Showing 120 results where ATK is DEF (took 435.701µs)
Card Image: D.D. Crow

D.D. Crow 1

Level 1 DARK/Winged Beast Effect
100 ATK / 100 DEF

(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Card Image: D.D. Destroyer

D.D. Destroyer

Level 4 EARTH/Warrior Effect
1000 ATK / 1000 DEF

When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it.

Card Image: D/D Count Surveyor

D/D Count Surveyor

Level 8 PS 1 DARK/Fiend Pendulum Effect
2000 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn, if you Pendulum Summon a "D/D/D" monster(s): You can target 3 monsters your opponent controls with the same Type or Attribute as each other; Tribute 2 of those 3 face-up monsters, and if you do, the third gains ATK/DEF equal to the total ATK/DEF the Tributed monsters had on the field.


[ Monster Effect ]


You can discard 1 other "D/D" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "D/D" monster with 0 ATK or DEF from your Deck to your hand. You can only use each effect of "D/D Count Surveyor" once per turn.

Card Image: D/D Dog

D/D Dog

Level 6 PS 3 DARK/Fiend Pendulum Effect
2000 ATK / 2000 DEF

[ Pendulum Effect ]
You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn.


[ Monster Effect ]


Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated.

Card Image: D/D Gryphon

D/D Gryphon

Level 4 PS 1 DARK/Fiend Pendulum Effect
1200 ATK / 1200 DEF

[ Pendulum Effect ]
You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn.


[ Monster Effect ]


If you control a "D/D" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 "D/D" card from your Deck to your hand, except "D/D Gryphon". You can only use each effect of "D/D Gryphon" once per turn.

Card Image: D/D Lance Soldier

D/D Lance Soldier

Level 2 DARK/Fiend Tuner Effect
400 ATK / 400 DEF

You can target 1 "D/D" monster you control; increase its Level by up to the number of "Dark Contract" cards in your field and GY. If this card is in your GY: You can target 1 "Dark Contract" card you control; destroy it, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "D/D Lance Soldier" once per turn.

Card Image: D/D Necro Slime

D/D Necro Slime

Level 1 DARK/Fiend Effect
300 ATK / 300 DEF

If this card is in your Graveyard: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of "D/D Necro Slime" once per turn.

Card Image: D/D Savant Copernicus

D/D Savant Copernicus

Level 4 PS 1 DARK/Fiend Pendulum Effect
0 ATK / 0 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the GY, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn.

Card Image: D/D Savant Galilei

D/D Savant Galilei

Level 10 PS 1 DARK/Fiend Pendulum Effect
0 ATK / 0 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except "D/D" monsters.


[ Monster Effect ]


During either player's turn: You can discard this card, then target 1 "D/D" or "Dark Contract" card you control; return it to the hand. You can only use this effect of "D/D Savant Galilei" once per turn.

Card Image: D/D Savant Kepler

D/D Savant Kepler

Level 1 PS 10 DARK/Fiend Pendulum Effect
0 ATK / 0 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
â—Ź Target 1 other "D/D" card you control; return it to the hand.
â—Ź Add 1 "Dark Contract" card from your Deck to your hand.

Card Image: D/D Savant Newton

D/D Savant Newton

Level 7 PS 10 DARK/Fiend Pendulum Effect
0 ATK / 0 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card.


[ Monster Effect ]


You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn.

Card Image: D/D Savant Nikola

D/D Savant Nikola

Level 6 PS 8 DARK/Fiend Pendulum Effect
2000 ATK / 2000 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 "D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D" monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn.

Card Image: D/D Swirl Slime

D/D Swirl Slime

Level 2 DARK/Fiend Effect
200 ATK / 200 DEF

If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.

Card Image: D/D/D Deviser King Deus Machinex

D/D/D Deviser King Deus Machinex

Level 10 PS 10 DARK/Fiend Xyz Pendulum Effect
3000 ATK / 3000 DEF

[ Pendulum Effect ]
While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn.


[ Monster Effect ]


2 Level 10 Fiend monsters
You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.

Card Image: D/D/D/D Dimensional King Arc Crisis

D/D/D/D Dimensional King Arc Crisis

Level 12 PS 13 DARK/Fiend Fusion Pendulum Effect
4000 ATK / 4000 DEF

[ Pendulum Effect ]
You can target any number of "Dark Contract" cards you control; destroy them, then you can Special Summon up to that many "Doom King" Pendulum Monsters from your Deck and/or Extra Deck. You can only use this effect of "D/D/D/D Dimensional King Arc Crisis" once per turn.


[ Monster Effect ]


4 Fiend monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum)
Must be either Fusion Summoned, or Special Summoned (from your face-down Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon "D/D/D/D Dimensional King Arc Crisis" once per turn this way, no matter which method you use. If this card is Special Summoned: You can negate the effects of all face-up monsters your opponent currently controls. Can attack all your opponent's monsters, once each. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Card Image: D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox

D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox

Level 12 PS 10 DARK/Fiend Pendulum Effect
3000 ATK / 3000 DEF

[ Pendulum Effect ]
You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn.


[ Monster Effect ]


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000.

Card Image: Dandy Whitelion

Dandy Whitelion

Level 3 EARTH/Plant Effect
300 ATK / 300 DEF

If this card is sent from the hand or field to the GY: You can Special Summon 3 "White Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Special Summon from the Extra Deck the turn you activate this effect. You can only use this effect of "Dandy Whitelion" once per turn.

Card Image: Dandylion

Dandylion

Level 3 EARTH/Plant Effect
300 ATK / 300 DEF

If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.

Card Image: Danipon

Danipon

Level 2 EARTH/Insect Effect
600 ATK / 600 DEF

When this card is destroyed by battle and sent to the GY: You can add 1 Insect monster with 1000 or less DEF from your Deck to your hand.

Card Image: Dark Angel

Dark Angel

Level 5 DARK/Fairy Effect
0 ATK / 0 DEF

When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.

Card Image: Dark Assailant

Dark Assailant

Level 4 DARK/Zombie Normal
1200 ATK / 1200 DEF

Armed with the Psycho Sword, this sinister assassin rules the bad land.

Card Image: Dark Bat

Dark Bat

Level 3 WIND/Winged Beast Normal
1000 ATK / 1000 DEF

Bats from the netherworld that use their hyper senses to detect their enemies.

Card Image: Dark Beckoning Beast

Dark Beckoning Beast

Level 2 DARK/Fiend Effect
0 ATK / 0 DEF

When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Dark Bug

Dark Bug

Level 1 DARK/Insect Effect
100 ATK / 100 DEF

When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.

Card Image: Dark Eye Nightmare

Dark Eye Nightmare

Level 4 DARK/Fiend Effect
1700 ATK / 1700 DEF

Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished.
â—Ź 1: Draw 1 card, then place 1 card from your hand on top of the Deck.
â—Ź 2: Draw 1 card.
â—Ź 3: Draw 2 cards, then discard 1 card.
You can only use this effect of "Dark Eye Nightmare" once per turn.

Card Image: Dark Garnex the Cubic Beast

Dark Garnex the Cubic Beast

Level 2 EARTH/Beast Effect
0 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Blade Garoodia the Cubic Beast" from your Deck to your hand.

Card Image: Dark Guardian

Dark Guardian

Level 12 DARK/Warrior Effect
3800 ATK / 3800 DEF

(This card is always treated as a "Gate Guardian" card.)
Cannot be Normal Summoned/Set. Must be either Special Summoned by "Dark Element", or Special Summoned (from your hand or GY) by shuffling into the Deck, 1 each of your "Sanga of the Thunder", "Kazejin", and "Suijin" that is in your hand, face-up field, GY, and/or banished. Cannot be destroyed by battle. If this card is Special Summoned by the effect of "Dark Element", it is unaffected by other monsters' effects or your opponent's activated Spell Cards or effects.

Card Image: Dark Mimic LV3

Dark Mimic LV3

Level 3 DARK/Fiend Effect
1000 ATK / 1000 DEF

If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.

Card Image: Dark Scorpion - Chick the Yellow

Dark Scorpion - Chick the Yellow

Level 3 DARK/Warrior Effect
1000 ATK / 1000 DEF

When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
â—Ź Target 1 card on the field; return that target to the hand.
â—Ź Look at the top card of their Deck, then return it to the top or bottom of the Deck.

Card Image: Dark Scorpion Burglars

Dark Scorpion Burglars

Level 4 DARK/Warrior Effect
1000 ATK / 1000 DEF

When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.

Card Image: Dark Shade

Dark Shade

Level 3 WIND/Fiend Normal
1000 ATK / 1000 DEF

''A crystal monster that unleashes a brilliant light to blind enemies.''

Card Image: Dark Spider

Dark Spider

Level 1 DARK/Insect Effect
0 ATK / 0 DEF

Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.

Card Image: Dark Summoning Beast

Dark Summoning Beast

Level 5 DARK/Fiend Effect
0 ATK / 0 DEF

You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.

Card Image: Dark Tuner Catastrogue

Dark Tuner Catastrogue

Level 8 DARK/Fiend Tuner Effect
0 ATK / 0 DEF

You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Dark Tuner" monster. You can only use this effect of "Dark Tuner Catastrogue" once per turn. Once per turn, if you control this Normal Summoned/Set card: You can Tribute both this face-up card and 1 face-up non-Tuner with a lower Level, and if you do, Special Summon 1 Synchro Monster from your Extra Deck with a Level equal to the difference in Levels of those monsters (this is treated as a Synchro Summon), then you can destroy 1 card your opponent controls.

Card Image: Dark Tuner Nightmare Hand

Dark Tuner Nightmare Hand

Level 10 DARK/Warrior Tuner Effect
0 ATK / 0 DEF

You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Dark Tuner" monster. You can only use this effect of "Dark Tuner Nightmare Hand" once per turn. If this card is Normal Summoned: You can Special Summon 1 Level 2 or lower monster from your hand. Once per turn, if you control this Normal Summoned/Set card: You can Tribute both this face-up card and 1 face-up non-Tuner with a lower Level, and if you do, Special Summon 1 Synchro Monster from your Extra Deck with a Level equal to the difference in Levels of those monsters (this is treated as a Synchro Summon).

Card Image: Dark-Eyes Illusionist Faceless Mage

Dark-Eyes Illusionist Faceless Mage

Level 4 DARK/Illusion Effect
0 ATK / 0 DEF

If this card battles a monster, neither can be destroyed by that battle. You can discard this card, then activate 1 of these effects (but you can only use each of these effects of "Dark-Eyes Illusionist Faceless Mage" once per turn);
â—Ź Place 1 "Mind Scan" from your hand or Deck face-up on your field.
â—Ź Add 1 other monster from your GY to your hand that mentions "Toon World", then you can Special Summon it, ignoring its Summoning conditions.

Card Image: Darklon

Darklon

Level 1 DARK/Fiend Effect
100 ATK / 100 DEF

When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase).

Card Image: Darklord Djehuty

Darklord Djehuty

Level 4 DARK/Fairy Effect
0 ATK / 0 DEF

If this card is Normal or Special Summoned: You can Special Summon 1 "Darklord" monster from your Deck in Defense Position, except "Darklord Djehuty", also you cannot Special Summon for the rest of this turn, except Fairy monsters. If you control a DARK Fairy Fusion Monster: You can banish this card from your GY, then target 1 "Darklord" card or "Forbidden" Quick-Play Spell in your GY; add it to your hand. You can only use each effect of "Darklord Djehuty" once per turn.

Card Image: Darklord Eveningstar

Darklord Eveningstar

Level 12 DARK/Fairy Fusion Effect
3000 ATK / 3000 DEF

2 Level 6 or higher DARK Fairy monsters
Your opponent cannot target this card with card effects. You can only use each of the following effects of "Darklord Eveningstar" once per turn. If this card is Fusion Summoned: You can Set 1 "Darklord" Spell and 1 "Darklord" Trap from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that card's activation effect, then shuffle it into the Deck.

Card Image: Darklord Morningstar

Darklord Morningstar

Level 11 DARK/Fairy Effect
3000 ATK / 3000 DEF

Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.

Card Image: Darklord Nasten

Darklord Nasten

Level 7 DARK/Fairy Effect
2600 ATK / 2600 DEF

You can discard 2 other "Darklord" cards; Special Summon this card from your hand. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn.

Card Image: Darkness Neosphere

Darkness Neosphere

Level 10 DARK/Fiend Effect
4000 ATK / 4000 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.

Card Image: Darksea Rescue

Darksea Rescue

Level 1 DARK/Machine Effect
0 ATK / 0 DEF

If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card.

Card Image: Datacorn

Datacorn

Level 1 DARK/Cyberse Effect
0 ATK / 0 DEF

If this card is Special Summoned: You can Special Summon 1 "Data Acorn Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Datacorn" once per turn.

Card Image: Decoy

Decoy

Level 1 LIGHT/Beast Normal
50 ATK / 50 DEF

''An angel of happiness that descends on the sacred mound. It's said that he lands along with his partner in order to perform a special ritual known as the Ceremonial First Pitch. After charming everyone with his elegant coat of fur and cute appearance, he finishes the ritual with a high-five.

The SHOTIME along with his partner will go on...''

Card Image: Deep-Eyes White Dragon

Deep-Eyes White Dragon

Level 10 LIGHT/Dragon Effect
0 ATK / 0 DEF

When a face-up "Blue-Eyes" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your Graveyard: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.

Card Image: Deep-Eyes White Dragon, the Blue Abyss

Deep-Eyes White Dragon, the Blue Abyss

Level 10 LIGHT/Dragon Effect
0 ATK / 0 DEF

(This card is always treated as a "Blue-Eyes" card.)
You can discard this card; add 1 Level 1 LIGHT Tuner from your Deck to your hand. If a "Blue-Eyes" Ritual Monster(s) and/or "Blue-Eyes White Dragon" is sent to your GY (except during the Damage Step): You can target 1 of them; Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), and if you do, its ATK becomes that monster's, also banish it when it leaves the field. You can only use each effect of "Deep-Eyes White Dragon, the Blue Abyss" once per turn.

Card Image: Deep-Space Cruiser IX

Deep-Space Cruiser IX

Level 9 LIGHT/Machine Effect
900 ATK / 900 DEF

You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the Graveyard.

Card Image: Defect Compiler

Defect Compiler

Level 3 LIGHT/Cyberse Effect
1000 ATK / 1000 DEF

Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.

Card Image: Degrade Buster

Degrade Buster

Level 7 FIRE/Cyberse Effect
2500 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.

Card Image: Demise, Supreme King of Armageddon

Demise, Supreme King of Armageddon

Level 10 DARK/Fiend Ritual Effect
3000 ATK / 3000 DEF

You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you do not pay LP to activate its effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled.

Card Image: Depresspard

Depresspard

Level 2 LIGHT/Beast Effect
100 ATK / 100 DEF

If this is the only card in your hand: You can Special Summon this card. If you do: This card's ATK becomes 2500 until the end of your opponent's turn. If this card battles an opponent's monster, you take any battle damage your opponent would have taken from that battle. If you take damage from battles involving this card: This card's ATK becomes 0, then if your LP are 2000 or less, this card's ATK becomes 5000.

Card Image: Des Mosquito

Des Mosquito

Level 3 DARK/Insect Effect
500 ATK / 500 DEF

When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.

Card Image: Deskbot 001

Deskbot 001

Level 1 EARTH/Machine Tuner Effect
500 ATK / 500 DEF

Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card.

Card Image: Deskbot 002

Deskbot 002

Level 2 EARTH/Machine Effect
500 ATK / 500 DEF

If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.

Card Image: Deskbot 003

Deskbot 003

Level 3 EARTH/Machine Effect
500 ATK / 500 DEF

When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn (Quick Effect): You can target 1 "Deskbot" monster you control; it gains 500 ATK/DEF for each "Deskbot" card you currently control, until the end of this turn.

Card Image: Deskbot 004

Deskbot 004

Level 4 EARTH/Machine Effect
500 ATK / 500 DEF

If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position.

Card Image: Deskbot 005

Deskbot 005

Level 5 PS 10 EARTH/Machine Pendulum Effect
500 ATK / 500 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.

Card Image: Deskbot 006

Deskbot 006

Level 6 PS 1 EARTH/Machine Pendulum Effect
500 ATK / 500 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" card in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn.

Card Image: Deskbot 007

Deskbot 007

Level 7 PS 10 EARTH/Machine Pendulum Effect
500 ATK / 500 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.


[ Monster Effect ]


This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Image: Deskbot 008

Deskbot 008

Level 8 PS 1 EARTH/Machine Pendulum Effect
500 ATK / 500 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.


[ Monster Effect ]


This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.

Card Image: Deskbot 009

Deskbot 009

Level 9 EARTH/Machine Effect
500 ATK / 500 DEF

Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead.

Card Image: Deskbot Jet

Deskbot Jet

Level 10 EARTH/Machine Synchro Effect
500 ATK / 500 DEF

1 Tuner + 1 or more non-Tuner monsters
This card gains 500 ATK and DEF for each "Deskbot" card on the field. You can only use 1 of the following effects of "Deskbot Jet" per turn, and only once that turn.
â—Ź You can target 1 "Deskbot" card you control; destroy it, and if you do, Special Summon 1 "Deskbot" monster from your Deck.
â—Ź You can target 1 "Deskbot" card you control and 1 face-up card on the field; destroy them.

Card Image: Despian Luluwalilith

Despian Luluwalilith

Level 12 LIGHT/Spellcaster Synchro Effect
2500 ATK / 2500 DEF

1 Level 4 Tuner + 1+ non-Tuner monsters
Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.

Card Image: Despian Proskenion

Despian Proskenion

Level 11 LIGHT/Fiend Fusion Effect
3200 ATK / 3200 DEF

1 "Despia" monster + 1 LIGHT monster + 1 DARK monster
During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.

Card Image: Despian Quaeritis

Despian Quaeritis

Level 8 LIGHT/Fiend Fusion Effect
2500 ATK / 2500 DEF

1 "Despia" monster + 1 LIGHT or DARK monster
During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.

Card Image: Despian Tragedy

Despian Tragedy

Level 1 DARK/Fairy Effect
400 ATK / 400 DEF

If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.

Card Image: Destiny End Dragoon

Destiny End Dragoon

Level 10 DARK/Warrior Fusion Effect
3000 ATK / 3000 DEF

"Destiny HERO - Plasma" + "Destiny HERO - Dogma"
A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card.

Card Image: Destiny HERO - Captain Tenacious

Destiny HERO - Captain Tenacious

Level 3 DARK/Warrior Effect
800 ATK / 800 DEF

Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.

Card Image: Destiny HERO - Dark Angel

Destiny HERO - Dark Angel

Level 1 DARK/Warrior Effect
0 ATK / 0 DEF

If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.

Card Image: Destiny HERO - Disk Commander

Destiny HERO - Disk Commander

Level 1 DARK/Warrior Effect
300 ATK / 300 DEF

Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel.

Card Image: Destiny HERO - Double Dude

Destiny HERO - Double Dude

Level 6 DARK/Warrior Effect
1000 ATK / 1000 DEF

Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect.

Card Image: Destiny HERO - Dreadmaster

Destiny HERO - Dreadmaster

Level 8 DARK/Warrior Effect
? ATK / ? DEF

If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.

Card Image: Destiny HERO - Dusktopia

Destiny HERO - Dusktopia

Level 10 DARK/Warrior Fusion Effect
3000 ATK / 3000 DEF

1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster
If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn).

Card Image: Destiny HERO - Dynatag

Destiny HERO - Dynatag

Level 5 DARK/Warrior Effect
1000 ATK / 1000 DEF

During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn.

Card Image: Destiny HERO - Fear Monger

Destiny HERO - Fear Monger

Level 4 DARK/Warrior Effect
1000 ATK / 1000 DEF

During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.

Card Image: Destiny HERO - Malicious

Destiny HERO - Malicious

Level 6 DARK/Warrior Effect
800 ATK / 800 DEF

You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.

Card Image: Devotee of Nephthys

Devotee of Nephthys

Level 2 WIND/Spellcaster Ritual Effect
1200 ATK / 1200 DEF

You can Ritual Summon this card with "Rebirth of Nephthys". You can only use each of the following effects of "Devotee of Nephthys" once per turn.
â—Ź If this card is Ritual Summoned: You can activate this effect; Special Summon 1 "Nephthys" monster from your Deck, also during the End Phase of this turn, destroy this card.
â—Ź If this card is in the GY: You can destroy 1 "Nephthys" card in your hand, and if you do, Special Summon this card.

Card Image: Devouring Sarcoughagus

Devouring Sarcoughagus

Level 4 DARK/Zombie Effect
0 ATK / 0 DEF

When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn.

Card Image: Diabrocken the Ominous Specter

Diabrocken the Ominous Specter

Level 6 FIRE/Fiend Effect
2000 ATK / 2000 DEF

If this card is in your hand (Quick Effect): You can banish 1 FIRE monster from your face-up field or GY; Special Summon this card. If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects until the end of this turn. If this card is sent to the GY as Link Material: You can Set 1 Quick-Play Spell or Normal Trap from your GY that was sent there this turn. You can only use each effect of "Diabrocken the Ominous Specter" once per turn.

Card Image: Digital Bug Registrider

Digital Bug Registrider

Level 3 LIGHT/Insect Effect
1000 ATK / 1000 DEF

Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
â—Ź This card gains 1000 ATK/DEF.

Card Image: Dimension Conjurer

Dimension Conjurer

Level 1 DARK/Spellcaster Effect
500 ATK / 500 DEF

If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn.

Card Image: Dimension Jar

Dimension Jar

Level 2 DARK/Machine Flip Effect
200 ATK / 200 DEF

FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.

Card Image: Dimension Wanderer

Dimension Wanderer

Level 1 LIGHT/Spellcaster Effect
0 ATK / 0 DEF

When a monster is banished by the effect of "Galaxy-Eyes Photon Dragon": You can send this card from your hand to the Graveyard; inflict 3000 damage to your opponent. You can only use the effect of "Dimension Wanderer" once per turn.

Card Image: Dimensional Allotrope Varis

Dimensional Allotrope Varis

Level 1 LIGHT/Psychic Tuner Effect
0 ATK / 0 DEF

Cannot be destroyed by battle with a monster with the same Type or Attribute as this card. You can declare 1 Monster Type and 1 Attribute; this card becomes that Type and Attribute until the end of your opponent's turn. You can only use this effect of "Dimensional Allotrope Varis" once per turn.

Card Image: Dino-Sewing

Dino-Sewing

Level 4 EARTH/Fiend Effect
0 ATK / 0 DEF

Cannot be destroyed by battle. If this card is targeted for an attack: This card gains 1000 ATK and DEF. If this card attacked, after damage calculation: The ATK and DEF gained from this effect returns to 0.

Card Image: Dipity

Dipity

Level 4 LIGHT/Fiend Normal
0 ATK / 0 DEF

''A cute little thing who lives in a glass bottle and is said to bring good luck to the one who makes a contract with it. The lid must never be opened, no matter what happens...''

Card Image: Disaster, Dragon Ruler of All Apocalypses

Disaster, Dragon Ruler of All Apocalypses

Level 7 LIGHT/Dragon Xyz Effect
0 ATK / 0 DEF

2 Rank 7 monsters
If this card is Xyz Summoned: You can target up to 4 Level 7 "Dragon Ruler" monsters in your GY and/or banishment; attach them to this card, then you can banish all monsters from your opponent's field and GY with a same Attribute as this card's materials. You can only use this effect of "Disaster, Dragon Ruler of All Apocalypses" once per turn. While this card has LIGHT, DARK, EARTH, WATER, FIRE, and WIND "Dragon Ruler" monsters as material, it gains 4600 ATK/DEF, also it is unaffected by other cards' effects.

Card Image: Disc Fighter

Disc Fighter

Level 4 EARTH/Warrior Effect
1000 ATK / 1000 DEF

If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying damage calculation.

Card Image: Divine Arsenal AA-ZEUS - Sky Thunder

Divine Arsenal AA-ZEUS - Sky Thunder 20

Level 12 LIGHT/Machine Xyz Effect
3000 ATK / 3000 DEF

2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Card Image: Divine Dragon Lord Felgrand

Divine Dragon Lord Felgrand

Level 8 LIGHT/Dragon Effect
2800 ATK / 2800 DEF

If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field.

Card Image: Division

Division

Level 2 FIRE/Machine Effect
200 ATK / 200 DEF

You can Tribute all face-up "Division(s)" you control: Special Summon up to twice that many "Machine Tokens" (Machine/FIRE/Level 1/ATK 200/DEF 200), and each time 1 is destroyed, your opponent takes 500 damage. If this card is banished: You can target any number of Tokens you control; destroy them. You can only use each effect of "Division" once per turn.

Card Image: Djinn Disserere of Rituals

Djinn Disserere of Rituals

Level 1 DARK/Fiend Effect
200 ATK / 200 DEF

When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.

Card Image: Doctor Cranium

Doctor Cranium

Level 1 EARTH/Psychic Effect
100 ATK / 100 DEF

When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand.

Card Image: Doggy Diver

Doggy Diver

Level 4 DARK/Warrior Effect
1000 ATK / 1000 DEF

If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon "Doggy Diver" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster.

Card Image: Dogmatika Alba Zoa

Dogmatika Alba Zoa

Level 12 LIGHT/Spellcaster Ritual Effect
4000 ATK / 4000 DEF

Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent).
â—Ź For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY.
â—Ź Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck.
You can only use this effect of "Dogmatika Alba Zoa" once per turn.

Card Image: Dogmatika Ecclesia, the Virtuous

Dogmatika Ecclesia, the Virtuous 3

Level 4 LIGHT/Spellcaster Effect
1500 ATK / 1500 DEF

Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

Card Image: Dogmatika Fleurdelis, the Knighted

Dogmatika Fleurdelis, the Knighted

Level 8 LIGHT/Spellcaster Effect
2500 ATK / 2500 DEF

During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.

Card Image: Dogmatika Fleurdelis, the Thunderbolt

Dogmatika Fleurdelis, the Thunderbolt

Level 8 LIGHT/Spellcaster Effect
2500 ATK / 2500 DEF

During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can Set 1 "Dogmatika" Trap from your Deck. It can be activated this turn, while your opponent controls a Fusion, Synchro, Xyz, or Link Monster with 2500 or more ATK. You can only use each effect of "Dogmatika Fleurdelis, the Thunderbolt" once per turn.

Card Image: Dogmatika Lawbringer

Dogmatika Lawbringer

Level 8 LIGHT/Spellcaster Effect
2000 ATK / 2000 DEF

If a monster Special Summoned from the Extra Deck is on the field and this card is in your hand: You can Special Summon this card. If this card is Special Summoned from the hand: You can have each player send 1 monster from their Extra Deck to the GY. If this card is sent to the GY: You can target 1 "Dogmatika" card in your GY, except "Dogmatika Lawbringer"; add it to your hand. You can only use each effect of "Dogmatika Lawbringer" once per turn.

Card Image: Dogmatika Nexus

Dogmatika Nexus

Level 11 LIGHT/Spellcaster Effect
3200 ATK / 3200 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect.

Card Image: Doki Doki

Doki Doki

Level 2 EARTH/Rock Effect
500 ATK / 500 DEF

You can discard 1 Rock monster; Special Summon from your Deck, 1 Rock monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.

Card Image: Doll Monster Bear-Bear

Doll Monster Bear-Bear

Level 4 WIND/Beast Normal
0 ATK / 0 DEF

''Even if we get damaged, it's okay.
Grandpa Demetto can patch us up!''

Card Image: Doll Monster Miss Mädchen

Doll Monster Miss Mädchen

Level 4 LIGHT/Fairy Normal
0 ATK / 0 DEF

''Welcome to our house!
Here I live with Cologne, Grandpa Demetto, and all the other dolls!''

Card Image: Doom Donuts

Doom Donuts

Level 1 DARK/Fiend Flip Effect
0 ATK / 0 DEF

FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.

Card Image: Doombearer Psychopompos

Doombearer Psychopompos

Level 2 EARTH/Zombie Tuner Effect
0 ATK / 0 DEF

If this card is Special Summoned: Apply this effect, based on whether your opponent has more monsters in their GY, or more Spells & Traps. (If they have more monsters, banish this card, and if you do, your opponent banishes 1 monster from their GY. If they have more Spells & Traps, send this card to the GY, and if you do, your opponent sends 1 monster they control to the GY.) During the End Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Doombearer Psychopompos" once per turn.

Card Image: Doomdog Octhros

Doomdog Octhros

Level 3 DARK/Fiend Effect
800 ATK / 800 DEF

If this card is sent from the field to the Graveyard: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn.

Card Image: Doomsday Horror

Doomsday Horror

Level 4 DARK/Fiend Effect
? ATK / ? DEF

This card's ATK and DEF are equal to the number of banished DARK monsters x 300. If this card is destroyed and sent to the Graveyard: Return all banished DARK monsters to the Graveyards.

Card Image: Doppelwarrior

Doppelwarrior

Level 2 DARK/Warrior Effect
800 ATK / 800 DEF

When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.

Card Image: Double Resonator

Double Resonator

Level 1 FIRE/Fiend Tuner Effect
0 ATK / 0 DEF

If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend monster you control; that Fiend monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn.

Card Image: Dr. Frankenderp

Dr. Frankenderp

Level 3 DARK/Psychic Effect
300 ATK / 300 DEF

If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of your Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of "Dr. Frankenderp" once per turn.

Card Image: Dragodies, the Empowered Warrior

Dragodies, the Empowered Warrior

Level 4 PS 2 LIGHT/Warrior Pendulum Effect
1500 ATK / 1500 DEF

[ Pendulum Effect ]
At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field).


[ Monster Effect ]


If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn.

Card Image: Dragolithia Kunzite

Dragolithia Kunzite

Level 8 EARTH/Dragon Effect
0 ATK / 0 DEF

If this card is in your hand: You can send 1 Level 7 or higher Normal Monster from your hand or Deck to the GY, and if you do, Special Summon this card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position. You can only use 1 "Dragolithia Kunzite" effect per turn, and only once that turn.

Card Image: Dragon Dowser

Dragon Dowser

Level 4 EARTH/Wyrm Effect
1500 ATK / 1500 DEF

When this card is destroyed by battle and sent to the Graveyard, or when this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of "Dragon Dowser" once per turn.

Card Image: Dragon Master Knight

Dragon Master Knight

Level 12 LIGHT/Dragon Fusion Effect
5000 ATK / 5000 DEF

"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.

Card Image: Dragon Master Lords

Dragon Master Lords

Level 12 DARK/Dragon Xyz Effect
5000 ATK / 5000 DEF

2 Level 12 monsters
While this Xyz Summoned card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. While you have 25 or more cards in your GY, if this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent. Once per turn, if your opponent has 25 or more cards in their GY: You can detach 1 material from this card; Special Summon 1 monster from your Deck, Extra Deck, or GY.

Card Image: Dragon of Pride and Soul

Dragon of Pride and Soul

Level 8 DARK/Dragon Effect
2500 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) while your opponent has 25 or more cards in their GY. While you have 25 or more cards in your GY, this card gains 2500 ATK/DEF.

Card Image: Dragonbite

Dragonbite

Level 4 DARK/Insect Tuner Effect
1000 ATK / 1000 DEF

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn.

Card Image: Dragonox, the Empowered Warrior

Dragonox, the Empowered Warrior

Level 4 PS 7 DARK/Warrior Pendulum Effect
1500 ATK / 1500 DEF

[ Pendulum Effect ]
When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.


[ Monster Effect ]


Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.

Card Image: Dragunity Darkspear

Dragunity Darkspear

Level 3 WIND/Dragon Tuner Effect
1000 ATK / 1000 DEF

Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select 1 Level 4 or lower Winged Beast-Type monster in your Graveyard, and Special Summon it.

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