Showing 120 results where name is magician (took 2.565969ms)
Card Image: Acrobatic Magician

Acrobatic Magician

Level 5 PS 2 DARK/Spellcaster Pendulum Effect
800 ATK / 2300 DEF

[ Pendulum Effect ]
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.


[ Monster Effect ]


If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.

Card Image: Akashic Magician

Akashic Magician

Link 2 DARK/Spellcaster Link Effect
1700 ATK

2 monsters with the same Type, except Tokens
You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.

Card Image: Alchemic Magician

Alchemic Magician

Level 4 DARK/Spellcaster Xyz Effect
1500 ATK / 1500 DEF

3 Level 4 Spellcaster-Type monsters
This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.

Card Image: Ape Magician

Ape Magician

Level 3 DARK/Beast Effect
800 ATK / 1200 DEF

Cannot be Special Summoned. Once per turn, if this card is in face-up Attack Position: You can send 1 monster from your hand to the Graveyard to target 1 face-up Defense Position monster your opponent controls; take control of it until the End Phase. It cannot change its battle position this turn.

Card Image: Apple Magician Girl

Apple Magician Girl

Level 3 FIRE/Spellcaster Effect
1200 ATK / 800 DEF

Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand.

Card Image: Apprentice Illusion Magician

Apprentice Illusion Magician

Level 6 DARK/Spellcaster Effect
2000 ATK / 1700 DEF

You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.

Card Image: Apprentice Magician

Apprentice Magician

Level 2 DARK/Spellcaster Effect
400 ATK / 800 DEF

If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.

Card Image: Arcana Force I - The Magician

Arcana Force I - The Magician

Level 4 LIGHT/Fairy Effect
1100 ATK / 1100 DEF

When this card is Summoned, toss a coin:
● Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn.
● Tails: When a Spell Card is activated, your opponent gains 500 Life Points.

Card Image: Arcanite Magician

Arcanite Magician

Level 7 LIGHT/Spellcaster Synchro Effect
400 ATK / 1800 DEF

1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.

Card Image: Arcanite Magician/Assault Mode

Arcanite Magician/Assault Mode

Level 9 LIGHT/Spellcaster Effect
900 ATK / 2300 DEF

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.

Card Image: Astrograph Sorcerer, the Star Magician

Astrograph Sorcerer, the Star Magician

Level 7 PS 1 DARK/Spellcaster Pendulum Effect
2500 ATK / 2000 DEF

[ Pendulum Effect ]
During your Main Phase: You can destroy this card, and if you do, place 1 Pendulum Monster whose Pendulum Scale is 1 from your hand or Deck in your Pendulum Zone, except "Astrograph Sorcerer, the Star Magician", but it cannot activate its Pendulum Effects this turn. You can only use this effect of "Astrograph Sorcerer, the Star Magician" once per turn.


[ Monster Effect ]


If a face-up Monster Card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 of those destroyed monsters from your GY or face-up Extra Deck. During the Main Phase (Quick Effect): You can Tribute this card, then you can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or face-up Extra Deck into the Deck. You can only use each effect of "Astrograph Sorcerer, the Star Magician" once per turn.

Card Image: Berry Magician Girl

Berry Magician Girl

Level 1 EARTH/Spellcaster Effect
400 ATK / 400 DEF

If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl".

Card Image: Black Chaos the Dark Chaos Magician

Black Chaos the Dark Chaos Magician

Level 8 DARK/Spellcaster Ritual Effect
2800 ATK / 2600 DEF

You can Ritual Summon this card with "Ritual of Light and Darkness". Unaffected by your opponent's activated effects, unless they target this card. Spells/Traps you control cannot be destroyed, or banished, by your opponent's card effects. You can only use each of the following effects of "Black Chaos the Dark Chaos Magician" once per turn. If this card is Special Summoned: You can add 1 Spell from your GY to your hand. You can target 1 card your opponent controls; banish it (face-down).

Card Image: Black Fang Magician

Black Fang Magician

Level 4 PS 8 DARK/Spellcaster Pendulum Effect
1700 ATK / 800 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.


[ Monster Effect ]


(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.

Card Image: Blast Magician

Blast Magician

Level 4 FIRE/Spellcaster Effect
1400 ATK / 1700 DEF

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.

Card Image: Chaos Command Magician

Chaos Command Magician

Level 6 LIGHT/Spellcaster Effect
2400 ATK / 1900 DEF

Negate the effect of a Monster Card that targets this 1 card.

Card Image: Chocolate Magician Girl

Chocolate Magician Girl

Level 4 WATER/Spellcaster Effect
1600 ATK / 1000 DEF

Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.

Card Image: Chronicle Magician

Chronicle Magician

Level 7 DARK/Spellcaster Effect
2500 ATK / 2500 DEF

If a monster(s) with 2500 original ATK or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 "Dark Magician" or "Blue-Eyes White Dragon" in your Monster Zone; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of "Chronicle Magician" once per turn.

Card Image: Cybernetic Magician

Cybernetic Magician

Level 6 LIGHT/Spellcaster Effect
2400 ATK / 1000 DEF

You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.

Card Image: Cyberse Code Magician

Cyberse Code Magician

Level 7 DARK/Cyberse Ritual Effect
2500 ATK / 2000 DEF

You can Ritual Summon this card with "Cynet Ritual". If a Link Monster you control would be used as Link Material for a Cyberse monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY: You can send 1 Cyberse monster from your Deck to the GY, or if this Ritual Summoned card was sent to the GY, you can Special Summon that monster instead, also in either case, you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can only use each effect of "Cyberse Code Magician" once per turn.

Card Image: Cyberse Magician

Cyberse Magician

Level 7 DARK/Cyberse Ritual Effect
2500 ATK / 2000 DEF

You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.

Card Image: Dark Magician

Dark Magician

Level 7 DARK/Spellcaster Normal
2500 ATK / 2100 DEF

''The ultimate wizard in terms of attack and defense.''

Card Image: Dark Magician Girl

Dark Magician Girl

Level 6 DARK/Spellcaster Effect
2000 ATK / 1700 DEF

Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Card Image: Dark Magician Girl the Dragon Knight

Dark Magician Girl the Dragon Knight

Level 7 DARK/Dragon Fusion Effect
2600 ATK / 1700 DEF

"Dark Magician Girl" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.

Card Image: Dark Magician Girl the Magician's Apprentice

Dark Magician Girl the Magician's Apprentice

Level 6 DARK/Spellcaster Effect
2000 ATK / 1700 DEF

You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.

Card Image: Dark Magician Knight

Dark Magician Knight

Level 7 DARK/Warrior Effect
2500 ATK / 2100 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.

Card Image: Dark Magician of Chaos

Dark Magician of Chaos

Level 8 DARK/Spellcaster Effect
2800 ATK / 2600 DEF

During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Card Image: Dark Magician of Destruction

Dark Magician of Destruction 15

Level 8 DARK/Spellcaster Fusion Effect
2800 ATK / 2600 DEF

"Dark Magician" + 1 LIGHT or DARK monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

Card Image: Dark Magician the Dragon Knight

Dark Magician the Dragon Knight

Level 8 DARK/Dragon Fusion Effect
3000 ATK / 2500 DEF

"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.

Card Image: Dark Magician the Knight of Dragon Magic

Dark Magician the Knight of Dragon Magic

Level 8 DARK/Dragon Fusion Effect
2900 ATK / 2400 DEF

"Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster
If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.

Card Image: Dark Magician the Magician of Black Magic

Dark Magician the Magician of Black Magic

Level 7 DARK/Spellcaster Effect
2500 ATK / 2100 DEF

This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".

Card Image: Dark Magician, the Pharaoh's Servant

Dark Magician, the Pharaoh's Servant

Level 7 DARK/Spellcaster Effect
2500 ATK / 2100 DEF

This card's name becomes "Dark Magician" while on the field or in the GY. You can only use 1 of the following effects of "Dark Magician, the Pharaoh's Servant" per turn, and only once that turn. You can reveal 1 Spell in your hand; Special Summon this card from your hand, then you can Set 1 Spell/Trap that mentions "Dark Magician" from your Deck. (Quick Effect): You can discard 1 Spell; destroy all Spells/Traps your opponent controls.

Card Image: Dharma-Eye Magician

Dharma-Eye Magician

Level 7 PS 2 LIGHT/Spellcaster Pendulum Effect
2000 ATK / 2500 DEF

[ Pendulum Effect ]
Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field).


[ Monster Effect ]


While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.

Card Image: Disk Magician

Disk Magician

Level 4 DARK/Machine Normal
1350 ATK / 1000 DEF

This monster hides in a saucer and only appears when executing an attack.

Card Image: Doomstar Magician

Doomstar Magician

Level 4 DARK/Spellcaster Effect
1800 ATK / 300 DEF

Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.

Card Image: Double Iris Magician

Double Iris Magician

Level 4 PS 8 DARK/Spellcaster Pendulum Effect
1500 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.


[ Monster Effect ]


(This card is always treated as a "Pendulum Dragon" card.)
If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.

Card Image: Downerd Magician

Downerd Magician

Level 4 DARK/Spellcaster Xyz Effect
2100 ATK / 200 DEF

2 Level 4 Spellcaster-Type monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.

Card Image: Dragoncaller Magician

Dragoncaller Magician

Level 7 PS 2 DARK/Spellcaster Pendulum Effect
2400 ATK / 1000 DEF

[ Pendulum Effect ]
Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field).


[ Monster Effect ]


Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.
● If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.

Card Image: Dragonpit Magician

Dragonpit Magician

Level 7 PS 8 WATER/Spellcaster Pendulum Normal
900 ATK / 2700 DEF

[ Pendulum Effect ]
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.


[ Monster Effect ]


''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''

Card Image: Dragonpulse Magician

Dragonpulse Magician

Level 4 PS 1 EARTH/Spellcaster Pendulum Normal
1800 ATK / 900 DEF

[ Pendulum Effect ]
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.


[ Monster Effect ]


''This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".''

Card Image: Ebon High Magician

Ebon High Magician

Level 7 DARK/Spellcaster Xyz Effect
2300 ATK / 2800 DEF

2 Level 7 Spellcaster-Type monsters
While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.

Card Image: Ebon Illusion Magician

Ebon Illusion Magician

Level 7 DARK/Spellcaster Xyz Effect
2500 ATK / 2100 DEF

2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.

Card Image: Ebon Magician Curran

Ebon Magician Curran

Level 2 DARK/Spellcaster Effect
1200 ATK / 0 DEF

During your Standby Phase, inflict 300 damage to your opponent for each monster they control.

Card Image: Eda the Sun Magician

Eda the Sun Magician

Level 4 EARTH/Spellcaster Effect
1500 ATK / 1500 DEF

If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn.

Card Image: Element Magician

Element Magician

Level 4 LIGHT/Spellcaster Effect
1500 ATK / 1200 DEF

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

Card Image: Endymion, the Master Magician

Endymion, the Master Magician

Level 7 DARK/Spellcaster Effect
2700 ATK / 1700 DEF

You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell in your GY; add that target to your hand. Once per turn: You can discard 1 Spell, then target 1 card on the field; destroy that target.

Card Image: Explosive Magician

Explosive Magician

Level 6 LIGHT/Spellcaster Synchro Effect
2500 ATK / 1800 DEF

1 Tuner + 1+ non-Tuner Spellcaster monsters
You can remove 2 Spell Counters from your field, then target 1 Spell/Trap your opponent controls; destroy that target.

Card Image: Flamvell Magician

Flamvell Magician

Level 4 FIRE/Spellcaster Tuner Effect
1400 ATK / 200 DEF

While you control an "Ally of Justice" monster(s), this card gains 400 ATK.

Card Image: Fleeting Flower of the Magician

Fleeting Flower of the Magician

Quick-Play Spell

Target 1 face-up Spell/Trap your opponent controls, or 1 Spell/Trap you control; destroy it, then if you targeted a card you control, you can apply 1 of these effects.
● Place 1 monster from your GY in your Spell & Trap Zone as a face-up Continuous Spell.
● Add 1 Equip or Continuous Spell from your GY to your hand.
You can only activate 1 "Fleeting Flower of the Magician" per turn.

Card Image: Frequency Magician

Frequency Magician

Level 2 LIGHT/Spellcaster Tuner Effect
800 ATK / 400 DEF

When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.

Card Image: Gagaga Magician

Gagaga Magician

Level 4 DARK/Spellcaster Effect
1500 ATK / 1000 DEF

Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.

Card Image: Gagaga Magician - Gagaga Magic

Gagaga Magician - Gagaga Magic

Level 4 DARK/Spellcaster Effect
1500 ATK / 1000 DEF

If this card is in your hand: You can Special Summon both it and 1 other "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your hand or GY, except "Gagaga Magician - Gagaga Magic", and if you do, immediately after this effect resolves, Xyz Summon 1 "Zubaba", "Gagaga", "Gogogo", "Dododo", "Djinn", "Heroic Champion", "Number", "ZW -", or "ZS -" Xyz Monster using only those 2 monsters. When you do, treat the Level of 1 of the monsters the same as the other monster's. You can only use this effect of "Gagaga Magician - Gagaga Magic" once per turn.

Card Image: Gagagaga Magician

Gagagaga Magician

Level 4 DARK/Spellcaster Xyz Effect
2000 ATK / 2000 DEF

2 Level 4 monsters
You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect.
● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.

Card Image: Harmonizing Magician

Harmonizing Magician

Level 4 PS 8 DARK/Spellcaster Pendulum Tuner Effect
0 ATK / 0 DEF

[ Pendulum Effect ]
All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.


[ Monster Effect ]


Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.

Card Image: Horoscope Sorcerer, the Stargazer Magician

Horoscope Sorcerer, the Stargazer Magician

Level 5 PS 1 DARK/Spellcaster Pendulum Effect
1200 ATK / 2400 DEF

[ Pendulum Effect ]
When a Spell Card or effect activated by your opponent resolves, if you control a "Magician" Pendulum Monster or "Odd-Eyes" monster, you can negate that effect, then destroy this card. You can only use this effect of "Horoscope Sorcerer, the Stargazer Magician" once per turn.


[ Monster Effect ]


You can discard 1 other "Magician" Pendulum Monster, "Performapal" monster, or "Odd-Eyes" monster; Special Summon this card from your hand. If this card is Special Summoned: You can add 1 Pendulum Monster with 2500 ATK from your Deck to your hand. You can target 1 Pendulum Monster Card you control; destroy it, then you can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use each effect of "Horoscope Sorcerer, the Stargazer Magician" once per turn.

Card Image: Illusionist Faceless Magician

Illusionist Faceless Magician

Level 5 DARK/Spellcaster Effect
1200 ATK / 2200 DEF

If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.

Card Image: Kiwi Magician Girl

Kiwi Magician Girl

Level 5 WIND/Spellcaster Effect
1800 ATK / 1200 DEF

During either player's turn: You can discard this card; "Magician Girl" monsters you currently control gain 300 ATK and DEF for each "Magician Girl" monster with different names on the field and in the Graveyards, until the end of this turn. Spellcaster-Type monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects.

Card Image: Lemon Magician Girl

Lemon Magician Girl

Level 2 LIGHT/Spellcaster Effect
800 ATK / 600 DEF

Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.

Card Image: Magi Magi ☆ Magician Gal

Magi Magi ☆ Magician Gal

Level 6 DARK/Spellcaster Xyz Effect
2400 ATK / 2000 DEF

2 Level 6 Spellcaster monsters
Once per turn: You can detach 1 material from this card and banish 1 card from your hand to activate 1 of these effects.
● Target 1 monster your opponent controls; take control of that target until the End Phase of this turn.
● Target 1 monster in your opponent's GY; Special Summon that target.

Card Image: Magician Navigation

Magician Navigation

Normal Trap

Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.

Card Image: Magician of Black Chaos

Magician of Black Chaos

Level 8 DARK/Spellcaster Ritual
2800 ATK / 2600 DEF

You can Ritual Summon this card with "Black Magic Ritual".

Card Image: Magician of Black Chaos MAX

Magician of Black Chaos MAX 100

Level 8 DARK/Spellcaster Ritual Effect
2800 ATK / 2600 DEF

You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn.

Card Image: Magician of Chaos

Magician of Chaos

Level 7 DARK/Spellcaster Ritual Effect
2500 ATK / 2100 DEF

You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.

Card Image: Magician of Dark Illusion

Magician of Dark Illusion

Level 7 DARK/Spellcaster Effect
2100 ATK / 2500 DEF

This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn.
● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand.
● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.

Card Image: Magician of Faith

Magician of Faith

Level 1 LIGHT/Spellcaster Flip Effect
300 ATK / 400 DEF

FLIP: Target 1 Spell in your GY; add that target to your hand.

Card Image: Magician of Faithfulness

Magician of Faithfulness

Level 5 LIGHT/Spellcaster Flip Effect
600 ATK / 800 DEF

FLIP: You can target 1 Spell in your GY; add it to your hand, then you can Special Summon 1 "Magician of Faith" or "Magician of Faithfulness" from your Deck in face-down Defense Position. You can only use this effect of "Magician of Faithfulness" once per turn.

Card Image: Magician of Hope

Magician of Hope

Level 4 PS 8 LIGHT/Spellcaster Xyz Pendulum Effect
2500 ATK / 2000 DEF

[ Pendulum Effect ]
Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card.


[ Monster Effect ]


2 Level 4 monsters
If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.

Card Image: Magician's Act

Magician's Act

Skill - Arkana

Activate 1 of the following Skills at the start of the Duel.
● Add 1 "Dark Magician" from your Deck to your hand, then shuffle 1 card from your hand into the Deck.
● Shuffle 1 "Dark Magician" from your hand into the Deck, then draw 1 card.
During your Main Phase, you can Tribute 1 monster whose original name is "Dark Magician" to draw 2 cards.
Each of these Skills can only be used once per Duel.

Card Image: Magician's Circle

Magician's Circle

Normal Trap

When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position.

Card Image: Magician's Left Hand

Magician's Left Hand

Continuous Spell

Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.

Card Image: Magician's Restage

Magician's Restage

Continuous Spell

You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".

Card Image: Magician's Right Hand

Magician's Right Hand

Continuous Spell

Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.

Card Image: Magician's Robe

Magician's Robe

Level 2 DARK/Spellcaster Effect
700 ATK / 2000 DEF

During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.

Card Image: Magician's Rod

Magician's Rod

Level 3 DARK/Spellcaster Effect
1600 ATK / 100 DEF

When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

Card Image: Magician's Salvation

Magician's Salvation

Field Spell

When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.

Card Image: Magician's Valkyria

Magician's Valkyria

Level 4 LIGHT/Spellcaster Effect
1600 ATK / 1800 DEF

Monsters your opponent controls cannot target face-up Spellcaster-Type monsters for attacks, except this one.

Card Image: Magicians of Bonds and Unity

Magicians of Bonds and Unity

Level 8 LIGHT/Spellcaster Effect
2500 ATK / 2500 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF.

Card Image: Magicians Unite

Magicians Unite

Normal Spell

If you control 2 or more Attack Position Spellcaster monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, also for the rest of this turn after this card resolves, other Spellcaster monsters you control cannot attack.

Card Image: Magicians' Combination

Magicians' Combination

Continuous Trap

Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.

Card Image: Magicians' Defense

Magicians' Defense

Continuous Trap

While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.

Card Image: Magicians' Souls

Magicians' Souls 15

Level 1 DARK/Spellcaster Effect
0 ATK / 0 DEF

You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
● Special Summon this card.
● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.

Card Image: Milla the Temporal Magician

Milla the Temporal Magician

Level 4 LIGHT/Spellcaster Effect
1800 ATK / 1000 DEF

When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

Card Image: Moon Magician

Moon Magician

Level 4 LIGHT/Spellcaster Effect
1800 ATK / 1500 DEF

If your opponent controls an Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Moon Magician" once per turn this way. If this card is Normal or Special Summoned: You can target 1 Level 4 LIGHT monster in your GY, except "Moon Magician"; Special Summon it, but negate its effects. You can only use this effect of "Moon Magician" once per turn.

Card Image: Nightmare Magician

Nightmare Magician

Level 7 DARK/Illusion Effect
2500 ATK / 2000 DEF

If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.

Card Image: Nobledragon Magician

Nobledragon Magician

Level 3 PS 5 FIRE/Spellcaster Pendulum Tuner Effect
700 ATK / 1400 DEF

[ Pendulum Effect ]
Unless you have a "Magician" card in your other Pendulum Zone, destroy this card.


[ Monster Effect ]


Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.

Card Image: Oafdragon Magician

Oafdragon Magician

Level 6 PS 2 WIND/Spellcaster Pendulum Effect
2100 ATK / 1400 DEF

[ Pendulum Effect ]
If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn.


[ Monster Effect ]


If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.

Card Image: Old Vindictive Magician

Old Vindictive Magician

Level 2 DARK/Spellcaster Flip Effect
450 ATK / 600 DEF

FLIP: Target 1 monster your opponent controls; destroy that target.

Card Image: Performage Trapeze High Magician

Performage Trapeze High Magician

Level 5 LIGHT/Spellcaster Xyz Effect
2700 ATK / 2200 DEF

2 Level 5 Spellcaster monsters
Cannot be destroyed by battle or card effects while it has material. Your opponent takes any effect damage you would have taken, a number of times each turn up to the number of materials attached to this card. If this card has "Performage Trapeze Magician" as material, it gains this effect.
● You can detach 1 material from this card; this card can make up to 3 attacks during each Battle Phase this turn.

Card Image: Performage Trapeze Magician

Performage Trapeze Magician

Level 4 LIGHT/Spellcaster Xyz Effect
2500 ATK / 2000 DEF

2 Level 4 Spellcaster-Type monsters
You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.

Card Image: Performapal Celestial Magician

Performapal Celestial Magician

Level 4 PS 8 DARK/Spellcaster Pendulum Effect
1500 ATK / 1000 DEF

[ Pendulum Effect ]
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.


[ Monster Effect ]


During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
● Fusion: This card can attack directly.
● Synchro: Your opponent cannot activate monster effects.
● Xyz: This card's ATK becomes double its original ATK.
● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.

Card Image: Performapal Five-Rainbow Magician

Performapal Five-Rainbow Magician

Level 1 PS 12 LIGHT/Spellcaster Pendulum Effect
100 ATK / 100 DEF

[ Pendulum Effect ]
You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.
● 0: All monsters they control cannot attack or activate their effects.
● 4 or more: The ATK of all monsters they control become double their original ATK.


[ Monster Effect ]


If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.

Card Image: Performapal Sky Magician

Performapal Sky Magician

Level 7 WIND/Spellcaster Effect
2500 ATK / 2000 DEF

Once per turn, if you activate a Spell Card: This card gains 300 ATK. (Quick Effect): You can target 1 Continuous Spell you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it.

Card Image: Performapal Sky Magician Girl

Performapal Sky Magician Girl

Level 5 WIND/Spellcaster Effect
2000 ATK / 1500 DEF

If you control a Continuous Spell: You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can send 1 Level 4 or lower LIGHT Spellcaster monster from your Deck to the GY. If this face-up card leaves the field: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Performapal Sky Magician Girl" once per turn.

Card Image: Performapal Sleight Hand Magician

Performapal Sleight Hand Magician

Level 7 LIGHT/Spellcaster Effect
2500 ATK / 2000 DEF

You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it.

Card Image: Phantom Magician

Phantom Magician

Level 3 DARK/Spellcaster Effect
600 ATK / 700 DEF

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position.

Card Image: Proxy F Magician

Proxy F Magician

Link 2 FIRE/Cyberse Link Effect
1400 ATK

2 Effect Monsters
During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.

Card Image: Purple Poison Magician

Purple Poison Magician

Level 4 PS 1 DARK/Spellcaster Pendulum Effect
1200 ATK / 2100 DEF

[ Pendulum Effect ]
Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.


[ Monster Effect ]


(This card is always treated as a "Fusion Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.

Card Image: Quintet Magician

Quintet Magician

Level 12 DARK/Spellcaster Fusion Effect
4500 ATK / 4500 DEF

5 Spellcaster monsters
Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.

Card Image: Rapid-Fire Magician

Rapid-Fire Magician

Level 4 DARK/Spellcaster Effect
1600 ATK / 1200 DEF

Inflict 400 damage to your opponent each time you activate a Normal Spell Card.

Card Image: Selene, Queen of the Master Magicians

Selene, Queen of the Master Magicians

Link 3 LIGHT/Spellcaster Link Effect
1850 ATK

2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

Card Image: Silent Magician

Silent Magician

Level 4 LIGHT/Spellcaster Effect
1000 ATK / 1000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.

Card Image: Silent Magician LV4

Silent Magician LV4

Level 4 LIGHT/Spellcaster Effect
1000 ATK / 1000 DEF

Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.

Card Image: Silent Magician LV8

Silent Magician LV8

Level 8 LIGHT/Spellcaster Effect
3500 ATK / 1000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.

Card Image: Silent Magician Zero

Silent Magician Zero

Level 4 LIGHT/Spellcaster Effect
1000 ATK / 1000 DEF

If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.

Card Image: Silent Psychic Magician

Silent Psychic Magician

Level 5 EARTH/Psychic Synchro Tuner Effect
2400 ATK / 500 DEF

1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target 1 Level 4 or lower Psychic monster in your GY or banishment; Special Summon it, then you can increase its Level by 1, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters. You can only use this effect of "Silent Psychic Magician" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.

Card Image: Silhouhatte Rabbit

Silhouhatte Rabbit

Link 2 LIGHT/Illusion Link Effect
1500 ATK

2 Effect Monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.

Card Image: Skilled Blue Magician

Skilled Blue Magician

Level 4 LIGHT/Spellcaster Effect
1800 ATK / 1800 DEF

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.

Card Image: Skilled Brown Magician

Skilled Brown Magician

Level 4 DARK/Spellcaster Effect
300 ATK / 200 DEF

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects;
● This card gains 1500 ATK, and its Level is increased by 1.
● Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand.
You can only use this effect of "Skilled Brown Magician" once per turn.

Card Image: Skilled Dark Magician

Skilled Dark Magician

Level 4 DARK/Spellcaster Effect
1900 ATK / 1700 DEF

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.

Card Image: Skilled Red Magician

Skilled Red Magician

Level 4 DARK/Spellcaster Effect
1600 ATK / 1600 DEF

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.

Card Image: Skilled White Magician

Skilled White Magician

Level 4 LIGHT/Spellcaster Effect
1700 ATK / 1900 DEF

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard.

Card Image: Slacker Magician

Slacker Magician

Level 1 LIGHT/Spellcaster Xyz Effect
200 ATK / 2100 DEF

2 Level 1 monsters
Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.

Card Image: Solitaire Magician

Solitaire Magician

Level 4 LIGHT/Spellcaster Effect
1600 ATK / 1300 DEF

Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster.

Card Image: Spellbook Magician of Prophecy

Spellbook Magician of Prophecy

Level 2 WATER/Spellcaster Effect
500 ATK / 400 DEF

If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.

Card Image: Stargazer Magician

Stargazer Magician

Level 5 PS 1 DARK/Spellcaster Pendulum Effect
1200 ATK / 2400 DEF

[ Pendulum Effect ]
If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.


[ Monster Effect ]


Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.

Card Image: Supreme Arcanite Magician

Supreme Arcanite Magician

Level 10 LIGHT/Spellcaster Fusion Effect
1400 ATK / 2800 DEF

1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate 1 of the following effects: ● Select 1 card on the field, and destroy it. ● Draw 1 card.

Card Image: Supreme King Gate Magician

Supreme King Gate Magician

Level 7 PS 1 LIGHT/Spellcaster Pendulum Effect
2500 ATK / 2000 DEF

[ Pendulum Effect ]
"Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn.


[ Monster Effect ]


If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.

Card Image: T.G. Cyber Magician

T.G. Cyber Magician

Level 1 LIGHT/Spellcaster Tuner Effect
0 ATK / 0 DEF

If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".

Card Image: T.G. Wonder Magician

T.G. Wonder Magician

Level 5 LIGHT/Spellcaster Synchro Tuner Effect
1900 ATK / 0 DEF

1 Tuner + 1+ non-Tuner "T.G." monsters
If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

Card Image: Tempest Magician

Tempest Magician

Level 6 DARK/Spellcaster Synchro Effect
2200 ATK / 1400 DEF

1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.

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