Showing 115 results where ATK is DEF (took 2.747243ms)
Card Image: Unchained Twins - Sarama

Unchained Twins - Sarama

Level 3 DARK/Fiend Effect
1500 ATK / 1500 DEF

You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.

Card Image: Unformed Void

Unformed Void

Level 4 LIGHT/Aqua Xyz Effect
0 ATK / 0 DEF

3 Level 4 monsters
Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect).

Card Image: Unicycular

Unicycular

Level 1 EARTH/Machine Normal
100 ATK / 100 DEF

The third of the brothers, following Tricular and Bicular.

Card Image: Unifrog

Unifrog

Level 2 WATER/Aqua Effect
400 ATK / 400 DEF

This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent controls.

Card Image: Union Rider

Union Rider

Level 2 WIND/Machine Effect
1000 ATK / 1000 DEF

You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.

Card Image: Unknown Synchron

Unknown Synchron

Level 1 DARK/Machine Tuner Effect
0 ATK / 0 DEF

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way.

Card Image: Uria, Lord of Searing Flames

Uria, Lord of Searing Flames

Level 10 FIRE/Pyro Effect
0 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. Gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.

Card Image: Uria, Lord of Searing Flames - Sacred Beast of Cataclysmic Fire

Uria, Lord of Searing Flames - Sacred Beast of Cataclysmic Fire

Level 10 FIRE/Pyro Effect
0 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" Trap from your Deck to your hand, then discard 1 card. You can only use this effect of "Uria, Lord of Searing Flames - Sacred Beast of Cataclysmic Fire" once per turn. Gains 1000 ATK/DEF for each Trap in the GYs. Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. Neither player can activate cards or effects in response to this effect's activation.

Card Image: Utopic Onomatopoeia

Utopic Onomatopoeia

Level 4 LIGHT/Warrior Effect
1500 ATK / 1500 DEF

(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.)
During your Main Phase: You can Special Summon up to 1 each "Zubaba", "Gagaga", "Gogogo", and/or "Dododo" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Utopic Onomatopoeia" once per turn.

Card Image: Uzuhime the Manifested Mikanko

Uzuhime the Manifested Mikanko 18

Level 3 LIGHT/Fairy Xyz Effect
0 ATK / 0 DEF

2 Level 3 "Mikanko" monsters
If this card is Special Summoned: You can add 1 Equip Spell from your Deck or GY to your hand. You can only use this effect of "Uzuhime the Manifested Mikanko" once per turn. Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If this card attacks and battles, at the end of the Damage Step: You can detach 1 material from this card; it can attack again in a row.

Card Image: Vagnawa the Moon-Eating Dragon

Vagnawa the Moon-Eating Dragon

Level 7 DARK/Dragon Synchro Effect
1500 ATK / 1500 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate this effect; this card gains 300 ATK for each Level that the non-Tuners used had, then inflict 300 damage to your opponent for each Level that the Tuner used had. The ATK increase lasts until the end of the next turn. You can only use this effect of "Vagnawa the Moon-Eating Dragon" once per turn.

Card Image: Vala, Seidhr of the Generaider Bosses

Vala, Seidhr of the Generaider Bosses

Level 9 FIRE/Fairy Effect
2500 ATK / 2500 DEF

You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses".

Card Image: Valkyrie Vierte

Valkyrie Vierte

Level 3 LIGHT/Fairy Effect
1400 ATK / 1400 DEF

During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn.

Card Image: Valkyrie Zweite

Valkyrie Zweite

Level 5 LIGHT/Fairy Effect
1600 ATK / 1600 DEF

If this card is Summoned: You can target 1 monster your opponent controls; destroy it. After damage calculation, if this card battled: You can target 1 Continuous Spell in your GY; add it to your hand. You can only use each effect of "Valkyrie Zweite" once per turn.

Card Image: Vampire Hunter

Vampire Hunter

Level 4 DARK/Warrior Effect
1600 ATK / 1600 DEF

At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.

Card Image: Vampire Lady

Vampire Lady

Level 4 DARK/Zombie Effect
1550 ATK / 1550 DEF

When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.

Card Image: Vampire Scarlet Scourge

Vampire Scarlet Scourge

Level 6 DARK/Zombie Effect
2200 ATK / 2200 DEF

If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.

Card Image: Vampire Sorcerer

Vampire Sorcerer

Level 4 DARK/Zombie Effect
1500 ATK / 1500 DEF

If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.

Card Image: Vampire Vamp

Vampire Vamp

Level 7 DARK/Zombie Effect
2000 ATK / 2000 DEF

Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 face-up monster your opponent controls, whose ATK is higher than this card's; equip it to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card.

Card Image: Vanquish Soul Pluton HG

Vanquish Soul Pluton HG

Level 6 FIRE/Zombie Effect
0 ATK / 0 DEF

During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
â—Ź FIRE: This card gains 3000 DEF until the end of this turn.
â—Ź DARK & EARTH: This card gains 3000 ATK until the end of this turn.
You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain.

Card Image: Varudras, the Final Bringer of the End Times

Varudras, the Final Bringer of the End Times 20

Level 10 DARK/Wyrm Xyz Effect
3000 ATK / 3000 DEF

2+ Level 10 monsters
When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

Card Image: Vaylantz Buster Baron

Vaylantz Buster Baron

Level 2 PS 1 FIRE/Machine Pendulum Effect
800 ATK / 800 DEF

[ Pendulum Effect ]
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Buster Baron" once per turn.


[ Monster Effect ]


If you control this Special Summoned card: You can target 1 other "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Vaylantz Buster Baron" once per turn.

Card Image: Vaylantz Dominator Duke

Vaylantz Dominator Duke

Level 8 PS 1 FIRE/Machine Pendulum Effect
2000 ATK / 2000 DEF

[ Pendulum Effect ]
If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn.


[ Monster Effect ]


You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn.

Card Image: Vaylantz Genesis Grand Duke

Vaylantz Genesis Grand Duke

Level 10 PS 10 FIRE/Machine Fusion Pendulum Effect
2500 ATK / 2500 DEF

[ Pendulum Effect ]
You can activate 1 of these effects;
â—Ź Special Summon this card to your Main Monster Zone in its same column.
â—Ź Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn.


[ Monster Effect ]


2 "Vaylantz" monsters
This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.

Card Image: Vaylantz Mad Marquess

Vaylantz Mad Marquess

Level 6 PS 1 FIRE/Machine Pendulum Effect
1700 ATK / 1700 DEF

[ Pendulum Effect ]
If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn.


[ Monster Effect ]


During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn.

Card Image: Vaylantz Voltage Viscount

Vaylantz Voltage Viscount

Level 4 PS 1 FIRE/Machine Pendulum Effect
1400 ATK / 1400 DEF

[ Pendulum Effect ]
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn.


[ Monster Effect ]


During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn.

Card Image: Vendread Anima

Vendread Anima

Level 1 DARK/Zombie Effect
0 ATK / 0 DEF

You can banish this card from your GY, then target 1 of your banished "Vendread" monsters, except "Vendread Anima"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Anima" once per turn.
â—Ź Banish any monster destroyed by battle with this card.

Card Image: Vennominaga the Deity of Poisonous Snakes

Vennominaga the Deity of Poisonous Snakes

Level 10 DARK/Reptile Effect
0 ATK / 0 DEF

Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.

Card Image: Vennominon the King of Poisonous Snakes

Vennominon the King of Poisonous Snakes

Level 8 DARK/Reptile Effect
0 ATK / 0 DEF

Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card.

Card Image: Vice Berserker

Vice Berserker

Level 4 DARK/Fiend Effect
1000 ATK / 1000 DEF

If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.

Card Image: Vicious Astraloud

Vicious Astraloud

Level 8 DARK/Fairy Fusion Effect
3000 ATK / 3000 DEF

"Visas Starfrost" + 1 monster with 1500 ATK/2100 DEF
Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal to half of that monster's original ATK or DEF (whichever is higher).

Card Image: Vijam the Cubic Seed

Vijam the Cubic Seed

Level 1 DARK/Fiend Effect
0 ATK / 0 DEF

Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.

Card Image: Virakam the Artificial Spirit

Virakam the Artificial Spirit

Level 3 LIGHT/Illusion Effect
1000 ATK / 1000 DEF

If you have an "Aleister" monster in your field or GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 "Invocation", or 1 Spell that mentions it, from your Deck. When your opponent activates a card or effect in response to the activation of your Fusion Monster's effect (Quick Effect): You can banish this card from the field, and if you do, negate that opponent's effect, and if you do that, banish that card. You can only use each effect of "Virakam the Artificial Spirit" once per turn.

Card Image: Virtual World Hime - Nyannyan

Virtual World Hime - Nyannyan

Level 3 WIND/Psychic Effect
1500 ATK / 1500 DEF

If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.

Card Image: Vision Resonator

Vision Resonator

Level 2 DARK/Fiend Tuner Effect
400 ATK / 400 DEF

If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.

Card Image: Void Ogre Dragon

Void Ogre Dragon

Level 8 DARK/Dragon Synchro Effect
3000 ATK / 3000 DEF

1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.

Card Image: Vola-Chemicritter Methydraco

Vola-Chemicritter Methydraco

Level 8 FIRE/Beast-Warrior Xyz Effect
3000 ATK / 3000 DEF

2 Level 8 Gemini monsters
When this card is Xyz Summoned: You can target 1 Gemini monster in your Graveyard; Special Summon it. While this card has Xyz Material, monsters your opponent controls cannot target Gemini monsters you control for attacks, also your opponent cannot target Gemini monsters you control with card effects. When a Gemini monster is Normal Summoned: You can detach 1 Xyz Material from this card; make your opponent send 1 card from their hand or field to the Graveyard (their choice).

Card Image: Volcanic Rat

Volcanic Rat

Level 1 FIRE/Pyro Normal
500 ATK / 500 DEF

This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear.

Card Image: Volcanic Trooper

Volcanic Trooper

Level 3 FIRE/Pyro Effect
1000 ATK / 1000 DEF

If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn.

Card Image: Vulcan Dragni the Cubic King

Vulcan Dragni the Cubic King

Level 3 FIRE/Fairy Effect
0 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand.

Card Image: Vylon Charger

Vylon Charger

Level 4 LIGHT/Fairy Effect
1000 ATK / 1000 DEF

All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card.

Card Image: Vylon Cube

Vylon Cube

Level 3 LIGHT/Machine Tuner Effect
800 ATK / 800 DEF

If this card is sent to the Graveyard for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand.

Card Image: Vylon Prism

Vylon Prism

Level 4 LIGHT/Thunder Tuner Effect
1500 ATK / 1500 DEF

If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.

Card Image: Vylon Sphere

Vylon Sphere

Level 1 LIGHT/Machine Tuner Effect
400 ATK / 400 DEF

If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the Graveyard to target 1 Equip Spell Card in your Graveyard; equip that target to the monster this card was equipped to.

Card Image: Vylon Tetra

Vylon Tetra

Level 2 LIGHT/Machine Tuner Effect
900 ATK / 900 DEF

If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.

Card Image: Wandering Mummy

Wandering Mummy

Level 4 EARTH/Zombie Effect
1500 ATK / 1500 DEF

You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.

Card Image: Wannabee!

Wannabee!

Level 2 LIGHT/Insect Effect
0 ATK / 0 DEF

During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of "Wannabee!" once per turn.

Card Image: War Rock Bashileos

War Rock Bashileos

Level 8 EARTH/Warrior Effect
2700 ATK / 2700 DEF

During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "War Rock Bashileos" once per turn.

Card Image: War Rock Fortia

War Rock Fortia

Level 4 EARTH/Warrior Effect
1700 ATK / 1700 DEF

If your EARTH Warrior monster battles, after damage calculation: You can add 1 "War Rock" card from your Deck to your hand, except "War Rock Fortia", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Fortia" once per turn.

Card Image: War Rock Gactos

War Rock Gactos

Level 4 EARTH/Warrior Effect
1900 ATK / 1900 DEF

If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use this effect of "War Rock Gactos" once per turn.

Card Image: War Rock Mammud

War Rock Mammud

Level 5 EARTH/Warrior Effect
2000 ATK / 2000 DEF

If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can target 1 Spell/Trap your opponent controls; destroy it, then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Mammud" once per turn.

Card Image: War Rock Meteoragon

War Rock Meteoragon

Level 7 EARTH/Warrior Effect
2600 ATK / 2600 DEF

Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn.

Card Image: War Rock Orpis

War Rock Orpis

Level 5 EARTH/Warrior Effect
2100 ATK / 2100 DEF

If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except "War Rock Orpis", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Orpis" once per turn.

Card Image: War Rock Skyler

War Rock Skyler

Level 6 EARTH/Warrior Effect
2200 ATK / 2200 DEF

Gains 100 ATK for each monster your opponent controls. During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can target 1 Level 5 or lower Warrior monster in your GY; Special Summon it, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also for the rest of this turn, you cannot attack directly with Level 5 or lower monsters. You can only use this effect of "War Rock Skyler" once per turn.

Card Image: War Rock Wento

War Rock Wento

Level 4 EARTH/Warrior Effect
1800 ATK / 1800 DEF

If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Wento" once per turn.

Card Image: Warrior of Zera

Warrior of Zera

Level 4 EARTH/Warrior Normal
1600 ATK / 1600 DEF

A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.

Card Image: Watch Dog

Watch Dog

Level 1 FIRE/Pyro Effect
0 ATK / 0 DEF

During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the Graveyard; Set 1 Continuous Spell Card directly from your Deck. You can only use this effect of "Watch Dog" once per turn. You cannot Special Summon during the turn you activate this effect.

Card Image: Watthopper

Watthopper

Level 1 LIGHT/Thunder Effect
0 ATK / 0 DEF

Your opponent cannot select another face-up "Watt" monster as an attack target, or target them with card effects.

Card Image: Watthydra

Watthydra

Level 7 LIGHT/Thunder Synchro Effect
1500 ATK / 1500 DEF

1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.

Card Image: Ween, the Spirit of Treats

Ween, the Spirit of Treats

Level 4 LIGHT/Zombie Effect
0 ATK / 0 DEF

If this card is Normal or Special Summoned: You can activate this effect; if you still control this face-up card, your opponent chooses 1 of these effects for you to apply.
â—Ź This card gains 800 ATK for each Zombie monster currently in your GY.
â—Ź Inflict 500 damage to your opponent for each Zombie monster in your GY.
If this card is destroyed by battle or card effect: You can Special Summon 1 monster from your opponent's GY to your field.
You can only use each effect of "Ween, the Spirit of Treats" once per turn.

Card Image: White Knight Lord

White Knight Lord

Level 7 LIGHT/Warrior Effect
2000 ATK / 2000 DEF

You can banish 3 monsters from your GY; Special Summon this card from your hand, then you can apply 1 of these effects.
â—Ź Special Summon 1 "White Knight" or "White Night" monster from your hand or Deck.
â—Ź Add 1 "White Veil" from your Deck to your hand.
You can only use this effect of "White Knight Lord" once per turn. When an attack is declared involving this card and an opponent's monster: Change that opponent's monster's ATK to 0. If this card in its owner's possession is destroyed by an opponent's card: Inflict 1000 damage to your opponent.

Card Image: White Sunfish

White Sunfish

Level 4 WATER/Fish Effect
1200 ATK / 1200 DEF

If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of "White Sunfish" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.

Card Image: Wicked Dragon with the Ersatz Head

Wicked Dragon with the Ersatz Head

Level 3 WIND/Dragon Normal
900 ATK / 900 DEF

''A two-headed dragon with a pair of jaws that can tear an enemy to shreds.''

Card Image: Wightprince

Wightprince

Level 1 DARK/Zombie Effect
0 ATK / 0 DEF

If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.

Card Image: Wind Unicorn Parallel, the Dracoslayer

Wind Unicorn Parallel, the Dracoslayer

Level 6 PS 2 WIND/Spellcaster Pendulum Effect
2000 ATK / 2000 DEF

[ Pendulum Effect ]
If you have a card in your other Pendulum Zone: You can activate 1 of these effects;
â—Ź Special Summon this card.
â—Ź Destroy this card, and if you do, Special Summon 1 Level 5 or lower Pendulum Monster Card from your Pendulum Zone.
You can only use this effect of "Wind Unicorn Parallel, the Dracoslayer" once per turn.


[ Monster Effect ]


While this Pendulum Summoned card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. (Quick Effect): You can target 1 Pendulum Monster Card you control and 1 card your opponent controls; return them to the hand. You can only use this effect of "Wind Unicorn Parallel, the Dracoslayer" once per turn.

Card Image: Wind-Up Carrier Zenmaity

Wind-Up Carrier Zenmaity 15

Level 3 WATER/Machine Xyz Effect
1500 ATK / 1500 DEF

2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.

Card Image: Wind-Up Rat

Wind-Up Rat

Level 3 EARTH/Beast Effect
600 ATK / 600 DEF

During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.

Card Image: Windwitch - Blizzard Bell

Windwitch - Blizzard Bell

Level 5 WIND/Spellcaster Tuner Effect
1800 ATK / 1800 DEF

If you control no monsters, or all monsters you control are "Windwitch" monsters, you can Normal Summon this card without Tributing. During your opponent's Main Phase, if you control a "Windwitch" monster other than "Windwitch - Blizzard Bell" (Quick Effect): You can send this card from your hand or field to the GY; inflict 500 damage to your opponent. You can only use this effect of "Windwitch - Blizzard Bell" once per turn.

Card Image: Windwitch - Freeze Bell

Windwitch - Freeze Bell

Level 3 WIND/Spellcaster Effect
1200 ATK / 1200 DEF

If all monsters you control are "Windwitch" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Windwitch - Freeze Bell" once per turn. Once per turn, during your Main Phase: You can increase this card's Level by 1. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by battle.

Card Image: Windwitch - Glass Bell

Windwitch - Glass Bell

Level 4 WIND/Spellcaster Tuner Effect
1500 ATK / 1500 DEF

If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn.

Card Image: Windwitch - Ice Bell

Windwitch - Ice Bell

Level 3 WIND/Spellcaster Effect
1000 ATK / 1000 DEF

If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 "Windwitch" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of "Windwitch - Ice Bell" once per turn.

Card Image: Windwitch - Snow Bell

Windwitch - Snow Bell

Level 1 WIND/Spellcaster Tuner Effect
100 ATK / 100 DEF

If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects.

Card Image: Winged Cleaver

Winged Cleaver

Level 2 EARTH/Insect Normal
700 ATK / 700 DEF

Few can withstand the scythe-like arms of this dangerous creature.

Card Image: Winged Kuriboh LV9

Winged Kuriboh LV9

Level 9 LIGHT/Fairy Effect
? ATK / ? DEF

Activate only as Chain Link 3 or higher (Quick Effect): You can Special Summon this card from your hand. Spell Cards that have been activated are banished instead of being sent to the GY. The ATK/DEF of this card are each equal to the number of Spells in your opponent's GY x 500. You can only control 1 "Winged Kuriboh LV9".

Card Image: Winged Minion

Winged Minion

Level 2 DARK/Fiend Effect
700 ATK / 700 DEF

Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.

Card Image: Wisdom-Eye Magician

Wisdom-Eye Magician

Level 4 PS 5 LIGHT/Spellcaster Pendulum Effect
1500 ATK / 1500 DEF

[ Pendulum Effect ]
If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".


[ Monster Effect ]


You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.

Card Image: Witch Doctor of Chaos

Witch Doctor of Chaos

Level 2 DARK/Spellcaster Flip Effect
500 ATK / 500 DEF

FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.

Card Image: World Chalice Guardragon

World Chalice Guardragon

Level 1 WIND/Dragon Effect
400 ATK / 400 DEF

When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn.

Card Image: World Legacy -

World Legacy - "World Armor"

Level 7 DARK/Machine Effect
2500 ATK / 2500 DEF

When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "World Legacy" card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of "World Legacy - "World Armor"" once per turn.

Card Image: World Legacy -

World Legacy - "World Chalice"

Level 5 DARK/Machine Effect
0 ATK / 0 DEF

If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn.
â—Ź If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"".
â—Ź During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.

Card Image: World Legacy -

World Legacy - "World Crown"

Level 6 DARK/Machine Effect
2000 ATK / 2000 DEF

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn.

Card Image: World Legacy -

World Legacy - "World Key"

Level 1 DARK/Machine Effect
0 ATK / 0 DEF

You can discard 1 "World Legacy" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck. You can only use each effect of "World Legacy - "World Key"" once per turn.

Card Image: World Soul - Carbon

World Soul - Carbon

Level 4 EARTH/Fairy Effect
0 ATK / 0 DEF

You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn.

Card Image: Worm Ugly

Worm Ugly

Level 1 LIGHT/Reptile Effect
100 ATK / 100 DEF

When you Tribute Summon a Reptile-Type "Worm" monster by Tributing this card, you can Special Summon this card from your Graveyard to your opponent's side of the field, in face-up Attack Position.

Card Image: Wrecker Panda

Wrecker Panda

Level 2 EARTH/Beast Effect
800 ATK / 800 DEF

Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if you do, this card gains ATK and DEF equal to that monster's Level x 200 if it was a monster. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied).

Card Image: XX-Saber Darksoul

XX-Saber Darksoul

Level 3 EARTH/Beast Effect
100 ATK / 100 DEF

During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.

Card Image: Xyz Remora

Xyz Remora

Level 4 WATER/Fish Effect
800 ATK / 800 DEF

You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.

Card Image: Yaguramaru the Armor Ninja

Yaguramaru the Armor Ninja

Level 5 DARK/Machine Fusion Effect
2000 ATK / 2000 DEF

2 "Ninja" monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn.

Card Image: Yakusa, Lord of the Eight Thunders

Yakusa, Lord of the Eight Thunders

Level 8 LIGHT/Wyrm Effect
2000 ATK / 2000 DEF

You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type.
â—Ź Ritual/Fusion: Draw 1 card.
â—Ź Synchro/Xyz: This card gains 1000 ATK.
You can only use this effect of "Yakusa, Lord of the Eight Thunders" once per turn.

Card Image: Yamorimori

Yamorimori

Level 2 WATER/Reptile Effect
0 ATK / 0 DEF

You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects;
â—Ź Change those monsters to face-down Defense Position.
â—Ź Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn.
You can only use this effect of "Yamorimori" once per turn.

Card Image: Yellow Gadget

Yellow Gadget

Level 4 EARTH/Machine Effect
1200 ATK / 1200 DEF

When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

Card Image: Yellow-Bellied Oni

Yellow-Bellied Oni

Level 4 DARK/Zombie Effect
1000 ATK / 1000 DEF

When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.

Card Image: Yosenju Kodam

Yosenju Kodam

Level 1 WIND/Beast-Warrior Effect
0 ATK / 0 DEF

You can Tribute this card, then target 1 "Yosen Training Grounds" you control; place 3 Yosen Counters on it. You can only use this effect of "Yosenju Kodam" once per turn. You can banish this card from your Graveyard; you can Normal Summon 1 "Yosenju" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Yosenju Oyam

Yosenju Oyam

Level 6 WIND/Beast Effect
? ATK / ? DEF

When an opponent's monster declares a direct attack: You can send 1 "Yosenju" monster from your hand to the Graveyard, except "Yosenju Oyam"; Special Summon this card from your hand. You can only use this effect of "Yosenju Oyam" once per turn. At the start of the Damage Step, if this card battles an opponent's face-up monster: You can make this card's ATK and DEF become equal to the original ATK of the opponent's monster it is battling, until the end of this turn. When this card is destroyed by battle and sent to the Graveyard: You can add 1 "Yosenju" card from your Deck to your hand.

Card Image: Yowie

Yowie

Level 3 EARTH/Reptile Effect
500 ATK / 500 DEF

If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of "Yowie" once per Duel.

Card Image: Yubel

Yubel

Level 10 DARK/Fiend Effect
0 ATK / 0 DEF

This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.

Card Image: Yubel - Terror Incarnate

Yubel - Terror Incarnate

Level 11 DARK/Fiend Effect
0 ATK / 0 DEF

Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard.

Card Image: Yubel - The Loving Defender Forever

Yubel - The Loving Defender Forever

Level 12 DARK/Fiend Fusion Effect
0 ATK / 0 DEF

1 "Yubel" monster + 1+ Effect Monsters on the field
If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.

Card Image: Yubel - The Ultimate Nightmare

Yubel - The Ultimate Nightmare

Level 12 DARK/Fiend Effect
0 ATK / 0 DEF

Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.

Card Image: Zaphion, the Timelord

Zaphion, the Timelord

Level 10 WATER/Fairy Effect
0 ATK / 0 DEF

Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck.

Card Image: Zero Gardna

Zero Gardna

Level 4 EARTH/Warrior Effect
0 ATK / 0 DEF

You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.

Card Image: Zombowwow

Zombowwow

Level 2 DARK/Zombie Effect
1000 ATK / 1000 DEF

When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.

Card Image: Zoodiac Boarbow

Zoodiac Boarbow

Level 4 EARTH/Beast-Warrior Xyz Effect
? ATK / ? DEF

5 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.

Card Image: Zoodiac Broadbull

Zoodiac Broadbull 66

Level 4 EARTH/Beast-Warrior Xyz Effect
? ATK / ? DEF

2 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster, that can be Normal Summoned/Set, from your Deck to your hand.

Card Image: Zoodiac Bunnyblast

Zoodiac Bunnyblast

Level 4 EARTH/Beast-Warrior Effect
800 ATK / 800 DEF

If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
â—Ź During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.

Card Image: Zoodiac Chakanine

Zoodiac Chakanine

Level 4 EARTH/Beast-Warrior Xyz Effect
? ATK / ? DEF

2 or more Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.

Card Image: Zoodiac Drident

Zoodiac Drident 20

Level 4 EARTH/Beast-Warrior Xyz Effect
? ATK / ? DEF

4 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.

Card Image: Zoodiac Hammerkong

Zoodiac Hammerkong

Level 4 EARTH/Beast-Warrior Xyz Effect
? ATK / ? DEF

3 or more Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.

Card Image: Zoodiac Ratpier

Zoodiac Ratpier 50

Level 4 EARTH/Beast-Warrior Effect
0 ATK / 0 DEF

If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
â—Ź Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.

Card Image: Zoodiac Tigermortar

Zoodiac Tigermortar

Level 4 EARTH/Beast-Warrior Xyz Effect
? ATK / ? DEF

3 Level 4 monsters
Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.

Card Image: Zoroa, the Magistus of Flame

Zoroa, the Magistus of Flame

Level 4 FIRE/Spellcaster Tuner Effect
1500 ATK / 1500 DEF

You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.

Card Image: Zoroa, the Magistus Verethragna

Zoroa, the Magistus Verethragna

Level 8 FIRE/Spellcaster Fusion Effect
2900 ATK / 2900 DEF

1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster
You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.

Card Image: Zushin the Sleeping Giant

Zushin the Sleeping Giant

Level 10 EARTH/Warrior Effect
0 ATK / 0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters, and cannot be Special Summoned by other ways. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK and DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only.

Card Image: ZW - Asura Strike

ZW - Asura Strike

Level 4 FIRE/Fairy Effect
1000 ATK / 1000 DEF

You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 "ZW - Asura Strike".

Card Image: ZW - Sleipnir Mail

ZW - Sleipnir Mail

Level 4 LIGHT/Beast Effect
1000 ATK / 1000 DEF

You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. When this card you control is sent to your Graveyard because the equipped monster was destroyed by your opponent's card (by battle or card effect): You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can only control 1 "ZW - Sleipnir Mail".

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