Showing 120 results where level/rank is 4 (took 642.213µs)
Card Image: Paladin of Photon Dragon

Paladin of Photon Dragon

Level 4 LIGHT/Warrior Ritual Effect
1900 ATK / 800 DEF

You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.

Card Image: Paladin of Storm Dragon

Paladin of Storm Dragon

Level 4 LIGHT/Cyberse Ritual Effect
1900 ATK / 900 DEF

You can Ritual Summon this card with "Cynet Ritual". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of "Paladin of Storm Dragon" once per turn.

Card Image: Paladin of the Cursed Dragon

Paladin of the Cursed Dragon

Level 4 LIGHT/Zombie Effect
1900 ATK / 1200 DEF

Once per turn: You can target 1 Level 4 or lower Zombie monster in your opponent's GY, that was destroyed by battle; Special Summon that target.

Card Image: Paladin of White Dragon

Paladin of White Dragon

Level 4 LIGHT/Dragon Ritual Effect
1900 ATK / 1200 DEF

You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragons" cannot attack for the rest of this turn.

Card Image: Pale Beast

Pale Beast

Level 4 EARTH/Beast Normal
1500 ATK / 1200 DEF

With skin tinged a bluish-white, this strange creature is a fearsome sight to behold.

Card Image: Palm Ryzeal

Palm Ryzeal

Level 4 FIRE/Thunder Effect
1200 ATK / 2400 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 "Ryzeal" monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase.

Card Image: Pandaborg

Pandaborg

Level 4 WATER/Psychic Effect
1700 ATK / 1400 DEF

When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.

Card Image: Pandemonium Watchbear

Pandemonium Watchbear

Level 4 DARK/Beast Effect
1300 ATK / 1800 DEF

As long as this card remains face-up on your side of the field, "Pandemonium" on your side of the field is not destroyed by your opponent's card effects.

Card Image: Pandora's Jewelry Box

Pandora's Jewelry Box

Level 4 DARK/Wyrm Pendulum Effect
1500 ATK / 1500 DEF

[ Pendulum Effect ]
While you have no cards in your Extra Deck: You can target 1 card in your opponent's Pendulum Zone; destroy it, and if you do, place this card in your opponent's Pendulum Zone.


[ Monster Effect ]


While you have no cards in your Extra Deck, draw 2 cards instead of 1 for your normal draw during your Draw Phase.

Card Image: Panther Warrior

Panther Warrior

Level 4 EARTH/Beast-Warrior Effect
2000 ATK / 1600 DEF

This card cannot declare an attack unless you Tribute 1 monster.

Card Image: Papa-Corn

Papa-Corn

Level 4 EARTH/Plant Effect
1200 ATK / 800 DEF

While a Field Spell Card is face-up on the field, this card gains 1000 ATK.

Card Image: Patroid

Patroid

Level 4 EARTH/Machine Effect
1200 ATK / 1200 DEF

Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position.

Card Image: Pendransaction

Pendransaction

Level 4 WATER/Cyberse Xyz Effect
2000 ATK / 1000 DEF

2 Level 4 monsters
You can detach 1 material from this card; if you have more cards in your Extra Deck than your opponent's, apply these effects in sequence, depending on the difference.
â—Ź 1+: This card gains 1000 ATK until the end of your opponent's turn. â—Ź 5+: Neither player can target this card with card effects until the end of your opponent's turn. â—Ź 10+: Banish 1 card your opponent controls. â—Ź 15+: Make your opponent's LP 3000.
You can only use this effect of "Pendransaction" once per turn.

Card Image: Performage Ball Balancer

Performage Ball Balancer

Level 4 EARTH/Spellcaster Pendulum Effect
1000 ATK / 1800 DEF

[ Pendulum Effect ]
During your Main Phase: You can send 1 "Performage" Pendulum Monster from your face-up Extra Deck to the GY, then you can increase this card's Pendulum Scale by that sent monster's. You can only use this effect of "Performage Ball Balancer" once per turn.


[ Monster Effect ]


If you control a "Performage" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate 1 of these effects;
â—Ź Add 1 "Performage" Pendulum Monster from your Deck to your face-up Extra Deck.
â—Ź Destroy 1 "Performage" Monster Card you control.
When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. You can only use each effect of "Performage Ball Balancer" once per turn.

Card Image: Performage Damage Juggler

Performage Damage Juggler

Level 4 LIGHT/Spellcaster Effect
1500 ATK / 1000 DEF

When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.

Card Image: Performage Fire Dancer

Performage Fire Dancer

Level 4 FIRE/Spellcaster Pendulum Effect
1400 ATK / 1200 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 "Performage" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can add 1 "Performage" monster from your Deck to your hand, except "Performage Fire Dancer". You can only use this effect of "Performage Fire Dancer" once per turn. If this card on the field is destroyed by battle or card effect: You can target 1 face-up monster on the field; it loses 500 ATK.

Card Image: Performage Flame Eater

Performage Flame Eater

Level 4 FIRE/Spellcaster Effect
1200 ATK / 1600 DEF

During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.

Card Image: Performage Hat Tricker

Performage Hat Tricker

Level 4 EARTH/Spellcaster Effect
1100 ATK / 1100 DEF

If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.

Card Image: Performage Mirror Conductor

Performage Mirror Conductor

Level 4 LIGHT/Spellcaster Pendulum Effect
600 ATK / 1400 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.

Card Image: Performage Plushfire

Performage Plushfire

Level 4 FIRE/Spellcaster Pendulum Effect
1000 ATK / 1000 DEF

[ Pendulum Effect ]
If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.


[ Monster Effect ]


If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".

Card Image: Performage Trapeze Magician

Performage Trapeze Magician

Level 4 LIGHT/Spellcaster Xyz Effect
2500 ATK / 2000 DEF

2 Level 4 Spellcaster-Type monsters
You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.

Card Image: Performage Trick Clown

Performage Trick Clown

Level 4 LIGHT/Spellcaster Effect
1600 ATK / 1200 DEF

If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.

Card Image: Performage Water Dancer

Performage Water Dancer

Level 4 WATER/Spellcaster Pendulum Effect
1200 ATK / 1400 DEF

[ Pendulum Effect ]
If you control a "Performage" monster: You can Special Summon this card. When a monster declares an attack: You can target 1 Attack Position monster on the field; change it to Defense Position. You can only use each effect of "Performage Water Dancer" once per turn.


[ Monster Effect ]


If this card is Pendulum Summoned: You can add 1 "Polymerization" from your Deck or GY to your hand. You can only use this effect of "Performage Water Dancer" once per turn. If this card on the field is destroyed by battle or card effect: You can target 1 Attack Position monster on the field; change it to Defense Position.

Card Image: Performapal Bot-Eyes Lizard

Performapal Bot-Eyes Lizard

Level 4 EARTH/Reptile Effect
1600 ATK / 1200 DEF

Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.

Card Image: Performapal Bowhopper

Performapal Bowhopper

Level 4 EARTH/Insect Effect
1500 ATK / 1000 DEF

You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.

Card Image: Performapal Camelump

Performapal Camelump

Level 4 EARTH/Beast Pendulum Effect
800 ATK / 1800 DEF

[ Pendulum Effect ]
Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)


[ Monster Effect ]


If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.

Card Image: Performapal Celestial Magician

Performapal Celestial Magician

Level 4 DARK/Spellcaster Pendulum Effect
1500 ATK / 1000 DEF

[ Pendulum Effect ]
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.


[ Monster Effect ]


During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
â—Ź Fusion: This card can attack directly.
â—Ź Synchro: Your opponent cannot activate monster effects.
â—Ź Xyz: This card's ATK becomes double its original ATK.
â—Ź Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.

Card Image: Performapal Coin Dragon

Performapal Coin Dragon

Level 4 WATER/Dragon Pendulum Effect
1700 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field).


[ Monster Effect ]


Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.

Card Image: Performapal Duelist Extraordinaire

Performapal Duelist Extraordinaire

Level 4 LIGHT/Spellcaster Pendulum Effect
1800 ATK / 400 DEF

[ Pendulum Effect ]
Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved.


[ Monster Effect ]


When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
â—Ź Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.

Card Image: Performapal Fireflux

Performapal Fireflux

Level 4 LIGHT/Insect Pendulum Effect
1200 ATK / 1600 DEF

[ Pendulum Effect ]
Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.


[ Monster Effect ]


If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

Card Image: Performapal Gentrude

Performapal Gentrude

Level 4 DARK/Fiend Pendulum Effect
1500 ATK / 1000 DEF

[ Pendulum Effect ]
If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.


[ Monster Effect ]


If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.

Card Image: Performapal Gold Fang

Performapal Gold Fang

Level 4 LIGHT/Beast Pendulum Effect
1800 ATK / 700 DEF

[ Pendulum Effect ]
Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.


[ Monster Effect ]


If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn.

Card Image: Performapal Handsamuraiger

Performapal Handsamuraiger

Level 4 EARTH/Beast-Warrior Effect
1800 ATK / 400 DEF

When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.

Card Image: Performapal Helpprincess

Performapal Helpprincess

Level 4 DARK/Warrior Effect
1200 ATK / 1200 DEF

When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.

Card Image: Performapal Longphone Bull

Performapal Longphone Bull

Level 4 EARTH/Beast Effect
1600 ATK / 1200 DEF

If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn.

Card Image: Performapal Odd-Eyes Minitaurus

Performapal Odd-Eyes Minitaurus

Level 4 DARK/Beast-Warrior Pendulum Effect
1200 ATK / 1600 DEF

[ Pendulum Effect ]
If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


[ Monster Effect ]


During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only.

Card Image: Performapal Pendulum Sorcerer

Performapal Pendulum Sorcerer

Level 4 EARTH/Spellcaster Pendulum Effect
1500 ATK / 800 DEF

[ Pendulum Effect ]
If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.

Card Image: Performapal Radish Horse

Performapal Radish Horse

Level 4 EARTH/Plant Pendulum Effect
500 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field).


[ Monster Effect ]


If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.

Card Image: Performapal Salutiger

Performapal Salutiger

Level 4 EARTH/Beast-Warrior Effect
1700 ATK / 500 DEF

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.

Card Image: Performapal Secondonkey

Performapal Secondonkey

Level 4 EARTH/Beast Effect
1000 ATK / 2000 DEF

When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.

Card Image: Performapal Silver Claw

Performapal Silver Claw

Level 4 DARK/Beast Pendulum Effect
1800 ATK / 800 DEF

[ Pendulum Effect ]
All "Performapal" monsters you control gain 300 ATK.


[ Monster Effect ]


When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.

Card Image: Performapal Skeeter Skimmer

Performapal Skeeter Skimmer

Level 4 WATER/Insect Effect
500 ATK / 1600 DEF

When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.

Card Image: Performapal Skullcrobat Joker

Performapal Skullcrobat Joker

Level 4 DARK/Spellcaster Pendulum Effect
1800 ATK / 100 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.


[ Monster Effect ]


When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

Card Image: Performapal Stamp Turtle

Performapal Stamp Turtle

Level 4 WATER/Aqua Effect
100 ATK / 1800 DEF

Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.

Card Image: Performapal Swincobra

Performapal Swincobra

Level 4 EARTH/Reptile Pendulum Effect
300 ATK / 1800 DEF

[ Pendulum Effect ]
Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard.


[ Monster Effect ]


This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

Card Image: Performapal Teeter Totter Hopper

Performapal Teeter Totter Hopper

Level 4 EARTH/Insect Effect
100 ATK / 1200 DEF

The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn.

Card Image: Performapal Turn Trooper

Performapal Turn Trooper

Level 4 LIGHT/Warrior Effect
1200 ATK / 1200 DEF

At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it.
â—Ź 1: Once per turn, when an opponent's monster declares an attack: You can negate that attack.
â—Ź 2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase.

Card Image: Performapal U Go Golem

Performapal U Go Golem

Level 4 DARK/Fiend Pendulum Effect
1600 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand.


[ Monster Effect ]


Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.

Card Image: Performapal Uni

Performapal Uni

Level 4 LIGHT/Beast-Warrior Effect
800 ATK / 1500 DEF

Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your Graveyard; the next time you would take battle damage this turn, you do not (this is a Quick Effect).

Card Image: Performapal Whip Snake

Performapal Whip Snake

Level 4 EARTH/Reptile Effect
1700 ATK / 900 DEF

Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.

Card Image: Phantasos, the Dream Mirror Foe

Phantasos, the Dream Mirror Foe

Level 4 DARK/Beast-Warrior Effect
1900 ATK / 900 DEF

If this card is Special Summoned by the effect of a "Dream Mirror" monster: This card can attack directly this turn. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Friend" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Foe" once per turn.

Card Image: Phantasos, the Dream Mirror Friend

Phantasos, the Dream Mirror Friend

Level 4 LIGHT/Beast-Warrior Effect
900 ATK / 1900 DEF

If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 Level 8 or lower "Dream Mirror" monster in your GY, except "Phantasos, the Dream Mirror Friend"; Special Summon it in Defense Position. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Foe" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Friend" once per turn.

Card Image: Phantom Beast Cross-Wing

Phantom Beast Cross-Wing

Level 4 LIGHT/Beast-Warrior Effect
1300 ATK / 1300 DEF

While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK.

Card Image: Phantom Beast Thunder-Pegasus

Phantom Beast Thunder-Pegasus

Level 4 LIGHT/Beast-Warrior Effect
700 ATK / 2000 DEF

When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle.

Card Image: Phantom Beast Wild-Horn

Phantom Beast Wild-Horn

Level 4 EARTH/Beast-Warrior Effect
1700 ATK / 0 DEF

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Card Image: Phantom Dragonray Bronto

Phantom Dragonray Bronto

Level 4 WATER/Fish Gemini Effect
1500 ATK / 1000 DEF

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
â—Ź The original ATK of this card becomes 2300. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

Card Image: Phantom Gryphon

Phantom Gryphon

Level 4 WIND/Winged Beast Normal
2000 ATK / 0 DEF

A legendary monster that dwells secretly in the mountains, fighting with the harpies over hunting grounds. A single wingbeat is said to cause the fiercest of storms.

Card Image: Phantom of Chaos

Phantom of Chaos

Level 4 DARK/Fiend Effect
0 ATK / 0 DEF

Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects. You must control this face-up card to activate and to resolve this effect.

Card Image: Phantom Skyblaster

Phantom Skyblaster

Level 4 DARK/Fiend Effect
1100 ATK / 800 DEF

When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.

Card Image: Phonon Pulse Dragon

Phonon Pulse Dragon

Level 4 DARK/Dragon Synchro Tuner Effect
1900 ATK / 800 DEF

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can declare a Level from 1 to 3; this card becomes that Level, also you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material. You can only Special Summon "Phonon Pulse Dragon(s)" once per turn.

Card Image: Photon Advancer

Photon Advancer

Level 4 LIGHT/Warrior Effect
1000 ATK / 1000 DEF

If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field.

Card Image: Photon Alexandra Queen

Photon Alexandra Queen

Level 4 LIGHT/Warrior Xyz Effect
2400 ATK / 1200 DEF

2 Level 4 "Butterspy" monsters
You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.

Card Image: Photon Chargeman

Photon Chargeman

Level 4 LIGHT/Warrior Effect
1000 ATK / 1000 DEF

Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect.

Card Image: Photon Circle

Photon Circle

Level 4 LIGHT/Spellcaster Effect
1000 ATK / 1000 DEF

Any Battle Damage you take from battles involving this card is halved.

Card Image: Photon Crusher

Photon Crusher

Level 4 LIGHT/Warrior Effect
2000 ATK / 0 DEF

If this card attacks, it is changed to Defense Position at the end of the Damage Step.

Card Image: Photon Delta Wing

Photon Delta Wing

Level 4 LIGHT/Machine Effect
1800 ATK / 900 DEF

If this card is Normal Summoned: You can Special Summon 1 "Photon Delta Wing" from your hand or Deck in Defense Position, also you cannot Special Summon for the rest of this turn, except LIGHT monsters. Your opponent cannot declare an attack while you control another "Photon Delta Wing".

Card Image: Photon Jumper

Photon Jumper

Level 4 LIGHT/Warrior Effect
0 ATK / 0 DEF

When an opponent's monster declares an attack: You can activate this effect; skip your next Battle Phase, also Special Summon this card from your hand, then end this Battle Phase. If this card is sent to the GY: You can add 1 "Photon" or "Galaxy" Spell/Trap from your Deck to your hand. You can only use each effect of "Photon Jumper" once per turn.

Card Image: Photon Orbital

Photon Orbital

Level 4 LIGHT/Machine Effect
500 ATK / 2000 DEF

During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn.

Card Image: Photon Papilloperative

Photon Papilloperative

Level 4 LIGHT/Warrior Xyz Effect
2100 ATK / 1800 DEF

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.

Card Image: Photon Thrasher

Photon Thrasher

Level 4 LIGHT/Warrior Effect
2100 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.

Card Image: Photon Vanisher

Photon Vanisher

Level 4 LIGHT/Warrior Effect
2000 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Photon" or "Galaxy" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon "Photon Vanisher(s)" once per turn. If this card is Special Summoned: You can add 1 "Galaxy-Eyes Photon Dragon" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
â—Ź Banish any monster destroyed by battle with this card.

Card Image: Piercing Moray

Piercing Moray

Level 4 WATER/Fish Effect
1500 ATK / 500 DEF

Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

Card Image: Pikari @Ignister

Pikari @Ignister

Level 4 LIGHT/Cyberse Effect
1200 ATK / 600 DEF

If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn.

Card Image: Pilgrim of the Ice Barrier

Pilgrim of the Ice Barrier

Level 4 WATER/Warrior Effect
1500 ATK / 1000 DEF

This card cannot be destroyed by battle with a monster with 1900 or more ATK.

Card Image: Pinch Hopper

Pinch Hopper

Level 4 EARTH/Insect Effect
1000 ATK / 1200 DEF

When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.

Card Image: Pitch-Black Warwolf

Pitch-Black Warwolf

Level 4 DARK/Beast-Warrior Effect
1600 ATK / 600 DEF

Your opponent cannot activate Trap Cards during the Battle Phase.

Card Image: Piwraithe the Ghost Pirate

Piwraithe the Ghost Pirate

Level 4 WATER/Aqua Effect
1500 ATK / 500 DEF

If a face-up WATER monster(s) you control, except "Piwraithe the Ghost Pirate", is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, it gains 100 ATK for each WATER monster in your GY, until the end of the next turn. You can only use this effect of "Piwraithe the Ghost Pirate" once per turn.

Card Image: Planet Pathfinder

Planet Pathfinder 3

Level 4 EARTH/Machine Effect
1000 ATK / 1000 DEF

You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.

Card Image: Plunder Patrollship Moerk

Plunder Patrollship Moerk

Level 4 DARK/Fiend Xyz Effect
1000 ATK / 2500 DEF

2 Level 4 monsters
You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.

Card Image: Poison Mummy

Poison Mummy

Level 4 EARTH/Zombie Flip Effect
1000 ATK / 1800 DEF

FLIP: Inflict 500 damage to your opponent.

Card Image: Poplar of the White Forest

Poplar of the White Forest

Level 4 LIGHT/Illusion Synchro Tuner Effect
700 ATK / 2000 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target 2 "White Forest" monsters in your GY; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each effect of "Poplar of the White Forest" once per turn.

Card Image: Power Angel Valkyria

Power Angel Valkyria

Level 4 LIGHT/Fairy Effect
1800 ATK / 1050 DEF

If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn.

Card Image: Power Breaker

Power Breaker

Level 4 EARTH/Warrior Effect
1900 ATK / 0 DEF

If this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

Card Image: Power Injector

Power Injector

Level 4 EARTH/Psychic Effect
1300 ATK / 1400 DEF

Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.

Card Image: Power Pro Knight Sisters

Power Pro Knight Sisters

Level 4 LIGHT/Warrior Normal
1200 ATK / 2400 DEF

''The stadium is now open, and our all-star ladies are ready to take you out to the ball game! It's the beginning of a new baseball legend!
Presenting: The three navigators of the Power Pro world! That's Paa-chan on the left, bright, energetic, and (usually) dependable. On the right we've got Waa-chan, calm, earnest, and level-headed (usually...). And Namiki is in charge up front with little Chikuwa in her tote bag, helping us cheer everyone on!''

Card Image: Powered Tuner

Powered Tuner

Level 4 WATER/Dragon Effect
1400 ATK / 1000 DEF

This card gains 500 ATK for each face-up Tuner monster on the field.

Card Image: Prank-Kids Rocksies

Prank-Kids Rocksies

Level 4 EARTH/Rock Effect
1500 ATK / 1500 DEF

If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn.

Card Image: Praying Mantis

Praying Mantis

Level 4 WIND/Insect Effect
1500 ATK / 1200 DEF

Once per turn, when an opponent's monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 "Baby Mantis Token".

Card Image: Predaplant Moray Nepenthes

Predaplant Moray Nepenthes

Level 4 DARK/Plant Effect
1600 ATK / 1000 DEF

This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK.

Card Image: Predaplant Spinodionaea

Predaplant Spinodionaea

Level 4 DARK/Plant Effect
1800 ATK / 0 DEF

If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".

Card Image: Prediction Princess Arrowsylph

Prediction Princess Arrowsylph

Level 4 WIND/Fairy Flip Effect
1000 ATK / 1400 DEF

FLIP: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand.

Card Image: Prevent Rat

Prevent Rat

Level 4 EARTH/Beast Normal
500 ATK / 2000 DEF

This creature is shielded with a tough hide of hair and is excellent at defending itself.

Card Image: Prickle Fairy

Prickle Fairy

Level 4 EARTH/Plant Effect
300 ATK / 2000 DEF

Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.

Card Image: Priestess of the Ashened City

Priestess of the Ashened City

Level 4 DARK/Pyro Effect
1200 ATK / 1300 DEF

If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.

Card Image: Primal Dragon, the Primordial

Primal Dragon, the Primordial

Level 4 LIGHT/Dragon Effect
2000 ATK / 2000 DEF

Your opponent takes no battle damage from attacks involving this card. You can only use each of the following effects of "Primal Dragon, the Primordial" once per turn. You can banish 1 Dragon monster from your GY; this card gains ATK/DEF equal to that banished monster's ATK until the end of the next turn. If this card is Tributed: You can target 1 monster you control; it can make a second attack during each Battle Phase this turn.

Card Image: Primathmech Alembertian

Primathmech Alembertian

Level 4 EARTH/Cyberse Xyz Effect
2000 ATK / 0 DEF

2+ Level 4 monsters
You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect;
â—Ź 2: Add 1 "Mathmech" card from your Deck to your hand.
â—Ź 3: Add 1 Level 4 monster from your Deck to your hand.
â—Ź 4: Add 1 Spell/Trap from your Deck to your hand.
You can only use each effect of "Primathmech Alembertian" once per turn.

Card Image: Primathmech Laplacian

Primathmech Laplacian

Level 4 EARTH/Cyberse Xyz Effect
2000 ATK / 0 DEF

3 Level 4 monsters
If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen);
â—Ź Send 1 random card from your opponent's hand to the GY. â—Ź Send 1 monster your opponent controls to the GY. â—Ź Send 1 Spell/Trap your opponent controls to the GY.
You can only use this effect of "Primathmech Laplacian" once per turn.

Card Image: Primite Dragon Ether Beryl

Primite Dragon Ether Beryl

Level 4 EARTH/Dragon Effect
1600 ATK / 0 DEF

If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.

Card Image: Primula the Rikka Fairy

Primula the Rikka Fairy

Level 4 WATER/Plant Effect
800 ATK / 1800 DEF

If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. You can target up to 2 Plant monsters you control; increase their Level(s) by 2 until the end of this turn. You can only use each effect of "Primula the Rikka Fairy" once per turn.

Card Image: Princess Cologne

Princess Cologne

Level 4 LIGHT/Fairy Xyz Effect
500 ATK / 2200 DEF

2 Level 4 monsters
When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.

Card Image: Princess Curran

Princess Curran

Level 4 DARK/Spellcaster Effect
2000 ATK / 0 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, inflict 600 damage to your opponent for each monster they control.

Card Image: Princess Pikeru

Princess Pikeru

Level 4 LIGHT/Spellcaster Effect
2000 ATK / 0 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, gain 800 Life Points for each monster you control.

Card Image: Prinzessin

Prinzessin

Level 4 LIGHT/Fairy Effect
300 ATK / 600 DEF

If this card is Normal or Special Summoned: You can Special Summon 1 "Pumpkin Carriage" from your hand or Deck, then, if "Golden Castle of Stromberg" is in a Field Zone, you can equip 1 "Glass Slippers" from your Deck to this card. You can only use this effect of "Prinzessin" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 "Glass Slippers" equipped to this card and 1 face-up monster on the field; equip that "Glass Slippers" to that target.

Card Image: Prometheus, King of the Shadows

Prometheus, King of the Shadows

Level 4 DARK/Fiend Effect
1200 ATK / 800 DEF

If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.

Card Image: Prominence Hand

Prominence Hand

Level 4 FIRE/Pyro Effect
600 ATK / 2000 DEF

If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you can Special Summon this card (from your hand).

Card Image: Prominence, Molten Swordsman

Prominence, Molten Swordsman

Level 4 FIRE/Beast-Warrior Effect
1800 ATK / 600 DEF

Once per turn, during either player's turn: You can banish 1 "Laval" monster from your Graveyard; this card gains 300 ATK until the End Phase.

Card Image: Protector of the Sanctuary

Protector of the Sanctuary

Level 4 EARTH/Fiend Effect
1100 ATK / 1900 DEF

Your opponent cannot draw cards except during Draw Phases.

Card Image: Protector of the Throne

Protector of the Throne

Level 4 EARTH/Warrior Normal
800 ATK / 1500 DEF

While the king is away, this queen protects his throne with a mighty defense.

Card Image: Proxy Horse

Proxy Horse

Level 4 LIGHT/Cyberse Effect
1100 ATK / 1100 DEF

If this card you control would be used as Link Material for a Cyberse monster, you can also use 1 Cyberse monster in your hand as material. During your End Phase: You can banish this card from your GY, then target 2 Link Monsters in your GY including a Cyberse Link Monster; return them to the Extra Deck. You can only use each effect of "Proxy Horse" once per turn.

Card Image: Prufinesse, the Tactical Trapper

Prufinesse, the Tactical Trapper

Level 4 DARK/Fiend Effect
1800 ATK / 0 DEF

If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn.

Card Image: Psi-Blocker

Psi-Blocker 61

Level 4 WIND/Psychic Effect
1200 ATK / 300 DEF

Once per turn: You can declare 1 card name; cards with that name, and their effects, cannot be used until the end of your opponent's next turn.

Card Image: Psychic Bounder

Psychic Bounder

Level 4 LIGHT/Machine Effect
1700 ATK / 1000 DEF

If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn.

Card Image: Psychic Snail

Psychic Snail

Level 4 EARTH/Psychic Effect
1900 ATK / 1200 DEF

You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. That monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.

Card Image: Puppet Rook

Puppet Rook

Level 4 EARTH/Warrior Effect
1200 ATK / 1800 DEF

When this card is Normal Summoned: You can change this card to Defense Position, and if you do, send 1 EARTH Warrior monster from your Deck to your GY. Monsters your opponent controls that can attack must attack this card. Once per turn, when this card is targeted for an attack: You can target 1 Level 6 or higher EARTH Warrior monster in your GY; send this card from the field to the GY, and if you do, Special Summon that monster, then change the attack target to it.

Card Image: Purple Poison Magician

Purple Poison Magician

Level 4 DARK/Spellcaster Pendulum Effect
1200 ATK / 2100 DEF

[ Pendulum Effect ]
Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.


[ Monster Effect ]


(This card is always treated as a "Fusion Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.

Card Image: Pyramid Turtle

Pyramid Turtle

Level 4 EARTH/Zombie Effect
1200 ATK / 1400 DEF

When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.

Card Image: Qardan the Clear-Sighted

Qardan the Clear-Sighted

Level 4 EARTH/Fairy Effect
1400 ATK / 1000 DEF

When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn.

Card Image: Queen Dragun Djinn

Queen Dragun Djinn

Level 4 DARK/Dragon Xyz Effect
2200 ATK / 1200 DEF

2 Level 4 monsters
Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.

Card Image: Queen's Bodyguard

Queen's Bodyguard

Level 4 EARTH/Warrior Effect
1700 ATK / 1200 DEF

"Allure Queen" monsters on your side of the field cannot be selected as an attack target.

Card Image: Queen's Knight

Queen's Knight

Level 4 LIGHT/Warrior Normal
1500 ATK / 1600 DEF

This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

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