/Thunder Fusion Effect
2800 ATK / 2100 DEF

2 "Memento" monsters
Any monster destroyed by battle with your "Memento" monster is banished. You can only use each of the following effects of "Mementotlan Twin Dragon" once per turn. If this card is Fusion Summoned: You can destroy 1 "Memento" monster in your hand or face-up field, and if you do, add up to 2 "Memento" monsters with different names from your Deck to your hand. If this Fusion Summoned card is destroyed: You can Special Summon 1 Level 6 or lower "Memento" monster from your GY.

Card Image: Mementotlan-Horned Dragon

Mementotlan-Horned Dragon

Level 8 DARK/Dragon Effect
2850 ATK / 2350 DEF

If you have 3 or more "Memento" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Mementotlan-Horned Dragon" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a "Memento" card you control; destroy them. You can only use this effect of "Mementotlan-Horned Dragon" once per turn.

Card Image: Memory Crush King

Memory Crush King

Level 5 DARK/Fiend Effect
2000 ATK / 0 DEF

When this card inflicts Battle Damage to your opponent by a direct attack, remove from play all Synchro Monsters in your opponent's Graveyard, and inflict 1000 damage to your opponent for each monster removed.

Card Image: Memory Crusher

Memory Crusher

Level 3 DARK/Fiend Effect
1000 ATK / 600 DEF

If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.

Card Image: Mental Seeker

Mental Seeker

Level 3 EARTH/Psychic Tuner Effect
800 ATK / 600 DEF

When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck. Choose 1 of those cards and remove it from play. Then, shuffle the others into the Deck.

Card Image: Meotoko

Meotoko

Level 2 EARTH/Beast Normal
700 ATK / 600 DEF

Dis big ol' guy wit' a big ol' eye shoots a nasty ray beam right atcha!

Card Image: Meowseclick

Meowseclick

Level 4 EARTH/Cyberse Effect
1400 ATK / 1100 DEF

If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated.

Card Image: Merciless Scorpion of Serket

Merciless Scorpion of Serket

Level 6 EARTH/Fairy Effect
2500 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 10 or higher monster from your hand or Deck, while you control "Temple of the Kings". You can only Special Summon "Merciless Scorpion of Serket" once per turn this way. Once per turn, during your Main Phase: You can add 1 "Temple of the Kings", or 1 Spell that mentions it, from your Deck to your hand. At the start of the Damage Step, if this card battles an opponent's monster: You can destroy that opponent's monster, and if you do, this card gains ATK equal to half the destroyed monster's original ATK.

Card Image: Merlin

Merlin

Level 3 DARK/Spellcaster Effect
1400 ATK / 500 DEF

You can only use each effect of "Merlin" once per turn.
â—Ź You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters.
â—Ź (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control.
â—Ź (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.

Card Image: Mermaid Archer

Mermaid Archer

Level 3 WATER/Sea Serpent Effect
1200 ATK / 200 DEF

Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipped to it with this effect, instead.

Card Image: Mermaid Knight

Mermaid Knight

Level 4 WATER/Aqua Effect
1500 ATK / 700 DEF

While "Umi" is face-up on the field, this card can attack twice during the same Battle Phase.

Card Image: Mermail Abyssbalaen

Mermail Abyssbalaen

Level 7 WATER/Aqua Effect
2500 ATK / 2000 DEF

You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn.
â—Ź At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.

Card Image: Mermail Abyssdine

Mermail Abyssdine

Level 3 WATER/Aqua Effect
1000 ATK / 200 DEF

When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn.

Card Image: Mermail Abyssgaios

Mermail Abyssgaios

Level 7 WATER/Aqua Xyz Effect
2800 ATK / 1600 DEF

2 Level 7 WATER monsters
While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn.

Card Image: Mermail Abyssgunde

Mermail Abyssgunde

Level 3 WATER/Aqua Effect
1400 ATK / 800 DEF

If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn.

Card Image: Mermail Abysshilde

Mermail Abysshilde

Level 3 WATER/Aqua Effect
1300 ATK / 400 DEF

If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except "Mermail Abysshilde". You can only use the effect of "Mermail Abysshilde" once per turn.

Card Image: Mermail Abyssleed

Mermail Abyssleed

Level 7 WATER/Sea Serpent Effect
2700 ATK / 1000 DEF

You can discard 3 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can target 1 "Abyss-" Spell/Trap in your GY; add that target to your hand. You can Tribute 1 other Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the GY. You can only use this effect of "Mermail Abyssleed" once per turn.

Card Image: Mermail Abysslinde

Mermail Abysslinde

Level 3 WATER/Aqua Effect
1500 ATK / 1200 DEF

If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn.

Card Image: Mermail Abyssmegalo

Mermail Abyssmegalo

Level 7 WATER/Sea Serpent Effect
2400 ATK / 1900 DEF

You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.

Card Image: Mermail Abysspike

Mermail Abysspike

Level 4 WATER/Fish Effect
1600 ATK / 800 DEF

When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use this effect of "Mermail Abysspike" once per turn.

Card Image: Mermail Abyssturge

Mermail Abyssturge

Level 4 WATER/Fish Effect
1700 ATK / 1100 DEF

When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, then target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. You can only use the effect of "Mermail Abyssturge" once per turn.

Card Image: Merry Melffys

Merry Melffys

Level 4 EARTH/Beast Synchro Effect
1500 ATK / 1000 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.

Card Image: Metabo Globster

Metabo Globster

Level 3 DARK/Fiend Effect
800 ATK / 300 DEF

When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.

Card Image: Metabo-Shark

Metabo-Shark

Level 4 WATER/Fish Effect
1800 ATK / 500 DEF

When this card is Normal Summoned: You can target 2 Fish-Type monsters in your Graveyard; shuffle those targets into your Deck.

Card Image: Metal Armored Bug

Metal Armored Bug

Level 8 EARTH/Insect Normal
2800 ATK / 1500 DEF

A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.

Card Image: Metal Dragon

Metal Dragon

Level 6 WIND/Machine Fusion
1850 ATK / 1700 DEF

"Steel Ogre Grotto #1" + "Lesser Dragon"

Card Image: Metalflame Swordsman

Metalflame Swordsman

Level 6 FIRE/Machine Effect
2500 ATK / 1600 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Warrior monster. You can reveal this card in your hand; add 1 card that mentions "Max Metalmorph" from your Deck to your hand, except "Metalflame Swordsman", and if you do, shuffle this card into the Deck. You can only use this effect of "Metalflame Swordsman" once per turn. Each time your opponent activates a card or effect, this card gains 300 ATK and inflicts 500 damage to your opponent when that card/effect resolves.

Card Image: Metalfoes Goldriver

Metalfoes Goldriver

Level 4 PS 1 FIRE/Psychic Pendulum Normal
1900 ATK / 500 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.


[ Monster Effect ]


''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''

Card Image: Metalfoes Mithrilium

Metalfoes Mithrilium

Level 6 FIRE/Psychic Fusion Effect
2600 ATK / 1000 DEF

1 "Metalfoes" monster + 1 Pendulum Monster
You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.

Card Image: Metalfoes Orichalc

Metalfoes Orichalc

Level 8 FIRE/Psychic Fusion Effect
2800 ATK / 2200 DEF

2 "Metalfoes" monsters
If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.

Card Image: Metalfoes Silverd

Metalfoes Silverd

Level 3 PS 1 FIRE/Psychic Pendulum Normal
1700 ATK / 100 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.


[ Monster Effect ]


''Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.''

Card Image: Metalfoes Vanisher

Metalfoes Vanisher

Level 9 PS 1 FIRE/Psychic Pendulum Effect
2900 ATK / 1900 DEF

[ Pendulum Effect ]
If a monster(s) you control is destroyed by card effect (except during the Damage Step): You can add 1 "Metalfoes" card from your GY to your hand, except "Metalfoes Vanisher". You can only use this effect of "Metalfoes Vanisher" once per turn.


[ Monster Effect ]


While this card is in your hand: You can target 2 face-up cards you control, including a "Metalfoes" card; destroy them, and if you do, Special Summon this card from your hand. If this card is Special Summoned by the effect of a "Metalfoes" card: You can target 1 monster your opponent controls or in their GY; banish it. You can only use each monster effect of "Metalfoes Vanisher" once per turn.

Card Image: Metalfoes Volflame

Metalfoes Volflame

Level 7 PS 8 FIRE/Psychic Pendulum Normal
2400 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.


[ Monster Effect ]


''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''

Card Image: Metallizing Parasite - Lunatite

Metallizing Parasite - Lunatite

Level 7 WATER/Aqua Union Effect
1000 ATK / 500 DEF

Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.)

Card Image: Metallizing Parasite - Soltite

Metallizing Parasite - Soltite

Level 7 WATER/Aqua Union Effect
1000 ATK / 500 DEF

Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster cannot be targeted or destroyed by your opponent's monster effects. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)

Card Image: Metalrokket Dragon

Metalrokket Dragon

Level 4 DARK/Dragon Effect
1700 ATK / 1400 DEF

When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.

Card Image: Metalzoa

Metalzoa

Level 8 DARK/Machine Effect
3000 ATK / 2300 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Zoa" equipped with "Metalmorph".

Card Image: Metalzoa X

Metalzoa X

Level 8 DARK/Machine Effect
3000 ATK / 2300 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Fiend monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. You can only use this effect of "Metalzoa X" once per turn. Twice per turn, when your opponent activates a monster effect, or Spell Card or effect (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it.

Card Image: Metamorphosed Insect Queen

Metamorphosed Insect Queen

Level 7 EARTH/Insect Effect
2800 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent cannot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100).

Card Image: Metaphys Armed Dragon

Metaphys Armed Dragon

Level 7 LIGHT/Wyrm Normal
2800 ATK / 1000 DEF

Usually visible despite its phantom existence.

Card Image: Metaphys Daedalus

Metaphys Daedalus

Level 7 LIGHT/Wyrm Effect
2600 ATK / 1500 DEF

If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphys Daedalus".

Card Image: Metaphys Decoy Dragon

Metaphys Decoy Dragon

Level 2 PS 1 LIGHT/Wyrm Pendulum Effect
300 ATK / 200 DEF

[ Pendulum Effect ]
When your monster is targeted for an attack: You can target 1 of your "Metaphys" monsters that is banished or in your GY; banish this card, and if you do, Special Summon that monster in Attack Position. You can only use this effect of "Metaphys Decoy Dragon" once per turn.


[ Monster Effect ]


When your monster is targeted for an attack: You can target 1 of your "Metaphys" monsters that is banished or in your GY; banish this card, and if you do, Special Summon that monster in Attack Position. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Metaphys Decoy Dragon" once per turn.

Card Image: Metaphys Executor

Metaphys Executor

Level 10 LIGHT/Wyrm Effect
3000 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 "Metaphys" cards with different names from your GY and/or face-up from your field. Cannot be destroyed, or banished, by card effects. Once per turn, if your opponent controls more cards than you do: You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn.

Card Image: Metaphys Horus

Metaphys Horus

Level 6 LIGHT/Wyrm Synchro Effect
2300 ATK / 1600 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material;
â—Ź Normal Monster: This face-up card is unaffected by other card effects this turn.
â—Ź Effect Monster: You can target 1 other face-up card on the field; negate that target's effects.
â—Ź Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn.

Card Image: Metaphys Nephthys

Metaphys Nephthys

Level 8 LIGHT/Wyrm Effect
2400 ATK / 1600 DEF

If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".

Card Image: Metaphys Ragnarok

Metaphys Ragnarok

Level 4 LIGHT/Wyrm Tuner Effect
1500 ATK / 1000 DEF

If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of "Metaphys Ragnarok" once per turn.

Card Image: Metaphys Tyrant Dragon

Metaphys Tyrant Dragon

Level 8 LIGHT/Wyrm Effect
2900 ATK / 2500 DEF

If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys" monster from your hand, but banish it during the End Phase of the next turn.

Card Image: Meteo the Matchless

Meteo the Matchless

Level 8 DARK/Beast-Warrior Effect
2400 ATK / 2000 DEF

This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.

Card Image: Meteor Black Comet Dragon

Meteor Black Comet Dragon

Level 8 DARK/Dragon Fusion Effect
3500 ATK / 2000 DEF

1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster
If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.

Card Image: Meteor Black Dragon

Meteor Black Dragon

Level 8 FIRE/Dragon Fusion
3500 ATK / 2000 DEF

"Red-Eyes Black Dragon" + "Meteor Dragon"

Card Image: Metrognome

Metrognome

Level 4 PS 4 EARTH/Fairy Pendulum Effect
1800 ATK / 1600 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn.


[ Monster Effect ]


While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones.

Card Image: Mezuki

Mezuki

Level 4 EARTH/Zombie Effect
1700 ATK / 800 DEF

You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

Card Image: Miasma Dragon Tistina

Miasma Dragon Tistina

Level 10 DARK/Aqua Effect
2000 ATK / 0 DEF

If this card is Normal or Special Summoned: You can add 1 "Tistina" monster from your Deck to your hand, except "Miasma Dragon Tistina", also for the rest of this turn, LIGHT "Tistina" monsters you control gain 1000 ATK. If this card is sent to the GY, and a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except "Tistina" monsters. You can only use each effect of "Miasma Dragon Tistina" once per turn.

Card Image: Michael, the Arch-Lightsworn

Michael, the Arch-Lightsworn

Level 7 LIGHT/Dragon Synchro Effect
2600 ATK / 2000 DEF

1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Card Image: Micro Coder

Micro Coder

Level 1 DARK/Cyberse Effect
300 ATK / 0 DEF

If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.

Card Image: Midnight Fiend

Midnight Fiend

Level 2 DARK/Fiend Normal
800 ATK / 600 DEF

''This monster only appears when a midnight tribute is made.''

Card Image: Mighty Dino King Rex

Mighty Dino King Rex

Level 9 EARTH/Dinosaur Effect
3200 ATK / 1200 DEF

If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them.

Card Image: Mighty Warrior

Mighty Warrior

Level 6 EARTH/Warrior Synchro Effect
2200 ATK / 2000 DEF

1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK.

Card Image: Milla the Temporal Magician

Milla the Temporal Magician

Level 4 LIGHT/Spellcaster Effect
1800 ATK / 1000 DEF

When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

Card Image: Millennium Scorpion

Millennium Scorpion

Level 5 EARTH/Insect Effect
2000 ATK / 1800 DEF

Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.

Card Image: Milus Radiant

Milus Radiant

Level 1 EARTH/Beast Effect
300 ATK / 250 DEF

As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.

Card Image: Mimighoul Master

Mimighoul Master

Level 4 EARTH/Zombie Effect
1800 ATK / 1200 DEF

Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.

Card Image: Mimir of the Nordic Ascendant

Mimir of the Nordic Ascendant

Level 2 DARK/Fairy Effect
600 ATK / 0 DEF

Once per turn, at the start of your Standby Phase, if you control a "Nordic" monster and this card is in your GY: You can send 1 Spell from your hand to the GY; Special Summon this card.

Card Image: Minairuka

Minairuka

Level 4 WATER/Fish Effect
1500 ATK / 500 DEF

When a WATER monster's effect is activated (Quick Effect): You can Special Summon this card from your hand. You can banish 1 face-up Fish, Sea Serpent, or Aqua monster you control, then target 1 face-up card on the field; negate its effects until the end of your opponent's turn. You can only use each effect of "Minairuka" once per turn.

Card Image: Minar

Minar

Level 3 EARTH/Insect Effect
850 ATK / 750 DEF

When this card is discarded directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 1000 points of damage to your opponent's Life Points.

Card Image: Minerva, Lightsworn Maiden

Minerva, Lightsworn Maiden

Level 3 LIGHT/Spellcaster Tuner Effect
800 ATK / 200 DEF

When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Card Image: Minerva, Scholar of the Sky

Minerva, Scholar of the Sky

Level 4 LIGHT/Fairy Effect
1700 ATK / 400 DEF

Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.

Card Image: Minerva, the Athenian Lightsworn

Minerva, the Athenian Lightsworn

Level 8 LIGHT/Fairy Synchro Effect
2800 ATK / 1800 DEF

1 Tuner + 1+ non-Tuner monsters
"Lightsworn" monsters you control cannot be banished by card effects. You can only use each of the following effects of "Minerva, the Athenian Lightsworn" once per turn. If this card is Synchro Summoned: You can send "Lightsworn" monsters with different Types from your Deck to the GY, up to the number of "Lightsworn" monsters used as this card's material. You can banish up to 4 "Lightsworn" monsters from your GY; send that many cards from the top of your Deck to the GY.

Card Image: Minerva, the Exalted Lightsworn

Minerva, the Exalted Lightsworn

Level 4 LIGHT/Fairy Xyz Effect
2000 ATK / 800 DEF

2 Level 4 monsters
You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.

Card Image: Minoan Centaur

Minoan Centaur

Level 6 EARTH/Beast-Warrior Effect
1800 ATK / 1000 DEF

This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.

Card Image: Minomushi Warrior

Minomushi Warrior

Level 4 EARTH/Rock Normal
1300 ATK / 1200 DEF

''A rock warrior that wields a heavy blade carved from stone.''

Card Image: Mira the Star-Bearer

Mira the Star-Bearer

Level 1 LIGHT/Warrior Xyz Effect
1100 ATK / 1000 DEF

3 Level 1 monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.

Card Image: Mirage Dragon

Mirage Dragon

Level 4 LIGHT/Dragon Effect
1600 ATK / 600 DEF

Your opponent cannot activate Trap Cards during the Battle Phase.

Card Image: Mirage Knight

Mirage Knight

Level 8 LIGHT/Warrior Effect
2800 ATK / 2000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.

Card Image: Mirage Swordsman

Mirage Swordsman

Level 8 FIRE/Warrior Effect
2800 ATK / 2000 DEF

If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles an opponent's monster: You can destroy both battling monsters. If this card is destroyed by battle or another card's effect: You can Special Summon 1 Level 7 or lower monster that is "Flame Swordsman" or mentions it, from your Deck or Extra Deck. You can only use each effect of "Mirage Swordsman" once per turn.

Card Image: Mirror Force Dragon

Mirror Force Dragon

Level 8 LIGHT/Dragon Fusion Effect
2800 ATK / 1200 DEF

Must be Special Summoned with "The Fang of Critias", using "Mirror Force". When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.

Card Image: Mirror Mage of the Ice Barrier

Mirror Mage of the Ice Barrier

Level 2 WATER/Aqua Tuner Effect
1000 ATK / 400 DEF

You can Tribute 1 other Effect Monster; Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Mage of the Ice Barrier". You can only use each effect of "Mirror Mage of the Ice Barrier" once per turn.

Card Image: Mirror Swordknight

Mirror Swordknight

Level 4 LIGHT/Illusion Effect
1900 ATK / 300 DEF

If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect.

Card Image: Mirrorjade the Iceblade Dragon

Mirrorjade the Iceblade Dragon 10

Level 8 DARK/Wyrm Fusion Effect
3000 ATK / 2500 DEF

"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster
You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.

Card Image: Miscellaneousaurus

Miscellaneousaurus 67

Level 4 FIRE/Dinosaur Effect
1800 ATK / 1000 DEF

During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.

Card Image: MiSolfachord Eliteia

MiSolfachord Eliteia

Level 3 PS 6 WATER/Fairy Pendulum Effect
1100 ATK / 400 DEF

[ Pendulum Effect ]
Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.


[ Monster Effect ]


While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your "Solfachord" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of "MiSolfachord Eliteia" once per turn.

Card Image: Missing Force

Missing Force

Level 4 DARK/Warrior Effect
1500 ATK / 1000 DEF

If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of that target until the End Phase. You cannot Special Summon or conduct your Battle Phase during the turn you activate this effect.

Card Image: Mist Archfiend

Mist Archfiend

Level 5 DARK/Fiend Effect
2400 ATK / 0 DEF

You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.

Card Image: Mist Condor

Mist Condor

Level 4 WIND/Winged Beast Effect
1400 ATK / 400 DEF

You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.

Card Image: Mist Valley Apex Avian

Mist Valley Apex Avian

Level 7 WIND/Winged Beast Effect
2700 ATK / 2000 DEF

Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.

Card Image: Mist Valley Executor

Mist Valley Executor

Level 5 WIND/Thunder Effect
2100 ATK / 1600 DEF

When this card is Normal Summoned, return all face-up Spell and Trap Cards on the field to their owners' hands.

Card Image: Mist Valley Falcon

Mist Valley Falcon

Level 4 WIND/Winged Beast Effect
2000 ATK / 1200 DEF

This card cannot declare an attack unless you return 1 card you control to the hand.

Card Image: Mist Valley Soldier

Mist Valley Soldier

Level 4 WIND/Winged Beast Tuner Effect
1700 ATK / 300 DEF

While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by the battle, returns to its owner's hand at the end of the Damage Step.

Card Image: Mist Valley Thunder Lord

Mist Valley Thunder Lord

Level 7 WIND/Thunder Synchro Effect
2600 ATK / 2400 DEF

1 Tuner + 1 or more non-Tuner "Mist Valley" monsters
Once per turn, you can select 1 card you control. Return it to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.

Card Image: Mist Valley Thunderbird

Mist Valley Thunderbird

Level 3 WIND/Thunder Effect
1100 ATK / 700 DEF

When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the turn it was Special Summoned by this effect.

Card Image: Mist Wurm

Mist Wurm

Level 9 WIND/Thunder Synchro Effect
2500 ATK / 1500 DEF

1 Tuner + 2 or more non-Tuner monsters
If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

Card Image: Mitsurugi no Mikoto, Aramasa

Mitsurugi no Mikoto, Aramasa

Level 4 DARK/Reptile Effect
1200 ATK / 900 DEF

If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" monster from your Deck to your hand, except "Mitsurugi no Mikoto, Aramasa". If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Aramasa" once per turn.

Card Image: Mitsurugi no Mikoto, Kusanagi

Mitsurugi no Mikoto, Kusanagi

Level 4 DARK/Reptile Effect
1600 ATK / 400 DEF

If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.

Card Image: Mobius the Frost Monarch

Mobius the Frost Monarch

Level 6 WATER/Aqua Effect
2400 ATK / 1000 DEF

When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.

Card Image: Mobius the Mega Monarch

Mobius the Mega Monarch

Level 8 WATER/Aqua Effect
2800 ATK / 1000 DEF

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect.
â—Ź Your opponent cannot activate the targeted cards in response to this effect's activation.

Card Image: Moissa Wight

Moissa Wight

Level 1 DARK/Zombie Effect
300 ATK / 200 DEF

This card's name becomes "Skull Servant" while in the GY. If this card is Normal or Special Summoned: You can add 1 "Skull Servant" or 1 card that mentions it from your Deck to your hand, except "Moissa Wight", also you cannot Special Summon for the rest of this turn, except Zombie monsters. You can only use this effect of "Moissa Wight" once per turn. During your Main Phase, you can Normal Summon 1 Level 4 or lower Zombie monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Mokey Mokey

Mokey Mokey

Level 1 LIGHT/Fairy Normal
300 ATK / 100 DEF

An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.

Card Image: Mokey Mokey Adrift

Mokey Mokey Adrift

Level 1 LIGHT/Fairy Effect
300 ATK / 100 DEF

This card's name becomes "Mokey Mokey" and is treated as a Normal Monster while face-up on the field or in the GY. You can discard this card; add 1 "Mokey Mokey" card from your Deck to your hand, except "Mokey Mokey Adrift".

Card Image: Mokey Mokey King

Mokey Mokey King

Level 6 LIGHT/Fairy Fusion Effect
300 ATK / 100 DEF

"Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey"
When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.

Card Image: Molten Zombie

Molten Zombie

Level 4 FIRE/Pyro Effect
1600 ATK / 400 DEF

When this card is Special Summoned from the Graveyard: Draw 1 card.

Card Image: Monk Fighter

Monk Fighter

Level 3 EARTH/Rock Effect
1300 ATK / 1000 DEF

Battle Damage to this card's controller from a battle involving this card becomes 0.

Card Image: Monster Express

Monster Express

Level 4 EARTH/Machine Effect
1500 ATK / 1200 DEF

You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn.

Card Image: Monster Tamer

Monster Tamer

Level 5 EARTH/Warrior Normal
1800 ATK / 1600 DEF

A master of monsters that exercises control over several creatures.

Card Image: Monstrous Bird

Monstrous Bird

Level 6 WIND/Winged Beast Normal
2000 ATK / 1900 DEF

''Few have set eyes on this dive-bombing bird and lived to tell the tale.''

Card Image: Moon Dragon Quilla

Moon Dragon Quilla

Level 6 DARK/Dragon Synchro Effect
2500 ATK / 2000 DEF

"Supay" + 1+ non-Tuner monsters
If this card is targeted for an attack: Gain LP equal to half the attacking monster's ATK. If this card on the field is destroyed: You can target 1 "Sun Dragon Inti" in your GY; Special Summon that target.

Card Image: Moon Envoy

Moon Envoy

Level 4 LIGHT/Warrior Normal
1100 ATK / 1000 DEF

Many have fallen victim to this lunar warrior's crescent pike.

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