Showing 35 results where name is warrior (took 3.518496ms)
Card Image: Stardust Assault Warrior

Stardust Assault Warrior

Level 6 WIND/Warrior Synchro Effect
2100 ATK / 1200 DEF

1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned while you control no other monsters: You can target 1 "Junk" monster in your GY; Special Summon it. You can only use this effect of "Stardust Assault Warrior" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage.

Card Image: Stardust Charge Warrior

Stardust Charge Warrior

Level 6 WIND/Warrior Synchro Effect
2000 ATK / 1300 DEF

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

Card Image: Stardust Warrior

Stardust Warrior

Level 10 WIND/Warrior Synchro Effect
3000 ATK / 2500 DEF

1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)

Card Image: Subterror Nemesis Warrior

Subterror Nemesis Warrior

Level 4 EARTH/Warrior Effect
1800 ATK / 1200 DEF

During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn.

Card Image: Superheavy Samurai Monk Big Benkei

Superheavy Samurai Monk Big Benkei

Level 8 PS 1 EARTH/Machine Pendulum Effect
1000 ATK / 3500 DEF

[ Pendulum Effect ]
If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn.


[ Monster Effect ]


If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.

Card Image: Symphonic Warrior Basses

Symphonic Warrior Basses

Level 1 WIND/Machine Tuner Effect
600 ATK / 400 DEF

Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.

Card Image: Symphonic Warrior DJJ

Symphonic Warrior DJJ

Level 4 PS 8 WIND/Machine Pendulum Effect
1200 ATK / 1200 DEF

[ Pendulum Effect ]
Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn.

Card Image: Symphonic Warrior Drumss

Symphonic Warrior Drumss

Level 2 WIND/Machine Tuner Effect
700 ATK / 700 DEF

Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.

Card Image: Symphonic Warrior Guitaar

Symphonic Warrior Guitaar

Level 3 PS 7 WIND/Machine Pendulum Effect
1500 ATK / 100 DEF

[ Pendulum Effect ]
You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn.


[ Monster Effect ]


When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.

Card Image: Symphonic Warrior Guitariss

Symphonic Warrior Guitariss

Level 3 PS 0 WIND/Machine Pendulum Tuner Effect
1100 ATK / 500 DEF

[ Pendulum Effect ]
You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn.


[ Monster Effect ]


If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn.

Card Image: Symphonic Warrior Miccs

Symphonic Warrior Miccs

Level 5 PS 1 WIND/Machine Pendulum Effect
2300 ATK / 1100 DEF

[ Pendulum Effect ]
Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand.


[ Monster Effect ]


You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Card Image: Symphonic Warrior Piaano

Symphonic Warrior Piaano

Level 3 WIND/Machine Tuner Effect
900 ATK / 1300 DEF

Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Monster Type.

Card Image: Symphonic Warrior Rockks

Symphonic Warrior Rockks

Level 7 PS 10 WIND/Machine Synchro Pendulum Effect
2500 ATK / 1500 DEF

[ Pendulum Effect ]
During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card.


[ Monster Effect ]


1 Tuner + 1+ non-Tuner monsters
If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of "Symphonic Warrior Rockks" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If "Symph Amplifire" is in your Field Zone: You can destroy 1 card on the field.

Card Image: Symphonic Warrior Synthess

Symphonic Warrior Synthess

Level 4 WIND/Machine Flip Effect
1200 ATK / 1900 DEF

FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess".
Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it.

Card Image: Tellusion the Magna Warrior

Tellusion the Magna Warrior

Level 8 EARTH/Rock Effect
2500 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing 1 "Magnet Warrior Sigma Plus" and 1 "Magnet Warrior Sigma Minus" from your hand, face-up Monster Zone, and/or GY. Once per turn, when your opponent activates a card or effect (Quick Effect): You can target 1 monster your opponent controls; destroy it, or if you targeted an EARTH monster, you can take control of it instead. During your opponent's turn (Quick Effect): You can Tribute this card; Special Summon 2 of your banished "Magnet Warrior Sigma" monsters.

Card Image: Terratiger, the Empowered Warrior

Terratiger, the Empowered Warrior

Level 4 EARTH/Warrior Effect
1800 ATK / 1200 DEF

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position.

Card Image: The Last Warrior from Another Planet

The Last Warrior from Another Planet 100

Level 7 EARTH/Warrior Fusion Effect
2350 ATK / 2300 DEF

"Zombyra the Dark" + "Maryokutai"
If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

Card Image: The Warrior Returning Alive

The Warrior Returning Alive

Normal Spell

Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.

Card Image: Trident Warrior

Trident Warrior

Level 4 LIGHT/Warrior Effect
1800 ATK / 1200 DEF

When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.

Card Image: Tune Warrior

Tune Warrior

Level 3 EARTH/Warrior Tuner Normal
1600 ATK / 200 DEF

The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.

Card Image: Turbo Warrior

Turbo Warrior

Level 6 WIND/Warrior Synchro Effect
2500 ATK / 1500 DEF

"Turbo Synchron" + 1 or more non-Tuner monsters
When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.

Card Image: Turret Warrior

Turret Warrior

Level 5 EARTH/Warrior Effect
1200 ATK / 2000 DEF

You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.

Card Image: Tyler the Great Warrior

Tyler the Great Warrior

Level 8 EARTH/Warrior Effect
3000 ATK / 1500 DEF

This monster cannot be Special Summoned. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.

Card Image: Unknown Warrior of Fiend

Unknown Warrior of Fiend

Level 3 DARK/Warrior Normal
1000 ATK / 500 DEF

The speed of this warrior creates an intense vacuum that can slice through a monster's hide.

Card Image: Valkyrion the Magna Warrior

Valkyrion the Magna Warrior

Level 8 EARTH/Rock Effect
3500 ATK / 3850 DEF

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon them.

Card Image: Ventdra, the Empowered Warrior

Ventdra, the Empowered Warrior

Level 5 WIND/Warrior Effect
2000 ATK / 800 DEF

This card can attack your opponent directly. If this card is sent from the field to the Graveyard: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your Graveyard; add it to your hand.

Card Image: Warrior Dai Grepher

Warrior Dai Grepher

Level 4 EARTH/Warrior Normal
1700 ATK / 1600 DEF

The warrior who can manipulate dragons. Nobody knows his mysterious past.

Card Image: Warrior Elimination

Warrior Elimination

Normal Spell

Destroy all Warrior monsters on the field.

Card Image: Warrior Lady of the Wasteland

Warrior Lady of the Wasteland

Level 4 EARTH/Warrior Effect
1100 ATK / 1200 DEF

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.

Card Image: Warrior of Atlantis

Warrior of Atlantis

Level 4 WATER/Aqua Effect
1900 ATK / 1200 DEF

You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.

Card Image: Warrior of Tradition

Warrior of Tradition

Level 6 EARTH/Warrior Fusion
1900 ATK / 1700 DEF

"Sonic Maid" + "Beautiful Headhuntress"

Card Image: Warrior of Zera

Warrior of Zera

Level 4 EARTH/Warrior Normal
1600 ATK / 1600 DEF

A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.

Card Image: Wind-Up Warrior

Wind-Up Warrior

Level 4 EARTH/Warrior Effect
1200 ATK / 1800 DEF

You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.

Card Image: Wow Warrior

Wow Warrior

Level 4 WATER/Fish Normal
1250 ATK / 900 DEF

A fish with arms, legs, and some very sharp teeth.

Card Image: Zombie Warrior

Zombie Warrior

Level 3 DARK/Zombie Fusion
1200 ATK / 900 DEF

"Skull Servant" + "Battle Warrior"

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